Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 17:08:43 Player: Julie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1679) 1679 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5689 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 356/850 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Heat Sink Huge Storage Unit Medium Matter Pod (63) Structural Scanner Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Target Analyzer Target Analyzer Advanced Recoil Stabilizer Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] System Guard System Guard Heavy Ion Cannon Gauss Rifle Remote Datajack Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle Maul > --- INVENTORY -------- Deuterium Engine Heat Sink Huge Storage Unit Medium Matter Pod Structural Scanner Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Target Analyzer Target Analyzer Advanced Recoil Stabilizer Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Authchip [Weapon] System Guard System Guard Heavy Ion Cannon Heavy Assault Rifle Gauss Rifle Remote Datajack [Rating: 58] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Slots Evolved 8 | . . . 4 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 2 2 . . Weapon 1 | . . . 1 . . . Parts Attached 64 | 7 8 . 19 3 9 18 Power 8 | 1 1 . 2 . 2 2 Engine 6 | 1 1 . 1 . 2 1 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 . 5 . 3 2 Treads 12 | 2 . . 5 . 3 2 Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 2 . 6 3 4 8 Device 6 | . 1 . 1 . 1 3 Storage 4 | 1 1 . . . 1 1 Processor 2 | . . . . . . 2 Hackware 1 | . . . . 1 . . Protection 11 | . . . 5 2 2 2 Artifact . | . . . . . . . Weapon 18 | 3 3 . 6 . . 6 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 3 | . . . 1 . . 2 Ballistic Gun 9 | 2 3 . 1 . . 3 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 36 | . 3 . 2 . 13 18 Power 4 | . 1 . . . . 3 Propulsion 10 | . 1 . . . 3 6 Utility 13 | . . . 2 . 6 5 Weapon 9 | . 1 . . . 4 4 Highest Loss Streak 12 | . 2 . 1 . 11 12 To Critical Strikes 4 | . . . . . 1 3 Average Backups 17 | 2 8 16 23 25 22 17 Power 1 | . 1 1 1 2 2 1 Propulsion 3 | 2 1 2 6 6 5 1 Utility 10 | . 4 10 11 15 13 13 Weapon 1 | . 1 3 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 28 | . 4 . 7 . . 17 Power 3 | . . . 3 . . . Propulsion 4 | . 2 . 2 . . . Utility 19 | . 1 . 2 . . 16 Weapon 1 | . 1 . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 94 100 98 91 72 78 Engine 9 | . 13 14 7 7 4 8 Treads 19 | . 14 . 24 23 17 22 Wheel 6 | . 13 28 1 . . . Device 11 | . 9 14 14 15 13 9 Storage 9 | . 14 14 9 7 7 6 Processor 2 | . . . . . . 11 Protection 6 | . . . 11 12 8 5 Energy Gun 3 | . 7 . 4 . . . Energy Cannon 1 | . . . 1 . . 2 Ballistic Gun 14 | . 20 28 18 15 6 1 Ballistic Cannon 1 | . . . 2 7 5 . Impact Weapon 1 | . . . . . . 4 Peak Build Rating 58 | 6 10 10 33 41 39 58 Average Rating 24 | 4 7 10 28 37 28 41 On Entrance 16 | . 6 10 10 33 38 19 Avg Prop Armor Cover (%) 5 | . . . 5 . . 6 Naked Turns . | . . . . . . . Heaviest Build 129 | 11 89 89 109 129 116 126 Greatest Support 88 | 40 40 32 66 64 66 88 Greatest Overweight (x) 29 | . 2 2 4 2 4 29 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 21 | 6 11 25 25 25 25 25 Most Carried 25 | 5 16 16 25 25 25 22 Average Carried 17 | 3 8 16 23 24 22 17 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 5 16 16 25 25 18 22 Class Distribution -------------------- 44% | Mutant 20% | Assassin 18% | Skirmisher 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/DSF Assassin | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Matter Collected 1904 | 244 277 64 551 . 256 512 Remotely . | . . . . . . . Salvage Created 2041 | . 476 54 780 . 85 646 Parts 138 | . 42 4 52 . 8 32 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 4 | . . . 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Combat Hostiles Destroyed 45 | . 12 1 20 . 3 9 Guns 24 | . 8 1 13 . . 2 Cannons 10 | . . . 1 . 2 7 AOE 11 | . 4 . 6 . 1 . Classes Destroyed 14 | . 8 1 . . 2 3 Worker 3 | . 1 . 2 . . . Builder 4 | . 1 . 2 . . 1 Hauler 3 | . 2 . 1 . . . Recycler 1 | . . . . . . 1 Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . . . . 1 Watcher 3 | . 1 . 2 . . . Swarmer 21 | . 8 . 10 . . 3 Grunt 12 | . 4 . 7 . 1 . Sentry 4 | . . 1 3 . . . Specialist 1 | . . . . . 1 . Hunter 4 | . . . . . . 4 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 4 1 4 . 2 6 Combat Bots Only 4 | . 4 1 3 . 2 4 Max Kills in Single Turn 4 | . 3 1 4 . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Hostile Shots Fired 424 | . 53 6 86 . 107 172 Missed 99 | . 16 3 26 . 24 30 Hits 325 | . 37 3 60 . 83 142 Projectile 325 | . 37 3 60 . 83 142 AOE 1 | . . . . . . 1 Critical Strikes 18 | . . . 3 . 7 8 Part Disruptions 1 | . . . . . . 1 Damage Taken 5540 | . 438 61 829 . 1943 2269 Core 832 | . 89 . 50 . 199 494 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . . . 100 . Core Remaining (%) 81 | 100 . 64 90 . 71 . Volleys Fired 166 | . 47 2 47 . 34 36 Largest 3 | . 2 2 3 . 3 3 Hottest 141 | . 60 43 123 . 92 141 Shots Fired 330 | . 90 4 130 . 47 59 Gun 245 | . 90 4 111 . 10 30 Cannon 74 | . . . 12 . 34 28 Launcher 11 | . . . 7 . 3 1 Special . | . . . . . . . Kinetic 229 | . 63 4 88 . 44 30 Thermal 63 | . . . 35 . . 28 Explosive 10 | . . . 7 . 3 . Electromagnetic 28 | . 27 . . . . 1 Robot Hit Streak 10 | . 9 3 10 . 8 10 Robot Miss Streak 6 | . 4 2 6 . 2 6 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 194 | . 51 2 73 . 34 34 Core Hits 110 | . 28 2 52 . 9 19 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 1 . . 1 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Melee Attacks 4 | . . . 2 . . 2 Impact 4 | . . . 2 . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4320 | . 851 32 1605 18 911 903 Guns 2104 | . 656 32 1033 . 124 259 Cannons 1355 | . . . 150 . 688 517 Explosions 720 | . 193 . 366 . 91 70 Melee 106 | . . . 56 . . 50 Ramming 35 | . 2 . . 18 8 7 Kinetic 2374 | . 399 32 872 . 812 259 Thermal 1021 | . 193 . 311 . . 517 Explosive 457 | . . . 366 . 91 . Electromagnetic 327 | . 257 . . . . 70 Impact 106 | . . . 56 . . 50 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 5 | . . . . . . 5 Matter Fused 7 | . . . . . . 7 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . 13 . . . . . Projectiles . | . . . . . . . Explosions 13 | . 13 . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 3 1 Impact 1 | . . . . . . 1 Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 195 | . 95 . 42 . 58 . Shots 7 | . 3 . 2 . 2 . Rammed 3 | . . . . 1 1 1 Targets Rammed 4 | . 1 . . 1 1 1 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 527 | . 45 . 340 . 2 527 Average Temperature 121 | . 21 . 102 . 1 205 Received Heat Transfer 642 | . 63 18 324 . 225 12 Effects 20 | . . . . . . 20 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 12 | . . . . . . 12 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1486 | . 150 . 629 . . 707 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 88 | 100 100 . 63 100 100 100 Level 1 11 | . . . 36 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 333 | . 137 . 333 114 55 77 Initial 114 | . . . . 114 6 12 Average 60 | . 51 . 125 61 16 6 Influence Increases 1388 | . 398 20 627 5 91 247 Destroy 0b10 Robot/C 900 | . 240 20 400 . 60 180 Destroy 0b10 Robot/NC 90 | . 35 . 35 . 5 15 Destroy Leader 192 | . 46 . 86 . 20 40 Successful Hack 12 | . 7 . . 5 . . Disable Machine 45 | . . . 45 . . . Destroy Structure 59 | . 10 . 31 . 6 12 Lose Combat Pursuer 90 | . 60 . 30 . . . Influence Decreases 1388 | . 380 38 375 248 75 272 Entered New Map 164 | . . 10 . 138 3 13 Time Decay 993 | . 350 28 355 110 . 150 Lost Part 231 | . 30 . 20 . 72 109 Squads Dispatched 12 | . 2 . 1 1 2 6 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . 1 1 2 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 28 1 29 . 7 26 Peak Tracking Total 9 | . 6 1 4 . 3 9 Tactical Retreats 4 | . 3 . 1 . . . Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Accessed 12 | . 5 . 3 1 . 3 Terminals 7 | . 3 . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 24 | . 8 . 8 2 . 6 Successful 12 | . 3 . 6 1 . 2 Failed 11 | . 5 . 1 1 . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts 1 | . . . 1 . . . Manual 8 | . 4 . 3 . . 1 Terminals 12 | . 6 . 3 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 4 | . 1 . . . . 3 Scanalyzers 5 | . . . 5 . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 4 | . 2 . 1 1 . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 2 | . 1 . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . 1 1 . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Active Infowar (turns) 4228 | . 874 298 1395 236 197 1228 Optics 1171 | . . . . . . 1171 Sensors 2177 | . . . 799 236 116 1026 Structural 3757 | . 874 298 1395 236 197 757 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Turns Passed 4704 | 95 1255 298 1395 236 197 1228 Spaces Moved 2056 | 51 750 225 519 94 42 375 Core 11 | 2 . . . . . 9 Treads 1331 | 49 314 . 466 94 42 366 Legs . | . . . . . . . Wheels 714 | . 436 225 53 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 145 219 219 225 Average Speed 183 | 155 131 130 219 243 226 256 Slowest Speed 1500 | 160 160 130 465 285 330 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 90 17 42 3 44 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 1 . . 1 Terrain Destroyed 51 | . 9 . 27 . 6 9 Melee 2 | . . . 1 . . 1 Projectile 12 | . . . 4 . . 8 AOE 37 | . 9 . 22 . 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Total 2678 | 63 934 226 678 101 104 572 Wait 293 | 1 104 . 49 1 17 121 Move 2050 | 50 749 224 518 93 41 375 Hop . | . . . . . . . Pick Up 56 | 5 17 . 22 2 . 10 Fast Attach 19 | 6 3 . 1 1 1 7 Attach 24 | . 1 . 5 2 7 9 Detach 1 | . . . . . . 1 Swap 36 | 1 4 . 19 . 3 9 Drop 25 | . 8 . 15 1 . 1 Fire 166 | . 47 2 47 . 34 36 Melee 4 | . . . 2 . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 . . 1 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 5) 691 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 13) 1219 | -10/Materials | Discovered new exit (range 12) 1290 | -10/Materials | Discovered new exit (range 6) 1351 | -10/Materials | Entered Subcaves 1352 | -10/Subcaves | Approached by a straggling Scientist 1500 | -10/Subcaves | Learned location of Zion (-6) 1500 | -10/Subcaves | Met a Zionite searching for "candidates" 1549 | -10/Subcaves | Discovered new exit (range 11) 1649 | -10/Subcaves | Entered Materials 1649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1950 | -8/Materials | Build established: Tank 2683 | -8/Materials | Central database locked down 2768 | -8/Materials | Discovered new exit (range 15) 2831 | -8/Materials | Build established: Skirmisher 3044 | -8/Materials | Entered Factory 3044 | -7/Factory | Evolved 2 slots: Utility x2 3168 | -7/Factory | Identified exit to DSF 3168 | -7/Factory | Discovered new exit (range 14) 3280 | -7/Factory | Entered DSF 3325 | -7/DSF | Additional patrols routed to DSF 3375 | -7/DSF | Discovered new exit (range 16) 3473 | -7/DSF | Lost 11 parts (3n5u3w) 3477 | -7/DSF | Entered Factory 3477 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3874 | -6/Factory | Build established: Assassin 4070 | -6/Factory | Garrison activated, responded to threat 4595 | -6/Factory | Lost 12 parts (2p4n4u2w) 4701 | -6/Factory | Cargo convoy interrupted 4702 | -6/Factory | Core integrity fell below 50% 4705 | -6/Factory | Self-destructed Last Messages --------------- 04700_ H-66 Slayer unfolds itself. 04700_ Slug penetrates U-05 Engineer. 04700_ U-05 Engineer suffers critical hit (Destroy). 04700_ K-01 Serf collects debris. 04700_ U-05 Engineer lays Concrete. 04701_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04701_ Penetrated by Slug. 04701_ Critical hit (Destroy). 04701_ Proton Missile Launcher destroyed. 04701_ Penetrated by Slug. 04702_ U-05 Engineer lays Concrete. 04703_ K-01 Serf collects debris. 04703_ U-05 Engineer lays Concrete. 04703_ Penetrated by Slug. 04703_ U-05 Engineer lays Concrete. 04705_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 04705_ U-05 Engineer lays Concrete. 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Rpk ####/#####[ * " ##### ^ | | ?????? R ??? ???##! " #???# | | ?????? ??# ????# """ #???# | | ??????? ????# ????# #???# | | ??????? ?????# ?????##############???#+## | | ???????? ??????####?????????????????????????# | | ????????? ?????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 825 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed CannonEfficiencyMace Manual? 0 Play Time 00:33:18 Cumulative 55.1 hours Start 2026.05.22 @ 16:34:14 End 2026.05.22 @ 17:08:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f5e714c-6eec-4f35-9f35-504d71d4c7a2