Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 21:21:33 Player: Nalzok Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (107) 535 Value Destroyed (3128) 3128 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 10758 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 190/190 System Corruption 1% Temperature Cool (148) Movement Walking (300) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (7) ------ Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Vortex Shotgun Vortex Shotgun Railgun > --- INVENTORY (28) --- Light Angular Momentum Engine Micro Fission Core Wheel Centrium Wheel Advanced Armor Integrity Analyzer Makeshift Transmission Jammer Hacking Suite Advanced Hacking Suite Plasma Storm Vortex Cannon Impact Mace Impact Mace Falx Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Power Amplifier Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- Phase Gun Neutron Cannon Vortex Cannon Railgun > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Wheel Improved Coolant Injector Advanced Terrain Scan Processor Advanced Armor Integrity Analyzer Makeshift Transmission Jammer Hacking Suite Advanced Hacking Suite Plasma Storm Vortex Shotgun Vortex Shotgun Neutron Cannon Vortex Cannon Heavy Machine Gun Railgun Impact Mace Impact Mace Falx [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . Utility 5 | . . . 2 . . . 2 . . 1 . . . . Weapon 2 | . . . . . . . . . 2 . . . . . Parts Attached 170 | . 7 12 5 4 1 6 39 16 19 12 11 1 7 30 Power 14 | . 1 . 1 . . 1 2 2 1 3 1 . . 2 Engine 8 | . 1 . 1 . . . 1 1 1 2 1 . . . Core 4 | . . . . . . 1 1 1 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 41 | . 1 4 2 . . 1 11 5 6 . 2 . 2 7 Treads 1 | . . . . . . . . . . . . . . 1 Leg 31 | . 1 . 2 . . 1 11 5 5 . 2 . . 4 Wheel 9 | . . 4 . . . . . . 1 . . . 2 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | . 2 1 2 1 1 . 13 3 3 5 1 . 1 6 Device 19 | . . . 1 . . . 7 1 1 4 . . 1 4 Storage 10 | . 2 1 . 1 1 . 3 . . 1 . . . 1 Processor 7 | . . . . . . . 3 1 2 . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . . . Protection 2 | . . . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 76 | . 3 7 . 3 . 4 13 6 9 4 7 1 4 15 Energy Gun 25 | . 2 2 . 1 . 1 4 2 2 1 3 . 2 5 Energy Cannon 13 | . . . . . . 1 3 1 3 . . . 1 4 Ballistic Gun 12 | . . . . . . . 1 1 4 1 1 1 . 3 Ballistic Cannon 8 | . . 2 . 1 . 1 2 . . . 1 . 1 . Launcher 12 | . 1 3 . 1 . 1 2 1 . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 1 1 . . 1 Slashing Weapon 3 | . . . . . . . 1 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 1 . . 2 . Parts Lost 50 | . . 3 . . . 4 15 4 . 1 . . . 23 Power 7 | . . . . . . 1 1 2 . . . . . 3 Propulsion 13 | . . 1 . . . 1 2 2 . . . . . 7 Utility 9 | . . . . . . 1 5 . . . . . . 3 Weapon 21 | . . 2 . . . 1 7 . . 1 . . . 10 Highest Loss Streak 12 | . . 2 . . . 4 7 3 . 1 . . . 12 Average Slot Usage (%) 90 | . 99 99 98 100 89 83 80 99 98 93 94 94 93 74 Engine 7 | . 14 14 11 11 11 8 4 3 6 8 5 5 5 2 Core 2 | . . . . . . 1 3 3 . 1 5 5 5 3 Leg 17 | . 28 19 11 22 22 21 17 29 23 11 11 11 10 1 Wheel 2 | . . 8 10 . . . . . 1 5 5 5 5 8 Device 8 | . . . 10 11 11 8 4 15 6 12 13 11 10 8 Storage 14 | . 27 28 22 22 12 11 11 15 13 11 11 11 11 16 Processor 8 | . . . . . . . 20 10 13 11 11 11 11 11 Hackware 1 | . . . . . . . . 3 6 3 . . . . Protection 3 | . . . 10 11 11 11 2 . . . 2 5 4 . Energy Gun 8 | . 22 20 11 11 11 8 2 1 5 3 7 11 10 3 Energy Cannon 2 | . . . . . . . 3 6 9 5 . . . 2 Ballistic Gun 3 | . . . . . . . 2 2 9 7 8 5 1 4 Ballistic Cannon 4 | . . 5 11 10 11 11 5 1 . . 3 5 8 2 Launcher 1 | . 5 2 . . . . 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 151 | 10 31 33 36 48 96 98 119 82 96 107 119 119 131 151 Greatest Support 65 | 20 20 20 26 26 26 28 34 45 58 28 28 28 48 65 Greatest Overweight (x) 39 | . 1 3 2 1 3 3 8 2 3 3 4 4 4 39 Average Overweight (x) 2 | . . 1 1 1 2 3 3 1 1 3 3 4 3 3 Largest Inventory Capacity 32 | 6 12 12 12 16 24 24 32 20 20 20 20 20 20 28 Average Capacity 20 | 6 11 12 12 13 22 24 22 20 20 20 20 20 20 27 Most Carried 28 | 5 12 12 12 16 23 24 24 20 20 20 20 20 20 28 Average Carried 18 | 3 9 11 11 12 20 23 19 19 19 19 19 20 19 21 Final Capacity 28 | 6 12 12 12 16 24 24 20 20 20 20 20 20 20 28 Final Carried 23 | 2 12 12 12 16 23 22 20 20 20 20 20 20 20 17 Class Distribution -------------------- 38% | Hauler-Mutant 19% | Hauler-Tank 16% | Mutant 14% | Scavenger-Mutant 7% | Hauler-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Warlord Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Matter Collected 3048 | 194 136 241 50 108 . 42 782 269 221 146 343 64 51 401 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3530 | . 388 190 50 252 . 9 1155 439 366 118 56 . . 507 Parts 167 | . 34 13 3 16 . 4 44 16 13 7 5 . . 12 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 8 | . . 2 . 2 . . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . 21 1 30 12 Prevented 14 | . . . . . . . . . . . . 3 4 7 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 79 | . 12 14 1 7 . 3 17 8 3 2 3 . . 9 Guns 32 | . 5 6 1 1 . . 5 4 2 1 1 . . 6 Cannons 15 | . . 2 . 3 . . 4 2 1 1 . . . 2 AOE 31 | . 7 6 . 3 . 3 8 2 . . 2 . . . Classes Destroyed 12 | . 6 1 1 1 . . 2 1 . . . . . . Worker 6 | . 2 2 . 1 . . . 1 . . . . . . Builder 7 | . 1 2 . 1 . . 2 . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 10 | . . . . 2 . . 6 1 1 . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . 1 1 . . . . . . Swarmer 22 | . 6 6 . 4 . 3 . . . . 3 . . . Grunt 30 | . 6 . . 3 . . 12 4 . . . . . 5 Sentry 6 | . . . 1 . . . 2 1 2 . . . . . Hunter 6 | . . . . . . . 3 1 . . . . . 2 Programmer 7 | . . . . . . . . 2 1 2 . . . 2 Assembled 8 | . . 8 . . . . . . . . . . . . Best Kill Streak 7 | . 6 5 1 7 . 3 7 5 2 2 2 . . 2 Combat Bots Only 6 | . 5 5 1 4 . 3 6 4 1 2 2 . . 2 Max Kills in Single Turn 5 | . 4 3 1 5 . 2 3 1 2 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 3 3 . 2 . 2 3 1 . . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Damage Taken 10081 | . 201 428 99 116 . 1039 2138 650 256 578 414 62 210 3890 Core 2000 | . 39 100 . 37 . 342 322 107 48 77 60 . 74 794 Absorbed by Shields 202 | . . . . . . . . . . . 112 12 . 78 Core Remaining (%) 61 | 100 . 44 . . . 5 41 84 94 . . . . . Volleys Fired 275 | . 21 31 3 10 1 13 88 33 8 14 6 . . 47 Largest 4 | . 2 2 2 2 2 2 2 2 4 3 4 . . 4 Hottest 263 | . 112 112 95 95 104 114 104 135 213 153 170 . . 263 Shots Fired 530 | . 36 61 6 20 2 26 130 60 32 37 18 . . 102 Gun 304 | . 30 36 3 10 1 7 70 28 16 27 12 . . 64 Cannon 191 | . . 20 3 8 1 17 51 27 16 10 5 . . 33 Launcher 35 | . 6 5 . 2 . 2 9 5 . . 1 . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 232 | . . 20 3 8 1 15 65 24 9 24 13 . . 50 Thermal 188 | . 19 36 3 10 1 9 43 27 16 . . . . 24 Explosive 30 | . 6 5 . 2 . 2 9 5 . . 1 . . . Electromagnetic 57 | . 11 . . . . . 13 4 7 13 4 . . 5 Entropic 23 | . . . . . . . . . . . . . . 23 Robot Hit Streak 16 | . 5 5 3 9 . . 16 6 6 6 5 . . 6 Robot Miss Streak 6 | . 2 3 1 1 . 2 4 4 3 6 5 . . 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 2 | . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . 1 Shots Hit Robots 313 | . 20 29 4 15 . . 92 38 21 27 9 . . 58 Core Hits 209 | . 22 26 2 15 . 3 58 24 13 12 6 . . 28 Critical Hits 3 | . . . . 1 . . 1 . 1 . . . . . Critical Kills 3 | . . . . 1 . . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . 7 1 . 13 5 . . 3 Impact 19 | . . . . . . . . . . 11 5 . . 3 Slashing 10 | . . . . . . . 7 1 . 2 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9821 | . 637 974 63 625 . 232 2793 1333 464 452 295 . . 1953 Guns 3689 | . 254 249 44 87 . . 994 357 244 371 140 . . 949 Cannons 2338 | . . 244 19 141 . . 581 479 220 44 72 . . 538 Explosions 3757 | . 383 481 . 397 . 232 1218 497 . . 83 . . 466 Melee 37 | . . . . . . . . . . 37 . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2678 | . . 244 19 141 . . 833 302 145 361 156 . . 477 Thermal 2524 | . 246 249 44 87 . . 804 479 220 . . . . 395 Explosive 3008 | . 293 481 . 397 . 232 1025 497 . . 83 . . . Electromagnetic 959 | . 98 . . . . . 131 55 99 54 56 . . 466 Impact 37 | . . . . . . . . . . 37 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 615 | . . . . . . . . . . . . . . 615 Highest Corruption 14 | . . . . . . 14 . . . 3 3 3 10 1 Average Corruption 3 | . . . . . . 13 . . . 2 3 3 8 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 40 | . . . . . . 8 . . . 4 18 7 1 2 Message Errors 10 | . . . . . . 1 . . . 1 6 1 . 1 Matter Fused 14 | . . . . . . 2 . . . 2 6 4 . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . . Energy Discharges 5 | . . . . . . 1 . . . 1 1 2 . . Data Loss (minor) 4 | . . . . . . . . . . . 3 . 1 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . Targeting Errors 2 | . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 181 | . . 46 . 20 . . 90 . . . . . . 25 Projectiles 39 | . . 23 . . . . 9 . . . . . . 7 Explosions 142 | . . 23 . 20 . . 81 . . . . . . 18 Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . . 1 . . . . 7 . . 1 . . . . Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 8 | . . 1 . . . . 7 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . 25 50 . . . . 218 32 . . . . . . Shots 11 | . 2 2 . . . . 6 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 468 | . 165 255 8 6 . 84 245 38 185 . 168 . . 468 Average Temperature 65 | . 51 74 3 3 . 22 56 13 80 . 31 . . 136 Received Heat Transfer 1781 | . 60 . 42 27 . . 747 138 78 . 70 14 30 575 Effects 2 | . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . 3 . . . . . 3 2 1 . . . . . Heat Transferred 4177 | . 545 629 111 222 . . 1223 666 333 . . . . 448 Parts Sabotaged 6 | . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Peak Influence 292 | . 292 85 45 157 . 84 197 142 130 109 . . . . Average Influence 68 | . 95 58 14 118 . 43 68 78 64 44 . . . . Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . Low Security (%) 97 | 100 77 100 100 100 . 100 100 100 100 100 . . . . Level 1 2 | . 22 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . . 2 5 2 2 . . . . Investigation 3 | . . . . . . . . 2 . 1 . . . . Extermination 5 | . . . . . . . . 2 2 1 . . . . Reinforcement 4 | . 2 . . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . 3 . . . . . 6 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 185 | . 17 21 3 7 . 8 47 17 4 2 18 1 10 30 Peak Tracking Total 9 | . 7 6 3 4 . 6 6 4 1 2 7 1 9 7 Tactical Retreats 20 | . 2 1 . . . . 4 3 . . 1 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 4 | . 1 . . . . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . . . . 5 5 . Power Sources Rigged 2 | . . . . . . . 2 . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 10 | . 2 1 . 1 . . 4 2 . . . . . . Max in Single Turn 1 | . 1 1 . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 31 | . 5 . 1 . 3 . 2 7 2 2 4 . 4 1 Terminals 15 | . 5 . 1 . . . 1 4 2 . 1 . . 1 Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations 3 | . . . . . . . 1 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 77 | . 17 . 3 . 12 . 3 15 2 4 10 . 10 1 Successful 47 | . 3 . 2 . 12 . 3 5 . 1 10 . 10 1 Failed 30 | . 14 . 1 . . . . 10 2 3 . . . . Catastrophic 11 | . 5 . 1 . . . . 4 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 14 . 2 . 1 . 1 7 2 . . . . . Terminals 36 | . 17 . 3 . . . 1 9 2 . 3 . . 1 Fabricators 6 | . . . . . . . . 3 . 3 . . . . Repair Stations 5 | . . . . . . . 2 2 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 42 | . 3 . 2 . 12 . 1 3 . . 10 . 10 1 Record 29 | . . . 1 . 11 . . . . . 8 . 8 1 Part Schematic 2 | . 1 . . . . . . 1 . . . . . . Open Door 4 | . . . . . . . . . . . 2 . 2 . Unreport Threat 6 | . 2 . 1 . . . 1 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . . . . . 1 6 2 2 1 . . . Full Trace Events 4 | . . . . . . . . 2 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total Allies 4 | . . 1 . 3 . . . . . . . . . . Largest Group 3 | . . 1 . 3 . . . . . . . . . . Highest-Rated Group 40 | . . 31 . 40 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . . . . . . . Total Orders 8 | . . . . . . . . . . 3 4 . . 1 STAY 1 | . . . . . . . . . . 1 . . . . GOTO 2 | . . . . . . . . . . 1 1 . . . FOLLOW 3 | . . . . . . . . . . 1 2 . . . EXPLORE 2 | . . . . . . . . . . . 1 . . 1 Ally Attacks 30 | . . 19 . 11 . . . . . . . . . . Total Damage 304 | . . 207 . 97 . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . 1 1 . 1 Drone Launches 4 | . . . . . . . . . . 2 . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Turns Passed 10313 | 3 779 565 139 390 900 762 1599 876 799 631 805 546 633 886 Spaces Moved 5449 | 1 423 352 101 231 442 341 500 482 492 373 528 363 445 375 Core 15 | . . . . . . . 2 . . . . . . 13 Treads . | . . . . . . . . . . . . . . . Legs 3069 | 1 423 212 47 231 442 341 498 482 374 . . . . 18 Wheels 2365 | . . 140 54 . . . . . 118 373 528 363 445 344 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 90 90 150 120 210 100 150 130 130 130 140 96 96 Average Speed 158 | 120 147 127 119 150 198 210 218 150 145 130 136 140 138 177 Slowest Speed 2000 | 120 150 210 180 150 210 210 360 180 150 130 140 140 140 2000 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 . . . . . . . . Exploration Rate (%) 47 | 2 76 79 12 48 71 85 39 11 13 11 68 64 86 45 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 1 . . . . . 2 . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . . . . . 1 . . . . 4 2 . 4 Spaces Dug 26 | . . . . . . 3 7 1 . 10 3 . . 2 Terrain Destroyed 262 | . 39 41 . 6 . 21 69 18 . 10 19 . . 39 Melee 23 | . . . . . . . 7 1 . 10 3 . . 2 Projectile 49 | . . 2 . . . 4 . 2 . . 4 . . 37 AOE 190 | . 39 39 . 6 . 17 62 15 . . 12 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Total 6598 | 4 544 406 113 257 463 360 864 583 564 477 599 401 462 501 Wait 417 | . 70 1 . 2 . . 160 31 13 37 35 35 . 33 Move 5435 | . 422 351 100 230 441 340 499 481 491 372 527 362 444 375 Hop . | . . . . . . . . . . . . . . . Pick Up 147 | . 15 5 2 7 18 1 49 10 10 13 4 . 3 10 Fast Attach 50 | . 1 2 3 . 1 1 12 6 4 4 2 . 4 10 Attach 42 | . . 2 1 . . 2 12 4 3 3 . . . 15 Detach 4 | . . . . . . . . 1 2 . . . . 1 Swap 78 | . 6 8 1 4 . 3 15 6 12 5 9 1 3 5 Drop 110 | 4 9 6 3 4 2 . 20 10 16 15 11 1 8 1 Fire 275 | . 21 31 3 10 1 13 88 33 8 14 6 . . 47 Melee 29 | . . . . . . . 7 1 . 13 5 . . 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . Trap 2 | . . . . . . . 2 . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Discovered new exit (range 13) 783 | -10/Materials | Entered Mines 954 | -10/Mines | Assembled infested the area 1028 | -10/Mines | Received a Mining Laser from a helpful Derelict 1201 | -10/Mines | Core integrity fell below 50% 1278 | -10/Mines | Discovered new exit (range 15) 1328 | -10/Mines | Discovered new exit (range 5) 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Evolved 2 slots: Utility x2 1467 | -9/Materials | Discovered new exit (range 6) 1487 | -9/Materials | Entered Mines 1534 | -9/Mines | Learned Materials garrison access intel 1570 | -9/Mines | Discovered new exit (range 10) 1675 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1869 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1871 | -9/Mines | Discovered new exit (range 5) 1877 | -9/Mines | Entered Exiles 1915 | -9/Exiles | Met 8R-AWN 1939 | -9/Exiles | Met EX-HEX 2120 | -9/Exiles | Met EX-DEC 2160 | -9/Exiles | Learned location of Zion (-7) 2288 | -9/Exiles | Build established: Hauler-Mutant 2366 | -9/Exiles | Met EX-BIN 2497 | -9/Exiles | Aligned with FarCom system 2499 | -9/Exiles | Given EX-Vault access code 2562 | -9/Exiles | Opened EX-Vault 2579 | -9/Exiles | Found PSU Rigger 2628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2760 | -9/Exiles | Discovered new exit (range 10) 2777 | -9/Exiles | Left Exiles lab with PSU Rigger 2777 | -9/Exiles | Entered Mines 3372 | -8/Mines | Crushed by falling debris 3375 | -8/Mines | Crushed by falling debris 3375 | -8/Mines | Core integrity fell below 50% 3387 | -8/Mines | Crushed by falling debris 3387 | -8/Mines | Core integrity fell below 20% 3387 | -8/Mines | System corruption reached 10% 3418 | -8/Mines | Lost 4 parts (1p1n1u1w) 3485 | -8/Mines | Discovered new exit (range 11) 3539 | -8/Mines | Entered Materials 3539 | -8/Materials | Evolved 2 slots: Utility x2 3540 | -8/Materials | Loaded intel: 1 garrison access location 3635 | -8/Materials | Repaired Imp. Aluminum Leg 3961 | -8/Materials | Lost 7 parts (1p2n3u1w) 4512 | -8/Materials | Core integrity fell below 50% 5108 | -8/Materials | Discovered new exit (range 12) 5132 | -8/Materials | Identified exit to Factory 5138 | -8/Materials | Entered Factory 5138 | -7/Factory | Evolved 2 slots: Propulsion x2 5327 | -7/Factory | Build established: Scavenger-Mutant 5529 | -7/Factory | Garrison activated, responded to threat 5768 | -7/Factory | Discovered new exit (range 20) 5974 | -7/Factory | Lost 3 parts (1p2n) 6012 | -7/Factory | Identified exit to Factory 6014 | -7/Factory | Entered another Factory area 6014 | -6/Factory | Evolved 2 slots: Weapon x2 6524 | -6/Factory | Build established: Hauler-Skirmisher 6789 | -6/Factory | Discovered new exit (range 10) 6802 | -6/Factory | Identified exit to Factory 6813 | -6/Factory | Entered another Factory area 6813 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7280 | -5/Factory | Build established: Hauler-Mutant 7320 | -5/Factory | Discovered new exit (range 5) 7441 | -5/Factory | Identified exit to Upper Caves 7444 | -5/Factory | Entered Upper Caves 7444 | -5/Upper Caves | Accompanied by 2 allies 7459 | -5/Upper Caves | Learned Factory security intel 7602 | -5/Upper Caves | Learned Armory trap positions 7602 | -5/Upper Caves | Learned Research garrison access intel 7602 | -5/Upper Caves | Learned Armory garrison access intel 7770 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7772 | -5/Upper Caves | Attracted the attention of an 0b10 base 7944 | -5/Upper Caves | Learned Extension emergency access door positions 8021 | -5/Upper Caves | Discovered new exit (range 17) 8097 | -5/Upper Caves | Build established: Hauler-Tank 8247 | -5/Upper Caves | Identified exit to Upper Caves 8249 | -5/Upper Caves | Entered another Upper Caves area 8438 | -5/Upper Caves | Encountered a Warlord checkpoint 8733 | -5/Upper Caves | Learned Factory security intel 8784 | -5/Upper Caves | Discovered new exit (range 9) 8793 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8793 | -5/Upper Caves | Identified exit to Warlord 8795 | -5/Upper Caves | Entered Warlord 8796 | -5/Warlord | Identified exit to Proximity Caves 8821 | -5/Warlord | System corruption reached 10% 8843 | -5/Warlord | System corruption cleaned by Quarantine Array 8980 | -5/Warlord | Found Prototype Energy Gun 9021 | -5/Warlord | Visited the Vortex Lab 9029 | -5/Warlord | Found Prototype Energy Gun 9029 | -5/Warlord | Identified Vortex Shotgun 9032 | -5/Warlord | Found Vortex Shotgun 9035 | -5/Warlord | Warlord's base attacked by MAIN.C 9038 | -5/Warlord | Found Prototype Energy Cannon 9038 | -5/Warlord | Identified Vortex Cannon 9041 | -5/Warlord | Found Vortex Cannon 9274 | -5/Warlord | Met Warlord 9385 | -5/Warlord | Warlord forces counterattacked 9389 | -5/Warlord | Opened side exit 9408 | -5/Warlord | Spotted Executioner 9428 | -5/Warlord | Entered Proximity Caves 9488 | -4/Proximity Caves | Spotted B-86 Titan 9664 | -4/Proximity Caves | Learned 8 Research zone layouts 9774 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9953 | -4/Proximity Caves | Lost 8 parts (1p2n1u4w) 9985 | -4/Proximity Caves | Core integrity fell below 50% 10058 | -4/Proximity Caves | Lost 12 parts (2p4n1u5w) 10191 | -4/Proximity Caves | Build established: Hauler-Mutant 10282 | -4/Proximity Caves | Core integrity fell below 20% 10314 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10045_ Slug penetrates H-77 Assassin. 10045_ H-77 Assassin destroyed. 10050_ Imp. Targeting Computer fries itself beyond repair. 10059_ Coil Gun fries itself beyond repair. 10082_ Acquired 39 matter. 10100_ Acquired 74 matter. 10187_ Acquired 57 matter. 10240_ Acquired Lgt. Quantum Reactor. 10241_ Acquired 66 matter. 10277_ C-30 ARC bursts open, deploying its payload. 10277_ G-73 Enforcer unfolds itself. 10277_ G-67 Veteran unfolds itself. 10281_ Acquired Flexi-carbon Leg. 10290_ Discarded Adv. Terrain Scan Processor. 10305_ G-67 Veteran destroyed. 10305_ Switching to secondary target: G-73 Enforcer. 10308_ Slug penetrates G-73 Enforcer. 10308_ Destroyed Hvy. Laser. 10308_ Power Amplifier destroyed. 10311_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????#???????????????????????????? | | ????#??????????????? ##?## ??????????????????????? | | ???? ??????????????? ## ??????????????????????? | | ???# ?????????????? ???#??????????????????? | | ??# ??????????????? ?????????????????? | | ?# ??????????????? ?????????????????? | | ? #???####???????# ?????????????????? | | # ##?## ##?????? ??????????????????? | | #?# #?????? #??????????????????? | | #?# #?????? 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" # ## #?### ######????????? | | "# # ### ! ###;@ % #????? | | # # #?## g;; #?????? | | "# ##?## %% ### #######????????? | | "# #### = #???????????????????? | | ###+# ## # #???????????????????? | | # ;; ##???????????????????? | | # ####; ##????????????????????? | | ### # ######???## ##?????????????????????? | | ??#### #####?????#; ##??????????????????????? | | ?????# #?????#;## #???????????????????????? | | ?????# #?????##?# #???????????????????????? | | ?????##### #????????## ##???????????????????????? | | ?????????# #????????#;##????????????????????????? | | ?????????# #???????# ##?????????????????????????? | | ????###### #??????# ##????????????????????????? | | ???## # #??##### ###??????????????????????? | | ???# #?? $ ##?????????????????????? | | ???# #?? ##????????????????????? | | ???## ##? #????????????????????? | | ????## #?? #?????????????????????? | | ????## #? #?????????????????????? | | ???## # #??????????????????????? | | ??## # #??????????????????????? | | ??# #### #???????????????????????? | | ??# ### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 5 Target Analysis 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordContainmentWell Manual? 0 Play Time 01:18:37 Cumulative 265.2 hours Start 2020.05.18 @ 16:29:22 End 2020.05.19 @ 21:21:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 405 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 57b77a9e-f0bb-4303-aaa2-58a72f13f2d3