Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 16:48:00 Player: K.Ioz Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (214) 1070 Value Destroyed (7562) 7562 Prototype IDs (83) 1660 Alien Tech Used (2) 400 Bonus (466) 466 TOTAL SCORE: 19958 Bonus ------- High Alert Combat Kills 446 Follower Combat Kills 352 Entered Garrisons 200 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -1432 Cogmind --------- Core Integrity 0/1450 Matter 54/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) High-powered Tractor Beam Improved Plasma Cutter CPS Tube (1) Longsword +1 Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Deep Structural Scanner Core Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Thermal Shield Advanced Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Fusion Reactor Antimatter Reactor Improved Treads Improved Treads Matter Compressor Advanced Hacking Suite High-powered Tractor Beam Matter Neutralizer Heavy Gauss Cannon Long-range Missile Launcher Improved Plasma Cutter CPS Tube Longsword +1 [Rating: 114] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Overtuned Huge Scrapsphere Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Slots Evolved 16 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 2 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 3 . . . 3 . . . . 1 . . . . 1 2 2 . . . Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 269 | 7 11 11 6 1 48 25 . 25 16 13 14 3 19 16 10 15 6 9 12 1 1 . . . Power 16 | 1 1 1 . . 5 1 . 1 1 . . . 2 1 . . . 1 1 . . . . . Engine 13 | 1 1 1 . . 4 1 . 1 1 . . . 1 1 . . . 1 . . . . . . Core 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 40 | 2 1 1 1 . 11 6 . 3 . 2 2 . 2 2 4 2 . 1 . . . . . . Treads 32 | 2 1 1 1 . 11 5 . 3 . 2 2 . 2 . . 1 . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . 2 4 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 96 | 1 3 2 3 . 14 4 . 14 9 4 7 . 5 6 4 8 1 4 5 1 1 . . . Device 67 | . . 1 1 . 7 2 . 11 6 4 5 . 4 5 4 6 . 4 5 1 1 . . . Storage 5 | 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . 2 1 1 . 6 2 . 1 3 . 1 . 1 1 . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 3 6 7 2 1 18 14 . 7 6 7 5 3 10 7 2 5 5 3 6 . . . . . Energy Gun 15 | 1 . 1 . . 1 2 . 1 . . 2 1 2 2 . 1 1 . . . . . . . Energy Cannon 9 | . . 2 . . 1 2 . 1 1 1 . . . 1 . . . . . . . . . . Ballistic Gun 38 | 2 . 1 . . 10 6 . 2 3 1 . 1 4 1 1 2 1 2 1 . . . . . Ballistic Cannon 23 | . 4 1 1 1 . 1 . 2 . 2 1 1 . 3 1 . 2 . 3 . . . . . Launcher 19 | . 2 2 . . 4 3 . 1 1 1 1 . 1 . . 1 . . 2 . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . 2 . . . 1 1 1 . 3 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 8 . . . . . . . . . . 1 1 . . . . . . Parts Lost 50 | . 1 5 . . 6 3 . . 1 6 3 . 3 10 . 4 . 4 3 . . 1 . . Power 4 | . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . . . Propulsion 11 | . . 1 . . . . . . . 1 2 . 2 3 . 1 . 1 . . . . . . Utility 19 | . . 3 . . 4 2 . . 1 2 . . . 1 . 2 . 2 1 . . 1 . . Weapon 16 | . . 1 . . 2 1 . . . 3 1 . . 5 . 1 . . 2 . . . . . Highest Loss Streak 4 | . 1 2 . . 4 2 . . 1 4 3 . 1 3 . 3 . 4 3 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 95 93 100 98 99 100 98 99 99 99 81 99 84 87 86 68 89 87 74 2 2 . . Engine 8 | . 14 14 14 14 8 8 9 8 6 6 6 6 5 . 5 5 5 5 5 3 . . . . Treads 21 | . 27 27 28 28 26 26 27 26 20 19 20 20 19 6 . 1 . 2 5 3 . . . . Device 20 | . . 6 . . 16 25 27 20 31 29 33 33 29 27 29 28 29 24 26 28 2 2 . . Storage 8 | . 14 14 13 14 9 9 9 8 6 6 6 6 6 5 5 5 5 5 5 3 . . . . Processor 4 | . . . . . . . . 5 6 6 11 13 13 6 5 8 11 11 10 7 . . . . Protection 8 | . 13 3 7 14 17 10 9 8 6 9 . . 3 4 5 1 1 5 5 . . . . . Energy Gun 1 | . . 11 6 . . . . . . . 5 . 2 1 5 4 . 5 4 . . . . . Energy Cannon 4 | . . 7 . . 2 8 9 8 4 4 . . . . . . . . . . . . . . Ballistic Gun 6 | . 3 3 14 9 13 5 . 5 14 9 6 . 10 8 5 5 . 4 5 7 . . . . Ballistic Cannon 6 | . 24 5 . 18 1 3 9 3 . 4 5 . 6 10 11 11 . 11 9 7 . . . . Peak Build Rating 114 | 6 8 11 20 12 41 40 39 53 71 68 71 71 78 90 94 95 91 91 113 114 7 7 2 2 Average Rating 46 | 4 7 10 14 12 34 38 39 45 65 64 69 58 73 81 89 88 67 88 100 104 5 4 2 2 On Entrance 45 | . 6 8 10 12 12 38 39 39 46 65 68 71 71 78 89 93 85 91 88 107 2 7 2 2 Naked Turns 269 | . . . . . . . . . . . . . . . . . . . . 13 18 27 115 96 Heaviest Build 97 | 13 34 34 34 36 55 53 47 52 60 63 58 58 64 96 88 88 69 72 97 90 2 2 . . Greatest Support 84 | 40 40 40 40 40 84 76 68 68 68 68 68 68 78 78 44 36 30 27 27 27 3 3 3 3 Greatest Overweight (x) 7 | 3 1 . . . . . . 2 . . 1 . 1 5 5 6 6 7 4 4 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . 2 1 3 3 3 3 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 14 | 7 11 15 14 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 4 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 Average Carried 13 | 2 7 14 14 14 14 14 15 14 14 13 14 15 14 14 14 13 14 14 14 12 5 5 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 9 15 15 15 15 15 15 15 15 14 15 15 14 15 15 14 15 15 13 5 5 5 5 5 Class Distribution -------------------- 44% | Mutant 22% | Scavenger-Mutant 11% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Infiltrator-Tank 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Infiltrator-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Infiltrator-Tank | -5/Factory Infiltrator-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Infiltrator-Gunner | -4/Proximity Caves Infiltrator-Gunner | -4/Factory Infiltrator-Gunner | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Garrison Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Matter Collected 8634 | 172 482 542 70 88 1406 471 20 220 809 432 746 . 660 1376 98 305 215 111 381 . . 30 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9582 | . 347 587 473 77 1966 958 96 . 977 246 583 . 436 1049 69 392 347 85 894 . . . . . Parts 477 | . 38 38 14 3 132 50 5 . 34 23 18 . 17 33 1 17 4 9 41 . . . . . Haulers Intercepted 14 | . 2 . . . 6 6 . . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | . . . . . 4 1 . . . . . . . 3 . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . 19 19 . 18 . 1 17 4 7 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Combat Hostiles Destroyed 162 | . 15 18 . . 34 10 2 . 12 5 14 . 10 16 1 10 . 3 12 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 74 | . . 6 . . 20 4 . . 9 . 6 . 10 10 . 4 . 1 4 . . . . . Cannons 64 | . 10 8 . . 8 6 2 . 3 5 5 . . 6 1 4 . 2 4 . . . . . AOE 21 | . 5 4 . . 4 . . . . . 2 . . . . 2 . . 4 . . . . . Classes Destroyed 21 | . 6 2 . 1 4 . . . 1 1 2 . 1 2 . . . . 1 . . . . . Worker 8 | . 2 . . . 2 1 . . . . . . . . . . . . 3 . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 6 6 . . . . . . . . . . . . . . . . . . Recycler 12 | . . 1 . . 1 3 . . 2 . . . . 2 . . . . 3 . . . . . Mechanic 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Watcher 10 | . 2 . . . 4 1 . . 1 . . . . . . . . . 2 . . . . . Swarmer 37 | . 9 6 . . 7 3 . . 2 . 3 . . . . 3 . . 4 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 66 | . 6 10 . . 14 4 . . 3 2 6 . 5 8 . 6 . . 2 . . . . . Brawler 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Sentry 26 | . . 2 . . 9 3 2 . 2 1 1 . 2 1 1 . . 1 1 . . . . . Specialist 4 | . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . Programmer 12 | . . . . . . . . . 3 1 . . . 4 . . . . 4 . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 6 6 . 1 7 4 1 . 3 2 5 . 3 4 1 4 . 1 11 . . . . . Combat Bots Only 5 | . 3 4 . . 5 3 1 . 3 2 5 . 3 4 1 4 . 1 4 . . . . . Max Kills in Single Turn 6 | . 3 4 . 1 3 2 1 . 1 1 2 . 1 2 1 3 . 1 6 . . . . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 3 . . . . . 2 . . . . 2 . . 2 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Hostile Shots Fired 1156 | . 71 72 . 5 224 34 4 . 112 86 43 . 30 143 2 73 . 43 67 20 . 65 47 15 Missed 331 | . 20 18 . . 59 6 1 . 25 31 12 . 6 35 . 26 . 7 19 3 . 36 19 8 Damage Taken 13738 | . 523 635 . 253 2202 430 46 . 1129 1024 646 . 548 2200 43 790 . 595 634 524 . 682 659 175 Core 3199 | . 78 101 . 41 214 71 13 . 99 79 163 . 81 102 . 113 . 56 63 461 . 630 659 175 Absorbed by Shields 658 | . . . . . 396 . . . . . . . . . . . . . 184 22 . . 56 . Ignored by Resistances 441 | . . . . . . . . . 44 52 . . . 131 . 18 . 14 182 . . . . . Regen/Repaired (Parts) 766 | . 69 . . . 141 305 . 251 . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 12 . . . 45 . . . . 50 . . . . 72 94 64 . . . . Volleys Fired 550 | . 56 38 1 10 144 52 4 . 60 22 26 . 28 62 2 16 . 7 20 2 . . . . Largest 4 | . 2 2 1 2 2 2 2 . 3 3 3 . 3 4 4 4 . 4 4 4 . . . . Hottest 215 | . 70 125 65 70 103 119 119 . 130 156 161 . 161 215 158 177 . 160 177 177 . . . . Shots Fired 1375 | . 111 70 1 20 281 93 8 . 175 67 78 . 80 219 8 52 . 29 75 8 . . . . Gun 744 | . 12 30 1 4 212 38 . . 143 32 38 . 52 104 4 19 . 15 36 4 . . . . Cannon 605 | . 95 37 . 16 62 51 8 . 31 34 39 . 26 115 4 32 . 14 37 4 . . . . Launcher 25 | . 4 3 . . 7 4 . . 1 . 1 . 2 . . 1 . . 2 . . . . . Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 1089 | . 107 19 . 20 248 45 4 . 143 44 54 . 68 199 6 46 . 19 59 8 . . . . Thermal 240 | . . 48 1 . 26 44 4 . 31 22 23 . 10 . 2 5 . 10 14 . . . . . Explosive 25 | . 4 3 . . 7 4 . . 1 . 1 . 2 . . 1 . . 2 . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . Robot Hit Streak 21 | . 5 20 2 5 21 14 2 . 14 10 17 . 12 10 5 9 . 5 6 1 . . . . Robot Miss Streak 14 | . 8 4 . 3 5 3 1 . 3 6 14 . 10 6 2 4 . 9 4 4 . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 855 | . 50 48 20 12 187 56 4 . 116 51 54 . 53 121 6 31 4 8 32 2 . . . . Core Hits 442 | . 27 24 9 8 88 31 2 . 32 25 46 . 41 49 2 17 2 7 32 . . . . . Critical Kills 9 | . . . . . 1 1 . . . . 1 . . 1 . 1 . . 4 . . . . . Critical Parts Destroyed 8 | . . . . . 2 1 . . . . . . . 1 . 1 . . 2 1 . . . . Critical Strikes 36 | . . 1 . 1 4 2 1 . . . 1 . . 10 . 4 . . 11 1 . . . . Burn 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Meltdown 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Destroy 16 | . . . . . 3 2 . . . . . . . 2 . 2 . . 6 1 . . . . Blast 15 | . . . . 1 . . 1 . . . . . . 7 . 2 . . 4 . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 42 | . . . 24 . 5 . . . 1 2 1 . 5 . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . 24 . 5 . . . 1 2 1 . 5 . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23891 | . 1137 1288 1890 236 4169 1712 90 . 2483 1145 1457 . 1019 3539 180 1069 384 257 1758 52 . 18 8 . Guns 9350 | . 75 272 14 22 2649 604 . . 1947 424 531 . 614 1396 51 361 . 63 291 36 . . . . Cannons 9268 | . 809 504 . 214 984 775 90 . 536 721 793 . 405 1923 129 581 . 194 610 . . . . . Explosions 2792 | . 253 512 . . 357 333 . . . . 133 . . 220 . 127 . . 857 . . . . . Melee 2439 | . . . 1876 . 179 . . . . . . . . . . . 384 . . . . . . . Ramming 42 | . . . . . . . . . . . . . . . . . . . . 16 . 18 8 . Kinetic 15037 | . 884 251 . 236 3108 746 40 . 1947 690 1012 . 863 3205 157 848 . 232 782 36 . . . . Thermal 3467 | . . 525 14 . 525 633 50 . 536 455 312 . 156 . 23 94 . 25 119 . . . . . Explosive 2792 | . 253 512 . . 357 333 . . . . 133 . . 220 . 127 . . 857 . . . . . Electromagnetic 114 | . . . . . . . . . . . . . . 114 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2439 | . . . 1876 . 179 . . . . . . . . . . . 384 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 2 3 4 1 1 8 8 8 8 8 . . . 3 7 7 Average Corruption 3 | . . . . . . . . . 1 2 2 1 1 4 8 8 8 8 . . . 2 4 7 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . . . . 9 15 31 2 7 19 9 19 7 21 . . . . 1 1 Message Errors 31 | . . . . . . . . . 3 3 5 . 1 4 2 5 2 6 . . . . . . Matter Fused 28 | . . . . . . . . . 2 3 5 1 . 5 2 5 1 4 . . . . . . Heat Flow Errors 8 | . . . . . . . . . 1 1 4 . 1 1 . . . . . . . . . . Energy Discharges 20 | . . . . . . . . . 1 1 7 . 1 3 3 . 1 1 . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Data Loss (minor) 21 | . . . . . . . . . 1 4 4 . 2 3 1 4 2 . . . . . . . Data Loss (major) 8 | . . . . . . . . . . . 3 . 2 . 1 . . 2 . . . . . . Misfires 13 | . . . . . . . . . . 2 2 . . 2 . 2 . 5 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . 1 1 . . . 1 . 2 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 892 | . 7 13 359 . 112 17 . . 17 . . . . 142 . 11 191 . 23 . . . . . Projectiles 99 | . 7 . . . 3 . . . 17 . . . . 59 . . . . 13 . . . . . Explosions 160 | . . 13 . . 26 17 . . . . . . . 83 . 11 . . 10 . . . . . Melee 633 | . . . 359 . 83 . . . . . . . . . . . 191 . . . . . . . Knockbacks 75 | . 3 1 . 1 3 . . . . 4 20 . 13 20 . 7 . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 69 | . 3 1 . 1 3 . . . . 4 18 . 13 17 . 7 . . 2 . . . . . Secondary 6 | . . . . . . . . . . . 2 . . 3 . . . . 1 . . . . . Self-Inflicted Damage 215 | . . . . . 19 . . . . . . . . 121 . 54 . . . 8 . 9 4 . Shots 4 | . . . . . 1 . . . . . . . . 2 . 1 . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 369 337 34 165 136 139 41 . 325 302 117 . 127 282 65 190 . 132 217 . . . . . Average Temperature 68 | . 71 112 18 70 44 35 21 . 113 111 33 . 25 63 37 94 . 56 74 . . . . . Received Heat Transfer 3144 | . 213 294 . . 585 171 9 . 283 165 183 . 153 477 9 306 . 57 167 . . . 54 18 Effects 6 | . 2 3 . . . . . . 1 . . . . . . . . . . . . . . . Shutdowns 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Parts Melted 12 | . . 5 . . 5 1 . . . . 1 . . . . . . . . . . . . . Heat Transferred 6013 | . . 1221 37 . 777 925 74 . 740 629 610 . 350 . 50 200 . 50 350 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Peak Influence 920 | . 257 198 . 5 687 533 185 . 298 . . . . 920 . . . . 584 368 215 165 161 150 Initial 500 | . . 23 . . . 283 164 . . . . . . 500 . . . . 150 300 215 120 116 90 Average 249 | . 112 84 . . 318 427 87 . 115 . . . . 530 . . . . 274 314 215 145 124 121 Maximum Alert Level 3 | . 1 . . . 2 2 . . 1 . . . . 3 . . . . 2 1 1 . . . Low Security (%) 57 | 100 82 100 . 100 50 . 100 . 80 . . . . . . . . . 51 . . 100 100 100 Level 1 13 | . 17 . . . 3 20 . . 19 . . . . 34 . . . . 27 100 100 . . . Level 2 27 | . . . . . 45 79 . . . . . . . 45 . . . . 21 . . . . . Level 3 1 | . . . . . . . . . . . . . . 19 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 2 . . 4 3 . . 2 . . . . 6 . . . . 4 . . . . . Investigation 6 | . 1 . . . 1 2 . . . . . . . 2 . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . Reinforcement 9 | . 2 . . . 3 1 . . 1 . . . . 2 . . . . . . . . . . Assault 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Distress Signals 4 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . Communications Jammed 22 | . . . . . 1 1 . . . . . . 2 6 . . . . 12 . . . . . Distress Signals 17 | . . . . . . 1 . . . . . . . 4 . . . . 12 . . . . . Times Spotted 297 | . 27 18 . 2 61 20 2 . 21 6 20 . 15 30 1 13 . 8 21 8 . 7 6 11 Peak Tracking Total 10 | . 4 4 . 2 6 3 1 . 4 2 9 . 4 5 1 5 . 5 7 6 . 7 7 10 Tactical Retreats 22 | . 2 1 . . 5 1 . . 1 . 3 . 2 1 . 2 . 1 1 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Traps Triggered 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Machines Disabled 28 | . . . . . 3 8 . . . 1 . . . 10 . . . 1 4 1 . . . . Max in Single Turn 2 | . . . . . 1 1 . . . 1 . . . 1 . . . 1 2 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Machines Accessed 81 | . 5 1 1 . 15 16 12 5 3 1 1 4 . 5 . 1 5 1 . . 2 1 . 2 Terminals 40 | . 4 . . . 11 11 5 . 3 1 . . . 2 . . . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . 1 2 7 . . . . . . 2 . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . Total Hacks 237 | . 17 1 1 . 41 40 29 39 5 3 1 29 . 8 . 1 14 1 . . 3 1 . 3 Successful 168 | . 7 1 1 . 19 26 21 39 2 3 1 29 . 2 . 1 14 1 . . . 1 . . Failed 69 | . 10 . . . 22 14 8 . 3 . . . . 6 . . . . . . 3 . . 3 Catastrophic 10 | . 1 . . . 3 . . . 1 . . . . 3 . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 15 . 1 . 27 22 16 . 4 . . . . 6 . . . . . . 3 . . 3 Terminals 106 | . 15 . . . 30 32 13 . 5 3 . . . 4 . . . . . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . 3 4 . . . . . . . . . . . . . . . . . . Recycling Units 27 | . . . . . 4 2 16 . . . . . . 3 . . . . . . 2 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 2 . . . . . . . 1 . . . . . . . 1 . . Terminal Hacks 109 | . 3 1 1 . 3 11 2 39 . 3 1 29 . . . 1 14 1 . . . . . . Record 57 | . . . . . . . . 39 . 3 . 11 . . . . 3 1 . . . . . . Part Schematic 11 | . . . . . . . . . . . . 8 . . . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . 3 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 6 | . . 1 . . . 3 . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 4 . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 1 . 7 . . . . . . . . . . . . . . . . . Report Inventory 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 2 . . . 11 10 12 . 2 . . . . 2 . . . . . . . . . . Terminals 29 | . 2 . . . 11 8 5 . 2 . . . . 1 . . . . . . . . . . Botnet 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Skim 27 | . 2 . . . 10 7 5 . 2 . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 9 | . . . . . . 2 7 . . . . . . . . . . . . . . . . . Tunnel 9 | . . . . . . 2 7 . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . . . 14 10 5 . 3 1 . . . 5 . . . . . . 2 . . 2 Full Trace Events 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . . 8 . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . Time 162 | . 36 . . . 44 82 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . 3 . . . . . . . 2 . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Total Allies 12 | . . 1 3 . . . . . . . 2 . 1 5 . . . . . . . . . . Largest Group 5 | . . 1 3 3 . . . . . . 2 . 1 5 2 . . . . . . . . . Highest-Rated Group 235 | . . 31 37 37 . . . . . . 61 . 29 235 90 . . . . . . . . . Highest-Rated Ally 47 | . . 31 21 21 . . . . . . 32 . 29 47 47 . . . . . . . . . Total Orders 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 102 | . . 2 . 2 . . . . . . 18 . 9 66 5 . . . . . . . . . Total Damage 2477 | . . 42 . 11 . . . . . . 458 . 134 1706 126 . . . . . . . . . Kills 15 | . . . . . . . . . . . 3 . 1 11 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Robot Analysis Total 9 | . 2 . . . . 3 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 3 2 . 1 . . . . 2 . . . . . . Drone Launches 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Patrols 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Guards 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Turns Passed 27757 | 110 1790 1409 1483 300 3586 1798 1436 6019 967 799 2438 232 1132 1347 308 554 310 646 610 167 54 51 115 96 Spaces Moved 14918 | 63 934 777 875 167 1549 907 848 3264 468 425 1212 137 562 566 222 325 233 373 340 105 105 97 173 191 Core 750 | 7 . . . . . . . 153 . . . . . . . . . . . 24 105 97 173 191 Treads 12446 | 56 934 777 875 167 1549 907 848 3111 468 425 1212 137 562 268 . 26 . 49 57 18 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1722 | . . . . . . . . . . . . . . 298 222 299 233 324 283 63 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 166 50 166 166 166 166 163 115 109 99 87 90 100 50 50 50 50 50 Average Speed 157 | 153 165 160 160 160 162 162 166 160 166 166 166 166 164 191 117 148 123 155 149 147 50 50 50 50 Slowest Speed 490 | 200 240 160 160 160 163 166 166 166 166 166 245 166 245 490 175 330 170 330 410 410 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 98 93 51 98 94 99 95 12 71 92 75 80 17 44 52 62 69 14 5 4 16 34 18 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 29 | . . 1 . . 4 5 11 5 . 1 . 1 . . . . . 1 . . . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . Scrap Searched 19 | . . 2 . 1 . . . 1 . 3 3 . 4 . 1 3 . 1 . . . . . . Spaces Dug 47 | . . . 1 . 23 . . . 1 1 1 . 12 1 . 1 . . 6 . . . . . Terrain Destroyed 474 | . 44 31 1 . 75 60 1 . 8 1 10 . 38 64 . 37 . 7 93 4 . . . . Melee 9 | . . . 1 . . . . . 1 1 1 . 5 . . . . . . . . . . . Projectile 125 | . . . . . 4 13 1 . . . . . 17 34 . 23 . 7 22 4 . . . . AOE 340 | . 44 31 . . 71 47 . . 7 . 9 . 16 30 . 14 . . 71 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Gar Sec Total 18221 | 73 1066 872 934 181 2389 1157 870 4036 598 479 1587 142 709 715 263 370 252 413 408 112 105 99 200 191 Wait 2091 | . 50 32 . . 571 144 19 698 43 11 318 . 80 53 24 8 . 15 19 3 . . 3 . Move 14896 | 62 933 776 874 166 1548 906 847 3263 467 424 1211 136 561 565 221 324 232 372 339 105 104 97 172 191 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 4 9 11 13 2 32 9 . 16 7 6 5 . 4 10 1 2 3 2 8 . . . . . Fast Attach 113 | 6 4 1 1 . 13 15 . 28 2 1 5 3 3 8 4 5 5 2 5 1 1 . . . Attach 51 | . 1 3 2 . 8 3 . . 5 6 3 . 3 4 1 5 2 3 2 . . . . . Detach 7 | . . . 1 . . 1 . 1 . . . . . 1 . 2 1 . . . . . . . Swap 112 | 1 6 7 3 1 27 8 . 1 9 6 6 . 13 4 5 5 . 5 5 . . . . . Drop 156 | . 7 4 4 2 41 19 . 29 4 1 6 3 6 6 5 3 5 1 10 . . . . . Fire 550 | . 56 38 1 10 144 52 4 . 60 22 26 . 28 62 2 16 . 7 20 2 . . . . Melee 42 | . . . 24 . 5 . . . 1 2 1 . 5 . . . 4 . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . 2 . . . . . . . . 22 . Rewire 23 | . . . 11 . . . . . . . 6 . 6 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Ext) -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research -2/Quarantine -2/Garrison -2/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 12) 329 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 14) 864 | -10/Materials | Discovered new exit (range 6) 1248 | -10/Materials | Repaired Broken Lgt. Treads 1366 | -10/Materials | Discovered new exit (range 16) 1901 | -10/Materials | Entered Mines 1923 | -10/Mines | Found the Drone Emporium 1939 | -10/Mines | Found Prototype Device 2000 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2029 | -10/Mines | Discovered new exit (range 8) 2030 | -10/Mines | Met a Derelict testing a Signal Generator 2354 | -10/Mines | Learned location of Storage (-8) 2452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2452 | -10/Mines | Discovered new exit (range 5) 2716 | -10/Mines | Core integrity fell below 50% 2789 | -10/Mines | Discovered new exit (range 9) 3119 | -10/Mines | Build established: Scavenger-Mutant 3310 | -10/Mines | Entered Exiles 3310 | -10/Exiles | Found Exiles lab destroyed 3628 | -10/Exiles | Identified Bomb Drone Bay 3976 | -10/Exiles | Opened EX-Vault 3983 | -10/Exiles | Found Longsword +1 4320 | -10/Exiles | Build established: Mutant 4693 | -10/Exiles | Build established: Scavenger-Mutant 4772 | -10/Exiles | Discovered new exit (range 14) 4793 | -10/Exiles | Entered Mines 4793 | -9/Mines | Accompanied by 3 allies 4849 | -9/Mines | Identified exit to Materials 4994 | -9/Mines | Assembled infested the area 4999 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5011 | -9/Mines | Core integrity fell below 20% 5026 | -9/Mines | Murdered YI-UF0 5037 | -9/Mines | Lost 3 allies 5085 | -9/Mines | Discovered exit to Materials (range 5) 5093 | -9/Mines | Entered Materials 5093 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5094 | -8/Materials | Discovered new exit (range 15) 5495 | -8/Materials | Discovered new exit (range 3) 5593 | -8/Materials | Identified exit to Storage 5758 | -8/Materials | Lost 4 parts (2u2w) 5881 | -8/Materials | Discovered new exit (range 15) 6396 | -8/Materials | Learned 4 Lower Caves zone layouts 6508 | -8/Materials | Learned Storage stockpile data 6551 | -8/Materials | Learned Storage emergency access door positions 6586 | -8/Materials | Learned location of 2 exits from Factory 6609 | -8/Materials | Learned location of Zion (-7) 6643 | -8/Materials | Identified exit to Factory 7215 | -8/Materials | Repaired Med. Treads 7859 | -8/Materials | Learned location of 3 exits from Factory 8013 | -8/Materials | Learned Storage emergency access door positions 8047 | -8/Materials | Learned Factory garrison access intel 8074 | -8/Materials | Learned 4 Recycling zone layouts 8109 | -8/Materials | Learned location of 1 exit from Lower Caves 8152 | -8/Materials | Learned location of 1 exit from Extension 8679 | -8/Materials | Entered Storage 8680 | -8/Storage | Identified exit to Recycling 8733 | -8/Storage | Met 01-MTF 9301 | -8/Storage | Repaired Arm. Treads 9346 | -8/Storage | Learned location of 3 exits from Factory 9408 | -8/Storage | Learned location of 1 exit from Recycling 9461 | -8/Storage | Learned 4 Factory zone layouts 9506 | -8/Storage | Learned location of Lower Caves (-6) 9539 | -8/Storage | Learned location of Recycling (-8) 9562 | -8/Storage | Learned location of Lower Caves (-7) 9597 | -8/Storage | Learned 4 Recycling zone layouts 9641 | -8/Storage | Learned Factory emergency access door positions 9694 | -8/Storage | Learned Storage emergency access door positions 9706 | -8/Storage | Build established: Mutant 9755 | -8/Storage | Loaded intel: 8 trap records 9925 | -8/Storage | Core integrity fell below 50% 9996 | -8/Storage | Repaired Med. Treads 10273 | -8/Storage | Used back door to open Recycling access 10477 | -8/Storage | Entered Recycling 10478 | -8/Recycling | Identified exit to Factory 10479 | -8/Recycling | Identified exit to Scraptown 11422 | -8/Recycling | Learned location of 1 exit from Storage 11439 | -8/Recycling | Learned Storage stockpile data 11466 | -8/Recycling | Learned location of Lower Caves (-6) 11873 | -8/Recycling | Scanned before Scraplab entrance 11896 | -8/Recycling | Entered Scraplab 11913 | -8/Recycling | Entered Scraptown 12570 | -8/Scraptown | Discovered exit to Factory (range 7) 12737 | -8/Scraptown | Visited Cyclists 12794 | -8/Scraptown | Visited Red Mages 13063 | -8/Scraptown | Visited CR-KLE's Repair Center 13074 | -8/Scraptown | CR-KLE repaired 8 parts 13111 | -8/Scraptown | Visited Fellowship of the Rings 13402 | -8/Scraptown | Visited SPCMW 13457 | -8/Scraptown | Visited Shadow of the Wyrm 13490 | -8/Scraptown | Visited Awakened 13553 | -8/Scraptown | Visited UFD Registry 13553 | -8/Scraptown | Registered with UFD as "Protoranger" 13739 | -8/Scraptown | Entered Cyclist Reading Room 13886 | -8/Scraptown | Visited Curators Association 14004 | -8/Scraptown | Visited Scrapoid Pod Storage 14052 | -8/Scraptown | Visited A0-MCA Data Center 14062 | -8/Scraptown | Given a B+ rating by A0-MCA 14078 | -8/Scraptown | Found A0-MCA's Component Scanner 14419 | -8/Scraptown | Visited Junk Repository 14562 | -8/Scraptown | Visited Infowarlord's Domain 14579 | -8/Scraptown | Found Exp. Terrain Scanner 14687 | -8/Scraptown | Discovered exit to Factory (range 5) 14840 | -8/Scraptown | Visited Research Penetration Think Tank 14891 | -8/Scraptown | Visited LU-1G1's Boring Crew 14977 | -8/Scraptown | Visited Cartography Club 16538 | -8/Scraptown | Found Scrapoid Pod 17145 | -8/Scraptown | Learned location of Cetus (-4) 17145 | -8/Scraptown | Learned location of Archives (-4) 17145 | -8/Scraptown | Learned 8 Materials zone layouts 17145 | -8/Scraptown | Learned 16 Research zone layouts 17145 | -8/Scraptown | Learned 8 Research zone layouts 17145 | -8/Scraptown | Learned 4 Access zone layouts 17145 | -8/Scraptown | Learned 8 Access zone layouts 17145 | -8/Scraptown | Learned 20 Lower Caves zone layouts 17145 | -8/Scraptown | Learned 8 Upper Caves zone layouts 17145 | -8/Scraptown | Learned Factory emergency access door positions 17145 | -8/Scraptown | Learned location of 1 exit from Factory 17145 | -8/Scraptown | Learned location of 3 exits from Upper Caves 17150 | -8/Scraptown | Found Deep Structural Scanner 17932 | -8/Scraptown | Entered Factory 17932 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 17933 | -6/Factory | Identified exit to Factory 17933 | -6/Factory | Identified exit to Lower Caves 17937 | -6/Factory | Loaded intel: 4 garrison access locations 18257 | -6/Factory | Build established: Infiltrator-Tank 18748 | -6/Factory | Build established: Scavenger-Gunner 18899 | -6/Factory | Entered Lower Caves 18900 | -6/Lower Caves | Identified exit to Lower Caves 19091 | -6/Lower Caves | Build established: Scavenger-Tank 19095 | -6/Lower Caves | Spotted B-75 Beast 19134 | -6/Lower Caves | Destroyed B-75 Beast 19163 | -6/Lower Caves | Lost 4 parts (1n3w) 19308 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19465 | -6/Lower Caves | Learned 8 Factory zone layouts 19593 | -6/Lower Caves | Learned Factory emergency access door positions 19693 | -6/Lower Caves | Learned Factory garrison access intel 19698 | -6/Lower Caves | Entered another Lower Caves area 19773 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19846 | -6/Lower Caves | Lost 3 parts (2n1w) 20393 | -6/Lower Caves | Discovered new exit (range 11) 20404 | -6/Lower Caves | Build established: Scavenger-Gunner 20921 | -6/Lower Caves | Build established: Scavenger-Tank 21218 | -6/Lower Caves | Learned Factory garrison access intel 21255 | -6/Lower Caves | Build established: Scavenger-Gunner 22136 | -6/Lower Caves | Entered Data Miner 22137 | -6/Data Miner | Identified exit to Proximity Caves 22170 | -6/Data Miner | Met Data Miner 22216 | -6/Data Miner | Learned location of Section 7 (-2) 22216 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22259 | -6/Data Miner | Received God Mode back door access code from Data Miner 22368 | -6/Data Miner | Entered Proximity Caves 22377 | -5/Proximity Caves | Spotter reported a threat 22468 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22506 | -5/Proximity Caves | Spotter reported a threat 22627 | -5/Proximity Caves | Spotted B-75 Beast 22743 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22852 | -5/Proximity Caves | Found DCF Scrap (15 items) 22953 | -5/Proximity Caves | Learned location of 1 exit from Factory 23120 | -5/Proximity Caves | Spotter reported a threat 23333 | -5/Proximity Caves | Discovered exit to Factory (range 16) 23348 | -5/Proximity Caves | Build established: Derelict-Tank 23500 | -5/Proximity Caves | Entered Factory 23500 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 23501 | -5/Factory | Identified exit to Upper Caves 23502 | -5/Factory | Identified exit to Factory 23505 | -5/Factory | Loaded intel: 4 garrison access locations 23747 | -5/Factory | Lost 3 parts (1n2w) 23800 | -5/Factory | Search patrols dispatched 23938 | -5/Factory | Found Faulty Exp. Targeting Computer 24235 | -5/Factory | Build established: Infiltrator-Tank 24460 | -5/Factory | Scrapoid reinforcements arrived 24462 | -5/Factory | Incoming investigation squad redirected 24540 | -5/Factory | Found Powered Armor 24847 | -5/Factory | Entered Upper Caves 24847 | -5/Upper Caves | Accompanied by 2 allies 24848 | -5/Upper Caves | Identified exit to Upper Caves 25024 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25155 | -5/Upper Caves | Entered another Upper Caves area 25156 | -5/Upper Caves | Identified exit to Zhirov 25304 | -5/Upper Caves | Spotted B-75 Beast 25395 | -5/Upper Caves | Lost 3 parts (1n2u) 25709 | -5/Upper Caves | Entered Zhirov 25710 | -5/Zhirov | Identified exit to Proximity Caves 25734 | -5/Zhirov | Met Zhirov 25784 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25808 | -5/Zhirov | Found Alien Artifact 25808 | -5/Zhirov | Identified Integrated Dissipator 25808 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25929 | -5/Zhirov | Found Alien Artifact 26019 | -5/Zhirov | Entered Proximity Caves 26157 | -4/Proximity Caves | Found Alien Artifact 26157 | -4/Proximity Caves | Identified Dimensional Node Initializer 26157 | -4/Proximity Caves | Initialized slip node 26239 | -4/Proximity Caves | Spotted B-86 Titan 26305 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 26354 | -4/Proximity Caves | Spotter reported a threat 26394 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26528 | -4/Proximity Caves | Discovered exit to Factory (range 14) 26580 | -4/Proximity Caves | Build established: Infiltrator-Gunner 26665 | -4/Proximity Caves | Entered Factory 26665 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26666 | -4/Factory | Identified exit to Research 26667 | -4/Factory | Identified exit to Extension 26667 | -4/Factory | Identified exit to Upper Caves 26669 | -4/Factory | Loaded intel: 4 garrison access locations 27190 | -4/Factory | First assault squad dispatched 27209 | -4/Factory | Incoming assault squad redirected 27261 | -4/Factory | Incoming assault squad redirected 27275 | -4/Factory | Entered Research 27275 | -3/Research | Evolved 2 slots: Utility x2 27276 | -3/Research | Identified exit to Armory 27277 | -3/Research | Identified exit to Research 27305 | -3/Research | Lost 3 parts (1u2w) 27429 | -3/Research | Released all parts (18) 27442 | -3/Research | Entered another Research area 27442 | -2/Research | Evolved 2 slots: Utility x2 27464 | -2/Research | Discovered new exit (range 16) 27496 | -2/Research | Entered Quarantine 27547 | -2/Quarantine | Identified exit to Garrison 27547 | -2/Quarantine | Entered Garrison 27630 | -2/Garrison | Core integrity fell below 50% 27633 | -2/Garrison | Spotted B-90 Cyclops 27637 | -2/Garrison | Triggered checkpoint 27643 | -2/Garrison | Core integrity fell below 20% 27655 | -2/Garrison | Discovered new exit (range 14) 27662 | -2/Garrison | Entered Section 7 27728 | -2/Section 7 | Build established: Mutant 27753 | -2/Section 7 | Spotted S7 Guard 27758 | -2/Section 7 | Spotted S7 Guard 27758 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 27637_ Beams of light sweep through the air. An alarm sounds. 27639_ Penetrated by Slug. 27641_ Slug penetrates Wall. 27642_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 27642_ Penetrated by Slug. 27645_ B-90 Cyclops activates siege mode. 27655_ EXIT=FOUND 27661_ System corrupted: Energy discharge (-33). LOCATION=UNKNOWN GOAL=ESCAPE 27716_ System corrupted: Energy discharge (-33). 27726_ Connecting with Terminal... 27726_ Current location identified: Section 7 27746_ Connecting with Terminal... 27753_ S7 Guard springs to life. 27755_ Penetrated by Slug. 27755_ Slug penetrates Wall. 27758_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ??????????????????### ???????????????????????? | | ??????????????????#"" ???????????????????????? | | ???????????????????T #?######????????????????? | | ????????????????????# # ""#????????????????? | | #####??????########## # ""#????????????????? | | #??????#"""""""## @ ""#????????????????? | | #??????#"""""" ## # """#????????????????? | | #??????#""!"" ##hh # "!"#????????????????? | | #??????# """ ## #? 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Y"#????????????????? | | #############+### #??""""#????????????????? | | #???####????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ##" ######################???????????????????????? | | ?#"T#????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 34 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 25 Weapon Cycling 30 Evasion (%) 60 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatLauncherMembrane Manual? 0 Play Time 03:45:05 Cumulative 278.7 hours Start 2025.01.17 @ 12:32:35 End 2025.01.17 @ 16:48:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 143 Adventurer 6 Explorer 33 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 70 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/T_Terminus Map View 53x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: bf1cc517-2ba9-4c03-8817-a4ba8461f42d