Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 18:50:32 Player: Shin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (3152) 3152 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 6548 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (950) Ox18 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Targeting Computer Advanced Melee Analysis Suite Layered Medium Armor Plating System Shield > --- WEAPON (2) ------- Katana Axe > --- INVENTORY (20) --- Cooling System Armor Integrity Analyzer Recoil Stabilizer Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Shield Generator Force Field Field Recycling Unit (4) Thermic Laser Thermic Laser Thermic Laser Thermic Laser High-powered Shotgun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Structural Scanner Targeting Computer Hardened Medium Armor Plating Layered Medium Armor Plating System Shield > --- WEAPON ----------- Thermic Laser Thermic Laser > --- INVENTORY -------- Improved Heat Sink Cooling System Advanced Melee Analysis Suite Armor Integrity Analyzer Recoil Stabilizer Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Shield Generator Force Field Field Recycling Unit Thermic Laser Thermic Laser High-powered Shotgun Rocket Launcher Rocket Launcher Katana Axe [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Thermic Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . 2 2 . Weapon . | . . . . . . . Parts Attached 78 | . 8 19 . 15 6 30 Power 6 | . 1 2 . 1 . 2 Engine 5 | . 1 1 . 1 . 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 17 | . 2 8 . 2 . 5 Treads 12 | . 1 7 . 2 . 2 Leg 3 | . . . . . . 3 Wheel 2 | . 1 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | . 3 4 . 4 3 8 Device 7 | . . 2 . 1 2 2 Storage 2 | . 2 . . . . . Processor 3 | . 1 1 . . . 1 Hackware 2 | . . . . 2 . . Protection 8 | . . 1 . 1 1 5 Artifact . | . . . . . . . Weapon 33 | . 2 5 . 8 3 15 Energy Gun 4 | . . . . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 11 | . . 4 . 6 1 . Ballistic Cannon 6 | . 2 . . . 2 2 Launcher 6 | . . 1 . 2 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . . . 6 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . . 1 . 4 1 16 Power 2 | . . . . . . 2 Propulsion 10 | . . 1 . 2 . 7 Utility 6 | . . . . 1 . 5 Weapon 4 | . . . . 1 1 2 Highest Loss Streak 9 | . . 1 . 3 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 99 100 96 94 95 Engine 9 | . 14 8 11 9 7 6 Treads 21 | . 11 27 33 25 23 11 Leg 2 | . 4 . . . . 8 Wheel 4 | . 11 5 . . . . Device 7 | . . 8 . 4 23 19 Storage 10 | . 15 11 11 9 7 7 Processor 9 | . 9 11 11 9 7 7 Hackware 4 | . . . . 17 7 7 Protection 4 | . . 2 11 4 7 10 Energy Gun 1 | . 4 . . . . 4 Ballistic Gun 10 | . 4 13 22 16 4 . Ballistic Cannon 7 | . 19 8 . . 5 3 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 53 62 57 58 68 74 Greatest Support 69 | 20 20 69 67 68 68 68 Greatest Overweight (x) 18 | . 5 3 . 1 . 18 Average Overweight (x) 1 | . 4 1 . . . 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 20 Average Carried 18 | . 14 19 20 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 17 Class Distribution -------------------- 82% | Mutant 14% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Gar Matter Collected 2627 | 188 288 821 144 559 79 548 Remotely . | . . . . . . . Salvage Created 2635 | . 300 821 258 561 152 543 Parts 163 | . 27 52 22 25 7 30 Haulers Intercepted 5 | . 2 3 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 21 | . . 21 . . . . Retrieved Matter 83 | . . 83 . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 69 | . 9 21 7 13 3 16 Melee 1 | . . . . . . 1 Guns 42 | . 3 17 7 10 3 2 Cannons 14 | . 6 1 . . . 7 AOE 11 | . . 3 . 3 . 5 Classes Destroyed 12 | . 4 4 . 2 . 2 Builder 1 | . . 1 . . . . Hauler 5 | . 2 3 . . . . Recycler 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . . . 1 . . Swarmer 19 | . 3 7 2 3 . 4 Grunt 33 | . 6 10 3 8 3 3 Brawler 3 | . . 1 2 . . . Duelist 4 | . . . . 1 . 3 Sentry 6 | . . 3 . 1 . 2 Specialist 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 7 | . 3 5 3 4 3 7 Combat Bots Only 7 | . 3 5 3 3 3 7 Max Kills in Single Turn 4 | . 2 4 2 3 1 3 Gunslinging 1 | . 1 1 1 . . . Exploded 3 | . . 3 . 2 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Damage Taken 6340 | . 431 737 128 1297 82 3665 Core 1151 | . 107 149 . 185 11 699 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 57 . 62 66 . . Volleys Fired 253 | . 41 65 19 65 5 58 Largest 2 | . 2 2 2 2 1 2 Hottest 170 | . 78 78 46 48 25 170 Shots Fired 473 | . 81 129 38 126 5 94 Gun 329 | . 10 116 38 123 5 37 Cannon 134 | . 71 12 . . . 51 Launcher 10 | . . 1 . 3 . 6 Special . | . . . . . . . Kinetic 421 | . 76 128 38 123 5 51 Thermal 42 | . 5 . . . . 37 Explosive 10 | . . 1 . 3 . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 10 7 5 20 7 14 Robot Miss Streak 5 | . 2 5 2 2 1 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 4 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 343 | . 52 82 22 101 5 81 Core Hits 128 | . 13 38 10 30 7 30 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 16 | . 2 1 1 . . 12 Burn 5 | . . . . . . 5 Destroy 2 | . . 1 1 . . . Blast 6 | . 2 . . . . 4 Sever 3 | . . . . . . 3 Melee Attacks 24 | . . . . . . 24 Impact . | . . . . . . . Slashing 24 | . . . . . . 24 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 7142 | . 1035 1607 354 1758 122 2266 Guns 3800 | . 81 1155 354 1561 122 527 Cannons 2044 | . 954 191 . . . 899 Explosions 807 | . . 261 . 197 . 349 Melee 491 | . . . . . . 491 Ramming . | . . . . . . . Kinetic 5279 | . 997 1346 354 1561 122 899 Thermal 565 | . 38 . . . . 527 Explosive 807 | . . 261 . 197 . 349 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 491 | . . . . . . 491 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 1 | . . . . . . 1 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 102 | . 13 49 . . . 40 Projectiles 53 | . 13 . . . . 40 Explosions 49 | . . 49 . . . . Melee . | . . . . . . . Knockbacks 28 | . 12 2 . . . 14 Impact . | . . . . . . . Kinetic 28 | . 12 2 . . . 14 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | . 279 41 2 26 . 233 Average Temperature 53 | . 67 18 2 9 . 85 Received Heat Transfer 2046 | . 219 225 30 612 72 888 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . . . . . . 13 Heat Transferred 1565 | . 111 . . . . 1454 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Peak Influence 602 | . 198 392 367 266 81 602 Initial 152 | . . 18 152 6 . 56 Average 174 | . 93 164 222 116 57 333 Maximum Alert Level 2 | . . 1 1 1 . 2 Low Security (%) 61 | . 100 50 56 68 100 23 Level 1 33 | . . 49 43 31 . 47 Level 2 4 | . . . . . . 28 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 3 . 2 1 . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 2 3 . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Distress Signals 3 | . 1 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 17 29 9 18 4 19 Peak Tracking Total 9 | . 4 5 3 5 3 9 Tactical Retreats 7 | . 2 1 2 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Gar Machines Disabled 10 | . 2 . . 2 . 6 Max in Single Turn 1 | . 1 . . 1 . 1 Garrison Relay 2 | . . . . . . 2 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Machines Accessed 23 | . 7 7 . 6 2 1 Terminals 16 | . 6 4 . 4 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 70 | . 18 16 . 31 4 1 Successful 46 | . 11 7 . 25 2 1 Failed 24 | . 7 9 . 6 2 . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 26 | . 4 8 . 14 . . Terminals 48 | . 16 11 . 19 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 7 | . 2 3 . 2 . . Scanalyzers 11 | . . 1 . 10 . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 16 | . 6 1 . 7 1 1 Record 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 1 | . . . . . . 1 Recycling Unit Index 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . 1 . . 1 . . Zone Layout 4 | . 2 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 2 1 . 2 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer 11 | . . 1 . 10 . . Insert Component 6 | . . 1 . 5 . . Analyze 5 | . . . . 5 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 13 | . 3 4 . 6 . . Terminals 11 | . 3 2 . 6 . . Track 1 | . . . . 1 . . Botnet 8 | . 3 2 . 3 . . Operators 1 | . . . . 1 . . Search 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Reject 1 | . . 1 . . . . Mask 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 6 . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . 10 . . 9 . . Parts Scanalyzed 5 | . . . . 5 . . Part Schematics Acquired 5 | . . . . 5 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 7 | . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Gar Turns Passed 6276 | . 1322 1877 838 978 205 1056 Spaces Moved 2936 | 1 664 839 488 464 110 370 Core 2 | . . . . . . 2 Treads 1887 | . . 676 488 464 110 149 Legs 317 | 1 97 . . . . 219 Wheels 730 | . 567 163 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 145 150 150 155 150 Average Speed 171 | 120 156 189 150 156 155 205 Slowest Speed 950 | 120 190 320 150 225 155 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 2 87 60 82 36 3 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 4 | . . . 4 . . . Spaces Dug 12 | . . 12 . . . . Terrain Destroyed 132 | . 1 12 . 15 . 104 Melee . | . . . . . . . Projectile 1 | . 1 . . . . . AOE 131 | . . 12 . 15 . 104 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Gar Total 3693 | . 869 1000 556 597 139 532 Wait 276 | . 122 34 50 32 12 26 Move 2931 | . 663 838 487 463 110 370 Hop . | . . . . . . . Pick Up 81 | . 25 22 . 12 5 17 Fast Attach 6 | . . 2 . 2 1 1 Attach 32 | . 2 6 . 7 4 13 Detach . | . . . . . . . Swap 40 | . 6 11 . 6 1 16 Drop 52 | . 10 22 . 10 1 9 Fire 253 | . 41 65 19 65 5 58 Melee 22 | . . . . . . 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 18) 301 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 438 | -10/Materials | Discovered new exit (range 8) 852 | -10/Materials | Discovered new exit (range 15) 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2523 | -9/Materials | Discovered new exit (range 8) 2852 | -9/Materials | Discovered new exit (range 15) 3068 | -9/Materials | Identified exit to Mines 3068 | -9/Materials | Identified exit to Storage 3200 | -9/Materials | Entered Mines 3352 | -9/Mines | Learned location of 1 exit from Proximity Caves 3355 | -9/Mines | Discovered new exit (range 10) 3524 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3870 | -9/Mines | Learned Materials terminal intel 4038 | -9/Mines | Entered Materials 4038 | -8/Materials | Evolved 2 slots: Utility x2 4039 | -8/Materials | Loaded intel: 12 terminal locations 4139 | -8/Materials | Garrison activated, responded to threat 4361 | -8/Materials | Build established: Hacker-Mutant 4422 | -8/Materials | Identified exit to Factory 5016 | -8/Materials | Entered Factory 5016 | -7/Factory | Evolved 2 slots: Utility x2 5018 | -7/Factory | Lost 3 parts (1n1u1w) 5221 | -7/Factory | Identified exit to Garrison 5221 | -7/Factory | Entered Garrison 5268 | -7/Garrison | Build established: Mutant 5328 | -7/Garrison | Triggered checkpoint 5373 | -7/Garrison | Garrison Relay disabled 5446 | -7/Garrison | Triggered checkpoint 5468 | -7/Garrison | Triggered checkpoint 5517 | -7/Garrison | Destroyed 7 combat bots 5594 | -7/Garrison | Core integrity fell below 50% 5606 | -7/Garrison | Lost 9 parts (1p3n3u2w) 6003 | -7/Garrison | Discovered new exit (range 10) 6085 | -7/Garrison | Phase Generator disabled 6131 | -7/Garrison | Garrison Relay disabled 6248 | -7/Garrison | Core integrity fell below 20% 6277 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06131_ Garrison Relay disabled. 06131_ Relay Coupler [NC] tumbles out of relay unit. 06131_ Relay Coupler [Swarmer] tumbles out of relay unit. 06131_ Relay Coupler [Demolisher] tumbles out of relay unit. 06131_ Relay Coupler [Heavy] tumbles out of relay unit. 06165_ The unstable cave ceiling collapses. 06197_ 64KA ZPGGY4NLVVZ0EU3J|D OY 06227_ Katana follow-up attack on Y-54 Guardian. 06231_ Imp. Cooling System destroyed. 06232_ Imp. Ion Engine destroyed. 06238_ Y-54 Guardian Imp. Heat Sink severed. 06240_ Imp. Carbon-fiber Leg destroyed. 06247_ Lyr. Medium Armor Plating destroyed. 06247_ Flexi-carbon Leg destroyed. 06251_ Adv. Treads destroyed. 06255_ Y-54 Guardian heat short circuits Gatling Laser. 06257_ Y-54 Guardian Lgt. Treads severed. 06259_ Y-54 Guardian heat damages Broken Gatling Laser. 06260_ Flak Gun melted. 06260_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?# %!% #????????????????????????????????? | | ?# ## # #????????????????????????????????? | | ## * % # ###??????????????????????????????? | | % * [ #??????????????????????????????? | | !* % * #??????????????????????????????? | | !!% [* ####???????????????????????????? | | % % [ = #??????????##???????????????? | | ##^^^## =#### #?????????# #???????????????? | | ?#^^^## #??# #???????#######?????????????? | | " #### #######?# #?????????????? | | " " #?# !#?###?????????? | | ## ########## ### #####?????????? | | ?# ## ## #????????# +^ + #???###???? | | ?# ## ## #????????# ### = ### #?######??? | | ?# ######## #????????# #?#![![!#?#!#?##"""##?? | | ?# #??????# #???????## ###!! !!### ####" "##?? | | ?# #??????# #???????## #####[##### ####" "##?? | | ?# #??????# #???????## ##??#*#??## ##?# "#??? | | ?# #??????# ??????# ##??###??## ##?# #??? | | ?# #??????# #???## ?## ##???????## ##?## ##### | | ?? ???????# ##??## ?## ##???????## ##?## ##### | | ???????????## ###### ### ########### ##### ## | | ???????????## #CC### ### ###########;##### ## < | | ??#????????## | | ???????????## Y | | ???????????## @= | | ???????????###?## ### ###!########### #########"# | | ???????????????## ### ###%##################### # | | ????????????????????????## ##???????############ # | | ????????????????????????## ##??????????##### ### # | | ????????????????????????# ########??##### # # | | ?????????????????????????"""########??### # | | ??????????????????????????? ##?### | | ?????????????????????????????##"! ###### # | | ?????????????????????????????##"! #####!! # | | ?????????????????????????????## ! + | | ?????????????????????????????##"! #####! ! | | ?????????????????????????????##" ####### | | ?????????????????????????????##"""##?### # | | ?????????????????????????????#######??## # | | ?????????????????????????????#######??## # ### | | ??????????????????????????????????????### # | | ??????????????????????????????????????##### # # | | ???????????????????????????????????????##### ## | | ?????????????????????????????????????????######### | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumHardcellClaws Manual? 0 Play Time 01:13:24 Cumulative 116.0 hours Start 2023.03.12 @ 17:35:18 End 2023.03.12 @ 18:50:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb5baff0-c330-48c6-9325-57f3a54cd94f