Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 20:19:23 Player: AnotherZach Result: Destroyed by D8-5US(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 1202 Bonus ------- Follower Combat Kills 64 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Flight Unit Flight Unit Heat Sink High-capacity Storage Unit Seismic Detector Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 1 14 1 Power 4 | . 1 3 . Engine 4 | . 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 3 . Device 4 | 2 . 2 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 7 2 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Backups 5 | 2 5 5 10 Power . | . . . 2 Propulsion 2 | 1 3 2 4 Utility 1 | . 1 1 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 14 | . 1 6 7 Power 2 | . . . 2 Propulsion 6 | . . 4 2 Utility 3 | . 1 . 2 Weapon 2 | . . 2 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 72 91 92 Engine 10 | . 1 10 14 Treads 4 | . 28 3 . Leg 9 | . . 10 1 Wheel 12 | . . 13 21 Device 17 | . 14 18 14 Storage 5 | . . 4 14 Ballistic Gun 27 | . 28 27 26 Peak Build Rating 10 | 8 6 10 10 Average Rating 8 | 3 5 8 9 On Entrance 6 | . 8 6 10 Avg Prop Armor Cover (%) 23 | 30 27 17 . Naked Turns . | . . . . Heaviest Build 28 | 4 8 28 28 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 8 | 5 5 8 15 Most Carried 12 | 5 5 12 10 Average Carried 5 | 3 4 5 10 Final Capacity 15 | 5 5 15 15 Final Carried 10 | 5 5 10 10 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 566 | 114 . 452 . Remotely . | . . . . Salvage Created 706 | 126 . 580 . Parts 49 | 13 . 36 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . . 20 . Melee 1 | . . 1 . Guns 19 | . . 19 . Classes Destroyed 5 | 2 . 3 . Tunneler 3 | 2 . 1 . Recycler 2 | 1 . 1 . Swarmer 6 | . . 6 . Grunt 10 | . . 10 . Assembled 4 | . . 4 . Best Kill Streak 5 | 3 . 5 . Combat Bots Only 5 | . . 5 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 135 | . 6 124 5 Missed 29 | . 1 28 . Hits 106 | . 5 96 5 Melee 7 | . . 7 . Projectile 99 | . 5 89 5 Critical Strikes 4 | . . 4 . Damage Taken 1263 | . 68 1100 95 Core 258 | . 10 227 21 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | 8 . 84 3 Largest 2 | 2 . 2 2 Hottest 100 | 40 . 100 40 Shots Fired 180 | 16 . 160 4 Gun 176 | 16 . 156 4 Cannon . | . . . . Launcher . | . . . . Special 4 | . . 4 . Kinetic 176 | 16 . 156 4 Thermal 4 | . . 4 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 . 13 7 Robot Miss Streak 4 | 2 . 4 . Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | 9 . 106 4 Core Hits 62 | 5 . 55 2 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 956 | 78 . 847 31 Guns 951 | 78 . 842 31 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 951 | 78 . 842 31 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 55 | . . 55 . Average Temperature 9 | . . 9 . Received Heat Transfer 577 | . 39 508 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | 15 30 139 . Initial 11 | . 3 11 . Average 49 | 2 4 54 . Influence Increases 529 | 15 36 478 . Destroy 0b10 Robot/C 400 | . . 400 . Destroy 0b10 Robot/NC 25 | 15 . 10 . Destroy Leader 30 | . . 30 . Allied During Kill 5 | . . 5 . Successful Hack 6 | . 6 . . Destroy Structure 3 | . . 3 . Lose Combat Pursuer 60 | . 30 30 . Influence Decreases 529 | 10 11 472 36 Entered New Map 41 | . 2 19 20 Time Decay 397 | 10 9 362 16 Lost Part 60 | . . 60 . Lost Ally 31 | . . 31 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 4 22 3 Peak Tracking Total 6 | . 5 6 2 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 2 | . 2 . . Failed 3 | . 2 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 207 | . . 207 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1370 | 11 79 1210 70 Terrain 1285 | 11 . 1204 70 Seismic 831 | 1 79 751 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1689 | 63 79 1477 70 Spaces Moved 712 | 50 142 471 49 Core 283 | 47 136 100 . Treads 42 | 3 6 33 . Legs 299 | . . 299 . Wheels 88 | . . 39 49 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 95 Average Speed 111 | 57 54 136 96 Slowest Speed 190 | 160 160 190 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 28 79 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . 2 . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1446 | 68 146 1164 68 Wait 577 | . . 563 14 Move 709 | 49 141 470 49 Hop . | . . . . Pick Up 21 | 5 2 14 . Fast Attach 14 | 6 . 8 . Attach 4 | . 1 3 . Detach 1 | . . 1 . Swap 8 | . . 6 2 Drop 12 | . 2 10 . Fire 95 | 8 . 84 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 143 | -10/Materials | Entered Mines 267 | -10/Mines | Learned 4 Materials zone layouts 268 | -10/Mines | Discovered new exit (range 5) 309 | -10/Mines | Excavation squad dispatched 309 | -10/Mines | A large section of the Mines collapsed 330 | -10/Mines | Build established: Mutant 378 | -10/Mines | Core integrity fell below 50% 434 | -10/Mines | Lost 3 parts (1n2w) 559 | -10/Mines | Excavation squad dispatched 749 | -10/Mines | Build established: Scavenger-Mutant 809 | -10/Mines | Excavation squad dispatched 988 | -10/Mines | Core integrity fell below 20% 1024 | -10/Mines | Discovered new exit (range 13) 1187 | -10/Mines | Found DCF Scrap (13 items) 1595 | -10/Mines | Discovered new exit (range 13) 1620 | -10/Mines | Entered Subcaves 1621 | -10/Subcaves | Approached by a straggling Scientist 1690 | -10/Subcaves | Destroyed by D8-5US(R) with Subdweller Laser Last Messages --------------- 01501_ 5T-2QR(g): "Hehe, this'll put a wrench in their mining defense operations..." 01501_ 5T-2QR(g) slips into the shadows. 01523_ T-07 Excavator is excavating. 01595_ EXIT=FOUND 01600_ T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01621_ YN-V2N(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01624_ YN-V2N(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01656_ GJ-I7K(R) destroyed. 01666_ Wheel destroyed. 01686_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????? ????????????????????????????? | | ##????????????????? ? ?#?????????????????????????? | | #??????????????? ###???????????????????????? | | ???????????" " #???????????????????????? | | #???????????"""" ??#????????????????????? | | #??????????? "" ## ????????????????????????? | | ???????####? " "" ##?#??????????????????????? | | ?????### #?#" #" % "## ?????????????????????? | | ????## ### "# ## ?????????????????????? | | ????#" ""#" [ ????????????????????? | | ##??#" "" !%| ??????????????????????? | | #### ## # # ! 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