Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.21 @ 01:32:47 Player: cptwinky Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (256) 1280 Value Destroyed (10120) 10120 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4303) 4303 TOTAL SCORE: 22123 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2963 Follower Combat Kills 722 Met Data Miner 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 100/100 System Corruption 16% Temperature Cool (29) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (5) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Mini Smartbomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Helical Railgun Hypervelocity Gauss Cannon > --- INVENTORY -------- Enhanced Fission Core Micro Fission Core Wheel Wheel Improved Cooling System Advanced Energy Well High-capacity Matter Pod Active Sensor Suite 0b10 Decoder Chip [Scout] Tactical Coordination Suite Precision Energy Filter Hardened Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Long-range Tractor Beam Hacking Drone Bay Cooled Plasma Cannon Improved Proton Missile Launcher Scatter Rocket Array Mini Smartbomb Launcher Improved Datajack Enhanced Flamer CR-A16's Pointy Stick [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Medium Reflective Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . . . . 1 Utility 3 | . . . . . . . 1 . . . . 1 . . . . 1 Weapon 4 | . . . 2 . 2 . . . . . . . . . . . . Parts Attached 245 | 2 8 4 8 3 15 38 12 11 8 4 . 34 3 10 . 9 76 Power 14 | . 1 1 1 . . 2 1 . . . . 4 . . . . 4 Engine 6 | . 1 . . . . 2 1 . . . . 2 . . . . . Core 4 | . . 1 1 . . . . . . . . 1 . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . 3 Propulsion 57 | 2 . 2 2 2 2 14 7 . . . . 6 . 1 . . 19 Treads 37 | 2 . 2 2 1 1 9 4 . . . . 4 . 1 . . 11 Leg . | . . . . . . . . . . . . . . . . . . Wheel 19 | . . . . 1 1 5 3 . . . . 2 . . . . 7 Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 54 | . 3 . 1 1 4 3 2 . 2 2 . 7 . 3 . 2 24 Device 24 | . 1 . . . 2 3 1 . 2 2 . 3 . 2 . . 8 Storage 3 | . 1 . . 1 . . . . . . . . . . . 1 . Processor 5 | . 1 . . . . . 1 . . . . 1 . . . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . 2 Protection 20 | . . . 1 . 2 . . . . . . 3 . 1 . 1 12 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 120 | . 4 1 4 . 9 19 2 11 6 2 . 17 3 6 . 7 29 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . . 8 . 5 . . . 1 . . . 1 3 Ballistic Gun 67 | . 2 1 3 . 8 7 2 4 3 2 . 10 2 3 . 3 17 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 18 | . . . 1 . 1 3 . 2 2 . . 2 . 1 . . 6 Special Weapon 4 | . . . . . . . . . 1 . . . 1 1 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . 4 . 1 . . . Special Melee Weapon 5 | . 1 . . . . 1 . . . . . . . . . 1 2 Unidentified Prototypes 13 | . . . . . . 4 1 . . 1 . 3 . 1 . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . Parts Lost 43 | . . . . . . 2 . . . . . 2 . . . . 39 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . . . . . . . . . . . . 2 . . . . 11 Utility 12 | . . . . . . 1 . . . . . . . . . . 11 Weapon 17 | . . . . . . 1 . . . . . . . . . . 16 Highest Loss Streak 18 | . . . . . . 1 . . . . . 2 . . . . 18 Average Slot Usage (%) 98 | . 99 100 100 100 97 99 100 100 100 100 100 99 100 100 100 97 85 Engine 4 | . 14 3 . . . 8 7 7 7 7 7 3 . . . . . Core 3 | . . 10 11 11 9 . . . . . . 2 6 6 6 6 2 Treads 18 | . 28 28 22 18 8 9 9 23 23 23 23 20 13 13 13 13 16 Wheel 5 | . . . . 3 8 8 12 . . . . 5 13 13 13 13 7 Device 4 | . 3 . . . 4 8 7 7 7 7 7 4 . 5 . . . Storage 7 | . 17 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 4 Processor 7 | . 7 14 7 . . . 7 7 7 7 7 7 13 13 13 13 8 Protection 2 | . . . 3 11 4 . . . . . . 6 6 . 6 6 8 Energy Cannon 5 | . . . . . . 37 23 18 . . . . . . . . . Ballistic Gun 34 | . 14 28 43 44 52 16 23 27 41 46 46 39 36 38 40 34 24 Naked Turns 19 | . . . . . . . . . . . . . . . . . 19 Heaviest Build 153 | 10 30 33 42 102 109 137 126 126 116 114 113 126 112 120 116 116 153 Greatest Support 135 | 40 40 40 40 40 12 20 64 64 64 64 64 86 24 24 24 24 135 Greatest Overweight (x) 12 | . . . 1 8 9 12 5 1 1 1 1 5 4 4 4 4 12 Average Overweight (x) 3 | . . . . 3 8 10 4 1 1 1 1 2 4 4 4 4 4 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 15 15 15 17 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 12 14 14 15 20 24 24 24 24 24 25 24 24 24 25 24 20 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 15 17 25 24 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 44% | Executioner 17% | Mutant 12% | Scavenger-Executioner 8% | Tank 5% | Pyromaniac-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scavenger-Executioner | -8/Materials Pyromaniac-Gunner | -8/Storage Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -7/Zion Executioner | -6/Proximity Caves Executioner | -6/Factory Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 8599 | 215 282 106 325 132 611 561 166 267 444 40 12 1428 171 598 . 90 3151 Remotely 643 | . . . . . . . . . . . . . . . . . 643 Salvage Created 12475 | . 380 71 468 118 726 2066 184 382 634 . 23 1675 188 726 . 50 4784 Parts 590 | . 25 4 28 5 35 103 9 18 28 . 2 78 3 27 . 4 221 Haulers Intercepted 16 | . 2 . 2 . 2 6 1 . . . . 1 . 1 . . 1 Recyclers Shooed 11 | . 1 . . 2 . . . . . . . . 1 . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . 13 27 2 5 . 6 24 . 14 . Prevented 2 | . . . . . . . . . . . . . 1 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 200 | . 7 5 10 3 13 33 2 8 15 . 1 22 2 12 . 1 66 Guns 130 | . 7 5 9 3 11 3 1 2 13 . 1 22 2 9 . 1 41 Cannons 25 | . . . . . . 22 . 3 . . . . . . . . . AOE 43 | . . . 1 . 2 7 . 3 2 . . . . 3 . . 25 Classes Destroyed 23 | . 5 1 1 . 2 3 1 1 2 . . 2 1 2 . . 2 Worker 9 | . 1 . . . . . . . . . . 2 . . . . 6 Builder 9 | . . . . . . . . . . . . . . . . . 9 Hauler 16 | . 2 . 2 . 2 6 1 . . . . 1 . 1 . . 1 Recycler 15 | . . . . . 1 3 . . . . . 2 . . . . 9 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 4 | . 3 . . . . . . . . . . . . . . . 1 Swarmer 27 | . 4 3 3 . 3 3 . . . . 1 3 . 3 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 89 | . 3 . 3 3 7 16 . 6 8 . . 9 2 7 . 1 24 Brawler 6 | . . . . . 1 . . 1 2 . . . . 1 . . 1 Duelist 7 | . . . . . . . . . 2 . . 1 . . . . 4 Protector 4 | . . . . . . . . . 1 . . . . . . . 3 Sentry 30 | . . . 4 . 2 11 2 . 1 . . 3 . . . . 7 Specialist 4 | . . . . . . . . . . . . 2 . . . . 2 Hunter 16 | . . . . . . 2 . . 1 . . . . . . . 13 Programmer 9 | . . . . . . . . . . . . 3 . . . . 6 Heavy 3 | . . . . . . 1 . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 29 | . 7 3 4 3 5 7 1 4 5 . 1 7 2 3 . 1 29 Combat Bots Only 13 | . 5 3 4 3 5 4 1 4 5 . 1 5 2 3 . 1 13 Max Kills in Single Turn 6 | . 1 2 2 1 3 3 1 2 2 . 1 2 1 3 . 1 6 Gunslinging 2 | . . 1 1 . 2 . . . 1 . . 1 . 1 . . 1 Exploded 6 | . . . 1 . 2 3 . 2 2 . . . . 3 . . 6 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 13319 | . 81 103 240 120 427 1293 59 161 432 . 15 841 95 651 . 35 8766 Core 1437 | . . 8 67 15 47 108 . 25 37 . . 26 . 88 . . 1016 Absorbed by Shields 362 | . . . . . . 19 26 60 154 . 5 98 . . . . . Core Remaining (%) 87 | 100 . 96 . 79 . 71 . . . . 91 . . . . 86 . Volleys Fired 433 | . 27 8 16 7 25 61 11 15 39 . 1 52 15 39 . 4 113 Largest 6 | . 2 2 4 4 6 6 6 6 6 . 3 6 5 6 . 6 6 Hottest 230 | . 80 43 92 92 132 210 183 183 162 . 84 164 133 158 . 158 230 Shots Fired 1589 | . 54 16 59 28 143 208 33 55 108 . 3 255 45 159 . 9 414 Gun 1306 | . 54 16 58 28 142 49 13 29 83 . 3 253 39 144 . 6 389 Cannon 213 | . . . . . . 155 20 22 . . . 2 . . . 2 12 Launcher 30 | . . . 1 . 1 4 . 4 4 . . . . 3 . . 13 Special 40 | . . . . . . . . . 21 . . . 6 12 . 1 . Kinetic 1261 | . 2 16 58 28 142 49 13 29 83 . 3 253 39 144 . 6 396 Thermal 298 | . 52 . . . . 155 20 22 21 . . 2 6 12 . 3 5 Explosive 26 | . . . 1 . 1 4 . 4 4 . . . . . . . 12 Electromagnetic 4 | . . . . . . . . . . . . . . 3 . . 1 Robot Hit Streak 35 | . 7 7 23 3 8 17 35 9 17 . 5 19 8 11 . 12 21 Robot Miss Streak 8 | . 2 2 2 2 4 3 2 3 4 . . 2 8 5 . . 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . 2 Secondary Targets 25 | . . 1 1 . 6 . . . 6 . 1 3 . 1 . . 6 Max Gunslinging Chain 2 | . . 1 1 . 2 . . . 1 . 1 1 . 1 . . 1 Shots Hit Robots 985 | . 35 9 35 14 83 112 18 28 83 . 3 177 23 105 . 8 252 Core Hits 574 | . 21 6 18 7 36 54 7 16 63 . 1 65 9 35 . 4 232 Critical Kills 26 | . . . . . 1 2 . . . . . 2 1 2 . . 18 Critical Parts Destroyed 30 | . . . . . . 1 . . . . . 4 . 6 . . 19 Critical Strikes 68 | . . . . . 1 3 . 1 . . . 6 2 12 . 1 42 Burn 2 | . . . . . . . . . . . . . 1 . . 1 . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . Destroy 65 | . . . . . 1 2 . 1 . . . 6 1 12 . . 42 Melee Attacks 11 | . . . . . . . . . . . . 4 . 1 . 1 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . 5 Piercing 5 | . . . . . . . . . . . . 4 . 1 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27180 | . 425 171 624 219 1384 4296 484 1059 1720 . 68 3384 371 2104 . 119 10752 Guns 16453 | . 390 156 553 211 1151 339 154 316 1151 . 68 3384 305 1756 . 107 6412 Cannons 4101 | . . . . . . 3203 330 487 . . . . . . . . 81 Explosions 6043 | . . . 71 . 231 754 . 256 417 . . . . 224 . . 4090 Melee 169 | . . . . . . . . . . . . . . . . . 169 Ramming 60 | . 35 15 . 8 2 . . . . . . . . . . . . Kinetic 16123 | . 12 156 553 211 1151 339 154 316 1151 . 68 3384 305 1756 . 107 6460 Thermal 4918 | . 378 . . . 86 3203 330 487 152 . . . 66 171 . 12 33 Explosive 5666 | . . . 71 . 145 754 . 256 417 . . . . . . . 4023 Electromagnetic 244 | . . . . . . . . . . . . . . 177 . . 67 Impact . | . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . . . . . . . 169 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 2 . 2 . . . . . . . . . 1 16 Average Corruption 5 | . . . 2 2 . 2 . . . . . . . . . 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 95 | . . . 6 9 . 13 . . . . . . . . . . 67 Message Errors 28 | . . . 3 6 . 5 . . . . . . . . . . 14 Matter Fused 13 | . . . . . . . . . . . . . . . . . 13 Heat Flow Errors 8 | . . . 2 . . 3 . . . . . . . . . . 3 Energy Discharges 11 | . . . . 2 . 4 . . . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . 1 1 . 1 . . . . . . . . . . 7 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 5 Misfires 5 | . . . . . . . . . . . . . . . . . 5 Alerts 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . . . . . . . . . . . . 9 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 Overflow Damage 199 | . . . . . 11 109 . 26 . . . . . 22 . . 31 Projectiles 70 | . . . . . . 44 . 26 . . . . . . . . . Explosions 129 | . . . . . 11 65 . . . . . . . 22 . . 31 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . . . 43 34 . 12 60 . . . . 7 . . 188 Shots 11 | . . . . . 1 1 . 1 2 . . . . 1 . . 5 Rammed 19 | . 10 3 . 5 1 . . . . . . . . . . . . Targets Rammed 20 | . 11 3 . 5 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . Highest Temperature 413 | . 180 2 204 247 413 205 206 303 312 . . 301 155 335 . 90 340 Average Temperature 86 | . 56 1 63 132 130 55 77 102 81 . . 91 48 116 . 38 87 Received Heat Transfer 3202 | . 39 . 81 66 225 375 16 48 123 . 6 227 45 114 . 9 1828 Effects 5 | . . . . . 1 . . 1 . . . . . 2 . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 2 1 . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . Parts Melted 12 | . 1 . . . . 8 1 2 . . . . . . . . . Heat Transferred 9408 | . 875 . . . 50 4600 500 700 823 . . . 640 930 . 240 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 2495 | . 245 70 225 148 274 571 382 . . . . 801 . . . . 2495 Initial 259 | . . . . . 1 37 259 . . . . . . . . . . Average 320 | . 83 23 60 28 156 238 303 . . . . 222 . . . . 1187 Maximum Alert Level 5 | . 1 . 1 . 1 2 1 . . . . 3 . . . . 5 Low Security (%) 61 | 100 82 100 99 100 74 43 12 . . . . 61 . . . . 19 Level 1 19 | . 17 . . . 25 37 87 . . . . 21 . . . . 6 Level 2 5 | . . . . . . 19 . . . . . . . . . . 10 Level 3 3 | . . . . . . . . . . . . 17 . . . . 1 Level 4 4 | . . . . . . . . . . . . . . . . . 26 Level 5 2 | . . . . . . . . . . . . . . . . . 17 High Security 3 | . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 2 . 1 8 . . 1 . . 10 . . . . 29 Investigation 11 | . 2 . 1 . 1 2 . . . . . 3 . . . . 2 Extermination 6 | . . . . . . . . . . . . 3 . . . . 3 Reinforcement 15 | . . . 1 . . 4 . . . . . 4 . . . . 6 Assault 20 | . . . . . . 1 . . 1 . . . . . . . 18 Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 11 | . 2 1 . . 1 4 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 14 7 16 3 16 48 5 9 32 . 3 26 6 14 . 6 142 Peak Tracking Total 34 | . 6 1 3 3 4 6 2 4 6 . 2 4 3 5 . 5 34 Tactical Retreats 11 | . . 1 . . . 1 . 1 1 . . 1 1 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 7 | . . . 1 . . 3 . . . . . 1 . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 51 | . 30 . . . . 8 . . . . . . . . . . 13 Triggered 1 | . 1 . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . Reprogrammed 6 | . 4 . . . . 1 . . . . . . . . . . 1 Reused 5 | . 4 . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . 4 . . . . . . . . . . . 2 . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 29 | . . . . . 2 8 1 1 . . . 2 . . . . 15 Max in Single Turn 4 | . . . . . 2 3 1 1 . . . 1 . . . . 4 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . 1 . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 68 | . 9 1 6 1 5 9 5 1 . . . 15 3 . 3 1 9 Terminals 36 | . 7 . 4 1 2 5 3 . . . . 9 1 . . 1 3 Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . 2 Repair Stations 6 | . . . . . 1 2 . . . . . 1 . . . . 2 Recycling Units 8 | . 2 . . . 1 1 1 . . . . 2 . . . . 1 Scanalyzers 4 | . . . 2 . . . . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Total Hacks 210 | . 25 1 23 3 27 19 16 1 . . . 32 5 . 21 1 36 Successful 140 | . 14 1 16 2 21 12 8 1 . . . 15 5 . 21 1 23 Failed 68 | . 10 . 7 . 6 7 8 . . . . 17 . . . . 13 Catastrophic 10 | . 1 . . . . 2 1 . . . . 5 . . . . 1 Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . Manual 70 | . 15 . 9 3 8 7 8 . . . . 13 . . . . 7 Terminals 87 | . 20 . 12 3 7 11 10 . . . . 16 1 . . 1 6 Fabricators 17 | . . . . . . . 4 . . . . 4 . . . . 9 Repair Stations 34 | . . . . . 14 5 . . . . . 2 . . . . 13 Recycling Units 21 | . 5 . . . 5 2 2 . . . . 5 . . . . 2 Scanalyzers 22 | . . . 11 . . . . . . . . 5 . . . . 6 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . Terminal Hacks 56 | . 8 1 5 2 3 4 3 1 . . . 2 5 . 21 1 . Record 11 | . . . . . . . . . . . . . 4 . 6 1 . Part Schematic 8 | . . . . . . . . . . . . 1 . . 7 . . Robot Schematic 6 | . . . . 1 . . . . . . . . . . 5 . . Robot Analysis 6 | . 2 . 1 . 1 . 2 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . 3 . . Open Door 5 | . . 1 . . . 2 . 1 . . . . 1 . . . . Branch Access Points 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 1 1 1 . . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . . . . 2 . . . . 3 Load Schematic 4 | . . . . . . . 1 . . . . 1 . . . . 2 Build 3 | . . . . . . . 1 . . . . 1 . . . . 1 Repair Station Hacks 29 | . . . . . 14 4 . . . . . 1 . . . . 10 Scan Component 15 | . . . . . 7 2 . . . . . 1 . . . . 5 Repair 14 | . . . . . 7 2 . . . . . . . . . . 5 Recycling Unit Hacks 7 | . 2 . . . 1 1 . . . . . 2 . . . . 1 Retrieve Components 7 | . 2 . . . 1 1 . . . . . 2 . . . . 1 Scanalyzer 19 | . . . 10 . . . . . . . . 4 . . . . 5 Insert Component 9 | . . . 4 . . . . . . . . 2 . . . . 3 Analyze 10 | . . . 6 . . . . . . . . 2 . . . . 2 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 1 . 3 2 3 . . . . 4 . . . . 4 Terminals 10 | . 2 . 1 . 1 1 2 . . . . 1 . . . . 2 Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 8 | . 2 . 1 . 1 . 2 . . . . . . . . . 2 Disrupt 1 | . . . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 2 Prioritize 1 | . . . . . . . 1 . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . 2 Haulers 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . . . . 2 . . . . . Mask 4 | . . . . . 1 1 . . . . . 2 . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 48 | . 6 . 6 1 5 6 4 . . . . 12 . . . . 8 Full Trace Events 7 | . . . 1 . 1 1 . . . . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . . . . . . 5 . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . Matter 153 | . . . . . . . 153 . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 . . . . . . . . 2 . . 7 . 2 Parts Built 3 | . . . . . . . . . . . . 2 . . . . 1 Matter 450 | . . . . . . . . . . . . 212 . . . . 238 Time 222 | . . . . . . . . . . . . 53 . . . . 169 Total Part Build Rating 18 | . . . . . . . . . . . . 12 . . . . 6 Parts Repaired 14 | . . . . . 7 2 . . . . . . . . . . 5 Time 635 | . . . . . 212 70 . . . . . . . . . . 353 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 11 . . . . 9 . . . . . 8 . . . . 10 Parts Scanalyzed 7 | . . . 4 . . . . . . . . 1 . . . . 2 Part Schematics Acquired 7 | . . . 4 . . . . . . . . 1 . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Robots Rewired 6 | . . . . . . . . 4 1 . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 22 | . . 3 . 1 3 . 1 4 1 5 . . 2 . . 2 . Largest Group 5 | . . 3 3 1 3 3 1 4 4 5 5 5 2 . . 2 1 Highest-Rated Group 127 | . . 40 40 31 48 48 14 80 80 127 127 121 56 . . 122 27 Highest-Rated Ally 95 | . . 16 16 31 16 16 14 20 30 31 31 31 31 . . 95 27 Total Orders 16 | . . . . . . . 7 1 . . . . . 3 . 3 2 STAY 8 | . . . . . . . 4 1 . . . . . . . 2 1 FOLLOW 5 | . . . . . . . 3 . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 184 | . . . 30 7 . 15 . . 22 . 33 35 20 . . 22 . Total Damage 2753 | . . . 331 126 . 113 . . 327 . 479 388 329 . . 660 . Kills 30 | . . . 7 6 . 1 . . 3 . 3 3 2 . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 6 | . 2 . 1 . 1 . 2 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . 2 2 2 2 . 1 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 26080 | 6 1338 1180 1013 983 866 2505 523 2475 2720 2228 993 2146 1679 1922 116 1327 2060 Spaces Moved 11240 | 3 714 648 446 380 244 796 275 914 903 877 392 929 907 1158 78 688 888 Core 34 | . . . . . . . . . . . . . . . . . 34 Treads 5676 | 2 714 648 446 242 . 1 25 914 903 877 392 434 . . . . 78 Legs 1 | 1 . . . . . . . . . . . . . . . . . Wheels 5379 | . . . . 138 244 795 250 . . . . 495 907 1158 78 688 626 Hover . | . . . . . . . . . . . . . . . . . . Flight 150 | . . . . . . . . . . . . . . . . . 150 Fastest Speed 40 | 120 160 160 160 210 210 210 160 253 253 253 253 150 150 150 150 150 40 Average Speed 197 | 146 160 160 190 241 210 247 168 253 253 253 253 198 150 150 150 150 152 Slowest Speed 760 | 160 160 160 260 260 225 760 253 253 253 253 253 258 150 150 150 150 266 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 63 | 2 91 98 33 79 21 95 8 89 90 81 73 35 79 98 72 68 25 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 7 | . 2 . . 1 . . . 1 . 2 . . . . 1 . . Known Exits Taken 6 | . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 . 1 1 1 1 . 1 . 1 . . Scrap Searched 24 | . . 2 . 1 . . . 5 2 4 1 . 3 4 . 2 . Spaces Dug 21 | . . . . . . . 5 . . . . 5 . 7 . 2 2 Terrain Destroyed 475 | . . . 9 . 25 118 5 36 21 . . 7 . 9 . 2 243 Melee 4 | . . . . . . . . . . . . 3 . 1 . . . Projectile 124 | . . . . . . 48 5 6 . . . 4 . 2 . 2 57 AOE 346 | . . . 9 . 25 70 . 29 21 . . . . 6 . . 186 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 14267 | 4 852 778 583 424 543 1213 317 1050 1264 887 392 1120 1201 1280 77 974 1308 Wait 1997 | . 32 106 105 26 246 271 8 44 306 . . 68 271 64 . 269 181 Move 11211 | 2 713 647 445 379 243 795 274 913 902 876 391 928 906 1157 77 687 876 Hop 3 | . . . . . . . . . . . . . . . . . 3 Pick Up 101 | . 17 3 4 3 12 11 6 6 4 3 . 12 3 3 . 1 13 Fast Attach 71 | . 4 1 1 . 6 11 1 . . 1 . 10 . 3 . 1 32 Attach 41 | . . . 2 . 3 2 2 . . . . 5 . . . . 27 Detach 29 | . 3 1 1 . . 4 1 . . . . 3 . . . . 16 Swap 133 | 2 4 3 5 3 6 25 9 11 8 3 . 19 3 7 . 8 17 Drop 108 | . 11 6 4 1 1 23 5 6 4 4 . 19 3 6 . 3 12 Fire 433 | . 27 8 16 7 25 61 11 15 39 . 1 52 15 39 . 4 113 Melee 11 | . . . . . . . . . . . . 4 . 1 . 1 5 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 20 | . 11 3 . 5 1 . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . Rewire 56 | . . . . . . . . 55 1 . . . . . . . . Trap 51 | . 30 . . . . 8 . . . . . . . . . . 13 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Central database locked down 619 | -10/Materials | Discovered new exit (range 12) 914 | -10/Materials | Discovered new exit (range 4) 979 | -10/Materials | Discovered new exit (range 13) 1204 | -10/Materials | Discovered new exit (range 14) 1345 | -10/Materials | Entered Mines 1346 | -10/Mines | Assembled infested the area 1347 | -10/Mines | Met a Derelict bent on vengeance 1597 | -10/Mines | Discovered new exit (range 14) 1635 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1899 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1899 | -10/Mines | Discovered new exit (range 5) 1955 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2018 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2022 | -10/Mines | Discovered new exit (range 10) 2287 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2498 | -10/Mines | Learned Materials stockpile data 2525 | -10/Mines | Entered Materials 2525 | -9/Materials | Accompanied by 3 allies 2525 | -9/Materials | Evolved 2 slots: Weapon x2 2817 | -9/Materials | Build established: Gunner 2818 | -9/Materials | Identified exit to Mines 3475 | -9/Materials | Build established: Tank 3538 | -9/Materials | Entered Mines 3642 | -9/Mines | Learned location of Storage (-8) 3702 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4202 | -9/Mines | Discovered new exit (range 7) 4205 | -9/Mines | Received a Mining Laser from a helpful Derelict 4325 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4397 | -9/Mines | Discovered new exit (range 7) 4465 | -9/Mines | Central database locked down 4521 | -9/Mines | Entered Materials 4521 | -8/Materials | Evolved 2 slots: Weapon x2 4553 | -8/Materials | Identified exit to Storage 5000 | -8/Materials | Repaired Arm. Wheel 5027 | -8/Materials | Repaired Lgt. Treads 5060 | -8/Materials | Repaired Autogun 5094 | -8/Materials | Repaired Autogun 5115 | -8/Materials | Build established: Executioner 5127 | -8/Materials | Repaired Autogun 5161 | -8/Materials | Repaired Autogun 5188 | -8/Materials | Repaired Lgt. Assault Rifle 5387 | -8/Materials | Entered Storage 5387 | -8/Storage | Accompanied by 3 allies 5834 | -8/Storage | Repaired Adv. Treads 5876 | -8/Storage | Garrison activated, responded to threat 5924 | -8/Storage | Build established: Pyromaniac-Gunner 7081 | -8/Storage | Discovered new exit (range 16) 7447 | -8/Storage | Build established: Executioner 7672 | -8/Storage | Repaired Arm. Wheel 7787 | -8/Storage | First assault squad dispatched 7892 | -8/Storage | Entered Factory 7892 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7949 | -7/Factory | Identified exit to Lower Caves 8149 | -7/Factory | Fabricated M-13 Machinist? 8415 | -7/Factory | Entered Lower Caves 8415 | -7/Lower Caves | Accompanied by 1 ally 9486 | -7/Lower Caves | Discovered new exit (range 20) 9540 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9844 | -7/Lower Caves | Encountered a Warlord checkpoint 10529 | -7/Lower Caves | Learned 4 Factory zone layouts 10861 | -7/Lower Caves | Build established: Commander-Executioner 10890 | -7/Lower Caves | Entered another Lower Caves area 10890 | -7/Lower Caves | Accompanied by 4 allies 10896 | -7/Lower Caves | Learned Factory stockpile data 11301 | -7/Lower Caves | Build established: Executioner 11540 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11920 | -7/Lower Caves | Build established: Mutant 12960 | -7/Lower Caves | Build established: Executioner 13507 | -7/Lower Caves | Discovered new exit (range 6) 13610 | -7/Lower Caves | Entered Zion 13712 | -7/Zion | Learned location of 1 exit from Factory 13895 | -7/Zion | Discovered new exit (range 15) 14240 | -7/Zion | Learned Factory terminal intel 14299 | -7/Zion | Given the Hacking Drone Bay 14299 | -7/Zion | Found Prototype Device 14305 | -7/Zion | Identified Hacking Drone Bay 14595 | -7/Zion | Found CR-A16's Pointy Stick 14702 | -7/Zion | Learned Factory recycling unit intel 15026 | -7/Zion | Learned Factory emergency access door positions 15104 | -7/Zion | Gained Derelict followers 15236 | -7/Zion | Learned location of Warlord (-5) 15468 | -7/Zion | Learned location of Extension (-6) 15838 | -7/Zion | Entered Proximity Caves 15838 | -6/Proximity Caves | Accompanied by 5 allies 15840 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16095 | -6/Proximity Caves | Learned Factory emergency access door positions 16426 | -6/Proximity Caves | Discovered new exit (range 10) 16831 | -6/Proximity Caves | Entered Factory 16831 | -6/Factory | Accompanied by 5 allies 16831 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16832 | -6/Factory | Identified exit to Extension 16833 | -6/Factory | Identified exit to Factory 16837 | -6/Factory | Loaded intel: 22 terminal locations 16838 | -6/Factory | Loaded intel: 6 recycling unit locations 18099 | -6/Factory | Discovered exit to Factory (range 4) 18273 | -6/Factory | Identified exit to Lower Caves 18298 | -6/Factory | Discovered exit to Factory (range 7) 18448 | -6/Factory | Fabricated KE Penetrator? 18605 | -6/Factory | Local fabrication network quarantined 18771 | -6/Factory | Found Prototype Launcher 18771 | -6/Factory | Identified Scatter Rocket Array 18977 | -6/Factory | Entered Lower Caves 19289 | -6/Lower Caves | A Commander dispatched an escort 19321 | -6/Lower Caves | Learned location of 1 exit from Factory 19391 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 19888 | -6/Lower Caves | Discovered new exit (range 12) 20131 | -6/Lower Caves | Build established: Mutant 20253 | -6/Lower Caves | Encountered a Warlord checkpoint 20656 | -6/Lower Caves | Entered another Lower Caves area 20799 | -6/Lower Caves | Discovered exit to Factory (range 8) 21080 | -6/Lower Caves | Build established: Executioner 21204 | -6/Lower Caves | Identified exit to Data Miner 21398 | -6/Lower Caves | Spotted B-75 Beast 21425 | -6/Lower Caves | Destroyed B-75 Beast 21610 | -6/Lower Caves | Learned Factory garrison access intel 21727 | -6/Lower Caves | Build established: Scavenger-Executioner 22415 | -6/Lower Caves | Build established: Scavenger-Mutant 22578 | -6/Lower Caves | Entered Data Miner 22578 | -6/Data Miner | Discovered new exit (range 7) 22601 | -6/Data Miner | Met Data Miner 22637 | -6/Data Miner | Learned location of Section 7 (-2) 22637 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22658 | -6/Data Miner | Received God Mode back door access code from Data Miner 22694 | -6/Data Miner | Entered Proximity Caves 22717 | -5/Proximity Caves | Build established: Scavenger-Executioner 22778 | -5/Proximity Caves | Escorted by Enhanced Grunt 23111 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23585 | -5/Proximity Caves | Discovered exit to Factory (range 19) 23866 | -5/Proximity Caves | Build established: Scavenger-Gunner 24021 | -5/Proximity Caves | Entered Factory 24021 | -5/Factory | Accompanied by 1 ally 24021 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24022 | -5/Factory | Identified exit to Factory 24024 | -5/Factory | Loaded intel: 3 garrison access locations 24328 | -5/Factory | Build established: Scavenger-Tank 24398 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 24419 | -5/Factory | Local fabrication network quarantined 24606 | -5/Factory | Lost 4 parts (1n2u1w) 24635 | -5/Factory | Repaired KE Penetrator 24661 | -5/Factory | Repaired Imp. Medium Treads 24751 | -5/Factory | Cargo convoy interrupted 24771 | -5/Factory | Incoming assault squad redirected 24771 | -5/Factory | Incoming assault squad redirected 24833 | -5/Factory | Destroyed 10 combat bots 24842 | -5/Factory | Crushed by falling debris 24842 | -5/Factory | System corruption reached 10% 24896 | -5/Factory | Build established: Scavenger-Executioner 24921 | -5/Factory | First assault squad dispatched 24932 | -5/Factory | Destroyed 7 combat bots 24935 | -5/Factory | Lost 8 parts (1p2n2u3w) 24941 | -5/Factory | Incoming assault squad redirected 25095 | -5/Factory | Lost 3 parts (1u2w) 25223 | -5/Factory | Incoming investigation squad redirected 25305 | -5/Factory | Incoming assault squad redirected 25490 | -5/Factory | Found Prototype Device 25540 | -5/Factory | Incoming assault squad redirected 25561 | -5/Factory | Repaired Broken Helical Railgun 25671 | -5/Factory | Repaired Helical Railgun 25687 | -5/Factory | High security lockdown imminent 25767 | -5/Factory | High security lockdown engaged 25771 | -5/Factory | Repaired KE Penetrator 25898 | -5/Factory | Discovered exit to Factory (range 16) 25969 | -5/Factory | Core integrity fell below 50% 25973 | -5/Factory | Released all parts (4) 25988 | -5/Factory | Destroyed 13 combat bots 26004 | -5/Factory | Lost 18 parts (7n4u7w) 26010 | -5/Factory | Core integrity fell below 20% 26081 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 26062_ G-67 Veteran unfolds itself. 26062_ B-60 Warrior unfolds itself. 26062_ L-41 Fighter unfolds itself. 26062_ G-50 Soldier unfolds itself. 26062_ M-28 Smith unfolds itself. 26062_ C-30 ARC bursts open, deploying its payload. 26062_ G-67 Veteran unfolds itself. 26062_ G-50 Soldier unfolds itself. 26062_ E-15 Imp unfolds itself. 26063_ Slug penetrates Wall. 26066_ Penetrated by Slug. 26066_ Slug penetrates Wall. 26066_ Penetrated by Slug. 26069_ Imp. Medium Armor Plating blown off. 26069_ E-15 Imp destroyed. 26069_ Acquired Imp. Medium Armor Plating. 26071_ I<5FO=>RFHJB#PUSA79DHLYOR4WS,=B7G 26076_ Imp. Medium Armor Plating destroyed. 26080_ Slug penetrates Wall. 26081_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #???????????????????????????# # =%[ # | | #???????????????????????????# # ! # | | ????????????????????????????# ?# ####### | | ############????????????????# ??# %#?????? | | #????????????????#######??# #?????? | | #?????????????????????????# #?????? | | #?????????????????????????# #?????? | | #?????????????????????????# !=! #????"" | | #?????????????????????????#!%%% #???""" | | ############?????????????????????????# *%% #??"""" | | ############?????????????????????????# %#? 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"""" ## | | ###### #????????????????# """" ## | | #????# #????????????????# """ ##""" | | #????# #????????????????#% ##""" | | #####????# #????????????????# %==""" "#""" ! | | ########?? #????????????????#=!% """ ^ "# | | #?? #????????????????# % """ "#""" | | ! ### ###??????????????#% """" T#""" | | # #??""??????????# """" "#""" | | """" # #?? ? ???????# """" "# | | """" ?# < # """"""? ????# "####+## | | """"??+ + """""" ????# ^"""" ##### #? | | """" # # " " "" ???# """" #? | | """" # " " "" #?# """" #? | | """" # # #?# """" #? | | # "# *![ ???#% """ ## | | # "%# = # #####%" """ | | # " " | | " | | # % "%" ##########+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 25 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed KE Penetrator | -6/Factory | Scanalyzed Adv. Transmission Jammer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Helical Railgun | -5/Factory | Scanalyzed 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Mines | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -7/Factory KE Penetrator | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDataChainsword Manual? 0 Play Time 02:00:43 Cumulative 944.5 hours Start 2021.09.20 @ 00:15:12 End 2021.09.21 @ 01:32:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 651 Rogue 647 Adventurer 4 Explorer 0 Win Type - Total 100 Types 77/9/5/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 822efdb5-5124-4672-9b45-ce90eb8e2bb9