Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 13:51:25 Player: Delget Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (569) 569 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1590 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 242/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Small Laser > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Laser Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 22 | 1 5 16 Power 6 | . 1 5 Engine 6 | . 1 5 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 2 | . 2 . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 . 2 Device . | . . . Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 2 7 Energy Gun 6 | . 2 4 Energy Cannon 1 | . . 1 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 3 | . . 3 Propulsion 2 | . . 2 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 70 | . 67 71 Engine 9 | . 10 9 Treads 10 | . 20 8 Leg 7 | . . 9 Storage 16 | . 14 17 Energy Gun 18 | . 21 17 Energy Cannon 2 | . . 2 Ballistic Gun 4 | . . 5 Peak Build Rating 9 | 1 8 9 Average Rating 6 | . 6 7 On Entrance 3 | . 1 8 Naked Turns . | . . . Heaviest Build 52 | 5 16 52 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 4 | 1 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 9 | 6 8 10 Most Carried 8 | 7 8 8 Average Carried 5 | 4 5 5 Final Capacity 15 | 8 8 15 Final Carried 7 | 7 5 7 Class Distribution -------------------- 41% | Mutant 37% | Scavenger-Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 492 | 209 38 245 Remotely . | . . . Salvage Created 635 | . 38 597 Parts 44 | . 5 39 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 1 19 Guns 14 | . 1 13 Cannons 1 | . . 1 AOE 5 | . . 5 Classes Destroyed 4 | . 1 3 Watcher 1 | . . 1 Swarmer 7 | . . 7 Grunt 12 | . 1 11 Sentry 1 | . . 1 Best Kill Streak 10 | . 1 10 Combat Bots Only 9 | . 1 9 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 195 | . 9 186 Missed 47 | . 1 46 Damage Taken 1704 | . 111 1593 Core 405 | . . 405 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 53 | . 3 50 Largest 3 | . 2 3 Hottest 133 | . 90 133 Shots Fired 87 | . 6 81 Gun 78 | . 6 72 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 18 | . . 18 Thermal 53 | . . 53 Explosive . | . . . Electromagnetic 16 | . 6 10 Robot Hit Streak 10 | . 1 10 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 53 | . 2 51 Core Hits 26 | . 1 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1218 | . 70 1148 Guns 706 | . 41 665 Cannons 87 | . . 87 Explosions 425 | . 29 396 Melee . | . . . Ramming . | . . . Kinetic 184 | . . 184 Thermal 937 | . 29 908 Explosive . | . . . Electromagnetic 97 | . 41 56 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 95 | . . 95 Projectiles . | . . . Explosions 95 | . . 95 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . . 33 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 552 | . 84 552 Average Temperature 141 | . 35 156 Received Heat Transfer 582 | . 63 519 Effects 7 | . . 7 Shutdowns 1 | . . 1 Interference 3 | . . 3 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1754 | . 50 1704 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 424 | . 58 424 Initial 24 | . . 24 Average 195 | . 30 246 Maximum Alert Level 2 | . . 2 Low Security (%) 40 | 100 100 23 Level 1 50 | . . 64 Level 2 9 | . . 11 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 3 30 Peak Tracking Total 12 | . 3 12 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . . 4 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . . 16 Successful 10 | . . 10 Failed 6 | . . 6 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 10 | . . 10 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . . 6 Record 4 | . . 4 Emergency Access Points 1 | . . 1 Maintenance Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 3 | . . 3 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . . 4 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 784 | 38 141 605 Spaces Moved 350 | 40 79 231 Core 74 | 40 28 6 Treads 151 | . 51 100 Legs 125 | . . 125 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 158 | 75 138 180 Slowest Speed 260 | 100 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 18 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . 8 24 Melee . | . . . Projectile . | . . . AOE 32 | . 8 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 500 | 47 104 349 Wait 51 | . 16 35 Move 348 | 39 78 231 Hop . | . . . Pick Up 25 | 7 2 16 Fast Attach 2 | 1 1 . Attach 16 | . 4 12 Detach . | . . . Swap 4 | . . 4 Drop 1 | . . 1 Fire 53 | . 3 50 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Entered another Materials area 180 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 351 | -9/Materials | Destroyed 9 combat bots 410 | -9/Materials | Lost 4 parts (1p1n2w) 450 | -9/Materials | Core integrity fell below 50% 534 | -9/Materials | Lost 5 parts (2p1n2w) 759 | -9/Materials | Core integrity fell below 20% 785 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00649_ Connecting with Terminal... >>Query(Repair Station) Self-contained repair facility capable of restoring the integrity of damaged components. Serious internal issues such as faulty prototypes and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. >>Enumerate(Maintenance) Found 24 registered maintenance bots. 14 Workers 7 Builders 1 Tunneler 2 Recyclers Downloaded coordinate data. 00742_ W-16 Scout sends out distress signal. 00773_ Critical hit (Burn: +37). 00775_ Sml. Laser destroyed. 00785_ S-10 Pest destroyed. 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