Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.05 @ 18:38:38 Player: Limbermonkey Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (876) 876 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2761 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 212/300 Energy 85/125 System Corruption 3% Temperature Cool (42) Movement Rolling (80) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Improved Aluminum Leg Small Storage Unit Medium Storage Unit Improved Terrain Scanner Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Core Shielding Light Armor Plating > --- WEAPON ----------- Medium Laser Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Aluminum Leg Small Storage Unit Medium Storage Unit Beam Rifle Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 3 5 14 2 . 9 Power 7 | 1 2 1 . . 3 Engine 6 | 1 2 . . . 3 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 . 6 . . 4 Treads . | . . . . . . Leg 7 | . . 6 . . 1 Wheel 5 | 2 . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 3 1 . . Device . | . . . . . . Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 9 | . 2 4 1 . 2 Energy Gun 4 | . 1 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 3 1 . 10 Power 4 | . . 1 1 . 2 Propulsion 6 | . . 2 . . 4 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . 2 1 . 5 To Critical Strikes 1 | . . 1 . . . Average Backups 7 | 3 4 7 8 8 6 Power 1 | . 2 2 2 2 . Propulsion . | . . . 1 1 1 Utility 1 | . . 2 1 1 2 Weapon 2 | 1 1 2 3 4 2 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 78 77 90 88 75 Engine 5 | . 14 8 . . 8 Core 1 | . . 2 2 . . Leg 18 | . . 11 33 33 8 Wheel 9 | . 28 8 . . 20 Storage 10 | . 8 11 11 11 11 Protection 13 | . . 13 22 22 5 Energy Gun 8 | . 14 10 11 11 2 Ballistic Gun 3 | . 12 5 . . 5 Special Weapon 3 | . . . 4 11 5 Slashing Weapon 5 | . . 5 6 . 5 Peak Build Rating 16 | 3 6 16 16 11 13 Average Rating 10 | 1 5 9 12 11 9 On Entrance 7 | . 3 6 16 11 11 Avg Prop Armor Cover (%) 10 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 18 | 3 11 18 18 12 15 Greatest Support 36 | 26 26 36 36 36 36 Greatest Overweight (x) 3 | . . 3 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | 5 6 8 8 8 8 Average Carried 7 | 4 4 7 7 8 6 Final Capacity 8 | 5 8 8 8 8 8 Final Carried 8 | 5 6 8 8 8 7 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 717 | 224 . 318 . . 175 Remotely . | . . . . . . Salvage Created 1006 | . . 500 47 . 459 Parts 50 | . . 25 5 . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 25 | . . 10 3 . 12 Guns 12 | . . 9 3 . . AOE 12 | . . 1 . . 11 Classes Destroyed 6 | . . 4 1 . 1 Tunneler 1 | . . . . . 1 Recycler 3 | . . 1 . . 2 Swarmer 7 | . . . 3 . 4 Grunt 14 | . . 6 . . 8 Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 9 | . . 3 3 . 9 Combat Bots Only 7 | . . 3 3 . 7 Max Kills in Single Turn 3 | . . 1 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 209 | . . 119 12 . 78 Missed 63 | . . 35 4 . 24 Hits 146 | . . 84 8 . 54 Melee 6 | . . 3 . . 3 Projectile 140 | . . 81 8 . 51 Critical Strikes 6 | . . 2 1 . 3 Actively Blocked 1 | . . . 1 . . Damage Taken 1914 | . . 905 53 . 956 Core 413 | . . 241 22 . 150 Absorbed by Shields . | . . . . . . Redirected to Shielding 82 | . . 63 4 . 15 Ignored by Resistances 486 | . . 267 16 . 203 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 123 | . . 46 9 . 68 Largest 2 | . . 2 1 . 2 Hottest 150 | . . 60 50 . 150 Shots Fired 154 | . . 75 9 . 70 Gun 101 | . . 73 9 . 19 Cannon . | . . . . . . Launcher 15 | . . 2 . . 13 Special 38 | . . . . . 38 Kinetic 30 | . . 29 . . 1 Thermal 109 | . . 44 9 . 56 Explosive 15 | . . 2 . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . . 19 3 . 16 Robot Miss Streak 2 | . . 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | . . 58 4 . 31 Core Hits 55 | . . 24 3 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 . 1 Burn 2 | . . . 1 . 1 Destroy 1 | . . 1 . . . Melee Attacks 8 | . . 1 . . 7 Impact . | . . . . . . Slashing 8 | . . 1 . . 7 Piercing . | . . . . . . Sneak Attacks 3 | . . 1 . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2172 | . . 804 49 . 1319 Guns 916 | . . 664 49 . 203 Cannons . | . . . . . . Explosions 978 | . . 75 . . 903 Melee 278 | . . 65 . . 213 Ramming . | . . . . . . Kinetic 272 | . . 272 . . . Thermal 644 | . . 392 49 . 203 Explosive 978 | . . 75 . . 903 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 278 | . . 65 . . 213 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . . . . . 68 Projectiles . | . . . . . . Explosions 37 | . . . . . 37 Melee 31 | . . . . . 31 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . . 1 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 170 | . . 89 14 . 170 Average Temperature 26 | . . 23 10 . 28 Received Heat Transfer 918 | . . 450 . . 468 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . 1 1 . 1 Heat Transferred 1844 | . . 1030 222 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 . 84 Level 1 3 | . . . . . 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 220 | . 6 175 70 . 220 Initial 47 | . . . 47 . . Average 58 | . . 85 13 . 113 Influence Increases 733 | . 6 325 70 . 332 Destroy 0b10 Robot/C 500 | . . 200 60 . 240 Destroy 0b10 Robot/NC 20 | . . 5 . . 15 Destroy Leader 100 | . . 60 10 . 30 Successful Hack 6 | . 6 . . . . Destroy Structure 62 | . . 15 . . 47 Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 642 | . 6 180 215 . 241 Entered New Map 98 | . . . 98 . . Time Decay 464 | . 6 160 117 . 181 Lost Part 80 | . . 20 . . 60 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . . 17 3 . 13 Peak Tracking Total 7 | . . 5 3 . 7 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 5 | . 2 2 1 . . Terminals 5 | . 2 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 5 1 . . Successful 3 | . 1 1 1 . . Failed 5 | . 1 4 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 2 5 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 62 | . . . 62 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1675 | 35 120 454 597 45 424 Spaces Moved 1114 | 34 122 261 479 38 180 Core 19 | 15 . 4 . . . Treads . | . . . . . . Legs 703 | . . 129 479 38 57 Wheels 392 | 19 122 128 . . 123 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 120 80 Average Speed 109 | 72 90 114 120 120 94 Slowest Speed 200 | 90 90 200 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 14 | . . . . . 14 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 28 | 3 22 17 89 8 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 32 | . . . . . 32 Terrain Destroyed 115 | . . 17 . . 98 Melee 1 | . . . . . 1 Projectile 36 | . . . . . 36 AOE 78 | . . 17 . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1321 | 43 131 340 491 37 279 Wait . | . . . . . . Move 1109 | 33 121 260 478 37 180 Hop . | . . . . . . Pick Up 26 | 7 4 7 1 . 7 Fast Attach 8 | 1 1 6 . . . Attach 20 | 2 3 6 . . 9 Detach 2 | . . 1 . . 1 Swap 15 | . 1 5 2 . 7 Drop 10 | . 1 8 1 . . Fire 123 | . . 46 9 . 68 Melee 8 | . . 1 . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 540 | -9/Materials | Core integrity fell below 50% 601 | -9/Materials | Discovered new exit (range 9) 610 | -9/Materials | Entered Mines 675 | -9/Mines | Discovered new exit (range 8) 701 | -9/Mines | Learned 2 Materials zone layouts 759 | -9/Mines | Escorted by a lone wolf Derelict 759 | -9/Mines | Build established: Scavenger-Mutant 920 | -9/Mines | Received a Mining Laser from a helpful Derelict 1036 | -9/Mines | Learned 2 Materials zone layouts 1193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1193 | -9/Mines | Discovered new exit (range 5) 1207 | -9/Mines | Entered Exiles 1207 | -9/Exiles | Accompanied by 1 ally 1227 | -9/Exiles | Discovered new exit (range 15) 1252 | -9/Exiles | Entered Mines 1265 | -8/Mines | Build established: Mutant 1274 | -8/Mines | Discovered new exit (range 10) 1346 | -8/Mines | Lost 5 parts (1p3n1u) 1413 | -8/Mines | Core integrity fell below 20% 1445 | -8/Mines | Destroyed 7 combat bots 1677 | -8/Mines | Crushed by falling debris 1677 | -8/Mines | Smashed by cave-in Last Messages --------------- 01461_ The unstable cave ceiling collapses. 01461_ Acquired Lgt. Ion Engine. 01461_ K-01 Serf collects debris. 01463_ The unstable cave ceiling collapses. 01481_ K-01 Serf collects debris. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01511_ The unstable cave ceiling collapses. 01570_ T-07 Excavator is excavating. 01657_ The unstable cave ceiling collapses. 01677_ Crushed by falling debris. 01677_ Mining Laser destroyed. 01677_ System corrupted by crushing effect (+2). 01677_ Wheel destroyed. 01677_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ################??????????????????? | | # ## # # #??????????????????? | | # ### ### # #??????????????????? | | ### #######?????????????????? | | ?# #?# #?????????????????? | | ?# #?####?????????????????? | | ?## @#?###??????????????????? | | ??## ##"####???????????????? | | ???# ## # ## ##??????????????? | | ???# ######## #??????????????? | | ???# ######## #??????????????? | | ???# ## ##?????????????? | | ???######## #### #?????????????? | | ?????????## ##### #?????? #??? | | ??? #### ? | | ????????######## ? | | ????????????#### #?????? | | ????######### ### ##?????? | | ???? # ### #???# #??????? | | ????""" """ # #?## #????????????? | | ??? """ """ # #??# ##????????????? | | ??# """ """ # #??# #?????????????? | | ??# # #### #??????????? | | ??# """ """ ##????????????? | | ????""" """ #########?????????????? | | ??# """ """ #?????????????????????? | | ??# #??###????????????????? | | ??# """ """ #### ###?##???????????? | | ??# """ """ ## ###?????????? | | ??# """ """ #?????????? | | ??# ## = # ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingPartitionLauncher Manual? 0 Play Time 00:39:34 Cumulative 19.3 hours Start 2026.08.05 @ 17:51:28 End 2026.08.05 @ 18:38:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 748620cc-8846-4265-9bdf-5f606e4d1c7a