Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 00:24:45 Player: Some Pennies Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1275) 1275 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 6364 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 82/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag Array Gravmag Array > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Medium Storage Unit Mapping Drone Bay (3/3) Multitool Heavy Pick DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Datajack Heavy Pick > --- INVENTORY -------- Medium Storage Unit Mapping Drone Bay Long-range Missile Launcher Multitool DRS Beacon [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Shield Generator Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 3 . . . Utility 5 | . . . . . 5 . . . Weapon . | . . . . . . . . . Parts Attached 116 | 8 19 19 6 23 31 . 5 5 Power 14 | 2 1 3 1 4 3 . . . Engine 10 | 2 . 3 1 2 2 . . . Core 4 | . 1 . . 2 1 . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 4 3 1 10 5 . . 2 Treads 12 | 1 4 2 1 4 . . . . Leg 1 | . . . . 1 . . . . Wheel 3 | 1 . 1 . 1 . . . . Hover 4 | . . . . . 2 . . 2 Flight 7 | . . . . 4 3 . . . Utility 37 | 1 5 4 . 4 18 . 3 2 Device 17 | . 3 2 . 1 7 . 3 1 Storage 6 | 1 1 . . 2 2 . . . Processor 6 | . . . . . 5 . . 1 Hackware 4 | . . . . 1 3 . . . Protection 4 | . 1 2 . . 1 . . . Artifact . | . . . . . . . . . Weapon 38 | 3 9 9 4 5 5 . 2 1 Energy Gun 5 | 2 2 . . 1 . . . . Energy Cannon 3 | . . 1 . 1 . . 1 . Ballistic Gun 11 | 1 1 3 4 2 . . . . Ballistic Cannon 3 | . 2 1 . . . . . . Launcher 8 | . 4 2 . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 2 . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . 1 . Special Melee Weapon 2 | . . . . 1 1 . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 2 | . . . . 2 . . . . Parts Lost 20 | . 1 3 1 . 10 . . 5 Power 2 | . . 1 . . 1 . . . Propulsion 8 | . 1 1 1 . 3 . . 2 Utility 8 | . . 1 . . 4 . . 3 Weapon 2 | . . . . . 2 . . . Highest Loss Streak 4 | . 1 1 1 . 4 . . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 99 95 95 97 61 60 61 65 Engine 9 | . 7 5 10 13 2 . . . Core 1 | . 6 4 . . . . . . Treads 20 | . 27 23 27 21 . . . . Flight 3 | . . . . 6 5 6 6 2 Device 9 | . 12 4 14 8 6 6 14 10 Storage 14 | . 14 14 14 19 1 6 . . Processor 1 | . . . . . 10 6 2 6 Hackware 2 | . . . . . 22 20 20 19 Protection 1 | . 1 9 . . 1 . . . Energy Gun 1 | . 7 . . . . . . . Ballistic Gun 16 | . 10 14 28 21 . . . . Ballistic Cannon 2 | . 6 10 . . . . . . Special Melee Weapon 1 | . . . . 3 1 6 6 6 Peak Build Rating 57 | 7 11 14 15 28 51 32 47 57 Average Rating 19 | 5 9 11 13 21 39 32 37 46 On Entrance 18 | . 7 11 11 15 22 32 32 36 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 14 34 40 31 67 24 11 11 5 Greatest Support 52 | 20 40 40 40 52 20 19 14 50 Greatest Overweight (x) 18 | 1 . 1 1 18 4 . . . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 10 10 5 Average Capacity 15 | 7 12 15 15 19 6 10 5 5 Most Carried 20 | 8 15 15 15 20 17 6 6 5 Average Carried 14 | 3 12 14 14 19 5 6 5 5 Final Capacity 20 | 8 15 15 15 20 10 10 5 5 Final Carried 18 | 8 15 15 15 18 6 6 5 5 Class Distribution -------------------- 80% | Mutant 12% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Matter Collected 1991 | 292 297 513 445 111 302 . 19 12 Remotely 273 | . . 273 . . . . . . Salvage Created 2080 | 111 713 105 863 . 269 . 19 . Parts 98 | 12 47 2 28 . 9 . . . Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 6 | . . . 5 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Combat Hostiles Destroyed 32 | . 20 10 2 . . . . . Guns 16 | . 11 3 2 . . . . . Cannons 2 | . . 2 . . . . . . AOE 14 | . 9 5 . . . . . . Classes Destroyed 11 | 2 6 3 . . . . . . Worker 5 | . 1 . . . 3 . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 3 | . 2 . . . 1 . . . Recycler 12 | 1 . . 10 . 1 . . . Operator 1 | . 1 . . . . . . . Turret 1 | . . 1 . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 6 | . 3 3 . . . . . . Grunt 19 | . 17 2 . . . . . . Sentry 3 | . . 1 2 . . . . . Subdweller 4 | . . 4 . . . . . . Best Kill Streak 6 | 2 4 4 6 . 2 . 1 . Combat Bots Only 4 | . 4 4 1 . . . . . Max Kills in Single Turn 3 | 1 2 3 1 . 1 . 1 . Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 2 3 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Hostile Shots Fired 341 | . 74 63 14 . 175 . . 15 Missed 131 | . 18 20 4 . 85 . . 4 Damage Taken 3515 | . 648 880 103 . 1466 . . 418 Core 1068 | . 107 99 9 . 692 . . 161 Absorbed by Shields 86 | . . 47 39 . . . . . Redirected to Shielding 55 | . . . . . 55 . . . Core Remaining (%) 57 | 100 . . . 14 . . . . Volleys Fired 132 | 4 61 33 30 . 4 . . . Largest 2 | 2 2 2 2 . 1 . . . Hottest 70 | 70 70 70 50 . 30 . . . Shots Fired 256 | 8 121 63 60 . 4 . . . Gun 185 | 8 101 16 60 . . . . . Cannon 44 | . 4 40 . . . . . . Launcher 27 | . 16 7 . . 4 . . . Special . | . . . . . . . . . Kinetic 178 | 4 58 56 60 . . . . . Thermal 51 | 4 47 . . . . . . . Explosive 27 | . 16 7 . . 4 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 7 18 12 12 . . . . . Robot Miss Streak 4 | . 4 4 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 171 | 7 71 39 43 . 10 . 1 . Core Hits 84 | 4 43 16 17 . 4 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 32 | . . 7 . . 24 . 1 . Impact 21 | . . 7 . . 14 . . . Slashing . | . . . . . . . . . Piercing 11 | . . . . . 10 . 1 . Sneak Attacks 6 | . . . . . 5 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4383 | 82 1747 1041 743 . 720 . 50 . Guns 1742 | 82 773 144 743 . . . . . Cannons 478 | . 32 446 . . . . . . Explosions 1414 | . 942 451 . . 21 . . . Melee 731 | . . . . . 681 . 50 . Ramming 18 | . . . . . 18 . . . Kinetic 1820 | 31 456 590 743 . . . . . Thermal 400 | 51 349 . . . . . . . Explosive 1414 | . 942 451 . . 21 . . . Electromagnetic . | . . . . . . . . . Impact 459 | . . . . . 459 . . . Slashing . | . . . . . . . . . Piercing 272 | . . . . . 222 . 50 . Highest Corruption 9 | . . . . 2 4 9 9 9 Average Corruption 5 | . . . . 2 3 7 9 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . 6 2 3 3 Message Errors 4 | . . . . . 2 . 1 1 Matter Fused 3 | . . . . . 1 1 1 . Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . 3 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 184 | . 13 18 . . 143 . 10 . Projectiles 12 | . . 12 . . . . . . Explosions 19 | . 13 6 . . . . . . Melee 153 | . . . . . 143 . 10 . Knockbacks 9 | . . 6 . . 3 . . . Impact 3 | . . . . . 3 . . . Kinetic 6 | . . 6 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 102 | . 64 29 . . 9 . . . Shots 4 | . 3 1 . . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | 18 247 255 26 . 2 . 209 126 Average Temperature 51 | 8 50 130 10 . 1 . 109 70 Received Heat Transfer 1124 | . 276 458 30 . 360 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 4 | . . . . . 4 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1147 | 148 999 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Peak Influence 468 | 15 468 . 168 . 320 35 38 26 Initial 26 | . 9 . . . . 5 24 26 Average 139 | 5 248 . 62 . 112 22 31 16 Maximum Alert Level 2 | . 2 . . . 1 . . . Low Security (%) 75 | 100 44 . 100 . 82 100 100 100 Level 1 20 | . 44 . . . 17 . . . Level 2 4 | . 11 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 4 . . . 7 . . 1 Investigation 5 | . 3 . . . 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 6 | . 1 . . . 4 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Distress Signals 6 | . 3 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 32 13 2 . 38 6 . 5 Peak Tracking Total 11 | . 6 4 1 . 11 6 . 4 Tactical Retreats 16 | . 2 . . . 13 . . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Traps Triggered 10 | . 1 2 . . 4 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 3 | . . . . . 3 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Machines Disabled 3 | . 1 . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Machines Accessed 38 | . 9 . 12 6 9 . 2 . Terminals 21 | . 7 . 6 . 6 . 2 . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 9 | . 2 . 6 . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 140 | . 26 . 38 24 45 . 7 . Successful 89 | . 17 . 21 24 22 . 5 . Failed 51 | . 9 . 17 . 23 . 2 . Catastrophic 8 | . . . 2 . 5 . 1 . Database Lockouts . | . . . . . . . . . Manual 75 | . 18 . 25 . 29 . 3 . Terminals 82 | . 22 . 22 . 31 . 7 . Fabricators 6 | . . . . . 6 . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 26 | . 4 . 16 . 6 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 47 | . 7 . 4 24 9 . 3 . Record 18 | . . . . 18 . . . . Part Schematic 2 | . . . . . 1 . 1 . Robot Analysis 9 | . 3 . . 5 1 . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . Fabricator Index 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Recycling Unit Index 2 | . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 4 . 4 . . . Recycle Component 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 2 | . . . . . 2 . . . Retrieve Components 6 | . 2 . 4 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 30 | . 8 . 13 . 7 . 2 . Terminals 21 | . 6 . 7 . 6 . 2 . Botnet 5 | . . . 2 . 2 . 1 . Disrupt 2 | . 2 . . . . . . . Skim 14 | . 4 . 5 . 4 . 1 . Fabricators 1 | . . . . . 1 . . . Prioritize 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . . Tunnel 8 | . 2 . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 7 . 9 . 8 . 1 . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . Parts Built . | . . . . . . . . . Authchips 1 | . . . . . 1 . . . Time 33 | . . . . . 33 . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter 100 | . . . . . 100 . . . Retrieved Matter 100 | . . . . . 100 . . . Retrieved Components 37 | . 14 . 23 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Robot Analysis Total 9 | . 3 . . 5 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Turns Passed 8681 | 92 1458 1079 1208 3741 850 72 85 96 Spaces Moved 5250 | 57 733 605 678 1385 1313 173 210 96 Core 167 | 3 . . . 3 161 . . . Treads 3032 | 15 733 415 678 1191 . . . . Legs . | . . . . . . . . . Wheels 229 | 39 . 190 . . . . . . Hover 490 | . . . . . 387 29 . 74 Flight 1332 | . . . . 191 765 144 210 22 Fastest Speed 35 | 50 160 120 160 160 35 35 35 35 Average Speed 148 | 109 160 150 161 265 52 39 35 52 Slowest Speed 950 | 160 160 240 240 950 280 60 35 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 97 33 84 91 37 93 6 75 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 9 | . 2 . 7 . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug 34 | . 7 8 . . 19 . . . Terrain Destroyed 124 | . 61 31 . . 32 . . . Melee 11 | . . . . . 11 . . . Projectile . | . . . . . . . . . AOE 113 | . 61 31 . . 21 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac DSF Total 5838 | 75 900 695 749 1460 1426 176 218 139 Wait 117 | . 51 15 15 . 21 4 . 11 Move 5241 | 56 732 604 677 1384 1313 172 207 96 Hop 1 | . . . . . . . 1 . Pick Up 75 | 6 21 9 9 20 10 . . . Fast Attach 43 | 7 1 1 3 11 14 . 2 4 Attach 23 | . 2 6 . 2 11 . 2 . Detach 3 | 1 . . . . 1 . 1 . Swap 50 | 1 16 12 3 10 6 . 1 1 Drop 90 | . 16 8 12 33 18 . 3 . Fire 132 | 4 61 33 30 . 4 . . . Melee 32 | . . 7 . . 24 . 1 . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 27 | . . . . . . . . 27 Rewire . | . . . . . . . . . Trap 3 | . . . . . 3 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Ext) -6/Waste -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Identified exit to Mines 938 | -10/Materials | Discovered new exit (range 8) 1257 | -10/Materials | Discovered new exit (range 4) 1543 | -10/Materials | Discovered new exit (range 5) 1551 | -10/Materials | Entered Subcaves 1704 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1889 | -10/Subcaves | Discovered new exit (range 14) 1926 | -10/Subcaves | Core integrity fell below 50% 2105 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2137 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2284 | -10/Subcaves | Build established: Scavenger-Mutant 2306 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2308 | -10/Subcaves | Core integrity fell below 20% 2620 | -10/Subcaves | Build established: Mutant 2630 | -10/Subcaves | Entered Recycling 2781 | -8/Recycling | Scanned before Scraplab entrance 2803 | -8/Recycling | Entered Scraplab 3321 | -8/Recycling | Learned Storage garrison access intel 3387 | -8/Recycling | Identified exit to Factory 3414 | -8/Recycling | Learned 4 Factory zone layouts 3425 | -8/Recycling | Learned location of Zion (-6) 3835 | -8/Recycling | Discovered new exit (range 3) 3838 | -8/Recycling | Entered Scraptown 4590 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4597 | -8/Scraptown | Learned Factory garrison access intel 4600 | -8/Scraptown | Learned Research trap positions 4837 | -8/Scraptown | Visited The Evicted 4909 | -8/Scraptown | Visited Spacefarers 5029 | -8/Scraptown | Visited Symbiants 5231 | -8/Scraptown | Visited TADAMA 5312 | -8/Scraptown | Visited Shadow of the Wyrm 5353 | -8/Scraptown | Visited Assassins FH 5401 | -8/Scraptown | Visited UFD Registry 5401 | -8/Scraptown | Registered with UFD as "Longpod" 5468 | -8/Scraptown | Visited Research Penetration Think Tank 5521 | -8/Scraptown | Visited Science Guys 5620 | -8/Scraptown | Visited Derelict Rescue Squad 5637 | -8/Scraptown | Found DRS Beacon 5679 | -8/Scraptown | Visited Scrap Suit Storage 5743 | -8/Scraptown | Visited Analyses Database 6229 | -8/Scraptown | Found Scrap Suit 6310 | -8/Scraptown | Visited Infowarlord's Domain 6327 | -8/Scraptown | Found Exp. Terrain Scanner 6381 | -8/Scraptown | Visited Cartography Club 6424 | -8/Scraptown | Found Surveybot 17 Chip 6504 | -8/Scraptown | Visited Junk Repository 6616 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6628 | -8/Scraptown | Found DCF Scrap (30 items) 6845 | -8/Scraptown | Visited Modified Component R&D 7575 | -8/Scraptown | System corruption cleaned by C-Scrubber 7579 | -8/Scraptown | Entered Factory 7579 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7580 | -6/Factory | Identified exit to Factory 7580 | -6/Factory | Identified exit to Lower Caves 7580 | -6/Factory | Identified exit to Extension 7582 | -6/Factory | Loaded intel: 4 garrison access locations 7878 | -6/Factory | Build established: Hacker-Mutant 7924 | -6/Factory | Core integrity fell below 50% 7952 | -6/Factory | Lost 4 parts (1n2u1w) 8429 | -6/Factory | Core integrity fell below 20% 8429 | -6/Factory | Sucked down chute 8429 | -6/Factory | Entered Waste 8444 | -6/Waste | EMP discharged 8446 | -6/Waste | Spotted C-40 Crusher 8450 | -6/Waste | Spotted C-40 Crusher 8454 | -6/Waste | Spotted C-40 Crusher 8454 | -6/Waste | Spotted C-40 Crusher 8467 | -6/Waste | Spotted C-40 Crusher 8468 | -6/Waste | Spotted C-40 Crusher 8497 | -6/Waste | Discovered new exit (range 11) 8501 | -6/Waste | Identified exit to Factory 8501 | -6/Waste | Entered Factory 8586 | -6/Factory | Identified exit to DSF 8586 | -6/Factory | Entered DSF 8647 | -6/DSF | Additional patrols routed to DSF 8681 | -6/DSF | Discovered exit to Factory (range 15) 8682 | -6/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 08643_ A bubble of rippling energy engulfs the area. 08643_ Field strength at 54. 08644_ Field strength at 8. 08645_ Stasis field depleted. 08647_ DSF_059 integrity compromised, routing additional patrols. 08647_ Acquired Adv. Sensor Array. 08666_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08672_ Adv. Sensor Array destroyed. 08672_ Hacking Suite destroyed. 08672_ Knocked back. 08673_ Acquired 6 matter. 08675_ Knocked back. 08678_ WMEJ4:COXJZAC2 HO<1MRN|VEXASAUUCFBDS 08679_ Lrn. Missile Launcher severed. 08681_ EXIT=FOUND: FACTORY 08681_ System Shield severed. 08682_ Imp. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????#########????? | | ????????????????????#// !!###### | | ????????????????????#// !!#!!!#! | | ????????????????????# | | ????????????????????# | | ????????????????????### ### # | | ????????????????????### ### # | | ????????????????????# ###### | | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????### ###????? | | ????????????????????#!! !!#????? | | ????????????????????#!! !!#????? | | ????????????????????#!! !!#????? | | ??????################# ######## | | ??????#!! ## #!!!### ###]]]#= | | ??????#!! ## #!!!##A H ##]]]#= | | ??????#!! | | ??????#!!cc % | | ??????#!!@c] | | ??????#!! ## ;===## ##!!!"= | | ??????#!!% ## #===### ###!!!" | | ??????### ##########?# #?###### | | ???????? !??????????! !!?????? | | ???????# !??????????! !!#????? | | ???????# !!?????????! !!#????? | | ???????## ##?????????# ###????? | | ????????! !??????????! ??????? | | ????????! !??????????! ??????? | | ????????# #??????????! ?????? | | ????????? #??????????# ##?????? | | ????????? x??????????? #??????? | | ????????? ???????????? ????????? | | ?????????< ?????????????????????? | | ?????????"""?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1410 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 71 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneReactiveRedirector Manual? 0 Play Time 01:17:17 Cumulative 216.8 hours Start 2024.08.08 @ 23:04:45 End 2024.08.09 @ 00:24:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 177 Adventurer 5 Explorer 0 Win Type - Total 4 Types 2/0/2/0/0/0/0/0/0 Lore% 57 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01f9aef6-8f26-43e9-b9bf-45f62b64e25c