Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.21 @ 19:07:33 Player: 7604 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (576) 576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1086 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 93/100 System Corruption 3% Temperature Cool (84) Movement Core (1450) Ox28 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector (fused) > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Improved Heat Sink Small Storage Unit High-capacity Storage Unit High-capacity Matter Pod (173) Structural Scanner Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Small Laser Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Heat Sink Small Storage Unit High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 8 4 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 12 | 3 11 14 Power 1 | . 1 2 Propulsion . | . . . Utility 7 | 1 6 9 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 2 | . . 2 Propulsion . | . . . Utility 7 | . . 7 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 13 13 Peak Build Rating 10 | 7 10 10 Average Rating 9 | 6 9 9 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 91 | 14 91 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 16 | 6 16 16 Average Carried 12 | 3 11 14 Final Capacity 25 | 8 25 25 Final Carried 16 | 6 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 839 | 313 320 206 Remotely . | . . . Salvage Created 636 | 112 447 77 Parts 41 | 11 29 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 8 | . 6 2 AOE 4 | . 4 . Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 12 | . 10 2 Best Kill Streak 6 | 1 6 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 72 | . 46 26 Missed 20 | . 14 6 Damage Taken 930 | . 526 404 Core 256 | . 115 141 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 11 48 16 Largest 2 | 2 2 2 Hottest 85 | 60 85 85 Shots Fired 148 | 22 93 33 Gun 144 | 22 89 33 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 70 | 11 44 15 Thermal 74 | 11 45 18 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 11 | 7 11 5 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 83 | 12 55 16 Core Hits 42 | 6 31 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1488 | 136 1142 210 Guns 1077 | 136 734 207 Cannons . | . . . Explosions 401 | . 401 . Melee . | . . . Ramming 10 | . 7 3 Kinetic 515 | 70 346 99 Thermal 562 | 66 388 108 Explosive 401 | . 401 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 62 | . 36 26 Message Errors 14 | . 6 8 Matter Fused 19 | . 11 8 Heat Flow Errors 4 | . 3 1 Energy Discharges 9 | . 7 2 Parts Fused 1 | . 1 . Data Loss (minor) 7 | . 5 2 Data Loss (major) 3 | . 2 1 Misfires 3 | . 1 2 Alerts 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . 101 . Shots 1 | . 1 . Rammed 4 | . 3 1 Targets Rammed 4 | . 3 1 Kicked . | . . . Crushed . | . . . Highest Temperature 282 | . 274 282 Average Temperature 81 | . 64 124 Received Heat Transfer 372 | . 222 150 Effects 4 | . 3 1 Energy Bleed 1 | . . 1 Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1547 | 150 1138 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 184 | 5 184 35 Initial 35 | . . 35 Average 39 | . 67 2 Influence Increases 501 | 25 426 50 Destroy 0b10 Robot/C 240 | . 200 40 Destroy 0b10 Robot/NC 50 | 25 25 . Destroy Leader 64 | . 54 10 Successful Hack 20 | . 20 . Disable Machine 30 | . 30 . Destroy Structure 52 | . 52 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 444 | 25 334 85 Time Decay 444 | 25 334 85 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 27 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 9 | . 9 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Schematic 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 2 | . 2 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 3273 | 158 1940 1175 Seismic 3273 | 158 1940 1175 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3402 | 273 1954 1175 Spaces Moved 1089 | 141 601 347 Core 4 | 4 . . Treads 1085 | 137 601 347 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 266 | 156 261 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 11 99 63 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 11 | . 11 . Terrain Destroyed 59 | . 59 . Melee . | . . . Projectile . | . . . AOE 59 | . 59 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1436 | 167 888 381 Wait 239 | 1 223 15 Move 1087 | 140 600 347 Hop . | . . . Pick Up 14 | 7 7 . Fast Attach 7 | 6 1 . Attach 3 | 1 . 2 Detach 1 | . 1 . Swap 6 | 1 5 . Drop . | . . . Fire 75 | 11 48 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 3) 848 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Discovered new exit (range 14) 1319 | -10/Materials | Discovered new exit (range 3) 2228 | -10/Materials | Entered Mines 2569 | -10/Mines | Core integrity fell below 50% 2831 | -10/Mines | Assembled infested the area 3275 | -10/Mines | Learned Materials stockpile data 3398 | -10/Mines | Core integrity fell below 20% 3403 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Particle Gun. 03016_ System corrupted: Particle Gun misfires. 03059_ System corrupted: Energy discharge (-50). 03078_ System corrupted: Matter fused (-7). 03094_ NTYJ TM8TM9RSAQ2FVDV7ADVBIL6MS0HTEOC 03145_ System corrupted: Matter fused (-7). 03198_ System corrupted: Substantial component data lost. 03275_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 03290_ System corrupted: Matter fused (-6). 03333_ System corrupted: FCS attempts to trigger Particle Gun. 03333_ System corrupted: Particle Gun misfires. 03356_ System corrupted: Matter fused (-7). 03394_ The unstable cave ceiling collapses. 03397_ Lgt. Treads destroyed. 03397_ Ion Engine destroyed. 03399_ Lgt. Treads destroyed. 03400_ The unstable cave ceiling collapses. 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