Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 22:50:22 Player: Caluan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1533) 1533 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3588 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Nuclear Core Compact Wheel Improved Heat Sink High-capacity Matter Pod Power Shielding Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 30 | 7 5 2 3 13 Power 7 | 2 1 . 1 3 Engine 5 | 2 1 . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 2 . 1 3 Treads 4 | 2 . . 1 1 Leg . | . . . . . Wheel 4 | . 2 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 1 3 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 9 | 2 1 2 . 4 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 . . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . 2 2 1 15 Power 2 | . . . 1 1 Propulsion 8 | . 1 1 . 6 Utility 2 | . . . . 2 Weapon 8 | . 1 1 . 6 Highest Loss Streak 5 | . 2 1 1 5 To Critical Strikes . | . . . . . Average Backups 6 | 1 6 7 8 6 Power 2 | . 2 3 3 1 Propulsion 1 | . 1 1 1 . Utility 1 | . . 2 3 2 Weapon . | . . 1 1 . Tool/Special . | . . . . . Unused Backups 3 | . 1 . . 2 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 71 | . 80 79 72 40 Engine 11 | . 14 14 7 3 Treads 13 | . 21 . 5 9 Wheel 6 | . 1 22 14 3 Storage 12 | . 14 14 14 7 Energy Gun 8 | . 8 13 14 2 Ballistic Gun 15 | . 19 11 14 9 Peak Build Rating 12 | 6 7 7 8 12 Average Rating 6 | 4 6 6 6 7 On Entrance 5 | . 6 7 6 8 Avg Prop Armor Cover (%) 5 | . . . 2 9 Naked Turns 5 | . . . . 5 Heaviest Build 29 | 14 17 15 16 29 Greatest Support 40 | 40 40 32 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 3 8 8 8 8 Average Carried 6 | 1 6 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 8 8 7 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1241 | 167 317 232 27 498 Remotely . | . . . . . Salvage Created 1746 | . 560 115 54 1017 Parts 108 | . 45 13 7 43 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 39 | . 13 8 1 17 Guns 27 | . 13 2 1 11 AOE 12 | . . 6 . 6 Classes Destroyed 9 | . 4 . 1 4 Worker 2 | . 1 . . 1 Recycler 3 | . . . . 3 Mechanic 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 9 | . 3 6 . . Grunt 25 | . 10 2 . 13 Duelist 1 | . . . . 1 Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 5 3 1 8 Combat Bots Only 4 | . 4 3 1 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 238 | . 76 24 4 134 Missed 52 | . 21 3 . 28 Hits 186 | . 55 21 4 106 Melee 1 | . . . . 1 Projectile 185 | . 55 21 4 105 Critical Strikes 6 | . 1 . 1 4 Damage Taken 2793 | . 616 232 62 1883 Core 768 | . 82 107 14 565 Absorbed by Shields . | . . . . . Redirected to Shielding 4 | . . . . 4 Regen/Repaired (Parts) 137 | . 137 . . . Core Remaining (%) 59 | 100 . . 18 . Volleys Fired 166 | . 37 16 4 109 Largest 2 | . 2 2 2 2 Hottest 70 | . 70 60 60 60 Shots Fired 233 | . 74 28 8 123 Gun 226 | . 74 26 8 118 Cannon . | . . . . . Launcher 7 | . . 2 . 5 Special . | . . . . . Kinetic 162 | . 39 15 4 104 Thermal 35 | . 35 . . . Explosive 7 | . . 2 . 5 Electromagnetic 29 | . . 11 4 14 Robot Hit Streak 16 | . 16 11 5 12 Robot Miss Streak 5 | . 5 1 2 3 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 167 | . 52 18 6 91 Core Hits 100 | . 29 12 3 56 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 4 | . . 1 . 3 Destroy 3 | . . . . 3 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3339 | . 682 558 57 2042 Guns 2398 | . 673 192 57 1476 Cannons . | . . . . . Explosions 924 | . . 366 . 558 Melee . | . . . . . Ramming 17 | . 9 . . 8 Kinetic 1861 | . 379 92 35 1355 Thermal 589 | . 294 196 . 99 Explosive 629 | . . 170 . 459 Electromagnetic 243 | . . 100 22 121 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 . Average Corruption 3 | . 3 4 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 21 9 3 . Message Errors 5 | . 3 2 . . Matter Fused 9 | . 6 2 1 . Heat Flow Errors 3 | . 2 . 1 . Energy Discharges 6 | . 4 2 . . Parts Fused 1 | . 1 . . . Data Loss (minor) 4 | . 3 1 . . Data Loss (major) 4 | . 2 1 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 27 | . . 21 . 6 Projectiles . | . . . . . Explosions 27 | . . 21 . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 66 | . . . . 66 Shots 2 | . . . . 2 Rammed 4 | . 3 . . 1 Targets Rammed 4 | . 3 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 213 | . 203 114 213 26 Average Temperature 51 | . 59 45 119 10 Received Heat Transfer 1200 | . 288 93 36 783 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1138 | . 888 150 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 87 | 100 100 100 . 41 Level 1 12 | . . . . 58 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 276 | . 137 165 . 276 Initial 20 | . . . . 20 Average 68 | . 47 42 . 158 Influence Increases 1267 | . 403 278 20 566 Destroy 0b10 Robot/C 780 | . 260 160 20 340 Destroy 0b10 Robot/NC 40 | . 15 . . 25 Destroy Leader 164 | . 64 30 . 70 Successful Hack 34 | . 34 . . . Disable Machine 105 | . . 75 . 30 Destroy Structure 39 | . . 13 . 26 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 1057 | . 403 153 105 396 Entered New Map 85 | . . . 65 20 Time Decay 772 | . 383 133 30 226 Lost Part 200 | . 20 20 10 150 Squads Dispatched 5 | . 2 . . 3 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 21 7 1 28 Peak Tracking Total 7 | . 7 3 1 7 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 7 | . . 5 . 2 Max in Single Turn 2 | . . 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 9 . . 2 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 17 . . 6 Successful 12 | . 10 . . 2 Failed 11 | . 7 . . 4 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 11 | . 8 . . 3 Terminals 19 | . 13 . . 6 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Terminal Index 2 | . 1 . . 1 Alert Level 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 . . 1 Terminals 4 | . 3 . . 1 Botnet 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 7 . . 2 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2515 | 97 1333 482 76 527 Spaces Moved 1386 | 56 732 377 26 195 Core 27 | 4 . . . 23 Treads 805 | 52 647 . 19 87 Legs . | . . . . . Wheels 554 | . 85 377 7 85 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 50 Average Speed 133 | 152 153 100 143 118 Slowest Speed 160 | 160 160 100 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 98 79 4 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . . 14 . 25 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 38 | . . 14 . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1817 | 64 870 455 56 372 Wait 202 | . 80 60 22 40 Move 1382 | 55 731 376 25 195 Hop . | . . . . . Pick Up 19 | 2 10 1 . 6 Fast Attach 14 | 6 1 . 2 5 Attach 15 | . 3 1 1 10 Detach 1 | . 1 . . . Swap 5 | 1 1 1 2 . Drop 9 | . 3 . . 6 Fire 166 | . 37 16 4 109 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 10) 421 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Discovered new exit (range 11) 725 | -10/Materials | Discovered new exit (range 3) 1038 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Repaired Lgt. Treads 1431 | -10/Materials | Entered Mines 1460 | -10/Mines | Core integrity fell below 50% 1522 | -10/Mines | Learned location of Zion (-6) 1685 | -10/Mines | Learned 2 Materials zone layouts 1897 | -10/Mines | Discovered new exit (range 5) 1913 | -10/Mines | Entered Subcaves 1914 | -10/Subcaves | Approached by a straggling Scientist 1944 | -10/Subcaves | Core integrity fell below 20% 1982 | -10/Subcaves | Discovered new exit (range 3) 1989 | -10/Subcaves | Entered Materials 1989 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1990 | -8/Materials | Identified exit to Factory 2222 | -8/Materials | Lost 5 parts (1p1n3w) 2403 | -8/Materials | Core integrity fell below 50% 2445 | -8/Materials | Lost 4 parts (1n1u2w) 2447 | -8/Materials | Discovered exit to Factory (range 16) 2501 | -8/Materials | Core integrity fell below 20% 2516 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- EXIT=FOUND: FACTORY K-01 Serf collects debris. Triggered Explosive Trap. An explosion rips through the floor. Atomic Centrifuge disabled. Acquired Lrg. Storage Unit. Triggered Explosive Trap. An explosion rips through the floor. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Acquired Imp. Targeting Computer. G-47 Trooper destroyed. Wheel destroyed. Shotgun destroyed. Dropped Lrg. Storage Unit. Dropped Power Shielding. Scanalyzer disabled. Dropped Ion Engine. Acquired 51 matter. 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T ?# T #??????????????????????? | | ????????? ?# " #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????#######??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceHugeTube Manual? 0 Play Time 00:16:56 Cumulative 241.9 hours Start 2026.09.11 @ 22:33:30 End 2026.09.11 @ 22:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 55 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62875310-5860-4c3c-a2f4-a87a118c220e