Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 22:51:43 Player: Fod Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (130) 650 Value Destroyed (4941) 4941 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2383) 2383 TOTAL SCORE: 13154 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 85 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -402 Cogmind --------- Core Integrity 0/850 Matter 183/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Surveybot 24 Chip Zionite Weapon Casing > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Surveybot 24 Scanner Hacking Drone Bay (1/1) Cooled Particle Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Zionite Heavy Carapace Experimental Thermal Shield > --- WEAPON ----------- Cooled Particle Cannon Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Experimental Heat Sink Improved Cooling System Huge Storage Unit Matter Compressor Advanced Sensor Array Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace Hacking Drone Bay Phasing AFG EM Pulse Cannon Cooled Particle Cannon Coil Gun Gauss Cannon Magnetic Acceleration Cannon Advanced EMP Blaster CR-A16's Pointy Stick [Rating: 78] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Experimental Thermal Shield Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 5 | . . . 2 1 . . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 214 | . 9 9 60 22 8 11 3 14 20 7 5 45 1 Power 15 | . . . 6 2 1 . . 1 2 . . 3 . Engine 6 | . . . 4 . . . . . 2 . . . . Core 6 | . . . 2 2 1 . . . . . . 1 . Reactor 3 | . . . . . . . . 1 . . . 2 . Propulsion 40 | . 2 3 17 2 3 1 . 1 2 2 . 7 . Treads 37 | . 2 3 14 2 3 1 . 1 2 2 . 7 . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 87 | . 1 2 13 13 2 6 . 7 14 4 5 19 1 Device 37 | . . . 4 6 1 3 . 4 9 3 3 3 1 Storage 5 | . 1 . 2 . . . . . 1 . . 1 . Processor 5 | . . . 3 . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 . . Protection 39 | . . 2 4 7 1 3 . 3 3 1 1 14 . Artifact . | . . . . . . . . . . . . . . Weapon 72 | . 6 4 24 5 2 4 3 5 2 1 . 16 . Energy Gun 11 | . . 1 7 . . . . . . . . 3 . Energy Cannon 3 | . . . . . . . . 1 1 . . 1 . Ballistic Gun 23 | . 3 3 9 . . 1 1 2 1 . . 3 . Ballistic Cannon 17 | . . . 4 3 1 1 2 1 . . . 5 . Launcher 13 | . 1 . 1 2 1 2 . 1 . 1 . 4 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . Slashing Weapon 3 | . . . 3 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 4 . . . . 1 . . 2 9 . Parts Lost 35 | . . . 10 2 . 1 . . . . . 22 . Power 4 | . . . 2 . . . . . . . . 2 . Propulsion 13 | . . . 4 1 . 1 . . . . . 7 . Utility 10 | . . . 1 1 . . . . . . . 8 . Weapon 8 | . . . 3 . . . . . . . . 5 . Highest Loss Streak 18 | . . . 3 2 . 1 . . . . . 18 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 99 98 99 99 100 82 99 100 99 100 91 17 Engine 4 | . 14 11 7 2 . . . . 4 6 6 1 . Core 2 | . . . 1 4 7 7 7 4 . . . 2 . Treads 26 | . 28 33 24 29 29 30 30 30 26 26 26 25 . Device 5 | . . . 1 5 5 4 7 5 6 13 17 6 3 Storage 7 | . 23 13 9 7 7 7 7 7 6 6 6 5 . Processor 20 | . . . 22 23 23 23 23 23 24 20 20 19 6 Protection 3 | . . 8 2 1 1 2 . 1 7 5 2 6 6 Energy Gun 1 | . 2 11 5 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 6 6 5 . Ballistic Gun 6 | . 14 21 7 1 . 1 1 8 11 6 6 6 . Ballistic Cannon 10 | . . . 13 19 22 18 3 12 6 5 . 4 . Launcher 1 | . . . . 1 . 2 . . . . 6 1 . Naked Turns 33 | . . . . . . . . . . . . 33 . Heaviest Build 94 | 12 54 56 75 74 83 83 72 84 94 89 84 90 6 Greatest Support 107 | 20 40 60 60 80 83 80 80 83 88 91 91 107 3 Greatest Overweight (x) 6 | . 1 . 6 1 1 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 19 | . 12 19 19 19 19 19 20 19 19 20 19 18 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 43% | Gunner 36% | Mutant 10% | Scavenger-Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Zion Scavenger-Gunner | -6/Deep Caves Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Matter Collected 5988 | 200 96 420 1755 574 353 358 . 455 829 228 117 603 . Remotely 221 | . . . 221 . . . . . . . . . . Salvage Created 6091 | . 189 811 1763 526 41 319 . 186 728 122 . 1406 . Parts 272 | . 9 42 94 31 3 10 . 9 29 4 . 41 . Haulers Intercepted 10 | . 1 2 3 1 . . . . 3 . . . . Recyclers Shooed 4 | . 1 . 1 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 11 4 . 8 . 1 1 . . Prevented 4 | . . . . . 1 . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Combat Hostiles Destroyed 129 | . 5 16 37 14 1 8 . 3 7 2 . 36 . Melee 2 | . 1 . . . . . . . 1 . . . . Guns 42 | . 1 15 21 . . . . . 3 . . 2 . Cannons 40 | . . . 16 8 . 3 . 1 3 . . 9 . AOE 40 | . 2 1 . 6 1 5 . 2 . 1 . 22 . Classes Destroyed 20 | . 4 2 5 3 . 2 . 1 . . . 3 . Worker 8 | . . . 1 4 . . . . 3 . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 10 | . 1 2 3 1 . . . . 3 . . . . Recycler 2 | . . . . 1 . . . . 1 . . . . Operator 2 | . . . 1 . . . . . 1 . . . . Watcher 2 | . . . . 1 . . . . 1 . . . . Swarmer 13 | . 2 . 3 3 . 3 . 2 . . . . . Grunt 50 | . 3 11 21 8 1 4 . . 2 . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . Sentry 16 | . . 4 9 2 . . . . 1 . . . . Hunter 6 | . . . 2 . . 1 . . 1 2 . . . Programmer 4 | . . . . 1 . . . . 3 . . . . Heavy 1 | . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . Z-Technician 3 | . . . . . . . . . . . . 3 . Z-Light 8 | . . . . . . . . . . . . 8 . Decomposer 1 | . . . . . . 1 . . . . . . . Samaritan 6 | . . . . . . 3 . 3 . . . . . Assembled 25 | . . . . . . . . . . . . 25 . Golem 2 | . . . . . . . . . . . . 2 . Best Kill Streak 22 | . 3 6 5 5 1 4 . 2 7 2 . 22 . Combat Bots Only 22 | . 3 6 5 4 1 4 . 2 2 2 . 22 . Max Kills in Single Turn 5 | . 2 2 2 2 1 2 . 2 1 1 . 5 . Gunslinging 1 | . . 1 1 . . . . . . . . . . Exploded 5 | . 2 1 . 2 1 1 . 2 . 1 . 5 . Melee 1 | . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Damage Taken 9792 | . 160 688 2344 941 12 496 . 359 605 207 . 3892 88 Core 1424 | . 33 102 243 94 . 48 . 41 80 . . 695 88 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 58 | . . . . . . . . . . . . 58 . Core Remaining (%) 77 | 100 86 74 55 . . . . 73 . . . . . Volleys Fired 365 | . 9 38 108 41 3 23 . 25 45 5 1 67 . Largest 3 | . 2 3 3 3 3 3 . 3 3 1 1 3 . Hottest 173 | . 40 96 157 144 144 144 . 159 173 36 30 129 . Shots Fired 817 | . 17 113 287 86 5 32 . 37 119 5 1 115 . Gun 454 | . 16 113 191 5 . 11 . 14 64 . . 40 . Cannon 317 | . . . 96 74 3 13 . 21 55 . 1 54 . Launcher 46 | . 1 . . 7 2 8 . 2 . 5 . 21 . Special . | . . . . . . . . . . . . . . Kinetic 598 | . 16 76 208 79 3 24 . 31 107 . . 54 . Thermal 113 | . . 37 31 . . . . . 12 . 1 32 . Explosive 21 | . 1 . . 7 2 8 . 2 . . . 1 . Electromagnetic 85 | . . . 48 . . . . 4 . 5 . 28 . Robot Hit Streak 47 | . 10 11 23 25 3 17 . 41 47 . . 29 . Robot Miss Streak 3 | . 1 2 3 2 2 2 . . 3 . . 3 . Penetration Max 2 | . . . . . . . . . 2 . . 1 . Secondary Targets 6 | . . 4 2 . . . . . . . . . . Max Gunslinging Chain 2 | . . 2 1 . . . . . . . . . . Shots Hit Robots 576 | . 17 82 205 53 3 28 . 30 80 . . 78 . Core Hits 308 | . 4 36 85 33 4 20 . 11 27 2 . 86 . Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed 5 | . 2 . . . . . . 1 . . . 2 . Critical Strikes 24 | . 2 2 3 3 1 2 . 3 5 . . 3 . Burn 3 | . . 2 1 . . . . . . . . . . Destroy 5 | . . . . . . . . 1 2 . . 2 . Blast 14 | . . . 2 3 1 2 . 2 3 . . 1 . Smash 2 | . 2 . . . . . . . . . . . . Melee Attacks 14 | . 7 . 7 . . . . . . . . . . Impact 7 | . 7 . . . . . . . . . . . . Slashing 7 | . . . 7 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . 1 . . . . . . . . . . . . Damage Inflicted 16694 | . 421 1263 3798 2169 306 1479 . 928 2154 159 . 4017 . Guns 5711 | . 154 1118 2124 89 . 237 . 310 1151 . . 528 . Cannons 5926 | . . . 1656 1314 81 300 . 380 978 . . 1217 . Explosions 4714 | . 50 140 . 732 183 940 . 238 . 159 . 2272 . Melee 217 | . 217 . . . . . . . . . . . . Ramming 126 | . . 5 18 34 42 2 . . 25 . . . . Kinetic 9100 | . 154 830 2892 1403 81 537 . 627 1773 . . 803 . Thermal 2216 | . . 288 391 . . . . 50 356 . . 1131 . Explosive 2242 | . 50 140 . 732 183 940 . 188 . . . 9 . Electromagnetic 2793 | . . . 497 . . . . 63 . 159 . 2074 . Impact 217 | . 217 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 2 2 2 2 2 2 2 2 14 14 Average Corruption 2 | . . . 2 1 2 2 2 2 1 2 2 10 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 92 | . . . 14 20 8 11 1 17 . 10 1 5 5 Message Errors 17 | . . . 2 4 1 4 . 2 . 3 . 1 . Matter Fused 31 | . . . 6 5 4 3 1 6 . 4 . 1 1 Heat Flow Errors 6 | . . . . 2 . 1 . 1 . . 1 . 1 Energy Discharges 6 | . . . 2 1 . . . 1 . 1 . . 1 Parts Rejected 3 | . . . . 1 1 . . . . . . 1 . Data Loss (minor) 14 | . . . 1 4 1 2 . 4 . 1 . . 1 Data Loss (major) 6 | . . . 2 1 1 . . 1 . . . 1 . Misfires 3 | . . . 1 . . 1 . 1 . . . . . Alerts 4 | . . . . 2 . . . 1 . 1 . . . Misdirections 2 | . . . . . . . . . . . . 1 1 Overload Shots 2 | . . . . . . . . . 2 . . . . Overflow Damage 499 | . 152 3 35 59 23 38 . 34 20 . . 135 . Projectiles 157 | . . . 35 19 . 26 . 25 20 . . 32 . Explosions 167 | . . 3 . 40 . 12 . 9 . . . 103 . Melee 175 | . 152 . . . 23 . . . . . . . . Knockbacks 31 | . . . 15 11 . . . . 3 . . 2 . Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . . 13 10 . . . . 3 . . 2 . Secondary 3 | . . . 2 1 . . . . . . . . . Self-Inflicted Damage 239 | . . 71 . . 12 97 . 17 . . . 42 . Shots 8 | . . 1 . . 1 2 . 1 . . . 3 . Rammed 19 | . . 1 4 4 6 1 . . 3 . . . . Targets Rammed 23 | . . 1 5 4 6 2 . . 5 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . 1 . . 2 . . . . Highest Temperature 463 | . . 420 463 360 78 141 . 408 327 . 114 194 241 Average Temperature 110 | . . 128 121 113 39 62 . 161 98 . 58 61 130 Received Heat Transfer 2400 | . 63 267 981 174 . 99 . 48 78 . . 690 . Effects 17 | . . 2 7 1 . . . 2 5 . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . Energy Bleed 5 | . . 1 2 . . . . . 2 . . . . Interference 6 | . . . 2 1 . . . . 3 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . 3 . Combat Hostiles 4 | . . . . . . . . . . 1 . 3 . Parts Fried 21 | . 7 . 1 . . . . . . 5 . 8 . Impact Corruptions 6 | . 4 . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . . 1 . . 3 . Heat Transferred 3357 | . . 999 851 . . . . 50 396 . . 1061 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . . . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Peak Influence 681 | . 203 681 431 345 . . . . 226 . . . . Initial 202 | . . 85 202 186 . . . . . . . . . Average 196 | . 124 418 249 112 . . . . 78 . . . . Maximum Alert Level 2 | . 1 2 2 1 . . . . 1 . . . . Low Security (%) 58 | . 73 16 36 93 . . . . 95 . . . . Level 1 28 | . 26 31 45 6 . . . . 4 . . . . Level 2 12 | . . 52 17 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 2 6 5 . . . . 3 . . . . Investigation 2 | . . . 2 . . . . . . . . . . Extermination 4 | . . . . 2 . . . . 2 . . . . Reinforcement 9 | . 1 1 3 3 . . . . 1 . . . . Assault 1 | . . 1 . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Distress Signals 12 | . 1 . 8 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 242 | . 12 19 72 25 5 7 . 5 15 2 . 73 7 Peak Tracking Total 37 | . 6 5 6 5 5 4 . 4 6 2 . 37 5 Tactical Retreats 10 | . 1 1 2 . . . . . 2 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Traps Triggered 3 | . . . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Machines Disabled 6 | . . 2 1 . . . . . 2 . . 1 . Max in Single Turn 2 | . . 2 1 . . . . . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Machines Accessed 31 | . 1 1 11 7 . . 4 . 6 1 . . . Terminals 24 | . 1 1 10 6 . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 95 | . 1 3 32 15 . . 25 . 18 1 . . . Successful 53 | . . 2 10 6 . . 25 . 9 1 . . . Failed 42 | . 1 1 22 9 . . . . 9 . . . . Catastrophic 11 | . 1 . 5 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . . 2 20 7 . . . . 12 . 4 . . Terminals 66 | . 1 3 30 14 . . . . 18 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 2 1 . . . . . . . . . Terminal Hacks 39 | . . 1 7 3 . . 25 . 2 1 . . . Record 9 | . . . . . . . 8 . . 1 . . . Part Schematic 10 | . . . . . . . 10 . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . 1 . . . 3 . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . . 1 3 2 . . . . 7 . . . . Terminals 13 | . . 1 3 2 . . . . 7 . . . . Track 2 | . . . . 1 . . . . 1 . . . . Botnet 10 | . . 1 3 1 . . . . 5 . . . . Disrupt 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 24 | . 1 1 11 5 . . . . 6 . . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 4 . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 10 . . . 3 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Total Allies 3 | . . . . 1 1 . . 1 . . . . . Largest Group 1 | . . . . 1 1 1 . 1 . . . . . Highest-Rated Group 96 | . . . . 16 20 20 . 96 . . . . . Highest-Rated Ally 96 | . . . . 16 20 20 . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 14 . 1 . 6 . . . . . Total Damage 295 | . . . . 154 . 26 . 115 . . . . . Kills 3 | . . . . 1 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 . . 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Turns Passed 14600 | . 379 426 3994 1544 626 773 206 1137 1267 801 1331 2007 109 Spaces Moved 7107 | 1 154 150 1532 815 328 383 122 601 547 424 799 1129 122 Core 191 | . . . . . . . . . . . . 69 122 Treads 6725 | . 152 150 1344 815 328 383 122 601 547 424 799 1060 . Legs 3 | 1 2 . . . . . . . . . . . . Wheels 188 | . . . 188 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 105 162 162 162 165 165 165 165 165 50 50 Average Speed 177 | 120 201 160 215 163 171 183 165 172 193 165 165 154 81 Slowest Speed 245 | 120 240 160 245 243 243 245 165 245 245 165 165 165 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 34 21 93 25 37 65 69 65 14 55 79 72 22 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . 1 1 . 1 . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 11 | . . . . . 2 1 . 3 . 3 2 . . Spaces Dug 37 | . . . 13 7 10 . . 3 4 . . . . Terrain Destroyed 290 | . 7 34 37 50 23 51 . 36 12 . . 40 . Melee 6 | . . . 6 . . . . . . . . . . Projectile 66 | . . . 31 14 . 2 . 4 12 . . 3 . AOE 218 | . 7 34 . 36 23 49 . 32 . . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Total 8409 | . 196 252 1995 954 381 420 127 666 659 520 810 1297 132 Wait 418 | . 2 37 194 42 1 1 . 16 22 81 . 14 8 Move 7094 | . 153 149 1531 814 327 382 121 600 546 423 798 1128 122 Hop . | . . . . . . . . . . . . . . Pick Up 96 | . 16 8 32 15 2 1 . 2 7 . 3 10 . Fast Attach 61 | . 1 4 19 1 3 . 3 5 6 3 . 16 . Attach 45 | . . 2 13 7 1 1 . 1 3 . 1 15 1 Detach 22 | . . . 8 . . . . 1 3 . 1 8 1 Swap 109 | . 8 3 29 14 4 10 . 8 11 4 4 14 . Drop 129 | . 2 10 49 11 4 . 3 8 11 4 2 25 . Fire 365 | . 9 38 108 41 3 23 . 25 45 5 1 67 . Melee 12 | . 5 . 7 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 23 | . . 1 5 4 6 2 . . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 35 | . . . . 5 30 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 743 | -9/Materials | Discovered new exit (range 6) 780 | -9/Materials | First assault squad dispatched 802 | -9/Materials | Build established: Tank 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Utility x2 916 | -8/Materials | Garrison activated, responded to threat 1572 | -8/Materials | Lost 3 parts (1p2n) 1762 | -8/Materials | Discovered new exit (range 16) 1842 | -8/Materials | Build established: Gunner 1985 | -8/Materials | Discovered new exit (range 13) 2002 | -8/Materials | Identified exit to Factory 3282 | -8/Materials | Discovered exit to Factory (range 16) 3586 | -8/Materials | Build established: Mutant 4312 | -8/Materials | Build established: Gunner 4800 | -8/Materials | Entered Factory 4800 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4906 | -7/Factory | Identified exit to DSF 5002 | -7/Factory | Found Powered Armor 5004 | -7/Factory | Found Powered Armor 6229 | -7/Factory | Discovered new exit (range 14) 6265 | -7/Factory | Identified exit to Lower Caves 6344 | -7/Factory | Entered Lower Caves 6501 | -7/Lower Caves | Encountered a Warlord checkpoint 6778 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6936 | -7/Lower Caves | Discovered new exit (range 5) 6946 | -7/Lower Caves | Identified exit to Lower Caves 6959 | -7/Lower Caves | Learned location of 2 exits from Factory 6970 | -7/Lower Caves | Entered another Lower Caves area 6970 | -7/Lower Caves | Accompanied by 1 ally 7631 | -7/Lower Caves | Build established: Mutant 7723 | -7/Lower Caves | Discovered new exit (range 6) 7733 | -7/Lower Caves | Identified exit to Data Miner 7743 | -7/Lower Caves | Entered Data Miner 7743 | -7/Data Miner | Discovered new exit (range 6) 7818 | -7/Data Miner | Met Data Miner 7852 | -7/Data Miner | Learned location of Section 7 (-3) 7852 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7875 | -7/Data Miner | Received God Mode back door access code from Data Miner 7946 | -7/Data Miner | Identified exit to Proximity Caves 7949 | -7/Data Miner | Entered Proximity Caves 8105 | -6/Proximity Caves | Learned Factory stockpile data 8442 | -6/Proximity Caves | Learned location of Extension (-4) 8539 | -6/Proximity Caves | Spotted B-75 Beast 8541 | -6/Proximity Caves | Escorted by Enhanced Grunt 8699 | -6/Proximity Caves | Destroyed B-75 Beast 8712 | -6/Proximity Caves | Found Prototype Device 8712 | -6/Proximity Caves | Identified Exp. Thermal Shield 9043 | -6/Proximity Caves | Build established: Gunner 9069 | -6/Proximity Caves | Discovered new exit (range 8) 9084 | -6/Proximity Caves | Identified exit to Factory 9086 | -6/Proximity Caves | Entered Factory 9086 | -6/Factory | Evolved 2 slots: Utility x2 9087 | -6/Factory | Identified exit to Lower Caves 10353 | -6/Factory | Entered Lower Caves 11146 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11149 | -6/Lower Caves | Identified exit to Zion 11154 | -6/Lower Caves | Entered Zion 11207 | -6/Zion | System corruption cleaned by Quarantine Array 11291 | -6/Zion | Discovered new exit (range 12) 11366 | -6/Zion | Build established: Mutant 11439 | -6/Zion | Found Prototype Device 11547 | -6/Zion | Given the Hacking Drone Bay 11550 | -6/Zion | Found Prototype Device 11581 | -6/Zion | Learned Factory garrison access intel 11619 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11630 | -6/Zion | Identified Hacking Drone Bay 11632 | -6/Zion | Identified Phasing AFG 11647 | -6/Zion | Found CR-A16's Pointy Stick 11940 | -6/Zion | Learned Factory emergency access door positions 11957 | -6/Zion | Loaded intel: 4 derelict terminal locations 12452 | -6/Zion | Opened final containment barrier to the Deep Caves 12478 | -6/Zion | Discovered new exit (range 3) 12478 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12483 | -6/Zion | Identified exit to Deep Caves 12485 | -6/Zion | Entered Deep Caves 12607 | -6/Deep Caves | Attacked by Z-Imprinter 12651 | -6/Deep Caves | Destroyed Z-Imprinter 12670 | -6/Deep Caves | Lost 4 parts (1n2u1w) 12672 | -6/Deep Caves | Found Prototype Protection 12672 | -6/Deep Caves | Identified Zio. Weapon Casing 12675 | -6/Deep Caves | Found Zio. Weapon Casing 12794 | -6/Deep Caves | Z-Facility disabled 12966 | -6/Deep Caves | Found Zio. Weapon Casing 12982 | -6/Deep Caves | Found Prototype Protection 12982 | -6/Deep Caves | Identified Zio. Heavy Carapace 12995 | -6/Deep Caves | Found Zio. Heavy Carapace 13243 | -6/Deep Caves | Build established: Scavenger-Gunner 13550 | -6/Deep Caves | Discovered new exit (range 7) 13561 | -6/Deep Caves | Identified exit to Proximity Caves 13857 | -6/Deep Caves | Found Surveybot 24 Scanner 13859 | -6/Deep Caves | Found Surveybot 24 Chip 14080 | -6/Deep Caves | Found Zio. Heavy Carapace 14253 | -6/Deep Caves | Build established: Scavenger-Mutant 14337 | -6/Deep Caves | Spotted as-23570 14351 | -6/Deep Caves | Destroyed as-23570 14413 | -6/Deep Caves | Triggered Deep Caves wall 14416 | -6/Deep Caves | Exposed GOLEM chamber 14449 | -6/Deep Caves | System corruption reached 10% 14451 | -6/Deep Caves | Released all parts (3) 14453 | -6/Deep Caves | Core integrity fell below 50% 14460 | -6/Deep Caves | Core integrity fell below 20% 14467 | -6/Deep Caves | Destroyed 22 combat bots 14479 | -6/Deep Caves | Lost 18 parts (2p6n6u4w) 14492 | -6/Deep Caves | Entered Proximity Caves 14503 | -5/Proximity Caves | Spotted B-75 Beast 14584 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14601 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14451_ Released Hcp. Storage Unit. 14451_ Released Adv. Assault Cannon. 14452_ 4W-6QM(s) destroyed. 14454_ Critical hit (Burn: +80). 14456_ as-86331 IFF system glitched. 14464_ System corrupted: Matter fused (-7). 14481_ System corrupted: Substantial component data lost. 14483_ Dropped Cld. Particle Cannon. 14485_ Acquired Hacking Drone Bay. 14486_ Acquired Surveybot 24 Chip. 14488_ Acquired Surveybot 24 Scanner. 14490_ Dropped Magnetic Acceleration Cannon. 14491_ Acquired CR-A16's Pointy Stick. LOCATION=PROXIMITY CAVES GOAL=ESCAPE 14500_ System corrupted: Heat flow error (+278). 14526_ System corrupted: Component data lost. 14554_ System corrupted: Matter fused (-5). 14584_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14585_ System corrupted: Energy discharge (-24). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | #?##?????????????????????????????????????????????? | | #??###???#???????????????????????????????????????? | | ????###?###?#????????????????????????????????????? | | ??#??#?????####??????????????????????????????????? | | ???? ? ##### ????????####??????????????????????? | | ? ? ???????## ###????????????????????? | | ? ???????# ?????????????????????? | | ? ???## ??????????????????????? | | ? ?????## #??????????????????????? | | ? ##??## #??????????????????????? | | ?? ##?## @#??????????????????????? | | ? ## ### ##?????????????????????? | | ?#?## #?# ##????????????????????? | | ????# #?# #????????????????????? | | ? ##### ### #????????????????????? | | ### ## ####????????????????????? | | ## ss ss #???????????????????????? | | ? ## ## #???????????????????????? | | ?? #### ### #???????????????????????? | | #?# #??# ########## #???????????????????????? | | ### #### #?????#?### ##???????????????????????? | | ## ##??#?????####????????????????????????? | | # ####?#??#?????????????????????????????? | | # ### ##? ? ?#???????????????????????????? | | ## #?# ##?? ? ?????????????????????????? | | ### ### #?#???? ??????????????????????????? | | ##?# # ##???? ? ??????????????????????????? | | #### ##?? ??? ????????????????????????? | | # #?# ?? ?????????????????????????? | | #??? ? ?????????????????????????? | | #??? ??????????????????????????? | | #?#? ???????????????????????????? | | ##??#????????????????????????????? | | #??#? ??????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 1200 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 22 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Phase Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveSmartbombArmor Manual? 0 Play Time 01:39:40 Cumulative 227.6 hours Start 2022.04.30 @ 15:43:47 End 2022.04.30 @ 22:51:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/1/1/3/1/0/2/0/0 Lore% 80 Gallery% 85 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 603164b6-edd2-4192-8563-913e3d970db6