Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 15:50:23 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2406) 2406 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5896 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 88/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Machine Analyzer Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Small Storage Unit Huge Storage Unit Cloaking Device Cloaking Device System Shield Relay Coupler [Brawler] (22) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (13) Component Analysis Suite System Restoration Module Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Melee Analysis Suite Core Analyzer Improved Power Shielding Utility Shielding Force Field > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flail > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Small Storage Unit Huge Storage Unit Melee Analysis Suite Cloaking Device Cloaking Device System Shield Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Component Analysis Suite System Restoration Module Cooled Pulse Rifle Remote Datajack Katana Great Axe [Rating: 56] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . . 1 2 1 2 Weapon 1 | . . . . 1 . Parts Attached 53 | 6 3 9 8 10 17 Power 7 | 1 1 1 1 2 1 Engine 6 | 1 1 1 1 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 1 1 2 1 2 Treads 2 | . . . . . 2 Leg . | . . . . . . Wheel 7 | 2 1 1 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 1 5 3 5 7 Device 8 | . 1 2 2 1 2 Storage 2 | 1 . 1 . . . Processor 4 | . . . . . 4 Hackware 1 | . . . . 1 . Protection 7 | . . 2 1 3 1 Artifact . | . . . . . . Weapon 15 | 2 . 2 2 2 7 Energy Gun 2 | . . . . 1 1 Energy Cannon 2 | . . 2 . . . Ballistic Gun 5 | 2 . . 1 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 45 | . 3 3 6 5 28 Power 6 | . 1 1 2 . 2 Propulsion 9 | . 1 . 2 . 6 Utility 16 | . 1 . 2 3 10 Weapon 14 | . . 2 . 2 10 Highest Loss Streak 15 | . 3 3 5 2 15 To Critical Strikes . | . . . . . . Average Backups 15 | 1 3 9 12 16 19 Power 1 | . . 1 1 1 3 Propulsion 1 | . 2 1 1 2 . Utility 7 | . . 5 6 7 9 Weapon 4 | . . 1 2 5 5 Tool/Special . | . . . . . . Unused Backups 14 | . . 1 1 . 12 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 10 | . . . 1 . 9 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 94 96 94 99 89 Engine 7 | . 14 11 7 5 5 Treads 2 | . . . . . 8 Wheel 18 | . 26 31 25 23 2 Device 11 | . 11 8 20 12 8 Storage 7 | . 14 11 9 7 6 Processor 5 | . . . . . 16 Hackware 2 | . . . . 6 . Protection 15 | . . 11 12 17 19 Energy Cannon 6 | . . 15 11 5 2 Ballistic Gun 5 | . 28 6 2 7 . Launcher 1 | . . . . . 3 Impact Weapon 4 | . . . 4 7 5 Peak Build Rating 56 | 6 7 18 24 40 56 Average Rating 32 | 4 6 15 22 36 46 On Entrance 15 | . 6 6 18 21 40 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 121 | 14 15 102 106 110 121 Greatest Support 56 | 20 20 30 30 32 56 Greatest Overweight (x) 36 | . 1 4 4 3 36 Average Overweight (x) 2 | . . 3 3 3 2 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 23 | 7 8 25 25 25 25 Most Carried 25 | 5 4 15 15 25 25 Average Carried 15 | 2 3 10 12 16 19 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 5 4 14 12 25 15 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1343 | 308 159 139 180 183 374 Remotely . | . . . . . . Salvage Created 2647 | 162 152 464 366 318 1185 Parts 123 | 8 4 20 16 16 59 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 53 | . 3 11 7 8 24 Melee 3 | . . . . 1 2 Guns 11 | . 3 . 2 5 1 Cannons 30 | . . 10 4 2 14 AOE 4 | . . . . . 4 Classes Destroyed 11 | 2 2 4 2 1 . Worker 7 | . 1 1 . . 5 Builder 8 | . . 1 . . 7 Tunneler 3 | 3 . . . . . Recycler 2 | 1 . . . . 1 Watcher 1 | . . 1 . . . Swarmer 10 | . . 3 . 4 3 Grunt 30 | . 3 7 4 . 16 Duelist 4 | . . 1 1 . 2 Sentry 4 | . . . 1 2 1 Hunter 1 | . . . 1 . . Programmer 4 | . . . . 2 2 Best Kill Streak 9 | 4 3 4 2 4 9 Combat Bots Only 5 | . 2 3 2 4 5 Max Kills in Single Turn 3 | 1 1 2 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 524 | . 45 51 49 122 257 Missed 156 | . 11 17 18 46 64 Hits 368 | . 34 34 31 76 193 Melee 5 | . . . 2 . 3 Projectile 363 | . 34 34 29 76 190 Critical Strikes 14 | . 1 . 1 2 10 Part Disruptions 1 | . . . . 1 . Damage Taken 5314 | . 415 405 537 841 3116 Core 1116 | . 73 75 18 82 868 Absorbed by Shields 352 | . . . . . 352 Redirected to Shielding 514 | . . 54 91 126 243 Core Remaining (%) 87 | 100 70 81 96 88 . Volleys Fired 191 | 8 24 33 32 36 58 Largest 2 | 2 2 2 2 2 2 Hottest 155 | 40 40 150 150 105 155 Shots Fired 319 | 16 48 66 38 62 89 Gun 173 | 16 48 18 21 52 18 Cannon 131 | . . 48 17 10 56 Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 196 | 16 48 18 21 48 45 Thermal 108 | . . 48 17 14 29 Explosive 15 | . . . . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 4 5 5 6 7 8 Robot Miss Streak 8 | 2 4 4 4 3 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 215 | 8 28 34 23 41 81 Core Hits 187 | 5 9 16 13 14 130 Critical Kills 4 | . . 1 . . 3 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . 1 1 . 3 Meltdown 3 | . . 1 . . 2 Smash 2 | . . . 1 . 1 Melee Attacks 20 | . . . 2 1 17 Impact 15 | . . . 2 1 12 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6050 | 98 369 907 557 856 3263 Guns 1898 | 98 369 107 223 686 415 Cannons 2648 | . . 800 275 125 1448 Explosions 1008 | . . . . . 1008 Melee 496 | . . . 59 45 392 Ramming . | . . . . . . Kinetic 2583 | 98 369 107 223 594 1192 Thermal 1963 | . . 800 275 217 671 Explosive 1008 | . . . . . 1008 Electromagnetic . | . . . . . . Impact 429 | . . . 59 45 325 Slashing 67 | . . . . . 67 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 5 3 Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Weapon Failures 1 | . . . . . 1 Overload Shots 3 | . . . . . 3 Overflow Damage 89 | . . 2 10 9 68 Projectiles 11 | . . 2 . 9 . Explosions 28 | . . . . . 28 Melee 50 | . . . 10 . 40 Knockbacks 25 | . . . 1 . 24 Impact 4 | . . . 1 . 3 Kinetic 20 | . . . . . 20 Secondary 1 | . . . . . 1 Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 581 | . 23 581 180 251 72 Average Temperature 112 | . 8 169 60 56 18 Received Heat Transfer 1777 | . 249 168 234 30 1096 Effects 10 | . . 10 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . . 2 . . . Interference 5 | . . 5 . . . Damage (major) 1 | . . 1 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions 5 | . . . 2 . 3 Robots Melted 3 | . . 1 . . 2 Combat Hostiles 3 | . . 1 . . 2 Parts Melted 8 | . . 2 1 2 3 Heat Transferred 3168 | . . 1184 407 385 1192 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 83 Level 1 5 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 372 | 10 35 91 87 73 372 Initial 21 | . . 9 21 21 21 Average 42 | 1 12 38 38 18 78 Influence Increases 1638 | 20 82 305 230 241 760 Destroy 0b10 Robot/C 1060 | . 60 220 140 160 480 Destroy 0b10 Robot/NC 105 | 20 5 15 . . 65 Destroy Leader 242 | . 10 42 40 50 100 Successful Hack 39 | . 7 . . 16 16 Disable Machine 30 | . . . . . 30 Destroy Structure 87 | . . 13 5 . 69 Lose Combat Pursuer 75 | . . 15 45 15 . Influence Decreases 1401 | 20 60 276 234 245 566 Entered New Map 91 | . . 13 30 26 22 Time Decay 899 | 20 30 233 143 169 304 Lost Part 410 | . 30 30 60 50 240 Purge Threat 1 | . . . 1 . . Squads Dispatched 13 | . . 4 . 1 8 Investigation 1 | . . 1 . . . Extermination 3 | . . . . 1 2 Reinforcement 7 | . . 3 . . 4 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 1 . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 5 14 10 11 33 Peak Tracking Total 6 | . 3 4 3 5 6 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 2 1 3 2 2 Terminals 7 | . 2 . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 25 | . 6 1 6 8 4 Successful 10 | . 1 1 3 4 1 Failed 14 | . 5 . 3 3 3 Catastrophic 4 | . 2 . 1 . 1 Database Lockouts 1 | . . . . 1 . Manual 6 | . 4 . . 2 . Terminals 18 | . 6 . 5 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . 1 1 5 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 2 1 1 Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 1 1 3 . Retrieve Study 5 | . . 1 1 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 2 1 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 1 1 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2098 | . 101 172 330 738 757 Traps 1055 | . . . 317 738 . Seismic 411 | . 101 172 138 . . Machine Analysis 757 | . . . . . 757 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3213 | 90 135 569 331 1053 1035 Spaces Moved 1689 | 64 73 359 206 665 322 Core 10 | 6 . . . . 4 Treads 237 | . . . . . 237 Legs . | . . . . . . Wheels 1442 | 58 73 359 206 665 81 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 115 115 115 121 Average Speed 138 | 77 80 122 115 119 237 Slowest Speed 1850 | 80 95 140 130 121 1850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 16 32 20 20 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . . 13 5 . 73 Melee . | . . . . . . Projectile 18 | . . 13 5 . . AOE 73 | . . . . . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2215 | 88 101 420 260 871 475 Wait 185 | . . 1 . 137 47 Move 1684 | 63 72 358 205 664 322 Hop . | . . . . . . Pick Up 68 | 11 2 17 6 22 10 Fast Attach . | . . . . . . Attach 51 | 6 3 6 7 9 20 Detach 1 | . . . 1 . . Swap 11 | . . 4 5 2 . Drop 4 | . . 1 2 . 1 Fire 191 | 8 24 33 32 36 58 Melee 20 | . . . 2 1 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Lost 3 parts (1p1n1u) 225 | -10/Materials | Discovered new exit (range 5) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 538 | -9/Materials | Discovered new exit (range 15) 561 | -9/Materials | Lost 3 parts (1p2w) 775 | -9/Materials | Discovered new exit (range 13) 795 | -9/Materials | Entered another Materials area 795 | -8/Materials | Evolved 2 slots: Utility x2 1078 | -8/Materials | Lost 5 parts (1p2n2u) 1122 | -8/Materials | Discovered new exit (range 5) 1126 | -8/Materials | Entered Factory 1126 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1152 | -7/Factory | Central database locked down 1302 | -7/Factory | Build established: Scavenger-Mutant 1634 | -7/Factory | Build established: Mutant 2143 | -7/Factory | Discovered new exit (range 12) 2179 | -7/Factory | Entered another Factory area 2179 | -6/Factory | Evolved 2 slots: Utility x2 2359 | -6/Factory | Lost 6 parts (3n2u1w) 2483 | -6/Factory | Lost 4 parts (1n2u1w) 2517 | -6/Factory | Identified exit to Lower Caves 2517 | -6/Factory | Identified exit to Extension 3031 | -6/Factory | Garrison activated, responded to threat 3191 | -6/Factory | Core integrity fell below 50% 3205 | -6/Factory | Core integrity fell below 20% 3214 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Remote Datajack. Cld. Pulse Rifle destroyed. Force Field destroyed. Destroyed VTOL Module. R-10 Processor collects Shock Rifle. Deuterium Engine destroyed. M-28 Smith repairs S-27 Virus. R-10 Processor collects Imp. Heat Sink. Core Analyzer destroyed. R-10 Processor collects Lgt. Ion Engine. M-13 Machinist repairs G-50 Soldier. S-27 Virus destroyed. K-01 Serf collects debris. M-13 Machinist repairs G-50 Soldier Hvy. Laser. K-01 Serf collects debris. R-10 Processor collects Welding Torch. Critical hit (Burn: +37). Katana destroyed. M-13 Machinist repairs G-50 Soldier Carbon-fiber Leg. 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Particle Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingBladeBeamcaster Manual? 0 Play Time 00:30:54 Cumulative 18.5 hours Start 2026.02.12 @ 15:20:14 End 2026.02.12 @ 15:50:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60ede913-e39a-4e38-9f10-5f4dd71d9d0e