Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 22:35:23 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3776) 3776 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2255) 2255 TOTAL SCORE: 9131 Bonus ------- High Alert Combat Kills 458 Follower Combat Kills 437 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -40 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Hacking Suite Relay Coupler [Grunt] (18) Relay Coupler [Sentry] (7) Relay Coupler [Specialist] (7) > --- WEAPON (2) ------- Gauss Rifle Datajack > --- INVENTORY (15) --- Surge Thruster Surge Thruster Light Armor Plating Relay Coupler [NC] (21) Relay Coupler [NC] (28) Relay Coupler [Swarmer] (42) Relay Coupler [Swarmer] (32) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (18) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (18) Enhanced Autogun Gauss Rifle Datajack Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Light Armor Plating Light Armor Plating Hacking Suite Relay Coupler [Specialist] Heavy Assault Rifle Gauss Rifle Gauss Rifle Rocket Launcher Datajack Datajack Datajack Katana [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Slots Evolved 4 | . . 2 . . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 . . 2 . . Weapon . | . . . . . . . . Parts Attached 110 | 7 7 21 20 11 23 17 4 Power 10 | 1 2 2 1 1 1 2 . Engine 6 | 1 1 2 1 1 . . . Core 4 | . 1 . . . 1 2 . Reactor . | . . . . . . . . Propulsion 24 | 2 . 6 6 3 4 3 . Treads 20 | 2 . 2 6 3 4 3 . Leg 2 | . . 2 . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 2 3 4 2 9 4 2 Device 2 | . . 1 . . 1 . . Storage 2 | 1 1 . . . . . . Processor 2 | . 1 . . . 1 . . Hackware 8 | . . . . . 4 2 2 Protection 13 | . . 2 4 2 3 2 . Artifact . | . . . . . . . . Weapon 49 | 3 3 10 9 5 9 8 2 Energy Gun 5 | . . 2 2 1 . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 35 | 3 3 8 5 3 7 5 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . . 1 . 1 2 1 Unidentified Prototypes 4 | . . 1 2 . . . 1 Parts Lost 28 | . 1 5 5 4 4 9 . Power 5 | . 1 . 1 1 . 2 . Propulsion 8 | . . 3 1 . 2 2 . Utility 9 | . . 1 1 2 2 3 . Weapon 6 | . . 1 2 1 . 2 . Highest Loss Streak 4 | . 1 2 2 3 4 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 87 97 94 85 98 100 Engine 5 | . 7 9 10 10 2 . . Core 4 | . 5 1 . . 6 8 9 Treads 19 | . 28 13 22 22 17 17 18 Wheel 1 | . . 5 . . . . . Device 5 | . . 3 11 11 5 5 . Storage 10 | . 14 11 11 11 9 9 9 Processor 5 | . 13 11 11 . . . . Hackware 11 | . . . . . 9 33 43 Protection 8 | . . 8 10 18 16 4 1 Energy Gun 2 | . . 3 10 . . . . Ballistic Gun 16 | . 28 17 10 15 16 15 9 Special Melee Weapon 1 | . . . . . 1 2 8 Naked Turns . | . . . . . . . . Heaviest Build 41 | 14 29 40 41 39 40 37 35 Greatest Support 44 | 40 40 40 40 40 44 44 42 Greatest Overweight (x) 10 | . . 10 1 . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 Most Carried 15 | 2 10 15 15 15 15 15 15 Average Carried 12 | . 6 13 14 14 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 10 15 15 15 15 15 15 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Mutant 16% | Bothacker-Mutant 11% | Hacker-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Matter Collected 3165 | 229 420 762 407 379 434 481 53 Remotely . | . . . . . . . . Salvage Created 4221 | . 606 1190 864 533 512 463 53 Parts 284 | . 39 93 77 27 23 22 3 Haulers Intercepted 6 | . 1 3 1 . 1 . . Recyclers Shooed 4 | . 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Combat Hostiles Destroyed 97 | . 11 26 19 16 12 12 1 Guns 81 | . 11 26 17 8 8 10 1 AOE 16 | . . . 2 8 4 2 . Classes Destroyed 13 | . 7 2 . 2 . 2 . Worker 6 | . 1 1 3 . 1 . . Tunneler 3 | . 1 2 . . . . . Hauler 6 | . 1 3 1 . 1 . . Recycler 3 | . . 2 1 . . . . Operator 4 | . 2 2 . . . . . Watcher 5 | . 1 3 1 . . . . Swarmer 39 | . 3 17 10 4 3 2 . Cutter 2 | . . . . . . 2 . Grunt 36 | . 8 6 3 7 5 6 1 Brawler 2 | . . . . 1 . 1 . Duelist 2 | . . . . 1 1 . . Sentry 15 | . . 3 6 3 3 . . Specialist 1 | . . . . . . 1 . Best Kill Streak 10 | . 4 5 8 10 5 3 1 Combat Bots Only 10 | . 3 4 7 10 5 3 1 Max Kills in Single Turn 4 | . 2 2 2 4 2 2 1 Gunslinging 1 | . 1 1 . . . . . Exploded 3 | . . . 2 3 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Damage Taken 5997 | . 594 1026 1036 674 1235 1293 139 Core 1027 | . 83 235 121 33 179 311 65 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 34 | . . . . 7 27 . . Core Remaining (%) 56 | 100 66 . . 2 . . . Volleys Fired 357 | . 60 116 66 28 43 41 3 Largest 2 | . 2 2 2 2 2 2 2 Hottest 90 | . 40 90 90 56 56 61 53 Shots Fired 685 | . 120 229 112 55 85 78 6 Gun 669 | . 120 229 112 44 82 76 6 Cannon . | . . . . . . . . Launcher 16 | . . . . 11 3 2 . Special . | . . . . . . . . Kinetic 600 | . 120 205 67 44 82 76 6 Thermal . | . . . . . . . . Explosive 16 | . . . . 11 3 2 . Electromagnetic 69 | . . 24 45 . . . . Robot Hit Streak 23 | . 13 10 9 12 23 9 1 Robot Miss Streak 9 | . 5 9 5 2 2 2 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 11 | . 3 1 2 1 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . Shots Hit Robots 457 | . 75 139 71 43 70 52 7 Core Hits 215 | . 32 61 33 33 31 23 2 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 5 | . 1 3 . . 1 . . Critical Strikes 7 | . 1 5 . . 1 . . Destroy 6 | . 1 4 . . 1 . . Corrupt 1 | . . 1 . . . . . Melee Attacks 14 | . . . . . 4 4 6 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7811 | . 896 1767 1169 1224 1347 1367 41 Guns 6356 | . 896 1767 1074 604 850 1124 41 Cannons . | . . . . . . . . Explosions 1455 | . . . 95 620 497 243 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5760 | . 896 1506 739 604 850 1124 41 Thermal 95 | . . . 95 . . . . Explosive 1360 | . . . . 620 497 243 . Electromagnetic 596 | . . 261 335 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 2 2 . . . Average Corruption 1 | . . 1 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . 12 16 15 . . . Message Errors 15 | . . 7 5 3 . . . Matter Fused 10 | . . 1 4 5 . . . Heat Flow Errors 6 | . . 2 2 2 . . . Energy Discharges 5 | . . 1 2 2 . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 3 | . . 1 1 1 . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . 26 . . Projectiles . | . . . . . . . . Explosions 26 | . . . . . 26 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 227 | . . . 31 72 89 35 . Shots 8 | . . . 1 3 3 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | . 20 195 264 263 42 17 38 Average Temperature 32 | . 7 22 51 117 11 6 19 Received Heat Transfer 1932 | . 345 255 228 195 306 540 63 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . 150 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Peak Influence 901 | . 197 488 437 893 701 901 512 Initial 438 | . . 8 201 284 430 350 438 Average 452 | . 56 329 236 795 557 676 419 Maximum Alert Level 3 | . . 2 2 3 3 3 2 Low Security (%) 17 | 100 100 17 13 . . . . Level 1 24 | . . 53 75 4 . 1 35 Level 2 38 | . . 29 11 12 97 56 64 Level 3 19 | . . . . 83 2 42 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 2 5 . . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 2 1 . . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Distress Signals 9 | . 1 2 3 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 171 | . 24 49 22 21 24 21 10 Peak Tracking Total 9 | . 4 5 4 6 9 4 6 Tactical Retreats 8 | . . 4 . . 3 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Traps Triggered 5 | . . 3 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts 34 | . . . 23 . . 11 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 2 . . 2 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Machines Disabled 5 | . . . 1 1 . 3 . Max in Single Turn 1 | . . . 1 1 . 1 . Garrison Relay 4 | . . . . 1 . 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Machines Accessed 16 | . 4 2 5 . 3 . 2 Terminals 13 | . 4 2 4 . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 36 | . 7 8 7 . 10 . 4 Successful 22 | . 3 5 3 . 8 . 3 Failed 14 | . 4 3 4 . 2 . 1 Catastrophic 5 | . 1 1 3 . . . . Database Lockouts . | . . . . . . . . Manual 30 | . 7 5 4 . 11 . 3 Terminals 29 | . 7 8 5 . 7 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . 2 . 3 . 2 Terminal Hacks 7 | . . 3 1 . 3 . . Robot Schematic 3 | . . . . . 3 . . Robot Analysis 1 | . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . Garrison Index 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 Unlock Access 3 | . . . 1 . 1 . 1 Unauthorized Hacks 12 | . 3 2 1 . 4 . 2 Terminals 11 | . 3 2 1 . 3 . 2 Assimilate 1 | . 1 . . . . . . Botnet 7 | . 1 2 1 . 2 . 1 Operators 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Reprogram 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 2 3 . 3 . 2 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Used RIF Installer 2 | . . . . 1 . 1 . Hotswap 1 | . . . . . . 1 . Robots Hacked 9 | . . . . . 3 3 3 Non-combat 2 | . . . . . 1 . 1 Combat 7 | . . . . . 2 3 2 Robot Hacks Applied 9 | . . . . . 3 3 3 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . 1 . . formatsys_high 7 | . . . . . 2 3 2 Relay Couplers Released 15 | . . . . 4 . 11 . Machine Destruction 15 | . . . . 4 . 11 . Attached 5 | . . . . . 2 2 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Total Allies 17 | . . . 10 . 2 3 2 Largest Group 10 | . . . 10 10 2 5 6 Highest-Rated Group 131 | . . . 88 88 30 102 131 Highest-Rated Ally 40 | . . . 16 16 15 40 40 Total Orders 14 | . . . 3 . . 8 3 STAY 10 | . . . 2 . . 5 3 FOLLOW 4 | . . . 1 . . 3 . Ally Attacks 97 | . . . 14 51 3 28 1 Total Damage 1422 | . . . 126 545 30 694 27 Kills 16 | . . . 2 7 . 7 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Turns Passed 8717 | 70 977 1584 1329 1062 1137 1934 624 Spaces Moved 4117 | 38 408 689 435 597 541 1079 330 Core 4 | 2 . 2 . . . . . Treads 3863 | 36 408 437 435 597 541 1079 330 Legs 35 | . . 35 . . . . . Wheels 215 | . . 215 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 105 160 160 145 145 152 Average Speed 154 | 154 160 148 160 160 154 150 152 Slowest Speed 550 | 160 160 550 240 160 240 152 152 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 69 40 43 66 37 78 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 101 | . . . 2 51 27 21 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 99 | . . . 2 51 27 19 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Total 5821 | 47 620 1036 955 650 758 1311 444 Wait 1079 | . 128 184 399 4 129 138 97 Move 4108 | 37 407 688 434 595 540 1077 330 Hop . | . . . . . . . . Pick Up 49 | 2 11 10 1 4 7 13 1 Fast Attach 44 | 6 3 12 8 5 6 4 . Attach 19 | . . 2 1 1 6 8 1 Detach 1 | . . . . . . 1 . Swap 47 | 1 4 7 11 5 11 5 3 Drop 64 | 1 7 17 12 8 10 8 1 Fire 357 | . 60 116 66 28 43 41 3 Melee 14 | . . . . . 4 4 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . 2 1 2 Trap 34 | . . . 23 . . 11 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Discovered new exit (range 16) 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Utility x2 1661 | -9/Materials | Discovered new exit (range 16) 1733 | -9/Materials | Discovered new exit (range 12) 2083 | -9/Materials | Core integrity fell below 50% 2148 | -9/Materials | Discovered new exit (range 16) 2570 | -9/Materials | Discovered new exit (range 15) 2594 | -9/Materials | Identified exit to Materials 2595 | -9/Materials | Identified exit to Mines 2595 | -9/Materials | Identified exit to Storage 2632 | -9/Materials | Entered Storage 3218 | -9/Storage | Destroyed 7 combat bots 3335 | -9/Storage | Core integrity fell below 20% 3468 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3650 | -9/Storage | Garrison activated, responded to threat 3723 | -9/Storage | Identified exit to Garrison 3735 | -9/Storage | Build established: Commander-Mutant 3961 | -9/Storage | Entered Garrison 3961 | -9/Garrison | Accompanied by 10 allies 3996 | -9/Garrison | Triggered checkpoint 4058 | -9/Garrison | Triggered checkpoint 4062 | -9/Garrison | Triggered checkpoint 4066 | -9/Garrison | Triggered checkpoint 4130 | -9/Garrison | Destroyed 10 combat bots 4202 | -9/Garrison | Triggered checkpoint 4231 | -9/Garrison | Discovered exit to Materials (range 14) 4372 | -9/Garrison | Build established: Scavenger-Mutant 4429 | -9/Garrison | Discovered exit to Materials (range 9) 4457 | -9/Garrison | Installed Relay Interface Framework 4834 | -9/Garrison | Lost 3 parts (1p1u1w) 4999 | -9/Garrison | Discovered exit to Materials (range 15) 5023 | -9/Garrison | Entered Materials 5023 | -8/Materials | Evolved 2 slots: Utility x2 5147 | -8/Materials | Lost 4 parts (2n2u) 5571 | -8/Materials | Identified exit to Garrison 5853 | -8/Materials | Discovered new exit (range 7) 6160 | -8/Materials | Entered Garrison 6160 | -8/Garrison | Accompanied by 2 allies 6220 | -8/Garrison | Triggered checkpoint 6234 | -8/Garrison | Triggered checkpoint 6296 | -8/Garrison | Build established: Hacker-Mutant 6443 | -8/Garrison | Discovered new exit (range 10) 6573 | -8/Garrison | Discovered new exit (range 10) 6624 | -8/Garrison | Triggered checkpoint 6625 | -8/Garrison | Core integrity fell below 50% 6667 | -8/Garrison | Lost 4 parts (1p2n1u) 7000 | -8/Garrison | Triggered checkpoint 7072 | -8/Garrison | Discovered new exit (range 14) 7120 | -8/Garrison | Expanded RIF knowledge: Hotswap 7248 | -8/Garrison | Triggered checkpoint 7249 | -8/Garrison | Core integrity fell below 20% 7302 | -8/Garrison | Garrison Relay disabled 7602 | -8/Garrison | Build established: Bothacker-Mutant 7688 | -8/Garrison | Triggered checkpoint 7713 | -8/Garrison | Garrison Relay disabled 7924 | -8/Garrison | Triggered checkpoint 7941 | -8/Garrison | Garrison Relay disabled 8094 | -8/Garrison | Entered Materials 8094 | -8/Materials | Accompanied by 4 allies 8496 | -8/Materials | Identified exit to Garrison 8718 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08262_ Jacked R-06 Scavenger... 08266_ Acquired 53 matter. 08307_ Jacked Y-45 Defender... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 08308_ Reactivated Defender 3c. 08333_ K-01 Serf collects debris. 08496_ Connecting with Garrison Access... >>Unlock Access door unlocked. 08496_ EXIT=UNLOCKED: GARRISON 08510_ Sneak attack on T-07 Excavator. 08510_ Jacked T-07 Excavator... 08590_ K-01 Serf collects debris. 08642_ Jacked W-25 Informer... >>parse_system Reading system data... 08667_ K-01 Serf cleans the Matter Filter. 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""" g T #?????? | | ?????????????? ^""" # #?????? | | ??????????????? ###########+### #?????? | | ??????????????! ?????# ####+#####???? | | ?????????????? ! ?????# """""#! #???? | | ??????????????#######??????# """""# #???? | | ???????????????????????????# """""# #???? | | ???????????????????????????#! """""# """ #???? | | ???????????????????????????# """""# """"" #???? | | ??????????########???####### """""# """"" #???? | | ??????????# #???# # """""# """"" #???? | | ??????????# ##### ! /# # """ #???? | | ??????????# # # #+######## #???? | | ??????????# + + ">" # #??????####+#####???? | | ??????????# # # "G" # #?????????# #?####### | | ??????????# ## ## """ # #?????????# #? | | ??????????####+#### ## # #?????????# # | | ???????????# ## ######## ########### # | | ???????????# + | | ???????????# ################################? | | ???????????# #?????????# [ #?????????? | | ???????????# #?????????# #?????????? | | ???????????### ###?????????# #?????????? | | ?????######### #??########?# """ *|| #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 54 Item Schematics ----------------- None Robot Schematics ------------------ L-31 Rogue | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked I-36 Angel | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionTiamatMatrix Manual? 0 Play Time 00:41:58 Cumulative 323.2 hours Start 2022.06.11 @ 21:41:36 End 2022.06.11 @ 22:35:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 568 Rogue 413 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16b369fc-364a-47f4-9961-e0ad3895b73f