Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 14:26:54 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3534 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 700/700 Matter 243/300 Energy 15/100 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Light Treads Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Light Armor Plating Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 5 | . . . 2 2 1 . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 7 | . 4 . 2 1 . . Power 1 | . 1 . . . . . Engine 1 | . 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . 2 . 2 1 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . 2 . 2 1 . . Utility 1 | . 1 . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . . . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 49 | . 31 57 66 56 49 35 Engine 8 | . 10 14 11 9 5 . Flight 34 | . 21 28 44 38 38 35 Protection 6 | . . 14 11 9 5 . Naked Turns 3 | . 3 . . . . . Heaviest Build 11 | 11 8 8 8 8 8 . Greatest Support 20 | 20 8 8 16 20 20 20 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 Most Carried 6 | 6 5 5 4 3 3 3 Average Carried 3 | 6 4 5 3 3 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 3 3 3 3 Class Distribution -------------------- 100% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 195 | 195 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 344 | . . . 168 48 50 78 Core 63 | . . . 39 24 . . Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 100 90 95 . . Volleys Fired 2 | 2 . . . . . . Largest 2 | 2 . . . . . . Hottest 70 | 70 . . . . . . Shots Fired 4 | 4 . . . . . . Gun 4 | 4 . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 2 | 2 . . . . . . Thermal 2 | 2 . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | 1 . . . . . . Robot Miss Streak 3 | 3 . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 1 | 1 . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8 | 8 . . . . . . Guns 8 | 8 . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 8 | 8 . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 60 | 40 . . 35 60 36 . Average Temperature 22 | 23 . . 29 29 12 . Received Heat Transfer 105 | . . . 51 18 27 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 219 | . 8 3 90 219 114 . Initial 99 | . . 3 . 37 99 . Average 51 | . 3 3 35 85 104 . Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 97 100 . Level 1 . | . . . . 2 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 3 2 . Investigation 3 | . 1 . . 1 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . . . 11 14 7 7 Peak Tracking Total 12 | . . . 11 12 6 7 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 3 | . 1 . . 1 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 11 | . 2 . . 7 2 . Successful 6 | . 1 . . 5 . . Failed 5 | . 1 . . 2 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 7 | . . . . 7 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . 5 . . Scan Component 5 | . . . . 5 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 212 | 6 42 11 41 47 38 27 Spaces Moved 738 | 1 104 34 150 181 163 105 Core 5 | . 5 . . . . . Treads . | . . . . . . . Legs 1 | 1 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 732 | . 99 34 150 181 163 105 Fastest Speed 23 | 120 32 32 26 23 23 23 Average Speed 26 | 120 32 32 26 25 23 25 Slowest Speed 120 | 120 50 32 26 26 23 35 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 2 23 15 26 21 8 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 743 | 2 110 33 150 181 162 105 Wait . | . . . . . . . Move 730 | . 103 33 147 180 162 105 Hop 1 | . . . 1 . . . Pick Up 2 | . 2 . . . . . Fast Attach 4 | . 3 . . 1 . . Attach 3 | . 1 . 2 . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 1 | . 1 . . . . . Fire 2 | 2 . . . . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Released all parts (6) 33 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Entered Mines 56 | -10/Mines | Discovered new exit (range 14) 60 | -10/Mines | Entered Materials 60 | -9/Materials | Evolved 2 slots: Propulsion x2 97 | -9/Materials | Discovered new exit (range 15) 101 | -9/Materials | Entered another Materials area 101 | -8/Materials | Evolved 2 slots: Propulsion x2 145 | -8/Materials | Discovered new exit (range 16) 148 | -8/Materials | Entered Factory 148 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 184 | -7/Factory | Discovered new exit (range 8) 186 | -7/Factory | Entered Lower Caves 208 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 213 | -7/Lower Caves | Self-destructed Last Messages --------------- 00161_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 00170_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00170_ O-24 Administrator uses terminal to summon reinforcements. 00170_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 00170_ O-24 Administrator locks terminal. 00172_ K-01 Serf collects debris. 00174_ Lgt. Armor Plating destroyed. 00175_ Ion Engine destroyed. 00184_ EXIT=FOUND 00185_ T-07 Excavator is excavating. LOCATION=UNKNOWN GOAL=ESCAPE 00194_ M-14 Sweeper extracted Fire Trap. 00200_ M-14 Sweeper extracted Dirty Bomb Trap. 00207_ VTOL Module destroyed. 00208_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 00210_ VTOL Module destroyed. 00212_ Y-64 Sentinel: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????##### | | ????????????????????????????????????????## | | ??????????????????????????????????????### | | ??????????????????????????????????##### | | ??????????????????????????????????# | | ??????????????????????????####?????# #????# | | ???????????????????????#### ##?##### #?????# | | ?????????????????????### ### ##?#### | | ????????????????????## ## ### | | ????????????????????# #### # | | ???????????????????## #??# # | | ???????????????????# @ #?## ## | | ???????????????????### ##### #?######### | | ?????????????????????####????##### #????????# | | ?????????????????????????????????## #???????# | | ??????????????????????????????????? #??????# # | | ??????????????????????????????????? #?????# # | | ??????????????????????????????????? #?????# | | ??????????????????????????????????? ###??????## | | ??????????????????????????????????? ##?????????? | | ??????????????????????????????????? #??????????? | | ???????????????????????????????????? ##??????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactDeliveryDoomcannon Manual? 0 Play Time 00:08:26 Cumulative 342.6 hours Start 2022.05.04 @ 14:19:25 End 2022.05.04 @ 14:26:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6749dc5-ad99-4eae-b50c-e1fdc2b620c8