Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 11:15:06 Player: potator Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1479) 1479 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 3129 Bonus ------- High Alert Combat Kills 250 Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 160/160 System Corruption 3% Temperature Cool (10) Movement Treading (170) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Particle Cannon Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Heat Sink High-capacity Storage Unit Utility Shielding Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Heat Sink Heat Sink Utility Shielding Field Recycling Unit Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 42 | 7 2 33 . Power 7 | 2 1 4 . Engine 6 | 2 1 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 3 | . . 3 . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 1 12 . Device 6 | . . 6 . Storage 5 | 1 . 4 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 14 | 2 . 12 . Energy Gun 1 | 1 . . . Energy Cannon 5 | . . 5 . Ballistic Gun 6 | 1 . 5 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 11 . Power 2 | . . 2 . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 5 | . . 5 . Highest Loss Streak 7 | . . 7 . To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 98 87 100 Engine 7 | . 14 6 . Core 3 | . . 3 11 Treads 14 | . . 17 22 Leg 7 | . 28 3 . Device 14 | . . 17 11 Storage 6 | . 14 5 11 Processor 1 | . . 1 11 Protection 2 | . 12 . . Energy Gun 2 | . 14 . . Energy Cannon 20 | . . 23 11 Ballistic Gun 7 | . 14 6 22 Peak Build Rating 23 | 6 7 23 21 Average Rating 15 | 4 6 17 21 On Entrance 8 | . 6 7 21 Naked Turns . | . . . . Heaviest Build 65 | 14 17 65 25 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 10 Average Capacity 8 | 6 8 8 10 Most Carried 8 | 3 6 8 8 Average Carried 4 | 1 3 5 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 1 6 8 8 Class Distribution -------------------- 46% | Gunner 31% | Mutant 16% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 793 | 227 111 455 . Remotely . | . . . . Salvage Created 1853 | . 201 1652 . Parts 125 | . 13 112 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 43 | . 4 39 . Guns 9 | . 4 5 . Cannons 31 | . . 31 . AOE 3 | . . 3 . Classes Destroyed 7 | . 2 5 . Builder 3 | . . 3 . Tunneler 2 | . . 2 . Recycler 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 8 | . . 8 . Grunt 27 | . 4 23 . Sentry 8 | . . 8 . Best Kill Streak 11 | . 3 11 . Combat Bots Only 8 | . 2 8 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 242 | . 25 199 18 Missed 63 | . 4 55 4 Damage Taken 2273 | . 229 1925 119 Core 452 | . 43 391 18 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . 4 . Core Remaining (%) 91 | 100 82 . . Volleys Fired 101 | . 16 81 4 Largest 3 | . 2 3 3 Hottest 188 | . 70 188 111 Shots Fired 260 | . 32 216 12 Gun 87 | . 32 47 8 Cannon 167 | . . 163 4 Launcher 6 | . . 6 . Special . | . . . . Kinetic 67 | . 16 43 8 Thermal 187 | . 16 167 4 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 14 | . 5 14 5 Robot Miss Streak 7 | . 3 7 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 123 | . 19 102 2 Core Hits 65 | . 9 56 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2776 | . 244 2500 32 Guns 518 | . 244 262 12 Cannons 1794 | . . 1774 20 Explosions 464 | . . 464 . Melee . | . . . . Ramming . | . . . . Kinetic 405 | . 143 250 12 Thermal 1907 | . 101 1786 20 Explosive 464 | . . 464 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 26 . Message Errors 5 | . . 5 . Matter Fused 5 | . . 5 . Heat Flow Errors 5 | . . 5 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 6 | . . 6 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 69 | . . 69 . Projectiles 33 | . . 33 . Explosions 36 | . . 36 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . 80 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 400 | . 180 400 12 Average Temperature 114 | . 68 126 6 Received Heat Transfer 777 | . 126 651 . Effects 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 3367 | . 296 3034 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 827 | . 142 827 352 Initial 322 | . . 59 322 Average 438 | . 77 523 345 Maximum Alert Level 3 | . . 3 1 Low Security (%) 21 | 100 100 4 . Level 1 23 | . . 27 100 Level 2 34 | . . 42 . Level 3 20 | . . 25 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 9 . Investigation 10 | . 3 7 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 7 52 3 Peak Tracking Total 8 | . 3 8 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 3 5 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 7 19 . Successful 12 | . 3 9 . Failed 14 | . 4 10 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 7 16 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . . 1 . Dispatch Records 3 | . . 3 . Security Status 1 | . . 1 . Surveillance Status 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 8 | . 3 5 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 175 | . . 175 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1833 | 64 267 1488 14 Spaces Moved 883 | 44 176 662 1 Core 9 | 5 . 4 . Treads 496 | . . 495 1 Legs 378 | 39 176 163 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 170 Average Speed 155 | 112 120 167 170 Slowest Speed 250 | 120 120 250 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 26 | 4 26 71 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . . 62 . Melee . | . . . . Projectile 18 | . . 18 . AOE 44 | . . 44 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1131 | 58 199 869 5 Wait 57 | 1 . 56 . Move 880 | 43 175 661 1 Hop . | . . . . Pick Up 37 | 7 6 24 . Fast Attach 2 | . . 2 . Attach 25 | 6 1 18 . Detach 3 | . . 3 . Swap 15 | 1 1 13 . Drop 11 | . . 11 . Fire 101 | . 16 81 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 368 | -9/Materials | Discovered new exit (range 15) 400 | -9/Materials | Crushed by falling debris 431 | -9/Materials | Lost 7 parts (1p2n2u2w) 433 | -9/Materials | Destroyed 8 combat bots 705 | -9/Materials | Core integrity fell below 50% 1027 | -9/Materials | Discovered new exit (range 4) 1172 | -9/Materials | Build established: Gunner 1502 | -9/Materials | Discovered new exit (range 15) 1576 | -9/Materials | Core integrity fell below 20% 1623 | -9/Materials | Destroyed 7 combat bots 1624 | -9/Materials | Discovered new exit (range 14) 1820 | -9/Materials | Entered Mines 1834 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer builds a Door. EXIT=FOUND R-06 Scavenger collects Visual Processing Unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. Acquired Assault Rifle. Dropped Lgt. Assault Rifle. Acquired Imp. Targeting Computer. System corrupted: Energy discharge (-41). System corrupted: Matter fused (-7). System corrupted: Heat flow error (+185). System corrupted: FCS attempts to trigger Particle Cannon. System corrupted: Particle Cannon misfires. T-07 Excavator destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Core Extractor disabled. 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