Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 21:55:39 Player: Octa9on Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (635) 635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2965 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Heat Sink Structural Scanner Trap Scanner Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Hover Unit Aerolev Unit > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- EM Shotgun Heavy Battle Rifle > --- INVENTORY -------- Improved Heat Sink Structural Scanner Trap Scanner Hacking Drone Bay Phasing AFG [Rating: 34] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Weapon Heavy Battle Rifle Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 70 | 6 7 29 14 10 4 Power 5 | 1 1 2 . 1 . Engine 4 | 1 1 2 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 19 | 2 2 12 1 2 . Treads 2 | . . . . 2 . Leg 12 | 2 2 8 . . . Wheel . | . . . . . . Hover 4 | . . 3 1 . . Flight 1 | . . 1 . . . Utility 21 | 1 1 4 5 6 4 Device 19 | 1 1 4 4 5 4 Storage . | . . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 3 11 8 1 . Energy Gun 3 | 1 1 . 1 . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 11 | 1 2 3 4 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 3 . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 3 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 16 | . 2 1 8 . 5 Power 2 | . . . 1 . 1 Propulsion 6 | . . 1 3 . 2 Utility 1 | . . . 1 . . Weapon 7 | . 2 . 3 . 2 Highest Loss Streak 7 | . 2 1 7 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 93 97 66 71 74 Engine 3 | . 14 11 4 . . Core 4 | . . . . 5 10 Treads 8 | . . . . 10 21 Leg 6 | . 28 14 8 . . Hover 10 | . . 27 17 11 . Device 16 | . 22 22 17 14 11 Processor 5 | . . . 4 7 11 Energy Gun 4 | . 5 . 3 5 . Ballistic Gun 15 | . 21 8 7 16 20 Peak Build Rating 34 | 8 11 26 19 34 31 Average Rating 20 | 4 9 21 12 24 30 On Entrance 13 | . 8 11 17 15 31 Naked Turns . | . . . . . . Heaviest Build 20 | 8 11 17 17 19 20 Greatest Support 56 | 20 20 40 20 56 56 Greatest Overweight (x) 3 | . . 3 3 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 4 4 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 2 5 5 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1136 | 284 113 339 272 110 18 Remotely . | . . . . . . Salvage Created 1172 | 63 277 749 44 . 39 Parts 56 | 3 9 44 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 7 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 24 | 1 4 9 7 . 3 Guns 12 | 1 4 2 2 . 3 Cannons 6 | . . 6 . . . AOE 6 | . . 1 5 . . Classes Destroyed 8 | 2 1 3 1 . 1 Builder 2 | . . 2 . . . Tunneler 1 | 1 . . . . . Recycler 5 | . 1 4 . . . Watcher 4 | . . 4 . . . Grunt 13 | 1 4 8 . . . Brawler 1 | . . 1 . . . Z-Technician 5 | . . . . . 5 Assembled 10 | . . . 7 . 3 Best Kill Streak 14 | 1 2 14 7 . 5 Combat Bots Only 7 | 1 2 5 7 . 3 Max Kills in Single Turn 5 | 1 1 3 3 . 5 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 135 | 1 19 30 33 . 52 Missed 35 | . 7 5 8 . 15 Damage Taken 2435 | 12 186 340 751 . 1146 Core 441 | . 13 37 170 . 221 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 84 | 8 21 31 11 . 13 Largest 2 | 2 2 2 2 . 2 Hottest 93 | 60 80 93 53 . 66 Shots Fired 140 | 16 39 41 21 . 23 Gun 107 | 16 39 12 17 . 23 Cannon 22 | . . 22 . . . Launcher 11 | . . 7 4 . . Special . | . . . . . . Kinetic 80 | 8 20 12 17 . 23 Thermal 22 | . . 22 . . . Explosive 11 | . . 7 4 . . Electromagnetic 27 | 8 19 . . . . Robot Hit Streak 9 | 2 9 8 2 . 4 Robot Miss Streak 6 | 4 3 3 6 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | 7 21 24 7 . 12 Core Hits 55 | 2 9 25 13 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4268 | 98 518 887 433 . 2332 Guns 936 | 98 306 127 103 . 302 Cannons 244 | . . 244 . . . Explosions 3088 | . 212 516 330 . 2030 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 697 | 43 122 127 103 . 302 Thermal 2394 | . 120 244 . . 2030 Explosive 938 | . 92 516 330 . . Electromagnetic 239 | 55 184 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . 2 1 . Matter Fused 2 | . . . 2 . . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 579 | . 25 64 . . 490 Projectiles . | . . . . . . Explosions 579 | . 25 64 . . 490 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 78 | . 54 23 1 . . Shots 3 | . 1 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | 6 168 104 54 . 135 Average Temperature 48 | 6 87 32 27 . 46 Received Heat Transfer 597 | 6 78 156 60 . 297 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 568 | . 50 518 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 415 | 25 176 415 167 . . Initial 161 | . 16 74 161 . . Average 125 | 10 91 216 141 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 88 | 100 100 56 100 . . Level 1 6 | . . 25 . . . Level 2 4 | . . 18 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | 1 10 15 11 . 6 Peak Tracking Total 6 | 1 3 5 6 . 3 Tactical Retreats 4 | . 2 . 2 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 4 | . 1 1 . . 2 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 8 | . 2 5 1 . . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 4 17 1 . . Successful 12 | . 4 7 1 . . Failed 9 | . . 9 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 12 | . . . . 12 . Terminals 14 | . 2 12 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . . 5 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 5 1 . . Record 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 4 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 154 | . . . . 154 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage 31 | . . . . . 31 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2782 | 143 382 286 236 1483 252 Spaces Moved 2518 | 97 208 253 263 1562 135 Core 107 | 13 . 1 82 . 11 Treads 579 | . . . . 455 124 Legs 320 | 84 208 8 20 . . Wheels . | . . . . . . Hover 1512 | . . 244 161 1107 . Flight . | . . . . . . Fastest Speed 42 | 50 120 42 50 51 50 Average Speed 85 | 110 120 59 59 82 151 Slowest Speed 200 | 120 120 200 200 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 43 25 69 90 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . 10 42 29 . 46 Melee . | . . . . . . Projectile . | . . . . . . AOE 127 | . 10 42 29 . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2981 | 113 300 345 316 1749 158 Wait 252 | . 41 7 28 170 6 Move 2513 | 96 207 252 262 1561 135 Hop . | . . . . . . Pick Up 22 | 3 6 9 . 4 . Fast Attach 22 | 6 1 8 3 4 . Attach 8 | . 3 2 3 . . Detach . | . . . . . . Swap 40 | . 3 19 8 6 4 Drop 24 | . 2 17 1 4 . Fire 84 | 8 21 31 11 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 16 | . 16 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 144 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 18) 323 | -10/Materials | Build established: Mutant 353 | -10/Materials | Repaired Aluminum Leg 435 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x2 646 | -9/Materials | Central database locked down 785 | -9/Materials | Discovered new exit (range 8) 812 | -9/Materials | Entered Mines 818 | -9/Mines | Discovered new exit (range 10) 821 | -9/Mines | Assembled infested the area 822 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 902 | -9/Mines | Destroyed 7 combat bots 913 | -9/Mines | Core integrity fell below 50% 943 | -9/Mines | Lost 7 parts (1p2n1u3w) 958 | -9/Mines | Learned Materials emergency access door positions 1025 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1035 | -9/Mines | Discovered new exit (range 11) 1042 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1048 | -9/Mines | Entered Zion 1068 | -7/Zion | Learned location of 1 exit from Factory 1100 | -7/Zion | System corruption cleaned by Quarantine Array 1145 | -7/Zion | Discovered new exit (range 11) 1166 | -7/Zion | Found Prototype Device 1255 | -7/Zion | Given the Hacking Drone Bay 1255 | -7/Zion | Found Prototype Device 1280 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1327 | -7/Zion | Learned Factory security intel 1382 | -7/Zion | Learned location of Quarantine (-2) 1516 | -7/Zion | Received a hallucinogenic algorithm 1563 | -7/Zion | Met Imprinter 1588 | -7/Zion | Imprinted 1590 | -7/Zion | Declared Zion's savior 1717 | -7/Zion | Given A8's code to call for help 1770 | -7/Zion | Build established: Derelict-Mutant 1780 | -7/Zion | Identified Hacking Drone Bay 1782 | -7/Zion | Identified Phasing AFG 2076 | -7/Zion | Build established: Scavenger-Mutant 2493 | -7/Zion | Opened final containment barrier to the Deep Caves 2513 | -7/Zion | Discovered new exit (range 5) 2517 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2531 | -7/Zion | Entered Deep Caves 2531 | -7/Deep Caves | Accompanied by 4 allies 2729 | -7/Deep Caves | Z-Facility disabled 2749 | -7/Deep Caves | Attacked by Z-Imprinter 2778 | -7/Deep Caves | Core integrity fell below 20% 2783 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- yeah." 02533_ OQ-9GD(M) slips into the shadows. 02534_ F5-1VL(M) slips into the shadows. 02534_ 3K-R0T(M) slips into the shadows. 02535_ ZO-XWV(M) slips into the shadows. 02548_ as-87177 destroyed. 02548_ as-98218 destroyed. 02551_ as-47438 destroyed. 02554_ Acquired 15 matter. 02556_ Acquired 3 matter. 02732_ Destroyed Hover Unit. 02732_ 09-NEB(o) destroyed. 02736_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02768_ Hvy. Battle Rifle destroyed. 02771_ Spk. Medium Treads destroyed. 02775_ Hvy. Battle Rifle destroyed. 02775_ Fission Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????? ?? | | ???????????????????????????????? ?? | | ????????????????????????????????? | | ?????????????????????????????? | | ???????????????????????????? | | ????????????????????????? | | ??????????????????????? | | ???????????????????? | | ?????????????????? | | ???????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? @ ;;""" | | ????????????# ### ;;;; ""# | | ??????????????????## ;; ####### | | ???????????????????### ;;;;; #####??## | | ?????????????????????########;;; #####?#?#?## | | ????????????????????????????### ###??##????##? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Coolant Injector | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Arc Projector | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer I Survived The Infestation Omniscient Cartographer Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed TransmissionHeartCharge Manual? 0 Play Time 01:42:44 Cumulative 4.5 hours Start 2024.11.24 @ 19:14:41 End 2024.11.24 @ 21:55:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 86859864-f916-49f1-bf92-2612192ad1d6