Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.23 @ 15:13:21 Player: kasaphescent Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (195) 975 Value Destroyed (7748) 7748 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2032) 2032 TOTAL SCORE: 16775 Bonus ------- High Alert Combat Kills 1277 Follower Combat Kills 502 Met Imprinter 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Improved Maneuvering Thrusters Hacking Drone Bay (1/1) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Armor Integrity Analyzer Advanced Thermal Defense Suite > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun > --- INVENTORY -------- Improved VSS Leg Myomer Leg Myomer Leg Energy Well Hacking Drone Bay Disruptor Cannon Disruptor Cannon Heavy Disruptor Cannon Heavy Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Heavy Missile Launcher Rocket Array Power Sword CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap [Rating: 108] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Improved Lightning Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . . 2 Utility 7 | . . . . . 2 2 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 212 | 6 13 1 15 4 11 35 11 18 7 2 19 8 13 49 Power 19 | 1 1 . 2 1 . 2 1 1 . . 2 . 2 6 Engine 13 | 1 1 . 2 1 . 2 1 1 . . 2 . 1 1 Core 3 | . . . . . . . . . . . . . 1 2 Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 53 | 2 2 . 7 2 3 6 1 5 1 . 5 2 1 16 Treads 17 | . . . 4 2 3 5 1 . . . . 1 . 1 Leg 27 | 2 2 . 3 . . . . 4 1 . 4 . . 11 Wheel 5 | . . . . . . 1 . 1 . . 1 1 1 . Hover 4 | . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . Utility 60 | 1 2 . 1 . 2 15 7 5 4 . 4 3 8 8 Device 22 | . 1 . . . . 3 2 2 3 . 1 2 4 4 Storage 5 | 1 . . 1 . . 1 . . . . . 1 . 1 Processor 9 | . . . . . 1 4 1 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 24 | . 1 . . . 1 7 4 2 1 . 3 . 4 1 Artifact . | . . . . . . . . . . . . . . . Weapon 80 | 2 8 1 5 1 6 12 2 7 2 2 8 3 2 19 Energy Gun 18 | 1 1 1 3 1 2 . . . . . . 2 2 5 Energy Cannon 10 | . . . 1 . . . . . . . . 1 . 8 Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . Ballistic Cannon 24 | . . . . . 3 8 1 3 2 1 6 . . . Launcher 7 | . . . . . 1 . . 2 . 1 1 . . 2 Special Weapon 7 | . 7 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 4 1 2 . . 1 . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 1 1 . . . 1 . 1 1 3 Corrupted Parts 6 | . . . . 1 . . . . . . 1 . . 4 System Corruption 27 | . . . . 1 . . . . . . 10 . . 16 Parts Lost 111 | . 10 . 4 1 5 14 1 4 5 . 22 . 5 40 Power 11 | . 1 . 1 . . 1 . 1 . . 2 . . 5 Propulsion 37 | . 2 . 2 . 2 5 1 2 1 . 7 . 1 14 Utility 30 | . 1 . . . . 6 . . 3 . 7 . 2 11 Weapon 33 | . 6 . 1 1 3 2 . 1 1 . 6 . 2 10 Highest Loss Streak 19 | . 10 . 3 1 2 4 1 2 2 . 9 . 2 19 Average Slot Usage (%) 88 | . 88 100 97 100 99 91 87 84 97 100 73 70 85 70 Engine 6 | . 13 14 10 11 9 7 6 6 6 6 5 5 5 2 Treads 10 | . . . 27 44 35 26 10 5 . . . 4 5 3 Leg 11 | . 26 28 14 . . . . 5 25 26 11 4 . 12 Wheel 2 | . . . . . . 1 6 5 . . 3 6 10 1 Device 11 | . 2 14 11 11 9 4 17 17 17 20 8 9 7 4 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 8 11 7 Processor 15 | . . . . . 9 20 13 17 20 20 20 17 17 14 Protection 6 | . 4 . . . 9 7 12 6 7 6 5 . 9 5 Energy Gun 4 | . 8 19 14 22 8 . . . . . . 7 11 6 Ballistic Cannon 8 | . . . . . 8 14 12 10 11 13 9 1 . . Naked Turns 15 | . . . . . . . . . . . . . . 15 Heaviest Build 97 | 11 11 12 25 25 38 84 96 88 77 71 83 72 96 97 Greatest Support 96 | 20 20 20 80 80 80 96 48 67 67 67 71 70 28 70 Greatest Overweight (x) 6 | . . . . . . 2 3 6 1 1 5 5 3 6 Average Overweight (x) 1 | . . . . . . . 2 1 . 1 3 1 2 1 Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 9 10 10 17 20 20 20 20 20 20 20 15 Most Carried 20 | 6 8 8 10 10 10 17 20 20 20 20 20 20 20 20 Average Carried 14 | 5 5 7 7 9 8 12 17 18 18 19 12 15 18 14 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 8 10 10 10 14 20 19 18 20 11 20 17 5 Class Distribution -------------------- 84% | Mutant 11% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Matter Collected 5936 | 272 84 20 189 20 250 1920 831 379 515 58 529 336 100 433 Remotely 585 | . . . . . . 575 . . . . . 10 . . Salvage Created 8191 | 130 224 . 477 652 576 1364 740 366 345 . 376 1094 374 1473 Parts 317 | 6 8 . 27 43 32 72 24 12 7 . 12 22 6 46 Haulers Intercepted 9 | . . . 2 . 2 1 1 . . . . 2 . 1 Recyclers Shooed 7 | 1 . . 1 . 1 2 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 15 9 . 9 . . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 142 | . 5 . 9 11 13 33 11 10 13 . 9 . 5 23 Melee 1 | . . . . . . . . . . . . . . 1 Guns 31 | . 3 . 8 9 8 . . . . . . . . 3 Cannons 81 | . . . . . 5 32 11 6 13 . 7 . . 7 AOE 16 | . . . 1 1 . 1 . 4 . . 2 . . 7 Classes Destroyed 21 | 2 2 . 2 3 . 7 . 2 1 . . . . 2 Worker 8 | . . . . . . 4 . . . . . 1 . 3 Builder 3 | . . . . . . 3 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 9 | . . . 2 . 2 1 1 . . . . 2 . 1 Recycler 22 | 1 1 . . 1 2 8 2 . . . . 6 . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . 1 1 . . . . . 1 . Watcher 4 | . . . . 1 . . . . . . . 1 . 2 Swarmer 21 | . 3 . 3 . 7 3 . 1 3 . . . 1 . Grunt 56 | . 2 . 3 6 5 16 6 2 3 . 2 . . 11 Brawler 10 | . . . . . . 3 1 2 3 . 1 . . . Duelist 4 | . . . . 1 . . 1 1 . . . . . 1 Protector 2 | . . . . . . 1 . . 1 . . . . . Sentry 21 | . . . 3 4 1 4 2 1 1 . 1 . 3 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 13 | . . . . . . 1 . 2 2 . 4 . . 4 Programmer 9 | . . . . . . 5 1 . . . 1 . . 2 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . 1 . . . . 1 1 Samaritan 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 2 3 . 5 5 5 7 4 5 7 . 3 5 3 11 Combat Bots Only 9 | . 3 . 5 4 4 6 4 5 7 . 3 . 3 9 Max Kills in Single Turn 3 | 1 1 . 2 3 1 2 2 2 1 . 1 2 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . 1 1 . 1 . 2 . . 1 . . 3 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Damage Taken 17029 | . 792 . 446 393 579 3523 579 1141 899 . 2402 . 662 5613 Core 2266 | . 198 . 76 61 70 200 86 103 96 . 148 . 73 1155 Absorbed by Shields 39 | . . . . . . . . . 39 . . . . . Reduced by Siege Mode 30 | . . . . . . . . . . . . . . 30 Core Remaining (%) 69 | 100 . 20 . 65 87 71 . . . . 49 . 92 . Volleys Fired 505 | 12 27 2 34 31 36 111 47 20 38 . 37 15 26 69 Largest 2 | 2 2 1 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 210 | 70 200 100 90 90 90 96 96 92 88 . 96 120 120 210 Shots Fired 947 | 24 39 2 68 62 67 217 94 36 76 . 63 29 52 118 Gun 349 | 24 16 . 68 62 35 . . . . . . 28 52 64 Cannon 561 | . . . . . 32 217 94 32 76 . 59 1 . 50 Launcher 12 | . . . . . . . . 4 . . 4 . . 4 Special 25 | . 23 2 . . . . . . . . . . . . Kinetic 544 | 12 4 . 18 . 32 217 94 32 76 . 59 . . . Thermal 103 | 12 35 2 14 . . . . . . . . . . 40 Explosive 12 | . . . . . . . . 4 . . 4 . . 4 Electromagnetic 288 | . . . 36 62 35 . . . . . . 29 52 74 Robot Hit Streak 73 | 7 7 . 7 15 17 73 36 18 20 . 33 18 44 22 Robot Miss Streak 9 | 2 3 . 5 4 9 5 2 3 7 . 3 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 1 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . 1 Shots Hit Robots 779 | 16 26 . 44 53 62 184 64 31 67 . 59 23 46 104 Core Hits 615 | 5 8 . 19 30 48 200 28 39 93 . 38 15 12 80 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 19 | 2 1 . 1 . . 2 2 . . . 4 2 1 4 Burn 2 | 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . . . Blast 8 | . . . . . . 2 2 . . . 4 . . . Corrupt 5 | . . . . . . . . . . . . 2 1 2 Sever 1 | . 1 . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . 1 Melee Attacks 34 | . . . . . . 11 1 3 . . 5 . . 14 Impact . | . . . . . . . . . . . . . . . Slashing 25 | . . . . . . 11 1 3 . . 5 . . 5 Piercing 9 | . . . . . . . . . . . . . . 9 Sneak Attacks 2 | . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21152 | 179 407 . 592 848 863 4476 1937 1644 1465 . 2195 742 961 4843 Guns 4886 | 179 97 . 547 681 462 . . . . . . 675 961 1284 Cannons 11119 | . . . . . 401 4018 1937 789 1465 . 1153 32 . 1324 Explosions 3805 | . . . 45 167 . 417 . 609 . . 471 35 . 2061 Melee 1025 | . . . . . . 34 . 246 . . 571 . . 174 Ramming 7 | . . . . . . 7 . . . . . . . . Kinetic 9991 | 67 8 . 153 . 401 4018 1937 789 1465 . 1153 . . . Thermal 2516 | 112 399 . 165 167 . . . . . . . 35 . 1638 Explosive 3106 | . . . . . . 417 . 609 . . 471 . . 1609 Electromagnetic 4507 | . . . 274 681 462 . . . . . . 707 961 1422 Impact . | . . . . . . . . . . . . . . . Slashing 851 | . . . . . . 34 . 246 . . 571 . . . Piercing 174 | . . . . . . . . . . . . . . 174 Highest Corruption 32 | . . . . 1 . 9 . . . . 12 . 1 32 Average Corruption 6 | . . . . 1 . 6 . . . . 4 . 1 16 Corruption Purged . | . . . . . . . . . . . . . . . Effects 73 | . . . . . . 34 . . . . 19 . 1 19 Message Errors 18 | . . . . . . 7 . . . . 8 . . 3 Matter Fused 19 | . . . . . . 10 . . . . 5 . . 4 Heat Flow Errors 10 | . . . . . . 4 . . . . 2 . . 4 Energy Discharges 10 | . . . . . . 4 . . . . 4 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 4 . . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . 3 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 402 | . 8 . . 11 . 76 37 101 . . 76 . . 93 Projectiles 67 | . 8 . . . . 12 37 . . . 7 . . 3 Explosions 165 | . . . . 11 . 64 . . . . . . . 90 Melee 170 | . . . . . . . . 101 . . 69 . . . Knockbacks 184 | . . . . . 14 111 22 2 23 . 12 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 168 | . . . . . 14 100 18 2 22 . 12 . . . Secondary 16 | . . . . . . 11 4 . 1 . . . . . Self-Inflicted Damage 338 | . . . . . . 240 . 25 . . . . . 73 Shots 7 | . . . . . . 4 . 1 . . . . . 2 Rammed 1 | . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 420 | 80 146 . 3 3 18 279 11 21 85 . 185 . 12 420 Average Temperature 63 | 28 60 . 3 3 12 68 4 12 22 . 97 . 11 95 Received Heat Transfer 3148 | . 411 . 138 177 234 1149 171 177 99 . 75 . 120 397 Effects 1 | . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 28 | . . . . . . . . . . . . . . 28 Longest Duration 28 | . . . . . . . . . . . . . . 28 Robots Corrupted 14 | . . . . 1 . . . . . . . 2 5 6 Combat Hostiles 10 | . . . . 1 . . . . . . . . 5 4 Parts Fried 31 | . . . . 4 2 . . . . . . 8 7 10 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . 2 . . . . . . . . . . . . 1 Combat Hostiles 3 | . 2 . . . . . . . . . . . . 1 Parts Melted 6 | 1 3 . . . . . . . . . . . . 2 Heat Transferred 3532 | 481 1055 . 275 100 . . . . . . . 50 . 1571 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 2 . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Peak Influence 1668 | 15 151 . 223 250 304 1668 817 . . . . 50 239 418 Initial 816 | . 9 . . 28 57 105 816 . . . . . 24 56 Average 396 | 4 92 . 130 128 168 947 673 . . . . 20 105 156 Maximum Alert Level 5 | . . . 1 1 1 5 3 . . . . . 1 2 Low Security (%) 49 | 100 100 100 71 72 57 8 . . . . . 100 92 57 Level 1 17 | . . . 28 27 42 19 . . . . . . 7 38 Level 2 11 | . . . . . . 7 69 . . . . . . 3 Level 3 7 | . . . . . . 11 30 . . . . . . . Level 4 12 | . . . . . . 48 . . . . . . . . Level 5 1 | . . . . . . 4 . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 1 2 3 12 5 . 1 . . . . 7 Investigation 1 | . . . 1 . . . . . . . . . . . Extermination 8 | . . . . . . 4 2 . . . . . . 2 Reinforcement 17 | . 1 . . . 3 7 1 . . . . . . 5 Assault 6 | . . . . 2 . 1 2 . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Distress Signals 12 | . 1 . . 3 2 4 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 223 | . 8 . 9 21 21 52 14 11 19 . 11 1 16 40 Peak Tracking Total 11 | . 3 . 5 5 6 8 4 7 8 . 3 1 5 11 Tactical Retreats 12 | . 1 . 1 1 1 . . . . . 1 . 2 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 8 | . . . . . . 3 3 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 1 . . 2 Triggered 3 | . . . . . . 2 . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 28 | . 1 . 1 2 . 17 1 . . . . . 1 5 Max in Single Turn 6 | . 1 . 1 2 . 6 1 . . . . . 1 4 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 25 | . 4 . 2 2 . 5 2 . . . . 2 4 4 Terminals 20 | . 3 . 2 2 . 4 2 . . . . . 4 3 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Total Hacks 66 | . 11 . 6 9 . 9 7 . . . . 5 9 10 Successful 33 | . 9 . 3 6 . 3 4 . . . . 2 3 3 Failed 33 | . 2 . 3 3 . 6 3 . . . . 3 6 7 Catastrophic 4 | . . . . . . 2 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 53 | . 9 . 5 9 . 8 7 . . . . . 6 9 Terminals 56 | . 9 . 6 9 . 7 7 . . . . . 9 9 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 3 . 1 Terminal Hacks 6 | . 1 . . 2 . . 2 . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Zone Layout 4 | . 1 . . 2 . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . 1 . . Report Inventory 2 | . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 21 | . 6 . 3 4 . 2 2 . . . . . 2 2 Terminals 21 | . 6 . 3 4 . 2 2 . . . . . 2 2 Track 6 | . 3 . 1 2 . . . . . . . . . . Botnet 15 | . 3 . 2 2 . 2 2 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 22 | . 3 . 2 2 . 5 2 . . . . 1 4 3 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Matter 234 | . . . . . . 234 . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 2 2 . . . 12 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Total Allies 21 | . . . . 2 . . . 2 2 . . . 15 . Largest Group 14 | . . . . 2 . . . 2 2 . . . 14 4 Highest-Rated Group 388 | . . . . 62 . . . 52 61 . . . 388 106 Highest-Rated Ally 37 | . . . . 31 . . . 32 32 . . . 37 37 Total Orders 4 | . . . . . . . . . . . . . 4 . RETURN 4 | . . . . . . . . . . . . . 4 . Ally Attacks 151 | . . . . 10 . . . 7 23 . . . 96 15 Total Damage 3119 | . . . . 167 . . . 228 610 . . . 1801 313 Kills 15 | . . . . . . . . 1 5 . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 1 2 2 . . . Drone Launches 4 | . . . . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Turns Passed 12181 | 118 406 343 482 451 661 1900 1017 661 1092 1733 1156 518 612 1031 Spaces Moved 6094 | 64 209 236 210 209 312 890 563 412 518 885 581 286 274 445 Core 39 | 9 . . . . . . . . . . . . . 30 Treads 1556 | . . . 146 209 312 703 2 . . . . 178 . 6 Legs 2506 | 55 209 236 64 . . . . 98 518 885 176 . . 265 Wheels 1940 | . . . . . . 187 561 314 . . 405 108 274 91 Hover 53 | . . . . . . . . . . . . . . 53 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 130 130 105 105 195 105 125 125 50 Average Speed 155 | 110 120 120 147 160 160 155 142 127 164 195 172 155 131 148 Slowest Speed 290 | 120 120 120 160 160 162 263 260 180 195 195 196 260 140 290 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 31 57 14 38 39 29 18 57 72 82 80 6 45 12 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 17 | . . 2 . . . . . 4 4 4 3 . . . Spaces Dug 45 | . . 2 . . . 8 11 19 . . . . . 5 Terrain Destroyed 329 | . 2 2 8 4 . 108 28 47 . . 60 3 . 67 Melee 14 | . . . . . . 8 1 . . . . . . 5 Projectile 51 | . 2 2 . . . 7 27 2 . . 6 . . 5 AOE 264 | . . . 8 4 . 93 . 45 . . 54 3 . 57 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Ext Fac Total 7727 | 87 292 290 321 266 408 1169 679 509 685 894 663 330 475 659 Wait 569 | . 27 51 20 17 31 90 42 44 110 . 15 9 61 52 Move 6080 | 63 208 235 209 208 311 889 562 411 517 884 580 285 273 445 Hop . | . . . . . . . . . . . . . . . Pick Up 114 | 6 10 . 21 3 11 17 6 1 4 5 4 8 2 16 Fast Attach 87 | 6 8 1 4 1 2 9 5 3 3 . 5 8 5 27 Attach 76 | . 5 . 7 1 6 11 . 10 4 . 12 . 6 14 Detach 31 | . 1 1 4 . 1 3 2 8 1 . 1 3 4 2 Swap 49 | . . . 4 2 3 15 6 5 . 2 2 . 2 8 Drop 72 | . 6 . 18 3 7 12 3 2 2 3 1 2 3 10 Fire 505 | 12 27 2 34 31 36 111 47 20 38 . 37 15 26 69 Melee 34 | . . . . . . 11 1 3 . . 5 . . 14 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . Rewire 101 | . . . . . . . . 2 6 . . . 93 . Trap 3 | . . . . . . . . . . . 1 . . 2 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / Cet) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 439 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Lost 10 parts (1p2n1u6w) 525 | -10/Materials | Entered Mines 530 | -10/Mines | Learned location of Zion (-6) 860 | -10/Mines | Discovered new exit (range 9) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Lost 3 parts (1p2n) 1327 | -9/Materials | Discovered new exit (range 9) 1350 | -9/Materials | Entered Storage 1707 | -9/Storage | Discovered new exit (range 16) 1731 | -9/Storage | Met a pair of Derelict thieves 1801 | -9/Storage | Entered Materials 1801 | -8/Materials | Evolved 2 slots: Utility x2 2395 | -8/Materials | Discovered new exit (range 16) 2462 | -8/Materials | Entered Factory 2462 | -7/Factory | Evolved 2 slots: Utility x2 2967 | -7/Factory | Fabricated Adv. VSS Leg? 3102 | -7/Factory | Cargo convoy interrupted 3362 | -7/Factory | Local fabrication network quarantined 3662 | -7/Factory | First assault squad dispatched 3824 | -7/Factory | Lost 4 parts (1n2u1w) 4048 | -7/Factory | Lost 4 parts (2n1u1w) 4138 | -7/Factory | Lost 3 parts (1p1n1u) 4313 | -7/Factory | Discovered new exit (range 15) 4362 | -7/Factory | Entered another Factory area 4362 | -6/Factory | Evolved 2 slots: Utility x2 4712 | -6/Factory | First assault squad dispatched 5359 | -6/Factory | Discovered new exit (range 15) 5379 | -6/Factory | Entered Lower Caves 5446 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5769 | -6/Lower Caves | Learned Factory emergency access door positions 5771 | -6/Lower Caves | Learned Factory emergency access door positions 5834 | -6/Lower Caves | Spotted B-75 Beast 5865 | -6/Lower Caves | Destroyed B-75 Beast 6018 | -6/Lower Caves | Discovered new exit (range 7) 6040 | -6/Lower Caves | Entered another Lower Caves area 6040 | -6/Lower Caves | Accompanied by 1 ally 6097 | -6/Lower Caves | Discovered new exit (range 2) 6131 | -6/Lower Caves | Learned location of Extension (-5) 6239 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6336 | -6/Lower Caves | Destroyed 7 combat bots 6609 | -6/Lower Caves | Build established: Scavenger-Mutant 6916 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6928 | -6/Lower Caves | Build established: Mutant 7086 | -6/Lower Caves | Discovered new exit (range 7) 7132 | -6/Lower Caves | Entered Zion 7168 | -6/Zion | Found CR-A16's Pointy Stick 7190 | -6/Zion | Given the Hacking Drone Bay 7190 | -6/Zion | Found Prototype Device 7254 | -6/Zion | Found Prototype Launcher 7255 | -6/Zion | Identified Rocket Array 7307 | -6/Zion | Discovered new exit (range 9) 7535 | -6/Zion | Learned Factory trap positions 8865 | -6/Zion | Entered Proximity Caves 8867 | -5/Proximity Caves | Spotted B-75 Beast 8900 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8962 | -5/Proximity Caves | Lost 4 parts (1p1u2w) 8988 | -5/Proximity Caves | Learned location of Armory (-3) 9139 | -5/Proximity Caves | Lost 7 parts (2n3u2w) 9352 | -5/Proximity Caves | Lost 9 parts (1p5n2u1w) 9711 | -5/Proximity Caves | Core integrity fell below 50% 9734 | -5/Proximity Caves | System corruption reached 10% 9802 | -5/Proximity Caves | Learned Factory garrison access intel 10010 | -5/Proximity Caves | Discovered new exit (range 8) 10021 | -5/Proximity Caves | Entered Factory 10021 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10022 | -5/Factory | Loaded intel: 96 trap records 10024 | -5/Factory | Loaded intel: 4 garrison access locations 10487 | -5/Factory | Discovered new exit (range 11) 10539 | -5/Factory | Entered Extension 10553 | -5/Extension | Disrupted transfer network 10777 | -5/Extension | Identified Hacking Drone Bay 10796 | -5/Extension | Rescued a captive Derelict 10864 | -5/Extension | Identified exit to Cetus 10865 | -5/Extension | Identified exit to Factory 10985 | -5/Extension | Build established: Commander-Mutant 10999 | -5/Extension | Rescued a captive Derelict 11000 | -5/Extension | Rescued a captive Derelict 11065 | -5/Extension | Spotted B-75 Beast 11071 | -5/Extension | Spotted B-75 Beast 11077 | -5/Extension | Allies destroyed B-75 Beast 11095 | -5/Extension | Destroyed B-75 Beast 11151 | -5/Extension | Entered Factory 11151 | -4/Factory | Accompanied by 4 allies 11151 | -4/Factory | Evolved 2 slots: Propulsion x2 11261 | -4/Factory | Spotted B-86 Titan 11290 | -4/Factory | Destroyed B-86 Titan 11297 | -4/Factory | Found Hvy. Reflective Plating 11318 | -4/Factory | Lost 4 parts (1n3u) 11378 | -4/Factory | Build established: Scavenger-Mutant 11755 | -4/Factory | Lost 5 parts (2p2u1w) 11905 | -4/Factory | System corruption reached 10% 11930 | -4/Factory | Destroyed 9 combat bots 11946 | -4/Factory | Lost 19 parts (3p6n4u6w) 11993 | -4/Factory | Core integrity fell below 50% 12089 | -4/Factory | Released all parts (8) 12117 | -4/Factory | Lost 7 parts (4n2u1w) 12166 | -4/Factory | Core integrity fell below 20% 12174 | -4/Factory | System corruption reached 30% 12182 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12139_ Acquired Unknown Device. 12139_ Identified Imp. Maneuvering Thrusters. 12144_ Triggered Segregator Trap. 12144_ Arcs of energy rise from the floor. 12144_ Antigrav System blown off. 12144_ Tesla Rifle blown off. 12147_ Acquired Antigrav System. 12151_ Antigrav System destroyed. 12152_ System corrupted: Heat flow error (+155). 12158_ Hpw. Shock Rifle destroyed. 12162_ Critical hit (Burn: +50). 12162_ Antigrav System destroyed. 12163_ P-70 Sage destroyed. 12167_ Acquired 15 matter. 12168_ Acquired Antigrav System. 12168_ U-05 Engineer lays Concrete. 12169_ Acquired 10 matter. 12170_ Antigrav System destroyed. 12174_ Critical hit (Burn: +37). 12176_ P-70 Sage suffers critical hit (Puncture). Map ----- +----------------------------------------------------+ | # + + ! #???????????????????????? | | + "" "" ######+#+###???????????????????????????? | | # !""T"" #??????????????????????????????????????? | | # [" " #??????????????????????????????????????? | | # % #??????????????????????????????????????? | | ###%%"###??????????????????????????????????????? | | ### #????????????????????????????????????????? | | T %####??????????? ???????????????????????? | | %!%] #????????? ???????????????????????? | | !%!###?????? ???????????????????????? | | ### *##????????? ???????????????????????? | | # ##% ##?????????? ???????????????????????? | | # #! ######### #?# ???????????????????????? | | ## #! !!! #?# #??????????????????????? | | # # !! #?# ??????????????????????? | | ### !! #?# #??????????????????????? | | /## #?# #??????????????????????? | | ## #?# R#??????????????????????? | | ### ### #??????????????????????? | | %## #??????????????????????? | | ### +??????????????????????? | | # % ?? #??????????????????????? | | ### ##????# #??????????????????????? | | [% #?????# #??????????????????????? | | ##### #?????#p#??????????????????????? | | # #% #######@##?????????????????????? | | # ###! + !%!#?????????????????????? | | ###?#% # g #?????????????????????? | | ????# # u #?????????????????????? | | ##### # #?????????????????????? | | + #?????????????????????? | | ## # """""" #?????????????????????? | | ?# # """""" #?????????????????????? | | ?# ###### """""" #?????????????????????? | | ?# """ !! !!#????# """""" #?????????????????????? | | """ ! !!#????##########?????????????????????? | | """ #???????????????????????????????????? | | #???????????????????????????????????? | | """ """ #???????????????????????????????????? | | """ """ #???????????????????????????????????? | | ??"" """ ???????????????????????????????????? | | ????? ?? ???????????????????????????????????? | | ?????? ?? ???????????????????????????????????? | | ????? #??#####???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 39 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 24 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. VSS Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceCombatBarrier Manual? 0 Play Time 01:41:51 Cumulative 118.4 hours Start 2021.08.23 @ 12:23:51 End 2021.08.23 @ 15:13:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21140c69-3b21-4740-827a-38df7579a8ad