Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 05:30:23 Player: Halaxes Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1293) 1293 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4183 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 18/100 System Corruption 4% Temperature Cool (-91) Location -7/Lower Caves Parts ------- Power (2) Propulsion (3) Utility (5) Cryofiber Web Large Storage Unit Hacking Suite Weapon (3) Katana Inventory (10) Carbon-fiber Leg Carbon-fiber Leg Improved Sensor Array Improved Shield Generator Remote Datajack Peak State ------------ Power Heavy Ion Engine Light Nuclear Core Propulsion Armored Wheel Armored Wheel Armored Wheel Utility Cryofiber Web Improved Cooling System Large Storage Unit Improved Shield Generator Hacking Suite Weapon Advanced Beam Rifle Assault Rifle Gauss Rifle Inventory Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Improved Sensor Array Improved Medium Armor Plating Improved Shield Generator Improved Shield Generator Gatling Laser Heavy Flail [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Utility Hacking Suite Device Cryofiber Web Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 76 | 6 9 15 30 14 2 Power 14 | 1 1 6 3 3 . Engine 13 | 1 1 6 3 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | 2 3 3 11 4 . Treads 12 | 2 . . 9 1 . Leg . | . . . . . . Wheel 3 | . . . . 3 . Hover 8 | . 3 3 2 . . Flight . | . . . . . . Utility 16 | 1 1 3 5 5 1 Device 8 | . . 1 3 3 1 Storage 4 | 1 . . 2 1 . Processor 2 | . 1 . . 1 . Hackware 1 | . . 1 . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 23 | 2 4 3 11 2 1 Energy Gun 7 | 2 . . 5 . . Energy Cannon . | . . . . . . Ballistic Gun 12 | . 4 3 3 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . 3 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 21 | . . . 9 1 11 Power 3 | . . . 1 . 2 Propulsion 6 | . . . 2 1 3 Utility 5 | . . . 2 . 3 Weapon 7 | . . . 4 . 3 Highest Loss Streak 10 | . . . 4 1 10 Average Slot Usage (%) 93 | . 93 98 89 95 96 Engine 9 | . 14 10 6 9 14 Treads 11 | . 15 . 17 12 . Wheel 3 | . . . . 7 22 Hover 9 | . 12 32 6 . . Device 10 | . . 5 11 15 22 Storage 7 | . 14 5 6 7 7 Processor 6 | . 8 11 7 4 . Hackware 7 | . . 10 9 7 7 Energy Gun 5 | . 6 . 6 7 4 Ballistic Gun 15 | . 21 21 10 15 14 Impact Weapon 2 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 49 | 12 12 13 34 49 49 Greatest Support 65 | 40 40 18 65 65 36 Greatest Overweight (x) 3 | . 3 . 2 3 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 10 10 10 Average Capacity 7 | 5 6 5 7 10 10 Most Carried 10 | 4 6 6 8 10 7 Average Carried 5 | 2 4 4 3 7 6 Final Capacity 10 | . . . . . 10 Final Carried 5 | . . . . . 5 Class Distribution -------------------- 47% | Mutant 20% | Scavenger-Mutant 13% | Tank 13% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1104 | 214 163 210 299 112 106 Remotely . | . . . . . . Salvage Created 1555 | . 332 239 724 119 141 Parts 89 | . 31 27 21 5 5 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 10 6 15 2 3 Melee 7 | . . . 7 . . Guns 22 | . 10 6 1 2 3 AOE 1 | . . . 1 . . Classes Destroyed 9 | . 4 1 2 . 2 Hauler 3 | . 2 . 1 . . Mechanic 1 | . . . 1 . . Watcher 6 | . 2 3 . 1 . Swarmer 14 | . 8 3 3 . . Grunt 11 | . 2 1 7 . 1 Duelist 1 | . . . . . 1 Sentry 6 | . . 2 4 . . Hunter 3 | . . . 1 2 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 3 2 2 2 Combat Bots Only 3 | . 3 3 2 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4024 | . 249 290 1488 254 1743 Core 1102 | . 82 44 256 15 705 Absorbed by Shields 271 | . . . 46 5 220 Core Remaining (%) 77 | 100 67 89 53 . . Volleys Fired 97 | . 28 30 13 12 14 Largest 3 | . 2 2 3 3 3 Hottest 130 | . 90 40 130 109 109 Shots Fired 212 | . 56 60 26 36 34 Gun 212 | . 56 60 26 36 34 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 143 | . 27 60 4 24 28 Thermal 69 | . 29 . 22 12 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 5 12 5 5 19 Robot Miss Streak 3 | . 2 2 1 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 201 | . 31 40 77 20 33 Core Hits 72 | . 19 21 13 8 11 Critical Hits 3 | . 1 1 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 1 . . 1 Melee Attacks 83 | . . . 75 . 8 Impact 75 | . . . 75 . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 3676 | . 317 329 2010 263 757 Guns 1837 | . 317 329 332 263 596 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1839 | . . . 1678 . 161 Ramming . | . . . . . . Kinetic 1056 | . 135 329 8 123 461 Thermal 781 | . 182 . 324 140 135 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1678 | . . . 1678 . . Slashing 161 | . . . . . 161 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 125 | . . . 125 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 125 | . . . 125 . . Knockbacks 7 | . . . 7 . . Impact 6 | . . . 6 . . Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | . 284 16 323 . . Average Temperature 92 | . 101 3 176 . . Received Heat Transfer 855 | . 90 96 345 6 318 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . . 12 . . Impact Corruptions 12 | . . . 12 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 4 . . Heat Transferred 1617 | . 507 . 629 259 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 196 | . 196 114 140 50 . Average Influence 46 | . 67 43 52 25 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | . . . . . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 1 3 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 20 16 31 4 9 Peak Tracking Total 6 | . 5 4 5 2 6 Tactical Retreats 12 | . 3 . 7 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 8 | . . 8 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . 2 . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 26 | . 7 6 11 2 . Terminals 17 | . 5 4 6 2 . Fabricators . | . . . . . . Repair Stations 5 | . 1 2 2 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 92 | . 23 22 40 7 . Successful 71 | . 17 18 32 4 . Failed 20 | . 6 4 8 2 . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 57 | . 18 14 18 7 . Fabricators . | . . . . . . Repair Stations 19 | . 3 8 8 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 13 | . . . 13 . . Garrison Access . | . . . . . . Terminal Hacks 38 | . 13 10 11 4 . Record 12 | . 3 5 1 3 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . 2 . . . . Alert Level 6 | . 2 1 3 . . Unreport Threat 2 | . . 1 1 . . Locate Traps 2 | . 2 . . . . Disarm Traps 2 | . . 2 . . . Dispatch Records 3 | . 1 . 2 . . Patrol Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Recall Assault 1 | . . . . 1 . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 17 | . 2 8 7 . . Scan Component 9 | . 1 4 4 . . Repair 8 | . 1 4 3 . . Recycling Unit Hacks 3 | . 2 . 1 . . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 13 | . . . 13 . . Insert Component 5 | . . . 5 . . Analyze 8 | . . . 8 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 5 5 11 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . 1 4 3 . . Time 269 | . 26 116 127 . . Parts Recycled . | . . . . . . Recycled Matter 264 | . 264 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 113 | . . . . . 113 Highest-Rated Ally 113 | . . . . . 113 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 6767 | 195 1038 953 2599 1339 643 Spaces Moved 3979 | 107 810 804 1041 866 351 Core 27 | 17 1 . 9 . . Treads 1571 | 90 123 . 874 484 . Legs . | . . . . . . Wheels 733 | . . . . 382 351 Hover 1648 | . 686 804 158 . . Flight . | . . . . . . Fastest Speed 50 | 50 56 52 52 100 100 Average Speed 102 | 142 72 52 135 132 100 Slowest Speed 200 | 160 200 52 155 180 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 69 38 43 16 44 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 6343 | 149 1215 1290 2054 1033 602 Wait 1997 | 30 342 427 852 119 227 Move 3974 | 106 809 803 1040 865 351 Hop . | . . . . . . Pick Up 61 | 7 14 5 26 9 . Fast Attach 19 | 2 3 4 5 5 . Attach 27 | 4 1 2 16 2 2 Detach . | . . . . . . Swap 31 | . 5 9 10 7 . Drop 54 | . 13 10 17 14 . Fire 97 | . 28 30 13 12 14 Melee 83 | . . . 75 . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 14) 934 | -10/Materials | Discovered new exit (range 8) 1178 | -10/Materials | Repaired Hover Unit 1219 | -10/Materials | Discovered new exit (range 12) 1231 | -10/Materials | Identified exit to Materials 1234 | -10/Materials | Entered another Materials area 1234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1617 | -9/Materials | Discovered new exit (range 5) 1621 | -9/Materials | Identified exit to Materials 1795 | -9/Materials | Repaired Imp. Ion Engine 1933 | -9/Materials | Repaired Hover Unit 1960 | -9/Materials | Repaired Lgt. Assault Rifle 1994 | -9/Materials | Repaired Imp. Ion Engine 2034 | -9/Materials | Build established: Scavenger-Mutant 2187 | -9/Materials | Entered another Materials area 2187 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2629 | -8/Materials | Lost 4 parts (1p1n1u1w) 3186 | -8/Materials | Build established: Mutant 3293 | -8/Materials | Repaired Adv. Treads 3332 | -8/Materials | Repaired Adv. Treads 4193 | -8/Materials | Repaired Hvy. Ion Engine 4655 | -8/Materials | Discovered new exit (range 3) 4744 | -8/Materials | Build established: Gunner 4786 | -8/Materials | Entered Factory 4786 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5015 | -7/Factory | Central database locked down 5087 | -7/Factory | Build established: Scavenger-Gunner 5766 | -7/Factory | Discovered new exit (range 7) 5993 | -7/Factory | Build established: Tank 6125 | -7/Factory | Entered Lower Caves 6411 | -7/Lower Caves | Learned Factory security intel 6420 | -7/Lower Caves | Spotted B-75 Beast 6702 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6757 | -7/Lower Caves | Core integrity fell below 50% 6761 | -7/Lower Caves | Core integrity fell below 20% 6768 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06742_ Penetrated by Slug. 06742_ Gauss Rifle destroyed. 06745_ Carbon-fiber Leg fries itself beyond repair. 06745_ Imp. Deuterium Engine destroyed. 06745_ Assault Rifle destroyed. 06746_ Lgt. Nuclear Core fries itself beyond repair. 06747_ Particle Gun fries itself beyond repair. 06747_ Imp. Light Armor Plating severed. 06748_ Penetrated by Slug. 06748_ Hvy. Ion Engine destroyed. 06751_ Arm. Wheel destroyed. 06754_ Imp. Shield Generator destroyed. 06754_ Arm. Wheel destroyed. 06756_ Penetrated by Slug. A strange signal echoes through the caves. Move into an ally to swap places with them. 06762_ Imp. Cooling System destroyed. 06762_ Penetrated by Slug. 06764_ System corrupted: Katana targeting data glitched. 06765_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###############?????? | | ???????????????????########### ;# ####??? | | ??????????????????## ; Y% ##?? | | ??????????????????# ; !b@ BB #?? | | ??????????????????####g #;;## # # ### | | ?????????????????????# ###; # # | | ??! ?????????????????# ##?## ## # #? | | ??= ?????????######## #??## ### # # | | ?!= ????????# ## ##??####### #??? # | | ?? =%/##????## ##??## ## # ##?????? | | ???? =%* ??## #??# # ## ##??????? | | ??????! ## ##?# ##???????? | | ????????# $# #### #????????? | | ????????# ### #?## # #????###?? | | ???????## #### #### ###?### # ###???## #?? | | ??????## ### #??# ####"### #????## #?? | | ??????# ##??# ## ###### #?? | | ##???#####"% ## ##? | | ### ### ##????????#"! #### ## | | ??" ????# ####?????????## #?# ### # | | ????????# ##?????????????# $#?####?##### | | ??????? #####??????????????# #??????????## | | ?????# #??????????????????? "???????????## | | ???? # ???????????????????? "????????? ## | | ???"""""#?????????????????????#" "#???# | | ???####????????????????????????" #?? | | ??????????????????????????????? ??? ##### | | ??????????????????????????????? ?? ##??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Base Temperature (-) 100 Propulsion Shielding 33 Evasion (%) 54 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Made in Tau Ceti IV Challenges ------------ None Game ------ Seed CombatAlphaFlakker Manual? 0 Play Time 01:22:32 Cumulative 5.9 hours Start 2019.10.24 @ 04:01:11 End 2019.10.24 @ 05:30:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff9aabc-54e5-4897-8ea8-cedffc93a198