Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.07 @ 19:33:05 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (210) 1050 Value Destroyed (10229) 10229 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (8654) 8654 TOTAL SCORE: 28913 Bonus ------- High Alert Combat Kills 2536 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 620 Met Warlord at Research 2000 Win 3000 Friendly Fire -802 Cogmind --------- Core Integrity 852/1600 Matter 212/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Improved Quantum Reactor Advanced Sensor Array Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Spiked Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Focal Shield > --- WEAPON ----------- Railgun Helical Railgun Helical Railgun Hypervelocity Multirail Omega Cannon > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor Heavy Treads Enhanced Armored Medium Treads Advanced Sensor Array EM Disruption Field Long-range Tractor Beam Railgun Missile Launcher Improved Plasma Cutter [Rating: 204] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Kinecellerator Storage High-capacity Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Helical Railgun Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . 4 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . 2 Utility 8 | . . . . . 3 2 . . 1 1 . . . . . . 1 . Weapon 4 | . . . . . 1 . . . 1 . . . . . 2 . . . Parts Attached 212 | 6 4 3 9 3 16 13 9 3 24 4 10 5 26 . 17 17 7 36 Power 15 | 1 . 1 . . 1 1 . 1 2 1 . . 1 . . . 1 5 Engine 5 | 1 . 1 . . 1 1 . . 1 . . . . . . . . . Core 4 | . . . . . . . . 1 1 1 . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . 1 . . . 1 4 Propulsion 37 | 2 . 1 3 1 3 1 1 . 9 . 3 1 4 . 1 3 1 3 Treads 29 | 2 . 1 3 . 3 . . . 5 . 3 1 3 . 1 3 1 3 Leg 4 | . . . . . . . . . 4 . . . . . . . . . Wheel 3 | . . . . . . 1 1 . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . Utility 93 | 1 2 1 3 1 7 6 4 . 8 1 4 4 15 . 4 10 4 18 Device 52 | . . . . . 2 2 . . 3 . 4 2 10 . 3 9 2 15 Storage 5 | 1 1 . . . 1 . . . . . . 1 . . . . . 1 Processor 9 | . . . . . 1 1 1 . 1 . . . 4 . . . 1 . Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . . Protection 25 | . 1 1 3 1 3 3 2 . 4 1 . 1 1 . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 . 3 1 5 5 4 2 5 2 3 . 6 . 12 4 1 10 Energy Gun 6 | 1 . . . . 4 . . 1 . . . . . . . . . . Energy Cannon 9 | . . . . . . 2 1 . . 1 1 . 1 . . 2 . 1 Ballistic Gun 48 | 1 1 . 3 1 1 2 3 1 5 1 1 . 5 . 12 2 1 8 Ballistic Cannon 3 | . 1 . . . . 1 . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 1 . . 1 . . . 8 . 1 2 2 3 Parts Lost 65 | . 1 . 8 . 3 6 9 . . . . 2 2 . . 2 2 30 Power 8 | . . . 1 . 1 . 1 . . . . . . . . . . 5 Propulsion 11 | . . . 3 . 1 . 1 . . . . . . . . 1 . 5 Utility 20 | . . . 1 . 1 2 3 . . . . 2 . . . 1 2 8 Weapon 26 | . 1 . 3 . . 4 4 . . . . . 2 . . . . 12 Highest Loss Streak 16 | . 1 . 8 . 1 3 9 . . . . 1 2 . . 1 2 16 Average Slot Usage (%) 89 | . 90 100 97 74 92 96 89 70 90 97 100 97 91 89 82 84 82 74 Engine 3 | . 14 14 12 . 6 7 6 . 2 . . . . . . . . . Core 2 | . . . . . . . . 3 2 8 10 10 5 . . . . . Reactor 2 | . . . . . . . . . . . . . 2 5 4 4 8 7 Treads 13 | . 28 28 27 14 15 10 . . 11 21 21 21 10 10 5 7 8 11 Wheel 1 | . . . . . . 2 7 7 . . . . 4 5 4 . . . Device 11 | . . . . . 6 18 15 15 11 10 14 14 15 15 15 13 12 10 Storage 8 | . 14 14 13 . 8 7 7 7 5 5 5 8 10 10 9 9 8 7 Processor 9 | . . . . . 1 8 8 7 9 10 10 10 12 15 14 14 15 13 Protection 9 | . 5 14 13 26 25 17 14 . 6 19 15 9 7 5 1 3 5 2 Energy Gun 1 | . 5 . . . 14 6 . 6 2 . . . . . . . . . Energy Cannon 1 | . . . . . . 3 . . . . 4 5 4 . . . 5 . Ballistic Gun 18 | . 15 28 27 23 11 8 13 14 19 20 15 15 15 21 25 27 17 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 12 45 45 45 8 57 75 69 53 88 95 95 131 156 150 164 171 196 176 Greatest Support 210 | 40 40 40 40 20 40 40 28 28 113 106 106 106 106 28 28 145 150 210 Greatest Overweight (x) 5 | . 1 1 1 1 2 2 2 1 2 . . 1 5 5 5 5 1 2 Average Overweight (x) 1 | . . 1 1 . 1 1 1 1 . . . . 4 5 4 2 1 . Largest Inventory Capacity 20 | 6 14 12 12 4 12 12 12 12 12 12 12 20 20 20 20 20 20 20 Average Capacity 15 | 4 11 12 11 4 11 12 12 12 12 12 12 17 20 20 20 20 20 19 Most Carried 20 | . 12 12 12 4 5 12 12 8 10 12 12 20 20 20 20 20 20 20 Average Carried 13 | . 7 11 11 3 2 10 10 6 9 10 11 15 18 20 17 19 19 15 Final Capacity 20 | 6 12 12 4 4 12 12 12 12 12 12 12 20 20 20 20 20 20 4 Final Carried 20 | . 12 12 4 4 5 12 6 6 10 12 12 20 20 20 17 20 19 4 Class Distribution -------------------- 27% | Scavenger-Tank 19% | Scavenger-Executioner 16% | Mutant 13% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Tank 4% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Generator-Gunner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 8297 | 240 180 62 10 171 302 572 242 50 490 356 275 219 500 198 410 1370 435 2215 Remotely 1820 | . . . . . . . . . . . . . . . . 622 292 906 Salvage Created 13045 | . 348 132 44 10 796 1029 295 . 491 356 257 275 244 459 627 2448 885 4349 Parts 695 | . 23 11 1 3 33 42 13 . 48 27 18 22 19 22 28 158 50 177 Haulers Intercepted 12 | . 2 . . . 3 . 1 . . . . . . . . . . 6 Recyclers Shooed 4 | . . . . . 1 1 . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . . . . 5 10 111 22 . . . . Prevented 16 | . . . . . . . . . . . 5 . 11 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 158 | . 10 5 3 1 10 14 6 . 4 4 6 1 3 9 5 29 11 37 Guns 131 | . 6 5 3 1 10 9 3 . 4 4 1 1 3 9 5 28 11 28 Cannons 21 | . 4 . . . . 5 2 . . . 1 . . . . . . 9 AOE 5 | . . . . . . . 1 . . . 4 . . . . . . . Classes Destroyed 24 | . 3 . 2 . 4 3 2 . 1 . 1 1 1 . . 2 2 2 Worker 8 | . . . . . . 1 . . . 1 . . . . . 1 . 5 Builder 10 | . . . . . 1 1 . . . . . . . . . 6 . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 12 | . 2 . . . 3 . 1 . . . . . . . . . . 6 Recycler 13 | . . . . . 2 3 . . 1 . . . . . 1 . . 6 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . 1 . . Watcher 4 | . . . . . 2 1 . . . . . . . . 1 . . . Swarmer 32 | . 6 3 . 1 3 . 1 . . . 4 . . 7 . 4 1 2 Grunt 56 | . 4 2 . . 6 9 4 . . 3 1 . . 1 4 9 . 13 Brawler 3 | . . . . . . . . . . . . . . . . 3 . . Duelist 2 | . . . . . . . . . . . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . . . 1 3 . . 1 1 . . . 1 1 3 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . Hunter 23 | . . . . . . . 1 . 2 . . 1 . . . 2 4 13 Programmer 16 | . . . . . . 2 . . . . . . 1 . . 7 2 4 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . 2 . . . 1 . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 14 | . 6 3 3 1 6 6 5 . 1 3 4 1 2 4 4 14 4 12 Combat Bots Only 10 | . 6 3 3 1 3 4 4 . 1 3 4 1 2 4 4 8 4 10 Max Kills in Single Turn 4 | . 1 1 1 1 3 2 1 . 1 1 2 1 1 2 2 3 2 4 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 1 1 1 Exploded 2 | . . . . . . . 1 . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 17791 | . 317 221 990 96 405 1120 1505 3 719 278 293 585 761 279 355 1806 564 7494 Core 1611 | . 50 34 141 16 15 96 134 . 77 26 14 47 36 24 . 113 40 748 Absorbed by Shields 2890 | . . . . . . . . . 437 40 . 260 296 269 169 1237 182 . Reduced by Siege Mode 507 | . . . . . . . . . . . . . . . . 24 . 483 Core Remaining (%) 76 | 100 . . . 3 97 . . 67 92 . . . . 87 . 91 97 53 Volleys Fired 464 | . 27 15 21 9 46 62 17 5 23 24 20 18 16 11 8 43 15 84 Largest 6 | . 2 2 2 1 3 3 3 3 4 4 4 4 4 4 6 6 6 6 Hottest 289 | . 60 40 40 20 145 152 100 121 149 112 187 187 123 130 228 228 289 261 Shots Fired 1505 | . 53 30 42 9 131 166 49 15 89 48 38 61 49 44 48 246 64 323 Gun 1354 | . 44 30 42 9 131 110 32 15 89 47 18 54 45 44 48 246 60 290 Cannon 149 | . 9 . . . . 56 17 . . 1 18 7 4 . . . 4 33 Launcher 2 | . . . . . . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1304 | . 39 30 42 9 66 95 49 10 83 47 18 54 45 44 48 246 60 319 Thermal 176 | . 14 . . . 65 71 . . . 1 18 7 . . . . . . Explosive 2 | . . . . . . . . . . . 2 . . . . . . . Electromagnetic 14 | . . . . . . . . 5 6 . . . . . . . 3 . Entropic 9 | . . . . . . . . . . . . . 4 . . . 1 4 Robot Hit Streak 38 | . 11 6 5 2 25 33 5 2 9 8 8 35 25 8 11 26 17 38 Robot Miss Streak 12 | . 3 2 3 1 2 10 12 7 5 5 3 4 7 2 3 2 1 3 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 2 1 2 Secondary Targets 26 | . 1 . 1 . . 3 . . . 1 . . 2 2 2 8 2 4 Max Gunslinging Chain 2 | . 1 . 1 . . 1 . . . 1 . . 1 1 1 2 1 1 Shots Hit Robots 1068 | . 30 19 24 6 93 128 42 4 79 32 16 55 41 28 29 163 41 238 Core Hits 612 | . 16 8 8 1 33 67 34 1 52 30 25 37 28 13 16 74 27 142 Critical Hits 66 | . . 1 . . . 1 . . . . . . 3 1 . 5 13 42 Critical Kills 28 | . . . . . . . . . . . . . . 1 . 3 8 16 Critical Parts Destroyed 37 | . . 1 . . . 1 . . . . . . 3 . . 2 5 25 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28701 | . 419 196 197 45 1322 2214 781 115 1218 619 725 1023 1092 765 1080 6385 1310 9195 Guns 25036 | . 295 196 197 45 1309 1526 447 108 1218 583 310 790 1092 765 1080 6380 1184 7511 Cannons 3126 | . 124 . . . . 676 142 . . . 191 233 . . . . 126 1634 Explosions 416 | . . . . . . . 192 . . . 224 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 123 | . . . . . 13 12 . 7 . 36 . . . . . 5 . 50 Kinetic 25333 | . 284 196 197 45 427 1045 589 62 1159 583 310 790 1092 765 1080 6380 1184 9145 Thermal 2598 | . 135 . . . 882 1157 . . . . 191 233 . . . . . . Explosive 416 | . . . . . . . 192 . . . 224 . . . . . . . Electromagnetic 163 | . . . . . . . . 46 59 . . . . . . . 58 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 68 | . . . . . . . . . . . . . . . . . 68 . Highest Corruption 30 | . . . 1 1 . 2 2 2 4 2 2 2 2 1 . 30 . 10 Average Corruption 3 | . . . 1 1 . 1 2 2 4 2 2 2 1 1 . 11 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . . . 5 1 6 . 1 6 7 2 2 . 49 . 31 Message Errors 21 | . . . . . . 2 . 2 . . 3 3 . 2 . 5 . 4 Matter Fused 6 | . . . . . . . . . . . . . . . . 5 . 1 Heat Flow Errors 9 | . . . . . . . . 1 . . 1 1 . . . 4 . 2 Energy Discharges 12 | . . . . . . 2 1 1 . . 1 1 1 . . 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . 1 . 1 . . . 2 1 . . 5 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 . . Misfires 3 | . . . . . . . . . . . . . . . . 2 . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . 4 . . Targeting Errors 31 | . . . . . . . . 1 . 1 1 . . . . 14 . 14 Weapon Failures 7 | . . . . . . . . . . . . . . . . 4 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 201 | . . . . . . 18 8 . . . 19 5 . . . . 24 127 Projectiles 161 | . . . . . . 18 . . . . 13 5 . . . . 24 101 Explosions 14 | . . . . . . . 8 . . . 6 . . . . . . . Melee 26 | . . . . . . . . . . . . . . . . . . 26 Knockbacks 22 | . 4 . . . . 6 1 . . . . . . . . . . 11 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 18 | . 3 . . . . 5 1 . . . . . . . . . . 9 Secondary 3 | . 1 . . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 173 | . . . . . . . 116 3 . . 54 . . . . . . . Shots 3 | . . . . . . . 2 . . . 1 . . . . . . . Rammed 8 | . . . . . 1 1 . 1 . 2 . . . . . 1 . 2 Targets Rammed 10 | . . . . . 1 1 . 1 . 3 . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 1 . . . . . . . 1 Highest Temperature 348 | . 39 64 16 2 315 8 . 125 219 14 346 95 . . 50 238 150 348 Average Temperature 70 | . 12 22 6 1 121 2 . 31 90 7 124 40 . . 21 40 73 71 Received Heat Transfer 1842 | . 126 90 . . 162 378 234 . 38 27 116 . 47 . 104 160 . 360 Siege Activations 10 | . . . . . . . . . . . . . . . . 5 . 5 Total Turns 216 | . . . . . . . . . . . . . . . . 111 . 105 Longest Duration 66 | . . . . . . . . . . . . . . . . 66 . 32 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 3 5 . . . . . . 3 . . . . . Heat Transferred 5204 | . 300 . . . 1887 2367 . . . . 300 350 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1404 | . 286 103 . 96 250 170 285 316 1080 629 . . . . 330 1075 694 1404 Initial 935 | . . 33 . . 37 73 39 91 935 529 . . . . 101 185 541 416 Average 411 | . 185 70 . 71 141 98 159 170 979 466 . . . . 156 650 564 829 Maximum Alert Level 4 | . 1 . . . 1 . 1 1 3 2 . . . . 1 3 2 4 Low Security (%) 40 | 100 47 100 . 100 87 100 52 63 . . . . . . 81 . . . Level 1 13 | . 52 . . . 12 . 47 36 . 29 . . . . 18 18 . . Level 2 25 | . . . . . . . . . . 70 . . . . . 38 100 39 Level 3 17 | . . . . . . . . . 100 . . . . . . 42 . 44 Level 4 2 | . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . . 1 6 4 . 2 2 . . . . 2 11 2 12 Investigation 5 | . 1 . . . . 2 . . . . . . . . 1 . . 1 Extermination 10 | . . . . . . 2 1 . . 1 . . . . . 3 . 3 Reinforcement 22 | . . . . . 1 2 3 . 2 1 . . . . 1 6 2 4 Assault 6 | . . . . . . . . . . . . . . . . 2 . 4 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 1 1 . 3 Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . 1 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 19 | . 1 . . . 1 1 1 . . 1 . . . . 1 3 7 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 13 6 9 4 16 21 16 23 6 10 6 2 46 11 7 54 14 50 Peak Tracking Total 13 | . 6 3 10 4 5 4 8 5 2 5 4 2 11 5 5 8 6 13 Tactical Retreats 15 | . . 1 . 1 2 3 . . . . . . 1 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 16 | . . . . . . 2 3 . . 1 . . . . 2 7 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 11 . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 38 | . 2 . . . . . 2 . 1 . 1 . 2 . . 21 2 7 Max in Single Turn 3 | . 1 . . . . . 1 . 1 . 1 . 1 . . 3 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 30 | . 1 . 2 1 2 3 3 9 . 1 . 3 2 . 1 . . 2 Terminals 15 | . 1 . . 1 1 3 3 2 . 1 . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 58 | . 6 . 2 2 4 5 8 12 . 4 . 7 3 . 2 . . 3 Successful 37 | . 2 . 2 1 2 1 5 10 . 3 . 7 3 . 1 . . . Failed 21 | . 4 . . 1 2 4 3 2 . 1 . . . . 1 . . 3 Catastrophic 5 | . . . . . . 2 1 . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 39 | . 6 . 1 2 4 4 8 12 . 2 . . . . . . . . Terminals 37 | . 6 . . 2 2 5 8 5 . 4 . . . . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 25 | . 2 . 2 1 . 1 2 3 . 3 . 7 3 . 1 . . . Record 8 | . . . 1 . . . . . . . . 5 2 . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . 2 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . 2 . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . 3 7 . . . . . . . . . . Terminals 3 | . . . . . . . 3 . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 . . . . . . . . . . Tunnel 7 | . . . . . . . . 7 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 1 1 3 3 2 . 1 . . . . 1 . . 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 1 . . . . . . . . Highest-Rated Group 37 | . . . . . . . . 37 37 37 . . . . . . . . Highest-Rated Ally 37 | . . . . . . . . 37 37 37 . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 12231 | 82 436 516 728 95 630 1263 293 460 388 570 761 813 1067 685 229 1399 722 1094 Spaces Moved 6333 | 74 192 259 334 49 250 655 174 396 183 306 431 420 627 424 113 627 353 466 Core 84 | 40 . . 22 11 . . . . . . . . . . . . . 11 Treads 4027 | 34 192 259 312 38 250 411 . . 100 306 431 420 4 . . 462 353 455 Legs 49 | . . . . . . . . . 49 . . . . . . . . . Wheels 2173 | . . . . . . 244 174 396 34 . . . 623 424 113 165 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 100 100 160 120 110 110 110 160 160 160 140 150 130 150 182 50 Average Speed 158 | 100 172 180 174 146 181 157 119 110 143 160 160 173 143 150 149 179 185 157 Slowest Speed 200 | 160 180 180 180 160 200 180 120 110 190 160 160 180 180 150 150 190 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 39 43 69 19 24 21 41 96 7 12 53 50 68 61 5 70 20 15 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 11 | . . . 1 . . . . 7 . . 1 2 . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . . 1 . . . 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 . 1 . Scrap Searched 9 | . . 1 . . . . . . . . 4 2 . 2 . . . . Spaces Dug 38 | . . . . . . . . . . 3 19 . 1 . . . 15 . Terrain Destroyed 369 | . . . . . . 2 28 2 . 10 24 2 7 19 32 122 23 98 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 316 | . . . . . . 2 . 2 . 10 11 2 7 19 32 122 23 86 AOE 53 | . . . . . . . 28 . . . 13 . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Tes Res Acc Total 7561 | 79 245 283 446 64 335 758 220 408 249 348 475 466 765 446 149 771 382 672 Wait 329 | . 1 1 71 3 10 10 7 1 . 8 . 5 58 12 2 70 1 69 Move 6314 | 73 191 258 333 48 249 654 173 395 182 305 430 419 626 423 112 626 352 465 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 101 | . 17 2 3 1 4 13 2 2 3 3 6 13 17 . 3 6 3 3 Fast Attach 83 | 6 2 2 1 2 12 4 1 1 23 2 1 1 5 . 6 2 3 9 Attach 80 | . 1 . 7 1 4 6 7 2 . 1 2 1 13 . 9 4 3 19 Detach 9 | . . . 1 . . . . . . . . . 1 . 3 1 . 3 Swap 50 | . 1 1 1 . 1 3 1 . 1 1 7 3 8 . 2 11 1 8 Drop 105 | . 5 4 8 . 8 5 1 . 17 1 9 6 21 . 4 3 4 9 Fire 464 | . 27 15 21 9 46 62 17 5 23 24 20 18 16 11 8 43 15 84 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . 1 1 . . . 3 . . . . . 1 . 3 Escape Stasis 12 | . . . . . . . 8 . . . . . . . . 4 . . Rewire 4 | . . . . . . . 3 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / [*Tes]) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Discovered new exit (range 11) 519 | -10/Materials | Entered Mines 685 | -10/Mines | Learned location of 2 exits from Materials 715 | -10/Mines | Discovered new exit (range 11) 800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 800 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1035 | -10/Mines | Entered Exiles 1111 | -10/Exiles | Met 8R-AWN 1152 | -10/Exiles | Met EX-HEX 1255 | -10/Exiles | Met EX-DEC 1284 | -10/Exiles | Learned location of Zion (-6) 1314 | -10/Exiles | Met EX-BIN 1339 | -10/Exiles | Aligned with FarCom system 1341 | -10/Exiles | Given EX-Vault access code 1383 | -10/Exiles | Opened EX-Vault 1422 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1656 | -10/Exiles | Attacked by the Exiles 1695 | -10/Exiles | Core integrity fell below 50% 1720 | -10/Exiles | Core integrity fell below 20% 1752 | -10/Exiles | Discovered new exit (range 14) 1763 | -10/Exiles | Entered Mines 1782 | -9/Mines | Lost 8 parts (1p3n1u3w) 1832 | -9/Mines | Learned Materials security intel 1847 | -9/Mines | Discovered new exit (range 10) 1858 | -9/Mines | Entered Materials 1858 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1859 | -8/Materials | Identified exit to Factory 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Utility x2 2681 | -7/Factory | Build established: Scavenger-Tank 2944 | -7/Factory | Lost 3 parts (2u1w) 3489 | -7/Factory | Discovered new exit (range 13) 3506 | -7/Factory | Identified exit to Storage 3678 | -7/Factory | Build established: Tank 3751 | -7/Factory | Entered Storage 4038 | -7/Storage | Used back door to open Recycling access 4038 | -7/Storage | Discovered new exit (range 5) 4044 | -7/Storage | Entered Recycling 4069 | -7/Recycling | Lost 9 parts (1p1n3u4w) 4110 | -7/Recycling | Spotter reported a threat 4114 | -7/Recycling | Spotter reported a threat 4129 | -7/Recycling | Spotter reported a threat 4133 | -7/Recycling | Spotter reported a threat 4182 | -7/Recycling | Spotter reported a threat 4192 | -7/Recycling | Spotter reported a threat 4236 | -7/Recycling | Spotter reported a threat 4261 | -7/Recycling | Spotter reported a threat 4270 | -7/Recycling | Spotter reported a threat 4301 | -7/Recycling | Spotter reported a threat 4315 | -7/Recycling | Spotter reported a threat 4364 | -7/Recycling | Spotter reported a threat 4367 | -7/Recycling | Spotter reported a threat 4368 | -7/Recycling | Spotter reported a threat 4370 | -7/Recycling | Spotter reported a threat 4373 | -7/Recycling | Spotter reported a threat 4390 | -7/Recycling | Spotter reported a threat 4414 | -7/Recycling | Build established: Scavenger-Gunner 4417 | -7/Recycling | Spotter reported a threat 4421 | -7/Recycling | Spotter reported a threat 4422 | -7/Recycling | Spotter reported a threat 4426 | -7/Recycling | Spotter reported a threat 4443 | -7/Recycling | Spotter reported a threat 4464 | -7/Recycling | Discovered new exit (range 16) 4470 | -7/Recycling | Spotter reported a threat 4488 | -7/Recycling | Spotter reported a threat 4490 | -7/Recycling | Spotter reported a threat 4504 | -7/Recycling | Entered Factory 4504 | -5/Factory | Accompanied by 1 ally 4504 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4601 | -5/Factory | Spotted B-75 Beast 4620 | -5/Factory | Destroyed B-75 Beast 4844 | -5/Factory | Discovered new exit (range 6) 4892 | -5/Factory | Entered another Factory area 4892 | -4/Factory | Accompanied by 1 ally 4892 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4948 | -4/Factory | Build established: Scavenger-Tank 5191 | -4/Factory | Identified exit to Upper Caves 5462 | -4/Factory | Entered Upper Caves 5771 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6059 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 6215 | -4/Upper Caves | Discovered new exit (range 5) 6223 | -4/Upper Caves | Entered another Upper Caves area 6270 | -4/Upper Caves | Discovered new exit (range 6) 6839 | -4/Upper Caves | Learned location of 1 exit from Factory 6839 | -4/Upper Caves | Learned Research emergency access door positions 7021 | -4/Upper Caves | Discovered new exit (range 5) 7036 | -4/Upper Caves | Entered Warlord 7086 | -4/Warlord | System corruption cleaned by Quarantine Array 7492 | -4/Warlord | Visited the Vortex Lab 7502 | -4/Warlord | Found Prototype Energy Cannon 7504 | -4/Warlord | Found Prototype Energy Cannon 7506 | -4/Warlord | Warlord's base attacked by MAIN.C 7514 | -4/Warlord | Identified Vortex Cannon (x2) 7584 | -4/Warlord | Met Warlord 7610 | -4/Warlord | Found Prototype Processor 7611 | -4/Warlord | Identified Exp. Targeting Computer 7618 | -4/Warlord | Found Prototype Reactor 7618 | -4/Warlord | Identified Vortex Chain Reactor 7840 | -4/Warlord | Spotted Striker 7856 | -4/Warlord | Warlord forces counterattacked 7864 | -4/Warlord | Spotted Executioner 7896 | -4/Warlord | Found Prototype Device 7905 | -4/Warlord | Found Prototype Processor 7911 | -4/Warlord | Identified Exp. Core Analyzer 7915 | -4/Warlord | Identified Adv. Kinecellerator 7945 | -4/Warlord | Spotted Executioner 7951 | -4/Warlord | Spotted Striker 7972 | -4/Warlord | Found Adv. Kinecellerator 8013 | -4/Warlord | Spotted Executioner 8013 | -4/Warlord | Spotted Executioner 8022 | -4/Warlord | Destroyed Executioner 8035 | -4/Warlord | Destroyed Executioner 8056 | -4/Warlord | Found Adv. Kinecellerator 8091 | -4/Warlord | Discovered new exit (range 9) 8103 | -4/Warlord | Entered Proximity Caves 8104 | -3/Proximity Caves | Identified exit to Research 8135 | -3/Proximity Caves | Build established: Scavenger-Gunner 8788 | -3/Proximity Caves | Entered Research 8788 | -3/Research | Evolved 2 slots: Weapon x2 8937 | -3/Research | Discovered new exit (range 12) 8975 | -3/Research | Identified exit to Research 9017 | -3/Research | Entered Testing 9030 | -3/Testing | Found Prototype Ballistic Gun 9359 | -3/Testing | Build established: Scavenger-Executioner 9632 | -3/Testing | Found Prototype Ballistic Cannon 9692 | -3/Testing | Found Prototype Device 9692 | -3/Testing | Identified Exp. Thermal Shield 9797 | -3/Testing | First assault squad dispatched 9803 | -3/Testing | System corruption reached 10% 9867 | -3/Testing | Destroyed 8 combat bots 10349 | -3/Testing | Discovered exit to Research (range 10) 10415 | -3/Testing | System corruption reached 30% 10416 | -3/Testing | Entered Research 10416 | -2/Research | Warlord forces began assault on 0b10 10416 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10499 | -2/Research | Borebot progress halted 10526 | -2/Research | Research machine network offline 10616 | -2/Research | Met up with Warlord 10686 | -2/Research | Build established: Generator-Executioner 10692 | -2/Research | Spotted Striker 10707 | -2/Research | Identified Hyp. Multirail 10711 | -2/Research | Spotted Executioner 10717 | -2/Research | Destroyed Executioner 10744 | -2/Research | Found Exp. Targeting Computer 10893 | -2/Research | Borebot progress halted 10990 | -2/Research | Spotted Striker 10996 | -2/Research | Destroyed Striker 11035 | -2/Research | Build established: Generator-Gunner 11112 | -2/Research | Discovered new exit (range 15) 11138 | -2/Research | Entered Access 11138 | -1/Access | Evolved 2 slots: Propulsion x2 11540 | -1/Access | Build established: Scavenger-Executioner 11612 | -1/Access | Found Prototype Device 11612 | -1/Access | Identified Exp. ECM Suite 11723 | -1/Access | Found Prototype Device 11723 | -1/Access | Identified EM Disruption Field 11727 | -1/Access | Found EM Disruption Field 11882 | -1/Access | Spotted B-99 Colossus 11887 | -1/Access | Spotted B-99 Colossus 11914 | -1/Access | First assault squad dispatched 12028 | -1/Access | Identified Omega Cannon 12125 | -1/Access | Lost 16 parts (3p3n4u6w) 12136 | -1/Access | Destroyed 10 combat bots 12224 | -1/Access | Discovered new exit (range 12) 12230 | -1/Access | System corruption reached 10% 12232 | *** | Escaped! Last Messages --------------- 12222_ Penetrated by Slug. 12222_ P-80 Master destroyed. 12224_ EXIT=FOUND 12224_ K-01 Serf collects debris. 12226_ Enh. Armored Medium Treads destroyed. 12226_ Knocked back. 12226_ Penetrated by Slug. 12226_ Slug penetrates B-99 Colossus. 12226_ Coolant Injector destroyed. 12226_ Dropped Hcp. Storage Unit. 12227_ B-99 Colossus activates siege mode. 12227_ Dropped Mic. Fission Core. 12228_ EM Disruption Field destroyed. 12228_ Knocked back. 12228_ Penetrated by Slug. 12228_ Slug penetrates Sealed Heavy Doors. 12228_ Penetrated by Slug. 12228_ Slug penetrates Sealed Heavy Doors. 12228_ K-01 Serf collects debris. 12229_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ??????????????????????# " """"""""|!##?###### | | ??????????????????????# %# """"""" ==#####= # | | ??????????????????????# #" """"[ [/+! ==[ + | | ??????????????????????# # !%!!%[!% ##### [ ## | | ??????????????????????# =!# =!!% [=!%#%#?## ##? | | ??????????????????????# **=#! [*!###??#[#?? | | ??????????????????????# !!!+%! % !#?####[### | | ??????????????????????#[=!%#! # # [!* | | ??????????????????????# !|*# #?####[### | | ???????????????????#### *=##############????#=#?? | | ???????????????????# ##?????????????#+#?? | | ????????????? ?????# #?????????????? ?? | | ???????????? ????# #?????????????? ?? | | ???????????? ????# !! #?????????????? ?? | | ???????????? ?????# * #?????????????? ?? | | ???????????? ?????# #?????????????? ? | | ???????????? ?????# #?????????????? ? | | ???????????? ?????#""" " """"#?????????????? | | ???????????? ????????""" "?????????????????? | | ??????????##+#??????????" "?????????????????? | | ??????????# #?????#""""" """"#?????????????? | | ?#####????# #?????# #?????????????? | | ?? ???# #?????# """ "" #?? ????????? | | ??? ???# #????????" "? #?# ???????????## | | #?? " ??# #????????" "" "??#?# "??? ??????? | | # """ ??# #????????" "@ "????#! """? #?????? | | # """ ## ##???????" "????# """ #?????? | | # " # #???????""" ""????# " #?????? | | # + T" #????????? ?????# #?????? | | # # "" #????????? ?????# #?????? | | # # #????""""""""""""?# ""#?????? | | ########### ##????#"" #?# ""#?????? | | ???+= [=# #?????#"" #?# T"#?????? | | ####|!=!%[# ##????#"" #?# ""#?????? | | ==#!!!*==/[*#?????#T #?# "???????? | | !!#=!==!=#=!#?????#"" #?# ?????????? | | ==%#=%[=[=#=!#?????#" #?? ???????????? | | =!%#!*!|%[#==#######!* !! #####+############## | | !=%+%[!%!%#!%=!%! !!%[!!%= !%=%! %= | | ==!########!=!*!!!!%! /%*![%= !! * * | | = =#??????####/###########################+####### | | =#??????????? #????# ??????????????? ??????? | | #???????????? ?????## ?????????????? ???????? | | #???????????????????? ????????????? ????????? | | [ #???????????????????? #??????????? ?????????? | | #???????????????????? #??????????# ?????????? | | ####????????????????????##??????????# ??????????? | | #??????????????????????????????????# ???????????? | | #??????????????????????????????????#????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 50 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 24 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessResetCorpse Manual? 0 Play Time 01:24:54 Cumulative 493.7 hours Start 2021.07.07 @ 15:11:46 End 2021.07.07 @ 19:33:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 364 Rogue 357 Adventurer 0 Explorer 7 Win Type 0 Total 26 Types 9/3/9/1/0/1/1/1/1 Lore% 86 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cac1d50-826c-4593-88a4-f3675d05b5bd