Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.15 @ 10:53:09 Player: jinkeloid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (763) 763 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3363 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 300/300 Energy 54/150 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Cooling System Improved Cooling System Small Storage Unit Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- EM Pulse Cannon Plasma Cannon > --- INVENTORY (10) --- Ion Engine Improved Heat Shielding Hacking Suite Heavy Assault Rifle Makeshift Shrapnel Gun Makeshift Sword Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Small Storage Unit Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Plasma Cannon Guided Plasma Cannon > --- INVENTORY -------- Ion Engine Improved Heat Shielding Hacking Suite Heavy Assault Rifle Makeshift Shrapnel Gun Makeshift Sword Greatsword [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 37 | 6 5 7 4 4 11 Power 6 | 1 1 1 . 2 1 Engine 5 | 1 1 . . 2 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . 2 . Treads . | . . . . . . Leg 2 | . . 2 . . . Wheel 4 | 2 . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . . . 3 Device 2 | . . . . . 2 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 3 4 4 . 7 Energy Gun 2 | . . . . . 2 Energy Cannon 7 | . 1 . 1 . 5 Ballistic Gun 9 | 2 2 4 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 3 . 1 1 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 3 | . . 3 . 1 1 Average Slot Usage (%) 96 | . 88 91 100 99 97 Engine 7 | . 14 8 . 13 9 Core 6 | . . 5 14 . . Leg 14 | . . 10 28 9 . Wheel 11 | . 28 9 . 18 18 Device 1 | . . . . . 18 Storage 25 | . 16 28 28 28 18 Energy Cannon 6 | . 8 . 1 14 21 Ballistic Gun 13 | . 19 27 17 . . Slashing Weapon 7 | . . . 8 14 . Naked Turns . | . . . . . . Heaviest Build 48 | 13 22 22 29 31 48 Greatest Support 32 | 20 20 20 20 32 32 Greatest Overweight (x) 10 | 1 1 2 1 10 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 Most Carried 10 | 1 6 8 10 10 10 Average Carried 6 | . 3 5 7 8 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 1 6 7 6 10 8 Class Distribution -------------------- 71% | Mutant 25% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 803 | 212 233 170 13 65 110 Remotely . | . . . . . . Salvage Created 1291 | . 385 124 242 239 301 Parts 61 | . 21 12 4 5 19 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 7 5 . 11 10 Guns 10 | . 5 4 . . 1 Cannons 22 | . 2 1 . 11 8 Classes Destroyed 6 | . 2 1 . 2 1 Operator 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 10 | . . 3 . . 7 Grunt 12 | . 7 2 . . 3 Sentry 2 | . . . . 2 . Assembled 9 | . . . . 9 . Best Kill Streak 4 | . 2 3 . 3 4 Combat Bots Only 4 | . 2 3 . 3 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1339 | . 274 585 . 227 253 Core 239 | . 39 132 . 42 26 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 105 | . 26 28 5 21 25 Largest 3 | . 2 2 1 1 3 Hottest 212 | . 80 80 120 120 212 Shots Fired 164 | . 52 55 5 21 31 Gun 98 | . 45 47 3 . 3 Cannon 66 | . 7 8 2 21 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 95 | . 45 47 3 . . Thermal 64 | . 7 8 2 21 26 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 32 | . 7 5 . 20 32 Robot Miss Streak 3 | . 3 3 . . . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 111 | . 33 30 18 18 12 Core Hits 53 | . 17 8 7 11 10 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 39 | . . . 39 . . Impact . | . . . . . . Slashing 39 | . . . 39 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4406 | . 453 303 2101 721 828 Guns 674 | . 365 251 . . 58 Cannons 1631 | . 88 52 . 721 770 Explosions . | . . . . . . Melee 2101 | . . . 2101 . . Ramming . | . . . . . . Kinetic 616 | . 365 251 . . . Thermal 1590 | . 88 52 . 721 729 Explosive . | . . . . . . Electromagnetic 99 | . . . . . 99 Impact . | . . . . . . Slashing 2101 | . . . 2101 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 723 | . 12 . 631 44 36 Projectiles 92 | . 12 . . 44 36 Explosions . | . . . . . . Melee 631 | . . . 631 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 708 | . 56 144 84 708 . Average Temperature 119 | . 11 50 36 200 . Received Heat Transfer 414 | . 159 147 . 36 72 Effects 8 | . . . . 8 . Shutdowns 1 | . . . . 1 . Short Circuit 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 2 3 Heat Transferred 3577 | . 185 111 . 1680 1601 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 267 | . 267 70 . 60 232 Initial . | . . . . . . Average 50 | . 102 54 . 12 78 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 89 100 . 100 96 Level 1 3 | . 10 . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 1 4 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 15 5 . 12 20 Peak Tracking Total 6 | . 3 3 . 4 6 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 6 . 5 1 2 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 71 | . 16 . 50 1 4 Successful 66 | . 13 . 50 1 2 Failed 5 | . 3 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 27 | . 15 . 10 . 2 Terminals 18 | . 16 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 55 | . 4 . 50 1 . Record 49 | . . . 49 . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 9 . . . . Terminals 9 | . 9 . . . . Assimilate 3 | . 3 . . . . Botnet 5 | . 5 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 8 | . 6 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . 2 . 3 . . Largest Group 5 | . 2 2 5 2 2 Highest-Rated Group 57 | . 20 20 57 20 20 Highest-Rated Ally 21 | . 10 10 21 10 10 Total Orders 12 | . 4 2 3 2 1 STAY 7 | . 2 1 2 1 1 FOLLOW 5 | . 2 1 1 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5431 | 55 803 768 2087 1380 338 Spaces Moved 4363 | 57 774 616 1602 1118 196 Core 9 | 2 . . . 7 . Treads . | . . . . . . Legs 2052 | . . 232 1602 218 . Wheels 2302 | 55 774 384 . 893 196 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 120 100 100 Average Speed 109 | 79 82 107 122 112 109 Slowest Speed 550 | 90 90 120 150 550 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 4 84 92 95 98 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 14 | . . . 14 . . Terrain Destroyed 17 | . . . 16 . 1 Melee 14 | . . . 14 . . Projectile 3 | . . . 2 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4819 | 63 885 669 1687 1222 293 Wait 195 | . 77 11 8 51 48 Move 4358 | 56 773 615 1601 1117 196 Hop . | . . . . . . Pick Up 37 | 1 4 6 5 16 5 Fast Attach 9 | 6 1 . . 1 1 Attach 13 | . . 3 1 . 9 Detach 6 | . . . 1 . 5 Swap 15 | . 4 4 3 3 1 Drop 24 | . . 2 6 13 3 Fire 105 | . 26 28 5 21 25 Melee 39 | . . . 39 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 18 | . . . 18 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 14) 226 | -10/Materials | Discovered new exit (range 5) 252 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 9) 859 | -10/Materials | Entered Mines 859 | -10/Mines | Accompanied by 2 allies 927 | -10/Mines | Lost 3 parts (1n2w) 990 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 991 | -10/Mines | Discovered new exit (range 5) 1119 | -10/Mines | Discovered new exit (range 6) 1256 | -10/Mines | Learned Materials garrison access intel 1299 | -10/Mines | Core integrity fell below 50% 1375 | -10/Mines | Discovered new exit (range 6) 1627 | -10/Mines | Entered Exiles 1627 | -10/Exiles | Found Exiles lab destroyed 1627 | -10/Exiles | Accompanied by 2 allies 1678 | -10/Exiles | Discovered new exit (range 14) 2016 | -10/Exiles | Discovered new exit (range 12) 2092 | -10/Exiles | Learned location of Zion (-6) 2616 | -10/Exiles | Build established: Commander-Mutant 3253 | -10/Exiles | Opened EX-Vault 3258 | -10/Exiles | Found Prototype Energy Cannon 3261 | -10/Exiles | Identified Gui. Plasma Cannon 3714 | -10/Exiles | Entered Mines 3714 | -9/Mines | Accompanied by 2 allies 3806 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3814 | -9/Mines | Assembled infested the area 4004 | -9/Mines | Build established: Mutant 4013 | -9/Mines | Core integrity fell below 20% 4200 | -9/Mines | Discovered new exit (range 8) 4370 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4572 | -9/Mines | Discovered new exit (range 6) 4580 | -9/Mines | Met a Derelict shopkeep closing up shop 4670 | -9/Mines | Learned Materials stockpile data 5094 | -9/Mines | Entered Materials 5094 | -8/Materials | Accompanied by 2 allies 5094 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5096 | -8/Materials | Loaded intel: 1 garrison access location 5364 | -8/Materials | Repaired EM Pulse Cannon 5416 | -8/Materials | Garrison activated, responded to threat 5432 | -8/Materials | Self-destructed Last Messages --------------- Dropped EM Pulse Cannon. Acquired EM Pulse Cannon. R-06 Scavenger collects Carbon-fiber Leg. Acquired 20 matter. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. K-01 Serf collects debris. G-47 Trooper heat damages Lgt. Nuclear Core. G-47 Trooper overheating. Destroyed Aluminum Leg. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. G-47 Trooper overheating. Destroyed Aluminum Leg. G-47 Trooper overheating. G-47 Trooper critical meltdown. Flight Unit melted. S-10 Pest destroyed. Gui. Plasma Cannon destroyed. 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