Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.03 @ 19:40:16 Player: tareth Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1388) 1388 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3423 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (4) ------- Beam Rifle Particle Gun > --- INVENTORY (10) --- Improved Treads Improved Treads Advanced Treads Improved Light Armor Plating Beam Rifle Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Medium Laser Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Heat Sink Improved Light Armor Plating Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 43 | 7 1 1 7 27 Power 8 | 1 . 1 2 4 Engine 3 | 1 . 1 1 . Core 5 | . . . 1 4 Reactor . | . . . . . Propulsion 14 | 3 . . 2 9 Treads 8 | 2 . . 2 4 Leg 6 | 1 . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 1 4 Device 4 | . . . . 4 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . . 2 10 Energy Gun 9 | 1 . . 2 6 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . . . 13 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 85 100 100 95 Engine 6 | . 14 14 9 . Core 4 | . . . 1 9 Treads 18 | . 28 28 22 10 Leg 6 | . . . . 15 Device 3 | . . . . 7 Storage 10 | . 14 14 11 9 Processor 9 | . . 14 11 9 Energy Gun 19 | . 14 14 33 14 Ballistic Gun 16 | . 14 14 11 20 Naked Turns . | . . . . . Heaviest Build 26 | 11 11 11 26 26 Greatest Support 62 | 40 40 40 40 62 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 4 8 8 10 10 Average Carried 8 | 2 6 8 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 4 8 8 10 6 Class Distribution -------------------- 36% | Gunner 28% | Mutant 24% | Scavenger-Gunner 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 883 | 161 . 41 221 460 Remotely . | . . . . . Salvage Created 1658 | . . 41 543 1074 Parts 74 | . . 3 21 50 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 40 | . . 3 13 24 Guns 39 | . . 3 13 23 Classes Destroyed 7 | . . 1 4 2 Worker 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 12 | . . 3 3 6 Grunt 20 | . . . 8 12 Sentry 7 | . . . 2 5 Hunter 1 | . . . . 1 Best Kill Streak 3 | . . 3 3 3 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 2705 | . . 66 506 2133 Core 679 | . . 16 105 558 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 93 73 . Volleys Fired 115 | . . 7 29 79 Largest 4 | . . 2 4 4 Hottest 206 | . . 70 182 206 Shots Fired 414 | . . 14 114 286 Gun 414 | . . 14 114 286 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 253 | . . 7 29 217 Thermal 161 | . . 7 85 69 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . . 4 14 20 Robot Miss Streak 3 | . . 1 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 267 | . . 8 68 191 Core Hits 105 | . . 4 25 76 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . . 7 7 Burn 14 | . . . 7 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3030 | . . 92 976 1962 Guns 3023 | . . 92 975 1956 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . . 1 6 Kinetic 1401 | . . 41 95 1265 Thermal 1622 | . . 51 880 691 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 8 | . . . 1 7 Targets Rammed 8 | . . . 1 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 898 | . . 110 463 898 Average Temperature 195 | . . 55 172 224 Received Heat Transfer 1092 | . . . 237 855 Effects 43 | . . . 5 38 Shutdowns 4 | . . . 2 2 Energy Bleed 6 | . . . 1 5 Interference 8 | . . . 1 7 Matter Decay 6 | . . . 1 5 Short Circuit 5 | . . . . 5 Damage (minor) 4 | . . . . 4 Damage (major) 8 | . . . . 8 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 14 | . . . 6 8 Heat Transferred 5032 | . . 148 2664 2220 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 351 | . . 70 272 351 Initial 70 | . . . . 70 Average 120 | . . 30 128 174 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 77 | 100 100 100 80 62 Level 1 22 | . . . 19 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 1 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 8 | . 1 . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 3 3 22 44 Peak Tracking Total 5 | . 4 3 3 5 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 3190 | 76 193 558 969 1394 Spaces Moved 1584 | 41 112 310 431 690 Core 2 | 2 . . . . Treads 1136 | 39 112 310 431 244 Legs 446 | . . . . 446 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 148 | 154 160 160 160 134 Slowest Speed 190 | 160 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 28 55 35 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2172 | 51 128 360 645 988 Wait 371 | . . 42 167 162 Move 1580 | 40 111 309 430 690 Hop . | . . . . . Pick Up 29 | 3 10 . 6 10 Fast Attach 14 | 7 1 . . 6 Attach 12 | . . . 2 10 Detach 3 | 1 . . . 2 Swap 17 | . . 1 5 11 Drop 24 | . 6 1 5 12 Fire 115 | . . 7 29 79 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 268 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 314 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Learned location of Zion (-6) 512 | -10/Mines | Discovered new exit (range 15) 533 | -10/Mines | Identified exit to Materials 828 | -10/Mines | Entered Materials 828 | -9/Materials | Evolved 2 slots: Weapon x2 1259 | -9/Materials | Build established: Gunner 1591 | -9/Materials | Discovered new exit (range 10) 1607 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Discovered new exit (range 4) 1795 | -9/Materials | Identified exit to Materials 1797 | -9/Materials | Entered another Materials area 1797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -8/Materials | Build established: Skirmisher 2276 | -8/Materials | Garrison activated, responded to threat 2651 | -8/Materials | Build established: Scavenger-Gunner 3142 | -8/Materials | Core integrity fell below 50% 3169 | -8/Materials | Core integrity fell below 20% 3191 | -8/Materials | Core destroyed Last Messages --------------- 03167_ Overheating: System interference. 03167_ Signal Interpreter temporarily disabled. 03168_ Overheating: Energy bleed (-7). 03169_ Overheating: Core damaged (-110). 03169_ Slammed into G-47 Trooper. 03171_ Lgt. Treads broken. 03171_ Overheating: Short circuit. 03171_ Slammed into G-47 Trooper. 03173_ Particle Gun destroyed. 03175_ Slammed into G-47 Trooper. 03179_ G-47 Trooper heat damages Lgt. Nuclear Core. 03179_ Slammed into G-47 Trooper. 03180_ G-47 Trooper heat spikes uncontrollably. 03181_ G-47 Trooper overheating. 03182_ G-47 Trooper heat short circuits Aluminum Leg. 03182_ G-47 Trooper overheating. 03183_ Slammed into G-47 Trooper. 03187_ G-47 Trooper heat short circuits Aluminum Leg. 03187_ Slammed into G-47 Trooper. 03191_ Destabilizing: Core damaged (-16). 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