Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 22:34:28 Player: VisuLies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (2677) 2677 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1231) 1231 TOTAL SCORE: 7548 Bonus ------- High Alert Combat Kills 490 Follower Combat Kills 78 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 240/240 System Corruption 8% Temperature Cool (6) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Structural Scanner > --- WEAPON (3) ------- Beam Rifle Particle Gun Light Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Airjet Gravmag System Flight Unit Improved Heat Sink Improved Heat Sink Improved Heat Sink Target Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Trap Scanner Improved Light Armor Plating > --- WEAPON ----------- YOLO Cannon Hammer > --- INVENTORY -------- Ion Engine Light Nuclear Core Airjet Flight Unit Improved Heat Sink Compact Battery Structural Scanner Heavy Particle Cannon Grenade Launcher Datajack [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 95 | 8 13 10 1 4 16 41 2 . Power 15 | 2 2 2 . 1 1 6 1 . Engine 8 | 2 2 2 . . . 2 . . Core 7 | . . . . 1 1 4 1 . Reactor . | . . . . . . . . . Propulsion 34 | 2 3 3 . 2 7 16 1 . Treads 4 | . 2 . . . . 2 . . Leg 7 | . . . . 2 . 4 1 . Wheel 8 | 2 . . . . 4 2 . . Hover . | . . . . . . . . . Flight 15 | . 1 3 . . 3 8 . . Utility 16 | 2 2 1 . 1 4 6 . . Device 10 | 1 1 1 . 1 2 4 . . Storage 4 | 1 1 . . . 1 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 30 | 2 6 4 1 . 4 13 . . Energy Gun 4 | . . 1 . . . 3 . . Energy Cannon 6 | . . 1 1 . 3 1 . . Ballistic Gun 13 | 2 2 2 . . . 7 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 2 . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . 2 . . System Corruption 6 | . . . . . . 6 . . Parts Lost 38 | . 6 1 . . 7 22 2 . Power 6 | . . . . . 1 5 . . Propulsion 13 | . 2 1 . . 4 5 1 . Utility 6 | . 1 . . . 1 3 1 . Weapon 13 | . 3 . . . 1 9 . . Highest Loss Streak 9 | . 2 1 . . 5 9 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 94 99 91 84 77 93 99 90 Engine 7 | . 14 14 14 1 . 4 . . Core 4 | . . . . 12 8 4 9 9 Treads 4 | . 12 . . . . 7 . . Leg 6 | . . . . 23 4 7 27 27 Wheel 5 | . 9 . . . 7 7 . . Flight 9 | . 2 27 28 3 8 3 . . Device 15 | . 13 13 14 14 19 17 18 18 Storage 13 | . 14 14 14 14 9 13 17 9 Protection 1 | . . . . . 2 4 . . Energy Gun 3 | . . 5 6 . . 7 18 18 Energy Cannon 6 | . . 5 14 14 10 4 . . Ballistic Gun 8 | . 19 16 . . . 9 9 9 Launcher 1 | . 7 . . . . . . . Impact Weapon 1 | . . . . . 7 1 . . Peak Build Rating 42 | 7 10 12 27 30 42 42 21 18 Average Rating 21 | 5 8 10 19 29 33 23 20 18 On Entrance 18 | . 7 9 12 26 30 42 21 18 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 22 25 34 34 42 39 27 26 Greatest Support 40 | 26 40 8 8 20 36 40 30 30 Greatest Overweight (x) 9 | . 1 5 4 4 9 4 1 . Average Overweight (x) . | . . 2 3 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 9 Average Carried 8 | 2 6 9 9 9 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 7 10 9 10 10 10 9 9 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Skirmisher 13% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1500 | 295 301 125 . 50 125 604 . . Remotely . | . . . . . . . . . Salvage Created 2382 | 102 462 92 . 69 784 873 . . Parts 154 | 3 29 13 . 7 51 51 . . Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 82 | . 15 6 . 7 24 30 . . Guns 24 | . 8 6 . . . 10 . . Cannons 18 | . 1 . . 2 10 5 . . AOE 36 | . 5 . . 5 12 14 . . Classes Destroyed 14 | 2 6 . . 1 3 2 . . Worker 5 | . 1 . . . 4 . . . Builder 2 | . 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . . . 2 . . . Recycler 4 | 1 1 . . 1 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . 1 . . . 2 . . . Watcher 4 | . 1 . . . 3 . . . Swarmer 38 | . 3 6 . 6 12 11 . . Grunt 35 | . 12 . . . 10 13 . . Duelist 2 | . . . . . . 2 . . Sentry 5 | . . . . . 2 3 . . Demolisher 1 | . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 9 | 2 6 3 . 4 8 9 . . Combat Bots Only 9 | . 5 3 . 4 5 9 . . Max Kills in Single Turn 4 | 1 4 1 . 2 4 4 . . Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . 2 3 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 449 | . 83 26 . 18 85 207 21 9 Missed 115 | . 13 3 . 5 26 57 8 3 Damage Taken 4669 | . 890 186 . 233 817 2337 133 73 Core 767 | . 137 38 . 37 158 372 13 12 Absorbed by Shields 21 | . . . . . . . . 21 Core Remaining (%) 57 | 100 . . . 15 . . . . Volleys Fired 202 | 6 43 14 . 12 51 76 . . Largest 3 | 2 2 2 . 1 2 3 . . Hottest 175 | 40 120 40 . 100 175 141 . . Shots Fired 348 | 12 78 28 . 12 57 161 . . Gun 225 | 12 65 28 . . . 120 . . Cannon 100 | . . . . 12 57 31 . . Launcher 16 | . 6 . . . . 10 . . Special 7 | . 7 . . . . . . . Kinetic 182 | 12 65 28 . . . 77 . . Thermal 130 | . 7 . . 12 57 54 . . Explosive 16 | . 6 . . . . 10 . . Electromagnetic 20 | . . . . . . 20 . . Robot Hit Streak 9 | 9 9 5 . 2 7 8 . . Robot Miss Streak 9 | 2 4 3 . 2 9 5 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 192 | 9 51 13 . 2 25 92 . . Core Hits 130 | 3 36 7 . 9 26 49 . . Critical Kills 4 | . 1 . . . 2 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 8 | . 1 . . . 2 5 . . Burn 2 | . . . . . . 2 . . Meltdown 3 | . . . . . 2 1 . . Destroy 3 | . 1 . . . . 2 . . Melee Attacks 7 | . 2 . . . 5 . . . Impact 7 | . 2 . . . 5 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9892 | 96 1571 110 . 834 4354 2914 13 . Guns 1679 | 96 506 110 . . . 967 . . Cannons 2935 | . . . . 192 2026 717 . . Explosions 5115 | . 915 . . 642 2328 1230 . . Melee 26 | . 26 . . . . . . . Ramming 17 | . 4 . . . . . 13 . Kinetic 1269 | 96 506 110 . . . 557 . . Thermal 6949 | . 120 . . 834 4354 1641 . . Explosive 1391 | . 915 . . . . 476 . . Electromagnetic 240 | . . . . . . 240 . . Impact 26 | . 26 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 6 8 8 Average Corruption 5 | . . . . . . 5 6 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . 23 5 1 Message Errors 9 | . . . . . . 6 2 1 Matter Fused 7 | . . . . . . 6 1 . Heat Flow Errors 4 | . . . . . . 4 . . Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1151 | . 41 . . 176 708 226 . . Projectiles 611 | . . . . . 445 166 . . Explosions 539 | . 40 . . 176 263 60 . . Melee 1 | . 1 . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 332 | . 47 . . 87 . 198 . . Shots 8 | . 1 . . 2 . 5 . . Rammed 2 | . 1 1 . . . . . . Targets Rammed 3 | . 1 1 . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 253 | . 25 . . . 253 198 . . Average Temperature 72 | . 11 . . . 108 67 . . Received Heat Transfer 2047 | . 402 . . . 504 1080 9 52 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted 3 | . . . . . 2 1 . . Combat Hostiles 3 | . . . . . 2 1 . . Parts Melted 6 | . . . . . 3 3 . . Heat Transferred 7453 | . 250 . . 800 4247 2156 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1605 | 10 302 105 . 208 620 1605 796 507 Initial 781 | . 6 23 . . 5 403 781 507 Average 413 | 3 135 53 . 107 132 972 781 507 Maximum Alert Level 5 | . 1 . . 1 2 5 3 2 Low Security (%) 56 | 100 84 100 . 92 80 . . . Level 1 5 | . 16 . . 7 10 . . . Level 2 6 | . . . . . 9 13 . 100 Level 3 21 | . . . . . . 56 100 . Level 4 9 | . . . . . . 29 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 3 1 . . 3 . . . Investigation 3 | . 2 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 23 7 . 10 28 33 6 3 Peak Tracking Total 9 | . 4 3 . 4 6 9 6 3 Tactical Retreats 10 | . . . . 2 4 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . . . . . . 3 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 14 | . 7 . . . 6 1 . . Max in Single Turn 2 | . 2 . . . 2 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 12 | . 5 1 1 . 4 . 1 . Terminals 5 | . 3 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 24 | . 14 1 1 . 7 . 1 . Successful 13 | . 6 1 1 . 4 . 1 . Failed 11 | . 8 . . . 3 . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 10 | . 7 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 7 . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 9 | . 4 1 1 . 3 . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 5 . . . 1 . 1 . Full Trace Events 3 | . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 4 | . . 3 . 1 . . . . Largest Group 3 | . . 3 3 3 1 . . . Highest-Rated Group 46 | . . 40 40 46 15 . . . Highest-Rated Ally 31 | . . 16 16 31 15 . . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . 4 . 37 3 . . . Total Damage 315 | . . 24 . 261 30 . . . Kills 7 | . . 1 . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 8376 | 84 1350 1169 736 925 1365 2554 173 20 Spaces Moved 3962 | 58 781 481 232 414 468 1374 140 14 Core 5 | 2 . 3 . . . . . . Treads 931 | . 421 . . . . 510 . . Legs 1201 | . . . . 383 110 554 140 14 Wheels 853 | 56 360 . . . 227 210 . . Hover . | . . . . . . . . . Flight 972 | . . 478 232 31 131 100 . . Fastest Speed 50 | 50 90 197 277 190 105 90 120 120 Average Speed 169 | 88 134 224 316 203 199 134 120 120 Slowest Speed 760 | 90 240 300 357 357 760 380 190 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 99 90 61 76 40 68 16 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 30 | . . . . . 30 . . . Terrain Destroyed 736 | . 8 . . 200 423 105 . . Melee 2 | . . . . . 2 . . . Projectile 35 | . . . . 7 26 2 . . AOE 699 | . 8 . . 193 395 103 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5197 | 75 988 550 238 463 767 1955 144 17 Wait 800 | . 129 31 . 28 214 398 . . Move 3955 | 57 780 480 231 413 467 1373 140 14 Hop . | . . . . . . . . . Pick Up 62 | 4 11 5 1 1 9 31 . . Fast Attach 26 | 7 2 2 1 2 4 8 . . Attach 48 | . 8 2 . 1 11 25 1 . Detach 14 | . 3 . 1 3 2 5 . . Swap 21 | 1 3 6 . 1 1 8 1 . Drop 46 | . 6 9 4 2 3 21 1 . Fire 202 | 6 43 14 . 12 51 76 . . Melee 7 | . 2 . . . 5 . . . Ram 1 | . . 1 . . . . . . Kick 1 | . . . . . . . 1 . Crush 1 | . 1 . . . . . . . Escape Stasis 13 | . . . . . . 10 . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 602 | -10/Materials | Core integrity fell below 50% 967 | -10/Materials | Discovered new exit (range 4) 1144 | -10/Materials | Discovered new exit (range 4) 1435 | -10/Materials | Entered Mines 1488 | -10/Mines | Met a Derelict bent on vengeance 1538 | -10/Mines | Found DCF Scrap (13 items) 1762 | -10/Mines | Build established: Scavenger-Mutant 1803 | -10/Mines | Learned location of Storage (-8) 1803 | -10/Mines | Discovered new exit (range 9) 1886 | -10/Mines | Discovered new exit (range 5) 1963 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2069 | -10/Mines | Met a Derelict shopkeep closing up shop 2408 | -10/Mines | Build established: Mutant 2593 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2593 | -10/Mines | Discovered new exit (range 5) 2604 | -10/Mines | Entered Exiles 2604 | -10/Exiles | Accompanied by 3 allies 2671 | -10/Exiles | Met 8R-AWN 2724 | -10/Exiles | Met EX-HEX 2807 | -10/Exiles | Met EX-BIN 2845 | -10/Exiles | Aligned with FarCom system 2848 | -10/Exiles | Given EX-Vault access code 2912 | -10/Exiles | Opened EX-Vault 2933 | -10/Exiles | Found YOLO Cannon 3043 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3165 | -10/Exiles | Met EX-DEC 3300 | -10/Exiles | Discovered new exit (range 11) 3340 | -10/Exiles | Left Exiles lab with YOLO Cannon 3340 | -10/Exiles | Entered Mines 3340 | -9/Mines | Accompanied by 3 allies 3341 | -9/Mines | Assembled infested the area 3597 | -9/Mines | Learned 8 Materials zone layouts 3746 | -9/Mines | Received a Mining Laser from a helpful Derelict 3816 | -9/Mines | Core integrity fell below 20% 4231 | -9/Mines | Discovered new exit (range 5) 4265 | -9/Mines | Entered Materials 4265 | -8/Materials | Accompanied by 1 ally 4265 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4266 | -8/Materials | Identified exit to Factory 4266 | -8/Materials | Identified exit to Storage 4623 | -8/Materials | Lost 5 parts (1p2n1u1w) 5262 | -8/Materials | Discovered exit to Storage (range 15) 5453 | -8/Materials | Garrison activated, responded to threat 5593 | -8/Materials | Discovered exit to Factory (range 18) 5627 | -8/Materials | Identified exit to Garrison 5630 | -8/Materials | Entered Garrison 5897 | -8/Garrison | Triggered checkpoint 5898 | -8/Garrison | Triggered checkpoint 6003 | -8/Garrison | Destroyed 9 combat bots 6003 | -8/Garrison | Lost 6 parts (2p1n1u2w) 6149 | -8/Garrison | Core integrity fell below 50% 6211 | -8/Garrison | Lost 3 parts (1p1n1w) 6256 | -8/Garrison | Discovered new exit (range 14) 6388 | -8/Garrison | Triggered checkpoint 6500 | -8/Garrison | Build established: Scavenger-Skirmisher 6532 | -8/Garrison | Discovered new exit (range 13) 6798 | -8/Garrison | Discovered new exit (range 13) 6864 | -8/Garrison | Triggered checkpoint 6909 | -8/Garrison | Lost 3 parts (1n2w) 7164 | -8/Garrison | Build established: Scavenger-Mutant 7242 | -8/Garrison | Triggered checkpoint 7265 | -8/Garrison | Core integrity fell below 20% 7334 | -8/Garrison | Lost 9 parts (2p2n2u3w) 7680 | -8/Garrison | Build established: Scavenger-Skirmisher 7856 | -8/Garrison | Triggered checkpoint 8042 | -8/Garrison | Triggered checkpoint 8184 | -8/Garrison | Entered Materials 8357 | -8/Materials | Identified exit to Garrison 8357 | -8/Materials | Entered Garrison 8371 | -8/Garrison | Triggered checkpoint 8377 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked U-05 Engineer out of the way. Com. Battery destroyed. Connecting with Garrison Access... Current location identified: Materials >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Receiving FarCom transmissions... E4FOYKUUTZI/X:TPVXBI 5,IZ Beams of light sweep through the air. An alarm sounds. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Field strength at 66. Field strength at 47. Critical hit (Burn: +26). Field strength at 24. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ????????s?????????????? | | ??????????????????????# ??????s?s?????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????### @#??????????????????????? | | ????????????????????# g #??????????????????????? | | ????????????????????# g #??????????????????????? | | ????????????????????# g #??????????????????????? | | ????????????????????### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerFlightBlade Manual? 0 Play Time 01:04:55 Cumulative 25.6 hours Start 2025.02.05 @ 19:11:57 End 2025.02.05 @ 22:34:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91114c8d-6f02-440f-9e0b-1f7fc3d562af