Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 11:27:53 Player: tritri Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (1493) 1493 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 7146 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 37/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Machine Analyzer Signal Interpreter Targeting Computer Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Spread Laser Proton Missile Launcher Heavy Flail > --- INVENTORY -------- Hacking Suite Particle Gun Pulse Rifle Magnetic Acceleration Cannon Heavy Rocket Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Signal Interpreter Device Improved Recalibrator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . 2 . . . Utility 4 | . . . . . 2 1 . . . 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 56 | 6 8 3 . . 13 8 5 . . 13 Power 7 | 1 1 . . . 2 . 1 . . 2 Engine 4 | 1 1 . . . 1 . 1 . . . Core 3 | . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 1 2 . . 5 5 1 . . 3 Treads 5 | 2 1 2 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 14 | . . . . . 5 5 1 . . 3 Utility 15 | 1 3 1 . . 2 2 . . . 6 Device 1 | . . . . . . . . . . 1 Storage 3 | 1 2 . . . . . . . . . Processor 7 | . . 1 . . 2 2 . . . 2 Hackware 3 | . . . . . . . . . . 3 Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 3 . . . 4 1 3 . . 2 Energy Gun 5 | 1 . . . . 3 1 . . . . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . . Launcher 4 | . 1 . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 35 | . 2 2 . . 8 1 . . 12 10 Power 5 | . . . . . 2 1 . . 1 1 Propulsion 13 | . . . . . 5 . . . 5 3 Utility 7 | . 1 . . . . . . . 1 5 Weapon 10 | . 1 2 . . 1 . . . 5 1 Highest Loss Streak 5 | . 2 1 . . 4 1 . . 5 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 10 15 19 20 15 4 4 5 4 1 Power 1 | . 1 2 2 2 1 . . . . . Propulsion 3 | . 2 6 9 9 6 1 . . . . Utility 3 | . 2 5 6 7 6 . . 1 1 . Weapon 2 | . 3 2 2 2 2 2 3 4 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . 4 1 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 89 85 85 64 97 99 100 59 35 Engine 10 | . 14 14 14 14 4 2 6 6 2 . Treads 18 | . 23 28 28 28 17 . . . . . Flight 4 | . . . . . 4 29 39 40 12 2 Storage 10 | . 14 14 14 14 7 . . . . . Processor 11 | . . 12 14 14 11 36 33 33 31 20 Protection 3 | . 9 . . . . . . . . . Energy Gun 6 | . 1 6 14 14 13 22 9 . 1 . Energy Cannon 3 | . 6 4 . . . . . . . . Ballistic Gun 5 | . 11 7 . . 2 . . . . . Ballistic Cannon 3 | . 9 . . . . . 1 6 2 . Peak Build Rating 43 | 6 8 8 8 8 18 30 43 43 43 31 Average Rating 11 | 5 7 7 8 8 11 26 40 43 22 18 On Entrance 15 | . 6 7 8 8 8 16 30 43 43 6 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 2 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 14 93 48 45 45 51 15 27 27 27 15 Greatest Support 80 | 40 40 40 40 40 80 18 30 27 27 7 Greatest Overweight (x) 16 | . 2 1 1 1 16 . . . 3 4 Average Overweight (x) . | . 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 7 20 20 20 20 17 5 5 5 5 5 Most Carried 20 | 3 14 19 20 20 19 5 5 5 5 3 Average Carried 11 | 1 10 15 19 20 15 4 4 5 4 1 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 3 14 19 20 20 5 5 5 5 2 2 Class Distribution -------------------- 83% | Mutant 8% | Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 1218 | 296 458 92 . 10 197 . 137 . 14 14 Remotely . | . . . . . . . . . . . Salvage Created 1545 | 102 661 160 . . 323 . 33 . 28 238 Parts 110 | 5 46 13 . . 16 . 5 . 1 24 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 42 | . 15 5 . . 9 . . . 2 11 Guns 22 | . 7 5 . . 8 . . . 2 . Cannons 8 | . 8 . . . . . . . . . AOE 11 | . . . . . . . . . . 11 Classes Destroyed 13 | 2 7 1 . . . . . . . 3 Worker 7 | 1 2 . . . . . . . . 4 Builder 1 | . . . . . . . . . . 1 Tunneler 2 | . 1 . . . . . . . . 1 Hauler 2 | . 2 . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . Operator 3 | . 1 . . . . . 2 . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 23 | . 6 3 . . 3 . . . 2 9 Cutter 1 | . . . . . . . . . . 1 Grunt 14 | . 9 . . . 5 . . . . . Sentry 3 | . . 2 . . 1 . . . . . Hunter 1 | . . . . . . . . . . 1 Best Kill Streak 11 | 2 4 5 . . 3 . 1 . 2 11 Combat Bots Only 6 | . 3 5 . . 3 . . . 2 6 Max Kills in Single Turn 4 | 1 2 2 . . 1 . 1 . 1 4 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . . . . . . . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 472 | . 80 29 . . 93 18 7 . 116 129 Missed 180 | . 22 6 . . 29 9 3 . 45 66 Hits 292 | . 58 23 . . 64 9 4 . 71 63 Projectile 292 | . 58 23 . . 64 9 4 . 71 63 Critical Strikes 8 | . 1 . . . 4 . . . 1 2 Damage Taken 4777 | . 662 253 . . 884 74 167 . 1390 1347 Core 2033 | . 123 27 . . 163 20 19 . 660 1021 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 40 70 97 . . 20 . Volleys Fired 140 | 6 59 9 . . 42 . 5 . 10 9 Largest 2 | 2 2 2 . . 2 . 2 . 2 1 Hottest 138 | 70 90 70 . . 128 . 114 . 138 39 Shots Fired 257 | 12 119 16 . 1 78 . 7 . 15 9 Gun 173 | 12 56 16 . 1 78 . 2 . 8 . Cannon 71 | . 61 . . . . . 3 . 7 . Launcher 13 | . 2 . . . . . 2 . . 9 Special . | . . . . . . . . . . . Kinetic 139 | 6 93 8 . . 22 . 3 . 7 . Thermal 105 | 6 24 8 . 1 56 . 2 . 8 . Explosive 11 | . 2 . . . . . . . . 9 Electromagnetic 2 | . . . . . . . 2 . . . Robot Hit Streak 13 | 3 8 4 . . 10 . 9 . 13 5 Robot Miss Streak 5 | 2 5 2 . . 2 . 2 . 4 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . Shots Hit Robots 156 | 6 59 10 . . 60 . 5 . 10 6 Core Hits 105 | 3 31 7 . . 20 . 7 . 6 31 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 4 2 . . 4 . . . . . Burn 9 | . 3 2 . . 4 . . . . . Blast 1 | . 1 . . . . . . . . . Melee Attacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4195 | 71 1017 119 . . 672 . 162 . 248 1906 Guns 1436 | 71 366 119 . . 672 . 59 . 149 . Cannons 662 | . 570 . . . . . 29 . 63 . Explosions 2049 | . 46 . . . . . 74 . 31 1898 Melee . | . . . . . . . . . . . Ramming 48 | . 35 . . . . . . . 5 8 Kinetic 1003 | 33 684 58 . . 136 . 29 . 63 . Thermal 1300 | 38 252 61 . . 536 . 59 . 149 205 Explosive 1595 | . 46 . . . . . . . 31 1518 Electromagnetic 249 | . . . . . . . 74 . . 175 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 3 . . 6 6 1 Average Corruption 1 | . 1 1 1 1 2 . . 6 6 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 49 | . 10 9 3 7 11 . . 1 8 . Message Errors 5 | . 1 . 1 . 2 . . 1 . . Matter Fused 16 | . 2 4 . 1 7 . . . 2 . Heat Flow Errors 4 | . 1 1 1 1 . . . . . . Energy Discharges 7 | . . 2 1 2 1 . . . 1 . Parts Rejected 3 | . 2 . . . . . . . 1 . Parts Fused 2 | . . . . 1 . . . . 1 . Data Loss (minor) 5 | . 3 1 . 1 . . . . . . Data Loss (major) 3 | . . 1 . . . . . . 2 . Misfires 3 | . 1 . . 1 . . . . 1 . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 255 | . . . . . . . 4 . 17 234 Projectiles . | . . . . . . . . . . . Explosions 255 | . . . . . . . 4 . 17 234 Melee . | . . . . . . . . . . . Knockbacks 6 | . 5 . . . . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 6 | . 5 . . . . . . . 1 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 252 | . . . . . . . 14 . 87 151 Shots 4 | . . . . . . . 1 . 1 2 Rammed 6 | . 3 . . . . . . . 1 2 Targets Rammed 8 | . 5 . . . . . . . 1 2 Kicked . | . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . Highest Temperature 485 | 36 265 254 227 281 126 . 485 2 54 . Average Temperature 107 | 16 67 59 121 130 47 . 203 2 16 . Received Heat Transfer 1158 | . 300 45 . . 423 . 42 . 249 99 Effects 8 | . . . . . . . 8 . . . Shutdowns 3 | . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . 3 . . . Damage (major) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 5 | . 1 . . . 4 . . . . . Heat Transferred 3269 | 111 814 333 . . 1598 . 50 . 213 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Maximum Alert Level 2 | . . . . . . . 1 . . 2 Low Security (%) 95 | 100 100 100 . 100 100 100 84 100 100 68 Level 1 4 | . . . . . . . 15 . . 28 Level 2 . | . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 487 | 5 150 92 . . 60 . 257 46 65 487 Initial 46 | . . 1 . . . . . 46 25 25 Average 45 | . 42 10 . . 19 . 90 43 21 168 Influence Increases 2202 | 10 491 142 . . 216 . 372 . 202 769 Destroy 0b10 Robot/C 860 | . 300 120 . . 180 . . . 40 220 Destroy 0b10 Robot/NC 115 | 10 50 . . . . . 10 . . 45 Destroy Leader 168 | . 78 20 . . 30 . . . 10 30 Allied During Kill 2 | . . 2 . . . . . . . . Successful Hack 23 | . 5 . . . 6 . . . . 12 Disable Machine 195 | . . . . . . . 30 . 30 135 Destroy Structure 104 | . 13 . . . . . 2 . 17 72 Partial Spotted 30 | . . . . . . . 30 . . . Lose Combat Pursuer 705 | . 45 . . . . . 300 . 105 255 Influence Decreases 1743 | 10 487 146 . . 216 . 238 98 186 362 Entered New Map 129 | . . 3 . . . . . 88 11 27 Time Decay 1274 | 10 477 133 . . 156 . 138 10 105 245 Search Patrol Dispatched 100 | . . . . . . . 100 . . . Lost Part 240 | . 10 10 . . 60 . . . 70 90 Squads Dispatched 23 | . 3 . . . 1 1 6 . 5 7 Investigation 7 | . 2 . . . . 1 1 . 1 2 Extermination 4 | . . . . . . . 1 . 1 2 Reinforcement 11 | . 1 . . . 1 . 4 . 3 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 6 | . 2 . . . 1 . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 30 6 . . 16 2 22 4 18 41 Peak Tracking Total 12 | . 4 3 . . 7 2 12 4 6 10 Tactical Retreats 17 | . 2 . . . . . 4 . 3 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 7 | . 2 . . . 2 . 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 14 | . 1 . . . . . 2 . 2 9 Max in Single Turn 5 | . 1 . . . . . 1 . 1 5 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 16 | . 3 . 1 . 2 2 4 . 1 3 Terminals 6 | . 2 . . . . 2 1 . . 1 Fabricators 3 | . . . . . . . . . 1 2 Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 35 | . 6 . 1 . 4 3 8 . 3 10 Successful 15 | . 2 . 1 . 3 . 3 . 1 5 Failed 19 | . 4 . . . 1 3 4 . 2 5 Catastrophic 5 | . 1 . . . . 2 1 . 1 . Database Lockouts 1 | . . . . . . . 1 . . . Manual 6 | . 1 . 1 . . 1 1 . . 2 Terminals 12 | . 5 . . . . 3 1 . . 3 Fabricators 10 | . . . . . . . . . 3 7 Repair Stations 3 | . . . . . 3 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access 3 | . . . . . 1 . 2 . . . Terminal Hacks 3 | . 1 . 1 . . . . . . 1 Record 1 | . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 4 Load Schematic 3 | . . . . . . . . . 1 2 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Refit 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 1 3 . 1 3 Full Trace Events 7 | . 2 . . . . 1 1 . 1 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 109 | . . . . . . . . . . 109 Total Part Build Rating 6 | . . . . . . . . . . 6 Part Studies Acquired 1 | . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . Total Damage 81 | . . 81 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Active Infowar (turns) 1623 | . . . . . 74 149 418 24 270 688 Optics 449 | . . . . . . . . . . 449 Machine Analysis 1436 | . . . . . 74 149 418 24 270 501 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 6888 | 195 2362 1219 594 466 503 149 418 24 270 688 Spaces Moved 5869 | 105 788 490 248 195 279 374 1595 95 559 1141 Core 838 | 2 . . . . 14 . . . 196 626 Treads 1921 | 103 788 490 248 195 97 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . Flight 3106 | . . . . . 164 374 1595 95 363 515 Fastest Speed 21 | 50 160 240 240 240 31 26 21 25 25 35 Average Speed 105 | 157 269 240 240 240 126 29 23 25 43 47 Slowest Speed 850 | 160 320 240 240 240 850 34 27 25 200 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . . 4 1 7 . . 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 96 90 60 58 25 11 36 82 13 31 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . Terrain Destroyed 78 | . 12 . . . . . 2 . 16 48 Melee 1 | . . . . . . . 1 . . . Projectile 3 | . . . . . . . 1 . 2 . AOE 74 | . 12 . . . . . . . 14 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 6286 | 119 893 516 248 194 346 411 1618 94 574 1273 Wait 178 | . 20 10 . . 9 22 13 . . 104 Move 5834 | 104 787 489 247 194 271 371 1581 94 559 1137 Hop 13 | . . . . . 3 1 7 . . 2 Pick Up 25 | 3 10 4 1 . 2 2 2 . . 1 Fast Attach 29 | 6 3 1 . . 6 3 . . . 10 Attach 19 | . 1 1 . . 6 2 2 . 3 4 Detach 5 | . . . . . . . . . 1 4 Swap 23 | . 8 2 . . 3 5 5 . . . Drop 12 | . . . . . 4 5 2 . 1 . Fire 140 | 6 59 9 . . 42 . 5 . 10 9 Melee 1 | . . . . . . . 1 . . . Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 12) 1033 | -10/Materials | Discovered new exit (range 14) 1634 | -10/Materials | Discovered new exit (range 16) 1639 | -10/Materials | Discovered new exit (range 9) 2005 | -10/Materials | Discovered new exit (range 15) 2326 | -10/Materials | Discovered new exit (range 15) 2558 | -10/Materials | Entered Mines 2561 | -10/Mines | Met a Derelict bent on vengeance 2741 | -10/Mines | Received a Mining Laser from a helpful Derelict 2781 | -10/Mines | Discovered new exit (range 10) 2800 | -10/Mines | Identified exit to Subcaves 2947 | -10/Mines | Core integrity fell below 50% 3038 | -10/Mines | Discovered new exit (range 10) 3281 | -10/Mines | Learned Materials stockpile data 3659 | -10/Mines | Discovered new exit (range 11) 3762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3765 | -10/Mines | Discovered new exit (range 5) 3774 | -10/Mines | Identified exit to Exiles 3777 | -10/Mines | Entered Exiles 3837 | -10/Exiles | Met 8R-AWN 3878 | -10/Exiles | Met EX-HEX 3941 | -10/Exiles | Met EX-BIN 3974 | -10/Exiles | Aligned with FarCom system 3977 | -10/Exiles | Given EX-Vault access code 4061 | -10/Exiles | Opened EX-Vault 4077 | -10/Exiles | Found PSU Rigger 4124 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4206 | -10/Exiles | Met EX-DEC 4347 | -10/Exiles | Discovered new exit (range 11) 4369 | -10/Exiles | Identified exit to Mines 4371 | -10/Exiles | Left Exiles lab with PSU Rigger 4371 | -10/Exiles | Entered Mines 4455 | -9/Mines | Learned location of Storage (-9) 4806 | -9/Mines | Discovered new exit (range 14) 4835 | -9/Mines | Identified exit to Materials 4837 | -9/Mines | Entered Materials 4837 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5170 | -8/Materials | Lost 4 parts (1p2n1w) 5339 | -8/Materials | Discovered new exit (range 4) 5340 | -8/Materials | Identified exit to Factory 5340 | -8/Materials | Entered Factory 5340 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5369 | -7/Factory | Discovered new exit (range 9) 5374 | -7/Factory | Identified exit to Factory 5489 | -7/Factory | Entered another Factory area 5489 | -6/Factory | Evolved 2 slots: Propulsion x2 5577 | -6/Factory | Central database locked down 5741 | -6/Factory | Build established: Sprinter 5839 | -6/Factory | Search patrols dispatched 5907 | -6/Factory | Sucked down chute 5907 | -6/Factory | Entered Waste 5910 | -6/Waste | Spotted C-40 Crusher 5913 | -6/Waste | Spotted C-40 Crusher 5915 | -6/Waste | Spotted C-40 Crusher 5922 | -6/Waste | EMP discharged 5923 | -6/Waste | Spotted C-40 Crusher 5925 | -6/Waste | Spotted C-40 Crusher 5927 | -6/Waste | Discovered new exit (range 16) 5931 | -6/Waste | Entered Factory 6072 | -6/Factory | Lost 5 parts (1p3n1w) 6130 | -6/Factory | Core integrity fell below 50% 6194 | -6/Factory | Discovered new exit (range 15) 6201 | -6/Factory | Entered another Factory area 6201 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6219 | -5/Factory | Lost 5 parts (1u4w) 6327 | -5/Factory | Build established: Mutant 6564 | -5/Factory | Discovered new exit (range 12) 6575 | -5/Factory | Identified exit to Upper Caves 6649 | -5/Factory | Fabricated Hacking Suite (x1) 6733 | -5/Factory | Core integrity fell below 50% 6740 | -5/Factory | Lost 5 parts (2n2u1w) 6867 | -5/Factory | Garrison activated, responded to threat 6880 | -5/Factory | Core integrity fell below 20% 6882 | -5/Factory | Fabricated Hacking Suite (x1) 6889 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- support. 06867_ ALERT: Activating Garrison Access F001. 06867_ T-07 Excavator destroyed. 06867_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 06867_ Slug penetrates Wall. 06868_ G-50 Soldier emerges from the garrison. 06870_ Slug penetrates Wall. 06873_ Penetrated by Slug. 06876_ Slug penetrates Wall. 06876_ VTOL Module+ destroyed. 06879_ Penetrated by Slug. 06881_ Slug penetrates Wall. 06882_ Fabricator completes Hacking Suite. 06883_ Acquired Hacking Suite. 06884_ Penetrated by Slug. 06887_ Slug penetrates Wall. 06887_ Penetrated by Slug. 06887_ Hacking Suite destroyed. 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"""" #????????????? | | = p ; h ""F" #????????????? | | p# #????????????? | | R gg @ + !!#????????????? | | ## # """ ! #????????????? | | # R h # """ #????????????? | | # =%* # """ #????????????? | | # # #????????????? | | ""### ##########????????????? | | / "" ?# ######?????????????????????? | | G#?# ##### ###??????????????????????????? | | "" ####+#######+#####????????????????????????? | | ""# #????????????????????????? | | # #????????????????????????? | | # """"""" #????????????????????????? | | # """"""" #????????????????????????? | | # """"""" #????????????????????????? | | # """"""" """Y""" #????????????????????????? | | # """"""" #????????????????????????? | | ###################????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room We Love MA Challenges ------------ None Game ------ Seed BarrageTeslaAutobeam Manual? 0 Play Time 01:05:24 Cumulative 6.1 hours Start 2026.04.02 @ 10:20:15 End 2026.04.02 @ 11:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd0feb05-40ee-4adb-a831-6eaa091f9962