Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 19:02:12 Player: kat Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (3852) 3852 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1141) 1141 TOTAL SCORE: 9988 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 858 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Heat Sink Improved Signal Interpreter System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Armored Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer > --- WEAPON ----------- Improved Arc Projector Heavy Phase Cannon KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Target Analyzer Advanced Recoil Stabilizer System Restoration Module Improved Arc Projector Proton Cannon [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Slots Evolved 10 | . . 2 . 2 . . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . . 1 Utility 5 | . . 1 . 1 . . . 2 1 Weapon 2 | . . 1 . . . . . 1 . Parts Attached 81 | 6 6 21 . 11 16 4 1 . 16 Power 14 | 1 . 5 . 1 2 1 1 . 3 Engine 9 | 1 . 5 . . 2 . . . 1 Core 5 | . . . . 1 . 1 1 . 2 Reactor . | . . . . . . . . . . Propulsion 20 | 2 1 5 . 3 5 2 . . 2 Treads . | . . . . . . . . . . Leg 20 | 2 1 5 . 3 5 2 . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 1 3 . 3 1 1 . . 5 Device 6 | . . 2 . 2 1 . . . 1 Storage 2 | 1 . . . 1 . . . . . Processor 5 | . 1 1 . . . 1 . . 2 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 32 | 2 4 8 . 4 8 . . . 6 Energy Gun 13 | 1 3 3 . 2 2 . . . 2 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 10 | 1 . 5 . 1 2 . . . 1 Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 4 | . 1 . . . 3 . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 4 . . . 1 Parts Lost 28 | . . 3 . 1 1 . . . 23 Power 3 | . . . . . . . . . 3 Propulsion 5 | . . 1 . . . . . . 4 Utility 9 | . . . . . . . . . 9 Weapon 11 | . . 2 . 1 1 . . . 7 Highest Loss Streak 15 | . . 1 . 1 1 . . . 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 9 | 1 6 7 8 9 9 10 10 10 9 Power . | . . . . . . . . . . Propulsion . | . . 1 1 . . 1 1 1 . Utility 4 | . 1 1 2 3 4 5 5 5 6 Weapon 3 | . 3 4 5 4 4 4 4 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 6 5 . 1 2 2 . . 12 Power 2 | . 1 . . . 1 . . . . Propulsion 1 | . . . . . . . . . 1 Utility 16 | . 2 3 . . . 2 . . 9 Weapon 9 | . 3 2 . 1 1 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 90 92 100 94 99 100 100 73 82 Engine 4 | . 14 11 11 2 4 . . . . Core 4 | . . . . 5 4 8 9 6 4 Leg 24 | . 28 21 22 27 26 27 27 20 21 Device 9 | . . 5 11 14 18 13 9 6 5 Storage 9 | . 14 11 11 9 9 9 9 6 4 Processor 11 | . 6 11 11 9 9 13 18 13 14 Protection 1 | . . . . . . . . . 6 Energy Gun 5 | . 14 12 11 13 5 . . . 1 Ballistic Gun 13 | . 1 16 22 10 13 18 18 13 8 Ballistic Cannon 4 | . . . . . 2 9 9 6 5 Launcher 2 | . 11 3 . . 4 . . . . Peak Build Rating 65 | 6 8 15 15 27 37 37 35 35 65 Average Rating 29 | 4 6 12 15 22 31 35 35 35 53 On Entrance 21 | . 6 7 15 15 27 37 35 35 35 Naked Turns 2 | . . . . . . . . . 2 Heaviest Build 50 | 13 16 22 19 26 33 31 26 26 50 Greatest Support 63 | 20 20 20 20 40 45 45 45 45 63 Greatest Overweight (x) 4 | 1 . 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 9 Most Carried 10 | 2 8 8 8 10 10 10 10 10 10 Average Carried 9 | 1 6 7 8 9 9 9 10 10 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 2 8 8 8 10 10 10 10 10 4 Class Distribution -------------------- 25% | Scavenger-Gunner 16% | Commander-Skirmisher 15% | Skirmisher 14% | Commander-Gunner 13% | Mutant 5% | Scavenger-Skirmisher 4% | Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Recycling Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Matter Collected 2551 | 186 152 568 . 313 426 363 25 . 518 Remotely . | . . . . . . . . . . Salvage Created 3625 | . 376 1058 . 590 758 178 . 30 635 Parts 214 | . 29 78 . 28 35 6 . 2 36 Haulers Intercepted 6 | . . 2 . . 3 . . . 1 Recyclers Shooed 6 | . 1 1 . 2 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Combat Hostiles Destroyed 69 | . 9 19 . 11 10 5 . . 15 Guns 40 | . 4 14 . 11 5 4 . . 2 Cannons 10 | . . . . . 2 1 . . 7 AOE 17 | . 5 5 . . 2 . . . 5 Classes Destroyed 12 | . 6 3 . . 1 . . . 2 Worker 6 | . 1 3 . . . . . . 2 Builder 8 | . 1 . . 1 3 . . . 3 Tunneler 3 | . 1 2 . . . . . . . Hauler 6 | . . 2 . . 3 . . . 1 Recycler 6 | . 2 1 . 2 1 . . . . Watcher 5 | . . 3 . . . . . 1 1 Swarmer 15 | . 3 4 . 4 . 2 . . 2 Grunt 31 | . 6 8 . 5 4 3 . . 5 Brawler 2 | . . . . . . . . . 2 Sentry 14 | . . 7 . 2 5 . . . . Hunter 3 | . . . . . 1 . . . 2 Programmer 4 | . . . . . . . . . 4 Best Kill Streak 8 | . 7 8 . 8 6 2 . 1 8 Combat Bots Only 7 | . 5 6 . 5 2 2 . . 7 Max Kills in Single Turn 5 | . 2 2 . 1 1 1 . 1 5 Gunslinging 1 | . . 1 . . . . . . . Exploded 5 | . 2 1 . . 1 . . . 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Hostile Shots Fired 542 | . 18 94 . 78 62 41 . . 249 Missed 149 | . 3 32 . 22 19 11 . . 62 Hits 393 | . 15 62 . 56 43 30 . . 187 Melee 5 | . . . . . . . . . 5 Projectile 388 | . 15 62 . 56 43 30 . . 182 Critical Strikes 22 | . 1 3 . 1 4 2 . . 11 Damage Taken 6428 | . 258 871 . 723 644 439 . . 3493 Core 1537 | . 49 160 . 114 113 101 . . 1000 Absorbed by Shields 8 | . . . . . . 8 . . . Regen/Repaired (Parts) 106 | . 40 66 . . . . . . . Core Remaining (%) 76 | 100 80 . 60 . . . 40 100 . Volleys Fired 341 | . 37 59 . 50 73 28 2 1 91 Largest 4 | . 1 3 . 3 3 3 3 3 4 Hottest 228 | . 65 119 . 130 153 88 88 88 228 Shots Fired 571 | . 37 123 . 91 120 46 5 3 146 Gun 417 | . 28 117 . 86 107 19 4 2 54 Cannon 128 | . . . . . 7 27 1 1 92 Launcher 19 | . 9 6 . . 4 . . . . Special 7 | . . . . 5 2 . . . . Kinetic 344 | . . 58 . 38 77 46 5 3 117 Thermal 130 | . 22 10 . 45 37 . . . 16 Explosive 17 | . 9 6 . . 2 . . . . Electromagnetic 80 | . 6 49 . 8 4 . . . 13 Robot Hit Streak 26 | . 6 25 . 26 20 9 1 1 6 Robot Miss Streak 5 | . 3 4 . 3 4 3 5 2 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . 3 . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 370 | . 22 93 . 64 77 23 2 1 88 Core Hits 184 | . 24 48 . 27 27 9 . 1 48 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 4 | . . 1 . . . . . . 3 Critical Strikes 14 | . . 5 . 1 2 . . . 6 Burn 7 | . . 4 . 1 2 . . . . Meltdown 1 | . . . . . . . . . 1 Destroy 5 | . . 1 . . . . . . 4 Blast 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9189 | . 742 1937 . 1015 1317 456 57 28 3637 Guns 4723 | . 193 1303 . 991 1113 186 27 . 910 Cannons 2117 | . . . . . 137 270 30 28 1652 Explosions 2312 | . 549 634 . . 67 . . . 1062 Melee . | . . . . . . . . . . Ramming 13 | . . . . . . . . . 13 Kinetic 4758 | . . 692 . 532 849 456 57 28 2144 Thermal 1577 | . 128 249 . 456 401 . . . 343 Explosive 2092 | . 549 516 . . 36 . . . 991 Electromagnetic 749 | . 65 480 . 27 31 . . . 146 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 1 . . . 1 1 1 . 15 Average Corruption 1 | . 1 . . . 1 1 1 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . 1 . . . 5 5 1 . 8 Message Errors 4 | . . . . . 2 1 1 . . Matter Fused 3 | . . . . . 1 1 . . 1 Heat Flow Errors 3 | . . . . . 1 1 . . 1 Energy Discharges 3 | . . . . . 1 1 . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . 1 . . . . . . . . Misfires 2 | . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 198 | . . 19 . . . . . . 179 Projectiles 95 | . . . . . . . . . 95 Explosions 103 | . . 19 . . . . . . 84 Melee . | . . . . . . . . . . Knockbacks 17 | . . . . . 2 2 . . 13 Impact . | . . . . . . . . . . Kinetic 17 | . . . . . 2 2 . . 13 Secondary . | . . . . . . . . . . Self-Inflicted Damage 211 | . 78 24 . . 21 . . . 88 Shots 6 | . 3 1 . . 1 . . . 1 Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 404 | . 30 388 . 228 230 238 40 28 404 Average Temperature 100 | . 10 124 . 89 72 54 25 21 159 Received Heat Transfer 1524 | . 117 315 . 261 270 129 . . 432 Effects 5 | . . 2 . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 1 | . . 1 . . . . . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . 1 . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . 1 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . 1 . . . 1 Parts Melted 18 | . . . . 5 4 1 . . 8 Heat Transferred 3656 | . 335 779 . 1123 1110 . . . 309 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Maximum Alert Level 4 | . 1 1 . . 2 4 2 1 1 Low Security (%) 54 | 100 97 44 100 100 85 . . 30 93 Level 1 16 | . 2 55 . . 12 5 . 69 6 Level 2 5 | . . . . . 2 5 100 . . Level 3 12 | . . . . . . 47 . . . Level 4 11 | . . . . . . 42 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1506 | . 202 323 111 158 412 1506 683 248 268 Initial 677 | . . 50 111 42 63 262 677 248 91 Average 384 | . 110 182 111 91 119 1029 638 217 85 Influence Increases 4133 | . 328 691 . 316 665 1364 55 8 706 Destroy 0b10 Robot/C 2120 | . 180 420 . 220 340 560 40 . 360 Destroy 0b10 Robot/NC 190 | . 25 65 . 15 35 . . 5 45 Destroy Leader 466 | . 50 132 . 50 116 40 . 2 76 Allied During Kill 442 | . . 4 . . 121 293 11 1 12 Successful Hack 64 | . . 10 . . 13 21 4 . 16 Disable Machine 135 | . 15 15 . 15 15 . . . 75 Anti-Garrison Action 400 | . . . . . . 400 . . . Destroy Structure 226 | . 58 45 . 1 25 5 . . 92 Lose Combat Pursuer 90 | . . . . 15 . 45 . . 30 Influence Decreases 3917 | . 208 524 176 277 411 262 969 414 676 Entered New Map 1812 | . . 70 176 69 87 142 829 344 95 Time Decay 1605 | . 208 404 . 198 294 . 100 70 331 Lost Part 280 | . . 30 . 10 10 . . . 230 Lost Ally 220 | . . 20 . . 20 120 40 . 20 Squads Dispatched 17 | . 2 2 . 1 4 . . . 8 Investigation 4 | . . 1 . . . . . . 3 Extermination 2 | . . . . . . . . . 2 Reinforcement 8 | . 2 1 . 1 2 . . . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 2 . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Distress Signals 11 | . 1 3 . 1 4 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 16 28 . 19 20 32 2 1 34 Peak Tracking Total 9 | . 4 7 . 7 5 7 1 1 9 Tactical Retreats 4 | . . . . 1 . 2 . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Traps Triggered 4 | . . 1 . . 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Machines Disabled 13 | . 1 1 . 1 1 4 . . 5 Max in Single Turn 2 | . 1 1 . 1 1 1 . . 2 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Machines Accessed 27 | . 5 7 . . 3 4 1 1 6 Terminals 17 | . 2 5 . . 2 4 1 . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . 1 1 . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 57 | . 14 15 . . 4 8 2 1 13 Successful 29 | . 10 9 . . 3 2 1 . 4 Failed 28 | . 4 6 . . 1 6 1 1 9 Catastrophic 4 | . . . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . Manual 2 | . 2 . . . . . . . . Terminals 34 | . 5 10 . . 3 8 2 . 6 Fabricators 3 | . . . . . . . . . 3 Repair Stations 6 | . 3 2 . . . . . 1 . Recycling Units 6 | . 6 . . . . . . . . Scanalyzers 6 | . . 3 . . . . . . 3 Garrison Access 2 | . . . . . 1 . . . 1 Terminal Hacks 13 | . 3 4 . . 2 2 1 . 1 Record 1 | . . . . . . . . . 1 Robot Analysis 2 | . . 2 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 3 | . . . . . 2 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . 1 . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . . . . Scan Component 2 | . 1 1 . . . . . . . Repair 2 | . 1 1 . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 5 | . . 3 . . . . . . 2 Insert Component 2 | . . 1 . . . . . . 1 Analyze 3 | . . 2 . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 18 | . 4 4 . . 1 3 1 1 4 Full Trace Events 8 | . 1 2 . . . 2 . . 3 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . Time 52 | . 26 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 176 | . 176 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . 1 Part Schematics Acquired 2 | . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . . . Machine Destruction 14 | . . . . . . 14 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . 1 . . . 5 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Total Allies 16 | . . 1 . . 10 5 . . . Largest Group 10 | . . 1 . . 10 9 5 3 3 Highest-Rated Group 173 | . . 15 . . 173 171 108 76 76 Highest-Rated Ally 31 | . . 15 . . 29 31 31 31 31 Initial Warlord ECA Mod 13 | . . . . . . . 6 4 3 Total Orders . | . . . . . . . . . . Ally Attacks 206 | . . 9 . . 34 126 18 . 19 Total Damage 2699 | . . 198 . . 421 1454 297 . 329 Kills 41 | . . 4 . . 7 23 2 . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Active Infowar (turns) 3473 | . . . . 235 649 1398 201 144 846 Optics 753 | . . . . . . . . . 753 Sensors 3473 | . . . . 235 649 1398 201 144 846 Robot Analysis Total 2 | . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Turns Passed 5262 | 59 514 961 13 412 649 1398 201 144 911 Spaces Moved 2901 | 40 313 478 8 186 282 887 129 101 477 Core 10 | 2 . . . . . . . . 8 Treads . | . . . . . . . . . . Legs 2891 | 38 313 478 8 186 282 887 129 101 469 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 120 | 121 120 123 120 120 120 120 120 120 121 Slowest Speed 250 | 190 120 190 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 59 50 8 23 62 78 29 5 13 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 190 | . 71 47 . . 23 . . . 49 Melee . | . . . . . . . . . . Projectile 20 | . . . . . 1 . . . 19 AOE 169 | . 71 47 . . 22 . . . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Gar Rec Fac Fac Total 4128 | 47 418 747 11 275 483 1187 172 122 666 Wait 604 | . 34 149 4 14 82 214 40 21 46 Move 2891 | 39 312 477 7 185 282 884 128 100 477 Hop . | . . . . . . . . . . Pick Up 51 | 2 15 8 . 6 6 2 . . 12 Fast Attach 50 | 6 4 11 . 6 10 1 . . 12 Attach 12 | . 1 4 . 1 1 . . . 5 Detach 5 | . 1 3 . . . . . . 1 Swap 26 | . 2 8 . 4 7 3 1 . 1 Drop 76 | . 12 19 . 9 17 5 1 . 13 Fire 341 | . 37 59 . 50 73 28 2 1 91 Melee . | . . . . . . . . . . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . 5 4 . . . Rewire 57 | . . 9 . . . 46 . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 394 | -10/Materials | Repaired Grenade Launcher 546 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1176 | -9/Materials | Repaired Aluminum Leg 1208 | -9/Materials | Discovered new exit (range 10) 1516 | -9/Materials | Discovered new exit (range 9) 1535 | -9/Materials | Entered Mines 1535 | -9/Mines | Discovered new exit (range 8) 1548 | -9/Mines | Entered Materials 1548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -8/Materials | Discovered new exit (range 10) 1958 | -8/Materials | Build established: Scavenger-Gunner 1960 | -8/Materials | Entered Storage 2495 | -8/Storage | Garrison activated, responded to threat 2515 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2589 | -8/Storage | Identified exit to Garrison 2609 | -8/Storage | Entered Garrison 2609 | -8/Garrison | Accompanied by 9 allies 2689 | -8/Garrison | Triggered checkpoint 2781 | -8/Garrison | Triggered checkpoint 2797 | -8/Garrison | Build established: Commander-Gunner 2801 | -8/Garrison | Triggered checkpoint 2901 | -8/Garrison | Triggered checkpoint 2909 | -8/Garrison | Discovered new exit (range 12) 2984 | -8/Garrison | Garrison Relay disabled 3050 | -8/Garrison | Core integrity fell below 50% 3123 | -8/Garrison | Triggered checkpoint 3199 | -8/Garrison | Triggered checkpoint 3226 | -8/Garrison | Garrison Relay disabled 3260 | -8/Garrison | Discovered new exit (range 11) 3276 | -8/Garrison | Identified exit to Recycling 3285 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3395 | -8/Garrison | Triggered checkpoint 3473 | -8/Garrison | Garrison Relay disabled 3549 | -8/Garrison | Discovered exit to Recycling (range 12) 3573 | -8/Garrison | Build established: Commander-Skirmisher 3576 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3721 | -8/Garrison | Garrison Relay disabled 3729 | -8/Garrison | Triggered checkpoint 3840 | -8/Garrison | Lost 3 allies 4007 | -8/Garrison | Entered Recycling 4007 | -8/Recycling | Accompanied by 5 allies 4190 | -8/Recycling | Discovered new exit (range 11) 4201 | -8/Recycling | Identified exit to Factory 4208 | -8/Recycling | Entered Factory 4208 | -6/Factory | Accompanied by 3 allies 4208 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4311 | -6/Factory | Discovered new exit (range 13) 4344 | -6/Factory | Identified exit to Factory 4352 | -6/Factory | Entered another Factory area 4352 | -5/Factory | Accompanied by 3 allies 4352 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -5/Factory | Garrison activated, responded to threat 4510 | -5/Factory | Discovered new exit (range 13) 4541 | -5/Factory | Identified exit to Upper Caves 4729 | -5/Factory | Build established: Skirmisher 5007 | -5/Factory | Lost 4 parts (1p3u) 5108 | -5/Factory | Cargo convoy interrupted 5187 | -5/Factory | System corruption reached 10% 5203 | -5/Factory | Core integrity fell below 50% 5223 | -5/Factory | Core integrity fell below 20% 5239 | -5/Factory | Destroyed 7 combat bots 5263 | -5/Factory | Core destroyed Last Messages --------------- 05253_ U-05 Engineer lays Concrete. 05255_ Slammed into H-66 Slayer. 05255_ U-05 Engineer lays Concrete. 05255_ Penetrated by Slug. 05255_ Imp. Arc Projector destroyed. 05255_ Penetrated by Slug. 05257_ U-05 Engineer lays Concrete. 05257_ Slammed into H-66 Slayer. 05258_ U-05 Engineer lays Concrete. 05259_ Slammed into H-66 Slayer. 05259_ U-05 Engineer lays Concrete. 05260_ Slammed into H-66 Slayer. 05260_ U-05 Engineer lays Concrete. 05261_ Penetrated by Slug. 05261_ Proton Cannon destroyed. 05261_ U-05 Engineer lays Concrete. 05262_ Slammed into H-66 Slayer. 05262_ U-05 Engineer lays Concrete. 05263_ Slammed into H-66 Slayer. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????# """" # ""S # #?????# """ """ | | ????????????# """" # "" # #?????# """ """ | | ????????????#= """" # # #?????# "" "" | | ????????????# """" # """ # #?????# "" "" | | ????????????# """" # """ # #?????# | | ????????????# """" # """ # #?????# | | ????????????# """" # # #?????# | | ????????????# # # #?????# | | ????????????########## # #?????# | | ?????????????????????######### #?????# [ * | | ?????????????????????????????#^ #?????########### | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????###????? ????????????????? | | ??????????????????????# #????? #???????????????? | | ??????????????????????# ##???? #???????????????? | | ???????????????????#### ###?? #???????????????? | | ???????????????????# # ### # ??????? | | ???????????????????# ## # # / ??????????? | | ????????????????????# # #???????????????? | | ????????????######### # #???????????????? | | ????????????# = # #???????????????? | | ????????????# "" # #???????????????? | | ????????????#! !* "" % # #??###########??? | | ????????????# ** T % # #??# #??? | | ????????????# " %@u u# #??# %% #??? | | ????????????# """ "" % h # #?## % #??? | | ????????????# """ # R # #?## % % ! #### | | ???????????????""" =# % %u + #?######+#####T # | | ??????????????? # * # #????#% = | | ??????????????######+######### #????# | | ?????????????? %[=%=/ ! ###### % % | | ?????????????? =%[=&!!!% | | ?????????????? [!%=/!*[ ###### | | ????????????????####+##################/###### | | ?????????????????????????????????? %# | | ???????????????????????????????????"""""" # | | ????????????????????????????????????""""" + | | ????????????????????????????????????""""" # | | ?????????????????????????????????????"""" # | | ??????????????????????????????????? # | | ???????????????????????????????????########### | | ???????????????????????????????###############% | | ???????????????????????????????# | | ???????????????????????????????# %= | | ???????????????????????????????# % * | | ???????????????????????????????# %% ! | | ???????????????????????????????# %! | | ???????????????????????????????# "############ | | ???????????????????????????????# #???? #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Mni. Assault Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 33% | -10/Materials Aluminum Leg | 26% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed CoolantMultireflexTurbovents Manual? 0 Play Time 01:13:11 Cumulative 32.9 hours Start 2025.10.20 @ 16:06:29 End 2025.10.20 @ 19:02:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 43 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b63f34f5-0a02-4265-86e0-0e05c15e569f