Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 13:26:07 Player: zeyvai Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1401) 1401 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8511 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 18/600 Energy 14/100 System Corruption 17% Temperature Cool (0) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster Array > --- UTILITY (11) ----- Improved Matter Compressor Advanced Weight Redist. System Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Advanced Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Signal Interpreter ECM Suite Advanced ECM Suite Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Matter Compressor Advanced Weight Redist. System Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Advanced Launcher Guidance Computer Core Analyzer ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Field Recycling Unit [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Flail Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Impact Weapon Flail Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 9 | . . . 1 . . . 1 2 . 2 1 2 Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 108 | 6 12 . 8 1 3 4 2 11 14 12 2 33 Power 21 | 1 2 . . . 1 1 . 4 5 2 . 5 Engine 9 | 1 1 . . . 1 1 . 2 2 1 . . Core 7 | . 1 . . . . . . 2 3 1 . . Reactor 5 | . . . . . . . . . . . . 5 Propulsion 30 | 2 4 . 4 . 1 . 1 2 1 2 1 12 Treads 2 | 2 . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . Hover 11 | . . . 1 . . . . . . . 1 9 Flight 13 | . . . 3 . 1 . 1 2 1 2 . 3 Utility 32 | 1 3 . 4 1 . . 1 4 1 5 . 12 Device 15 | . 1 . 2 . . . . 1 1 3 . 7 Storage 6 | 1 2 . 1 . . . . 1 . . . 1 Processor 9 | . . . . 1 . . . 2 . 2 . 4 Hackware 2 | . . . 1 . . . 1 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 3 . . . 1 3 . 1 7 3 1 4 Energy Gun 4 | . 1 . . . . . . . 1 1 . 1 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 12 | 2 1 . . . 1 2 . . 2 2 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . . . 3 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . . 1 Unidentified Prototypes 8 | . . . 1 . . . . 1 1 1 . 4 Parts Lost 50 | . 4 1 . . 4 . . 4 3 4 . 30 Power 8 | . . . . . 1 . . 1 1 . . 5 Propulsion 21 | . 2 1 . . 1 . . 2 1 2 . 12 Utility 11 | . . . . . . . . 1 1 1 . 8 Weapon 10 | . 2 . . . 2 . . . . 1 . 5 Highest Loss Streak 11 | . 2 1 . . 4 . . 2 2 4 . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 95 100 100 86 91 100 95 89 76 75 70 Engine 2 | . 2 . . . 3 11 9 3 2 1 . . Core 5 | . 11 14 11 11 5 . . 3 3 3 5 . Treads 2 | . 10 . . . . . . . . . . . Leg 1 | . 5 . . . . . . . . . . . Wheel 4 | . 9 23 . . . . . . . . . . Hover 1 | . . . . . . . . . . . 2 6 Flight 14 | . . . 33 33 33 33 36 28 24 15 15 8 Device 13 | . 13 14 16 14 11 11 9 15 12 16 15 12 Storage 6 | . 14 14 5 . . . . 2 6 5 5 2 Processor 9 | . . . . 7 11 11 9 9 6 13 15 22 Hackware 6 | . . . 11 11 11 11 18 15 13 8 5 2 Energy Gun 4 | . 9 14 11 11 5 . . . 3 . . . Ballistic Gun 8 | . 16 14 11 11 6 7 9 7 2 2 5 2 Impact Weapon 2 | . . . . . . 6 9 7 6 5 5 2 Peak Build Rating 95 | 6 12 13 26 25 36 36 30 44 52 54 66 95 Average Rating 36 | 4 9 12 24 24 23 24 29 38 47 49 59 74 On Entrance 27 | . 6 12 12 25 24 22 26 30 42 38 54 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 12 90 90 90 10 16 16 10 18 31 18 20 36 Greatest Support 62 | 40 40 26 18 18 12 12 16 25 25 24 20 62 Greatest Overweight (x) 9 | . 9 8 7 . 1 1 . . 1 1 . 5 Average Overweight (x) . | . 2 4 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 5 8 8 8 8 8 Average Capacity 11 | 7 18 25 13 5 5 5 5 6 8 8 8 7 Most Carried 25 | 8 25 25 24 5 5 5 5 8 8 8 8 7 Average Carried 9 | 3 16 25 11 4 4 4 4 5 7 7 8 4 Final Capacity 25 | 8 25 25 5 5 5 5 5 8 8 8 8 5 Final Carried 25 | 6 25 25 5 5 5 5 5 8 8 8 8 5 Class Distribution -------------------- 41% | Mutant 20% | Hacker-Scout 9% | Scavenger-Assassin 7% | Sprinter 5% | Hacker-Assassin 5% | Scavenger-Ninja 3% | Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Ninja | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1510 | 256 454 67 . 46 . 99 27 130 173 114 . 144 Remotely . | . . . . . . . . . . . . . Salvage Created 1513 | . 509 52 . . 10 44 . 71 426 115 . 286 Parts 87 | . 30 . . . 2 3 . 7 21 3 . 21 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 34 | . 12 4 . . 1 2 . 1 6 4 . 4 Melee 1 | . . . . . . . . . 1 . . . Guns 33 | . 12 4 . . 1 2 . 1 5 4 . 4 Classes Destroyed 10 | . 3 1 . . 1 1 . . 4 . . . Worker 1 | . . . . . . . . . 1 . . . Builder 2 | . . . . . . . . . 2 . . . Tunneler 1 | . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 3 | . 2 . . . . . . 1 . . . . Swarmer 7 | . . . . . 1 2 . . . 4 . . Grunt 18 | . 12 . . . . . . 1 4 . . 1 Sentry 1 | . . . . . . . . . 1 . . . Programmer 4 | . . . . . . . . . 1 . . 3 Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 9 | . 2 2 . . 1 2 . 1 9 4 . 2 Combat Bots Only 6 | . 2 2 . . 1 2 . 1 6 4 . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 505 | . 79 6 . . 50 1 . 15 40 41 . 273 Missed 185 | . 24 1 . . 18 . . 7 16 15 . 104 Damage Taken 6205 | . 689 76 . . 411 10 . 166 574 400 98 3781 Core 1944 | . 150 . . . 224 . . 31 97 72 49 1321 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 40 . . . 44 100 95 88 92 95 . Volleys Fired 147 | . 61 8 1 . 3 . . 20 1 14 2 37 Largest 2 | . 2 2 2 . 2 . . 1 2 1 1 1 Hottest 91 | . 70 70 70 . 70 . . 23 91 63 35 75 Shots Fired 249 | . 103 15 2 . 4 3 . 20 37 14 2 49 Gun 238 | . 103 15 2 . 4 3 . 20 36 14 2 39 Cannon 10 | . . . . . . . . . . . . 10 Launcher 1 | . . . . . . . . . 1 . . . Special . | . . . . . . . . . . . . . Kinetic 200 | . 82 8 1 . 3 3 . 20 35 1 2 45 Thermal 44 | . 21 7 1 . 1 . . . 1 13 . . Explosive 1 | . . . . . . . . . 1 . . . Electromagnetic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 12 | . 9 8 . . 1 2 . 4 12 4 . 9 Robot Miss Streak 5 | . 4 1 2 . 5 1 . 2 1 2 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Autonomous 52 | . . . . . . 3 . . 35 . . 14 Shots Hit Robots 172 | . 70 12 . . 1 3 . 13 34 9 . 30 Core Hits 90 | . 39 7 . . 2 2 . 5 16 6 . 13 Critical Kills 2 | . . . . . . . . 1 1 . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . Critical Strikes 6 | . 2 1 . . . 1 . 1 1 . . . Burn 2 | . 1 1 . . . . . . . . . . Destroy 3 | . 1 . . . . . . 1 1 . . . Smash 1 | . . . . . . 1 . . . . . . Melee Attacks 7 | . . . . . . 1 . . 4 . 2 . Impact 7 | . . . . . . 1 . . 4 . 2 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3915 | . 752 151 . . 46 134 . 202 1213 152 . 1265 Guns 3258 | . 664 151 . . 46 64 . 202 1115 152 . 864 Cannons 365 | . . . . . . . . . . . . 365 Explosions 129 | . 88 . . . . . . . 41 . . . Melee 127 | . . . . . . 70 . . 57 . . . Ramming 36 | . . . . . . . . . . . . 36 Kinetic 3188 | . 535 75 . . 33 64 . 202 1115 21 . 1143 Thermal 349 | . 129 76 . . 13 . . . . 131 . . Explosive 129 | . 88 . . . . . . . 41 . . . Electromagnetic 86 | . . . . . . . . . . . . 86 Impact 127 | . . . . . . 70 . . 57 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 . . . 17 Average Corruption 9 | . . . . . . . . 1 . . . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . . . . . . . 27 Message Errors 4 | . . . . . . . . . . . . 4 Matter Fused 8 | . . . . . . . . . . . . 8 Energy Discharges 7 | . . . . . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 125 | . 14 . . . . 70 . . . . . 41 Projectiles 41 | . . . . . . . . . . . . 41 Explosions 14 | . 14 . . . . . . . . . . . Melee 70 | . . . . . . 70 . . . . . . Knockbacks 5 | . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . . . . 17 Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 153 | . 153 87 21 . 28 . . 27 18 24 . 85 Average Temperature 33 | . 42 30 14 . 18 . . 6 12 11 . 31 Received Heat Transfer 1280 | . 420 60 . . 114 . . 72 135 . . 479 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . Heat Transferred 1073 | . 444 296 . . 37 . . . . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 240 | . 160 31 22 14 . 56 39 109 188 222 14 240 Initial 91 | . . 16 7 14 . . 21 . 53 91 10 6 Average 55 | . 54 17 8 14 . 34 32 49 61 153 10 62 Maximum Alert Level 1 | . . . . . . . . . . 1 . 1 Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 100 59 100 94 Level 1 4 | . . . . . . . . . . 40 . 5 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 3 . . . 3 5 2 3 . 2 Investigation 4 | . 1 . 2 . . . . . 1 . . . Extermination 3 | . . . . . . . . . 1 . . 2 Reinforcement 9 | . 2 . 1 . . . 1 2 . 3 . . Assault 1 | . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 7 | . 2 . . . . . 2 . 3 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 21 4 3 . 10 3 . 8 8 8 . 37 Peak Tracking Total 10 | . 4 1 1 . 10 2 . 2 6 4 . 10 Tactical Retreats 18 | . 1 1 . . 1 . . 2 . 2 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 . 1 . . . . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 4 | . 4 . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 20 | . 1 . 1 . 4 . 2 3 4 4 . 1 Terminals 11 | . 1 . 1 . . . 2 2 3 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers 2 | . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 77 | . 5 . 3 . 27 . 11 8 6 15 . 2 Successful 53 | . 2 . 2 . 27 . 6 3 2 10 . 1 Failed 24 | . 3 . 1 . . . 5 5 4 5 . 1 Catastrophic 7 | . . . . . . . 1 2 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 38 | . 5 . 3 . . . 11 6 5 8 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 1 . . . Scanalyzers 8 | . . . . . . . . . . 6 . 2 Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 43 | . 2 . 2 . 27 . 6 1 2 3 . . Record 26 | . . . . . 26 . . . . . . . Part Schematic 3 | . . . . . . . . . . 3 . . Robot Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 3 | . 1 . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 7 | . . . . . . . . . . 6 . 1 Insert Component 4 | . . . . . . . . . . 3 . 1 Analyze 3 | . . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 13 | . 1 . 1 . . . 2 2 3 3 . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed 3 | . . . . . . . . . . 2 . 1 Part Schematics Acquired 2 | . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 . 3 . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . . Total Damage 62 | . . . . . 62 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5871 | 108 1598 315 46 202 176 209 409 396 679 406 86 1241 Spaces Moved 5721 | 61 760 193 71 406 450 261 225 547 766 570 210 1201 Core 298 | 9 21 . . . . . . . . . . 268 Treads 320 | 52 268 . . . . . . . . . . . Legs 80 | . 80 . . . . . . . . . . . Wheels 584 | . 391 193 . . . . . . . . . . Hover 459 | . . . . . . . . . . . . 459 Flight 3980 | . . . 71 406 450 261 225 547 766 570 210 474 Fastest Speed 26 | 50 135 135 29 29 29 29 27 26 27 29 29 29 Average Speed 65 | 143 182 151 36 29 30 30 27 28 46 30 29 65 Slowest Speed 589 | 160 500 200 589 29 109 109 27 32 104 104 29 360 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . 1 3 4 2 4 1 1 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 91 56 13 64 65 59 23 18 24 16 5 23 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . Spaces Dug 4 | . . . . . . . . . . . 4 . Terrain Destroyed 46 | . 17 . . . . 1 . . 21 . 4 3 Melee 2 | . . . . . . . . . . . 2 . Projectile 21 | . . . . . . 1 . . 15 . 2 3 AOE 23 | . 17 . . . . . . . 6 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 7662 | 81 887 202 89 489 480 384 570 763 1084 787 228 1618 Wait 1541 | 3 11 . . 78 26 116 344 173 279 183 12 316 Move 5672 | 60 759 192 70 403 443 252 220 539 763 567 209 1195 Hop 18 | . . . . 1 3 4 2 3 1 1 . 3 Pick Up 94 | 12 32 1 2 3 1 3 2 6 8 8 . 16 Fast Attach 21 | . 1 . . . . 2 . 2 3 . 2 11 Attach 57 | 6 4 . 3 . 3 1 2 3 4 9 . 22 Detach 10 | . . . . . 1 1 . . 1 1 . 6 Swap 30 | . 7 . 5 1 . 1 . 6 7 3 . . Drop 50 | . 12 1 8 3 . 3 . 3 13 1 1 5 Fire 147 | . 61 8 1 . 3 . . 20 1 14 2 37 Melee 7 | . . . . . . 1 . . 4 . 2 . Ram 7 | . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Core integrity fell below 50% 687 | -10/Materials | Discovered new exit (range 4) 895 | -10/Materials | Discovered new exit (range 16) 1192 | -10/Materials | Discovered new exit (range 4) 1385 | -10/Materials | Discovered new exit (range 12) 1707 | -10/Materials | Entered Mines 1764 | -10/Mines | Learned Materials terminal intel 1803 | -10/Mines | Assembled infested the area 1814 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1817 | -10/Mines | Found Prototype Device 1876 | -10/Mines | Found a hidden stash of uninstalled traps 2000 | -10/Mines | Discovered new exit (range 10) 2003 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2022 | -10/Mines | Entered Materials 2022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -9/Materials | Loaded intel: 12 terminal locations 2028 | -9/Materials | Identified Exp. Sensor Array 2064 | -9/Materials | Discovered new exit (range 8) 2068 | -9/Materials | Entered Mines 2201 | -9/Mines | Learned Materials stockpile data 2205 | -9/Mines | Discovered new exit (range 8) 2210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2243 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2244 | -9/Mines | Discovered new exit (range 5) 2244 | -9/Mines | Identified exit to Exiles 2270 | -9/Mines | Entered Exiles 2270 | -9/Exiles | Accompanied by 3 allies 2278 | -9/Exiles | Met 8R-AWN 2283 | -9/Exiles | Met EX-HEX 2291 | -9/Exiles | Met EX-BIN 2294 | -9/Exiles | Aligned with FarCom system 2295 | -9/Exiles | Given EX-Vault access code 2310 | -9/Exiles | Opened EX-Vault 2315 | -9/Exiles | Build established: Sprinter 2317 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2323 | -9/Exiles | Exiles lab attacked by MAIN.C 2337 | -9/Exiles | Discovered new exit (range 14) 2340 | -9/Exiles | Identified exit to Mines 2368 | -9/Exiles | Core integrity fell below 50% 2394 | -9/Exiles | Lost 4 parts (1p1n2w) 2404 | -9/Exiles | Found AWS/Gauss 2405 | -9/Exiles | Lost 3 allies 2440 | -9/Exiles | Discovered exit to Mines (range 14) 2446 | -9/Exiles | Left Exiles lab with AWS/Gauss 2446 | -9/Exiles | Entered Mines 2653 | -8/Mines | Discovered new exit (range 8) 2655 | -8/Mines | Identified exit to Materials 2655 | -8/Mines | Entered Materials 2655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2664 | -8/Materials | Garrison activated, responded to threat 2943 | -8/Materials | Build established: Hacker-Scout 3044 | -8/Materials | Met 7R-MNS 3049 | -8/Materials | Discovered new exit (range 8) 3064 | -8/Materials | Identified exit to Factory 3064 | -8/Materials | Entered Factory 3064 | -7/Factory | Evolved 2 slots: Utility x2 3065 | -7/Factory | Caught up to 7R-MNS 3150 | -7/Factory | Garrison activated, responded to threat 3397 | -7/Factory | Discovered new exit (range 8) 3459 | -7/Factory | Identified exit to Factory 3460 | -7/Factory | Entered another Factory area 3460 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3461 | -6/Factory | Caught up to 7R-MNS 4136 | -6/Factory | Discovered new exit (range 10) 4139 | -6/Factory | Identified exit to Factory 4139 | -6/Factory | Entered another Factory area 4139 | -5/Factory | Evolved 2 slots: Utility x2 4140 | -5/Factory | Caught up to 7R-MNS 4407 | -5/Factory | Lost 4 parts (2n1u1w) 4536 | -5/Factory | Discovered new exit (range 13) 4545 | -5/Factory | Identified exit to Factory 4545 | -5/Factory | Entered another Factory area 4545 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4627 | -4/Factory | Discovered new exit (range 4) 4630 | -4/Factory | Identified exit to Research 4631 | -4/Factory | Entered Research 4631 | -3/Research | Evolved 2 slots: Utility x2 4653 | -3/Research | Discovered new exit (range 20) 4663 | -3/Research | Identified exit to Testing 4672 | -3/Research | Build established: Scavenger-Ninja 4986 | -3/Research | Build established: Scavenger-Assassin 5328 | -3/Research | Lost 10 parts (1p3n3u3w) 5434 | -3/Research | AWS/Gauss suddenly broke down 5464 | -3/Research | Core integrity fell below 50% 5498 | -3/Research | Lost 11 parts (1p5n4u1w) 5793 | -3/Research | Build established: Mutant 5808 | -3/Research | System corruption reached 10% 5836 | -3/Research | Core integrity fell below 20% 5872 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Adv. ECM Suite. System corrupted: Matter fused (-7). Com. Particle Reactor destroyed. AHTDEK#TAIWY >V#B,W|IRKNPKIG# Acquired Hardcell Cannon. P-80 Master knocked back. Field Propulsion Array destroyed. S|OOR/%JRGMY86 Destroyed Imp. Antigrav System. P-80 Master knocked back. System corrupted: Energy discharge (-5). Acquired 8 matter. Hardcell Cannon destroyed. Acquired 3 matter. P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????# # #???####???????????????????? | | ?????? ???# # #?? ???????????????????? | | ?????? ???# # #?? ????????????????????? | | ?????# ???# # #? """ "??????????????????? | | #?### ########### #? """ """????????????????? | | #?# # """ """ #?????????????? | | #?# # #?????????????? | | #?# / #?????????????? | | #?# !!! # """ """????????????????? | | ### #### !!! # """ "??????????????????? | | ""# #??# ! !sw #? """ "??????????????????? | | ""# #??# + ???????????????????? | | ""# #??# ########## ???????????????????? | | T# ####+##################??????????????????? | | ""# # ## """"""" #??????????????????? | | ""# + ## """Y""" #??????????????????? | | ""# # ## #??????????????????? | | ### # ! ## #??????????????????? | | ### # ## ppp #??????????????????? | | # ## % #??????????????????? | | # """ #########;####??????????????????? | | # """ ####### #???????????????????? | | # """ # # #???????????????????? | | #### ########## + #???????????????????? | | # #????????# # #???????????????????? | | # #????????# # @ #???????????????????? | | / #????????######### ###???????????????????? | | # #?????????# # #?????????????????????? | | # ########### # #?????????????????????? | | # # ## # #?????????????????????? | | # # ## # #?????????????????????? | | # # ""######+## #?????????????????????? | | # # ""#????# #?????????????????????? | | #### / T"###### ###?????????????????????? | | ???# # ""# #???????????????????????? | | ???# # ""# #??###??????????????????? | | ???# # # #? #??????????????????? | | ???# # # #? #??????????????????? | | ???# #####/#### # #??????????????????? | | ???# ##### #### # !#??????????????????? | | ???+ + #??????????????????? | | ???# ##### # #??????????????????? | | ???# #???# #########+## #??????????????????? | | ???# ????# #?????? #? #??????????????????? | | ???##/##????#+####### #? #??????????????????? | | ???? ??????# ## #??###??????????????????? | | ???? ??????# ## #???????????????????????? | | ????? ??????# ## #???????????????????????? | | ????????????# ## #???????????????????????? | | ????????????# ##=!! #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 600 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Evasion (%) 64 Melee Accuracy 8 Launcher Accuracy 60 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Drone Bay | -5/Factory | Hacked Disruptor Cannon | -5/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Core Analyzer | -5/Factory | Scanalyzed Imp. Matter Compressor | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed MobileGravmagNanovents Manual? 0 Play Time 01:03:24 Cumulative 49.1 hours Start 2024.10.26 @ 12:11:48 End 2024.10.26 @ 13:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 43 Adventurer 5 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a08a4965-f0f5-493b-aa1f-310300f5bc65