Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 21:34:33 Player: WitherScout Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (15) 75 Value Destroyed (287) 287 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2164) 2164 TOTAL SCORE: 11346 Bonus ------- Pacifist 200 Acquired SGEMP 2000 Friendly Fire -36 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 98/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- Nuclear Pulse Array > --- UTILITY (9) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System IFF Parser Targeting Computer Melee Analysis Suite Advanced Transmission Jammer ECM Suite Improved Core Shielding Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor VTOL Module SGEMP Prototype [Rating: 152] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Core Shielding Weapon Light Assault Rifle Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . 2 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 9 | . . 2 . . 1 . . . . . . . 2 2 . . . 1 . 1 . Utility 7 | . . . . 2 . . . . . 1 . . . . . . 2 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 100 | 7 9 3 14 7 1 . . 2 . 1 1 . 6 2 7 1 6 7 6 14 6 Power 11 | 2 . . . 1 . . . . . 1 . . 1 1 . . . 2 . 3 . Engine 2 | 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . 2 . 3 . Propulsion 37 | 2 4 2 10 1 . . . . . . . . 3 . 3 . 2 1 3 4 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . 4 . . . . . . . . . . . . . . . . . 2 Flight 29 | . 4 2 6 1 . . . . . . . . 3 . 3 . 2 1 3 4 . Utility 26 | 1 1 1 1 2 . . . 2 . . 1 . 2 . 2 . 1 4 2 3 3 Device 16 | . . . . 1 . . . 1 . . 1 . 2 . 1 . 1 4 1 2 2 Storage 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . Processor 4 | . . 1 1 1 . . . 1 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protection 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 4 . 3 3 1 . . . . . . . . 1 2 1 3 . 1 4 1 Energy Gun 8 | 2 . . . . . . . . . . . . . . 2 . . . 1 3 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 13 | . 4 . 3 1 1 . . . . . . . . . . 1 3 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . 1 . . . . . . . . 2 . 1 Parts Lost 57 | . 1 . 3 6 . . . . . . . . . 7 1 . 1 3 6 9 20 Power 8 | . 1 . 1 1 . . . . . . . . . . . . . . . 2 3 Propulsion 24 | . . . 2 3 . . . . . . . . . 3 1 . 1 3 2 2 7 Utility 14 | . . . . . . . . . . . . . . 1 . . . . 2 3 8 Weapon 11 | . . . . 2 . . . . . . . . . 3 . . . . 2 2 2 Highest Loss Streak 18 | . 1 . 2 6 . . . . . . . . . 7 1 . 1 2 3 3 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Average Backups 4 | . 2 4 4 4 3 5 5 4 5 4 5 5 4 4 5 5 4 4 3 1 2 Power . | . . . . . . . . . . . 1 1 . . 1 1 1 1 1 1 . Propulsion 1 | . . 2 2 3 3 3 2 2 2 2 2 2 . . . . . . . . 1 Utility 2 | . . 2 2 . . 2 2 2 2 1 1 1 3 3 4 4 2 2 2 . . Weapon . | . . . . . . . . . 1 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 2 1 . . 1 . . . . . 1 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 75 66 85 82 88 92 84 89 92 86 93 93 99 91 68 88 85 88 79 72 32 Core 3 | . . . . 2 . . . . . . 6 6 10 9 10 10 1 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 6 8 7 2 Hover 1 | . . . 13 13 . . . . . . . . . . . . . . . . 1 Flight 31 | . 5 40 28 21 38 38 38 38 38 33 33 33 40 40 29 36 33 32 23 22 10 Device 6 | . . . . 3 7 7 . 2 . 6 6 6 5 4 . . 8 12 14 17 7 Storage 1 | . 9 . . . . . . . . . . . . . 1 5 4 3 2 . . Processor 18 | . . . 17 25 23 23 23 25 30 26 26 26 23 21 21 21 19 17 15 9 5 Energy Gun 1 | . 16 . . . . . . . . . . . . . 5 10 6 . 3 6 . Ballistic Gun 13 | . 7 14 22 13 19 23 23 23 23 20 20 20 17 14 . 4 6 13 8 1 . Peak Build Rating 152 | 6 8 11 22 26 31 31 31 32 32 41 41 41 60 67 70 76 96 121 141 144 152 Average Rating 62 | 4 5 9 14 23 30 31 28 30 32 36 41 41 50 62 57 75 84 113 121 136 52 On Entrance 48 | . 6 5 11 19 26 31 31 28 32 32 41 41 41 51 47 69 76 96 113 134 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 21 9 9 11 6 6 6 17 5 25 25 25 33 23 29 35 44 58 55 78 80 Greatest Support 89 | 26 26 16 28 28 25 25 25 25 25 25 25 25 33 46 40 40 54 67 85 89 86 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 3 5 5 4 5 4 5 5 4 4 4 5 4 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 4 . Class Distribution -------------------- 52% | Sprinter 34% | Scavenger-Sprinter 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Matter Collected 1201 | 164 . . 242 42 . . . 131 . . 100 . . . 281 10 . . 5 226 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 312 | . . . 66 132 . . . . . . . . . . 114 . . . . . . Parts 28 | . . . 6 16 . . . . . . . . . . 6 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 18 | . . . . . . . . 3 . . . . . . . . 6 9 . . . Retrieved Matter 320 | . . . . . . . . 14 . . . . . . . . 86 220 . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Combat Hostiles Destroyed 14 | . . . 4 6 . . . . . . . . . . 4 . . . . . . Melee 2 | . . . . 2 . . . . . . . . . . . . . . . . . Guns 9 | . . . 4 1 . . . . . . . . . . 4 . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . . . . . . Classes Destroyed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 12 | . . . 4 4 . . . . . . . . . . 4 . . . . . . Grunt 2 | . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . . . 4 7 . . . . . . . . . . 4 . . . . . . Combat Bots Only 4 | . . . 4 4 . . . . . . . . . . 4 . . . . . . Max Kills in Single Turn 2 | . . . 1 2 . . . . . . . . . . 2 . . . . . . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Hostile Shots Fired 868 | . 84 . 27 103 . 1 21 . . . . . 7 111 22 . 21 73 90 62 246 Missed 413 | . 35 . 11 32 . 1 12 . . . . . 3 68 8 . 14 41 57 25 106 Hits 455 | . 49 . 16 71 . . 9 . . . . . 4 43 14 . 7 32 33 37 140 Projectile 455 | . 49 . 16 71 . . 9 . . . . . 4 43 14 . 7 32 33 37 140 Critical Strikes 17 | . . . 1 1 . . . . . . . . . . . . . 5 3 3 4 Damage Taken 7865 | . 520 . 162 649 . . 82 . . . . . 73 658 218 . 95 539 680 975 3214 Core 2357 | . 165 . 36 117 . . 40 . . . . . . 91 30 . 15 72 167 85 1539 Absorbed by Shields 50 | . . . 50 . . . . . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . 4 22 79 Ignored by Resistances 252 | . . . . . . . . . . . . . . . . . . 56 117 73 6 Core Remaining (%) 86 | 100 34 . 91 78 . . . . 94 . . 100 100 . . 89 98 . 83 . . Volleys Fired 21 | . . . 9 4 . 1 . . . . . . . . 6 . . . . 1 . Largest 3 | . . . 2 2 . 3 . . . . . . . . 2 . . . . 3 . Hottest 188 | . . . 46 60 . 63 . . . . . . . . 188 . . . . 165 . Shots Fired 44 | . . . 18 8 . 3 . . . . . . . . 12 . . . . 3 . Gun 40 | . . . 18 4 . 3 . . . . . . . . 12 . . . . 3 . Cannon 4 | . . . . 4 . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . 18 8 . 3 . . . . . . . . . . . . . 1 . Thermal 14 | . . . . . . . . . . . . . . . 12 . . . . 2 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . . 7 8 . 5 . . . . . . . . 3 . . . . 1 . Robot Miss Streak 5 | . . . 3 5 . 1 . . . . . . . . 4 . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 38 | . . . 14 16 . 2 . . . . . . . . 5 . . . . 1 . Core Hits 22 | . . . 5 11 . 1 . . . . . . . . 4 . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 14 | . . . . 14 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . 14 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 829 | . . . 238 330 . 25 6 . . . . . . . 168 . . . . 24 38 Guns 506 | . . . 238 51 . 25 . . . . . . . . 168 . . . . 24 . Cannons 73 | . . . . 73 . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 206 | . . . . 206 . . . . . . . . . . . . . . . . . Ramming 44 | . . . . . . . 6 . . . . . . . . . . . . . 38 Kinetic 411 | . . . 238 124 . 25 . . . . . . . . . . . . . 24 . Thermal 168 | . . . . . . . . . . . . . . . 168 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 206 | . . . . 206 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . 2 2 3 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 29 | . . . . 29 . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 29 | . . . . 29 . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . 3 . . . . . . . . . . . . . 17 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . . . 1 . . . . . . . . . . . . . 8 Targets Rammed 9 | . . . . . . . 1 . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . . . . 8 . 14 . . . . 118 75 404 23 485 312 364 414 129 357 205 Average Temperature 140 | . . . . 8 . 13 . . . . 60 38 151 11 191 124 154 169 36 159 113 Received Heat Transfer 705 | . 240 . 24 117 . . 27 . . . . . 18 36 . . . 27 . 99 117 Effects 26 | . . . . . . . . . . . . . 3 . 2 . 3 15 . 3 . Shutdowns 8 | . . . . . . . . . . . . . . . 1 . 1 5 . 1 . Energy Bleed 5 | . . . . . . . . . . . . . . . 1 . . 2 . 2 . Interference 10 | . . . . . . . . . . . . . 3 . . . . 7 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . . . . . . 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 100 . . 100 . . 100 96 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . 3 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 284 | . . . 122 80 9 3 15 . . 30 . . 75 284 . . 151 183 78 30 80 Initial 78 | . . . . 2 9 3 . . . . . . . 35 . . 76 73 78 . 11 Average 40 | . . . 41 32 9 . . . . 1 . . 13 69 . . 88 125 19 2 5 Influence Increases 1964 | . . . 221 135 . . 15 . . 30 . . 165 525 195 . 135 360 . 63 120 Destroy 0b10 Robot/C 280 | . . . 80 120 . . . . . . . . . . 80 . . . . . . Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . . . . . . . . . . . . . . Destroy Leader 30 | . . . 10 10 . . . . . . . . . . 10 . . . . . . Successful Hack 29 | . . . 11 . . . . . . . . . . . . . . . . 18 . Partial Spotted 360 | . . . 30 . . . 15 . . 30 . . 30 15 . . 30 150 . 45 15 Lose Combat Pursuer 1260 | . . . 90 . . . . . . . . . 135 510 105 . 105 210 . . 105 Influence Decreases 1894 | . . . 214 122 11 9 . 15 . . 30 . 91 323 293 64 118 350 141 45 68 Entered New Map 382 | . . . . 5 11 6 . 6 . . 12 . . 39 103 34 38 58 63 . 7 Time Decay 1283 | . . . 174 87 . 3 . 9 . . 18 . 91 224 180 30 70 262 60 25 50 Lost Part 219 | . . . 30 30 . . . . . . . . . 60 10 . 10 30 18 20 11 Purge Threat 10 | . . . 10 . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 5 . . . . . . . . . 1 4 . . . 4 4 3 4 Investigation 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . Extermination 11 | . . . . . . . . . . . . . 1 3 . . . 2 2 2 1 Reinforcement 8 | . . . . . . . . . . . . . . 1 . . . 2 1 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Distress Signals 15 | . 1 . 1 1 . . . . . . . . 1 4 . . 1 3 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 264 | . 8 1 21 9 1 6 5 . 1 . . . 11 50 10 . 13 29 27 33 39 Peak Tracking Total 18 | . 9 2 10 6 1 6 5 . 1 . . . 6 17 5 . 7 11 11 8 18 Tactical Retreats 47 | . . . 2 . . . . . . . . . 2 6 2 . 3 11 5 10 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Traps Triggered 12 | . 1 . 5 . 1 . . . . . . . . . . . 1 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Machines Accessed 17 | . . . 5 . 1 . . . . . 2 . . 2 . . . . 1 5 1 Terminals 12 | . . . 5 . . . . . . . . . . 1 . . . . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 38 | . . . 13 . 2 . . . . . 5 . . 7 . . . . 3 7 1 Successful 21 | . . . 5 . 1 . . . . . 5 . . 3 . . . . 3 3 1 Failed 17 | . . . 8 . 1 . . . . . . . . 4 . . . . . 4 . Catastrophic 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 6 | . . . 3 . . . . . . . . . . . . . . . . 3 . Terminals 25 | . . . 13 . . . . . . . . . . 4 . . . . . 7 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . 5 . . . . . . . 5 . . 1 . . . . . 3 1 Record 4 | . . . . . . . . . . . 4 . . . . . . . . . . Open Door 7 | . . . 3 . . . . . . . 1 . . . . . . . . 3 . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 3 . 1 . . . . . . . . 2 . . . . . 3 1 Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Active Infowar (turns) 827 | . . . . . . . . . . . . . . . . . . 69 278 394 86 IFF 264 | . . . . . . . . . . . . . . . . . . . . 228 36 Jamming 75 | . . . . . . . . . . . . . . . . . . . . . 75 ECM 826 | . . . . . . . . . . . . . . . . . . 69 278 394 85 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 . . 2 . . . 1 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Turns Passed 4893 | 45 89 20 461 224 15 145 297 345 19 78 79 42 477 492 365 71 144 571 278 394 242 Spaces Moved 9142 | 39 97 41 411 130 39 191 411 342 67 112 273 150 917 905 974 244 477 1214 553 1018 537 Core 25 | 1 1 . . . . . . . . . . . . . . . . . . . 23 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 97 | 38 59 . . . . . . . . . . . . . . . . . . . . Hover 210 | . . . 40 73 . . . . . . . . . . . . . . . . 97 Flight 8810 | . 37 41 371 57 39 191 411 342 67 112 273 150 917 905 974 244 477 1214 553 1018 417 Fastest Speed 17 | 50 37 31 31 31 28 28 28 28 28 28 28 28 22 19 19 19 19 17 24 24 24 Average Speed 25 | 90 70 31 33 41 28 28 28 28 28 28 28 28 22 20 25 19 19 18 26 26 36 Slowest Speed 150 | 100 150 31 60 56 28 28 28 28 28 28 28 28 22 28 31 19 21 101 32 31 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . 3 . 8 . . . 1 . . 1 . . 10 16 1 1 7 17 16 12 9 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 28 9 61 16 2 86 16 49 13 4 48 19 16 24 91 32 20 36 68 25 34 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 . 1 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . . 2 . . 2 . . . 1 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . . . . . . . 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . . . . 4 . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Res Tes Acc Com Total 11479 | 45 114 47 711 262 43 279 593 590 66 156 274 149 1183 1191 1077 266 525 1538 665 1128 577 Wait 2079 | . . . 213 95 . 88 179 246 . 43 . . 258 294 89 23 14 310 111 101 15 Move 8924 | 38 91 40 395 129 39 190 409 341 66 109 272 149 896 874 971 241 462 1177 521 993 521 Hop 95 | . 2 . 7 . . . 1 . . 1 . . 10 14 1 1 7 17 15 12 7 Pick Up 40 | . 2 3 6 6 2 . 1 1 . 1 . . 2 2 . . 5 7 1 1 . Fast Attach 73 | 6 5 1 8 5 . . . . . 1 1 . 3 1 6 1 5 7 8 9 6 Attach 52 | . 1 3 3 5 2 . . 1 . 1 . . 6 1 2 . 10 3 2 4 8 Detach 29 | . 1 . . . . . 1 . . . . . 5 1 2 . 8 . 3 1 7 Swap 31 | 1 4 . 5 1 . . . 1 . . . . . 3 . . 5 8 . 3 . Drop 62 | . 8 . 16 3 . . 2 . . . 1 . 3 1 . . 9 7 4 3 5 Fire 21 | . . . 9 4 . 1 . . . . . . . . 6 . . . . 1 . Melee 14 | . . . . 14 . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . 49 . . . . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 14) 118 | -10/Materials | Core integrity fell below 50% 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x2 152 | -9/Materials | Discovered new exit (range 4) 155 | -9/Materials | Entered Storage 218 | -9/Storage | Met 01-MTF 285 | -9/Storage | Garrison activated, responded to threat 613 | -9/Storage | Discovered new exit (range 7) 616 | -9/Storage | Entered Materials 616 | -8/Materials | Accompanied by 1 ally (01-MTF) 616 | -8/Materials | Evolved 2 slots: Utility x2 619 | -8/Materials | 01-MTF left 736 | -8/Materials | Lost 6 parts (1p3n2w) 837 | -8/Materials | Discovered new exit (range 11) 840 | -8/Materials | Entered Factory 840 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 855 | -7/Factory | Sucked down chute 855 | -7/Factory | Entered Waste 870 | -7/Waste | Spotted C-40 Crusher 871 | -7/Waste | Spotted C-40 Crusher 871 | -7/Waste | Spotted C-40 Crusher 871 | -7/Waste | Spotted C-40 Crusher 934 | -7/Waste | Spotted C-40 Crusher 934 | -7/Waste | Spotted C-40 Crusher 990 | -7/Waste | Discovered new exit (range 11) 995 | -7/Waste | Build established: Sprinter 1000 | -7/Waste | Entered Factory 1296 | -7/Factory | Discovered new exit (range 5) 1297 | -7/Factory | Entered Lower Caves 1384 | -7/Lower Caves | Encountered a Warlord checkpoint 1519 | -7/Lower Caves | Identified exit to Lower Caves 1642 | -7/Lower Caves | Entered another Lower Caves area 1659 | -7/Lower Caves | Discovered new exit (range 9) 1661 | -7/Lower Caves | Entered Factory 1661 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1734 | -6/Factory | Discovered new exit (range 10) 1739 | -6/Factory | Entered Lower Caves 1742 | -6/Lower Caves | Entered an active Warlord outpost 1746 | -6/Lower Caves | Learned 8 Factory zone layouts 1746 | -6/Lower Caves | Learned Factory stockpile data 1795 | -6/Lower Caves | Identified exit to Lower Caves 1818 | -6/Lower Caves | Entered another Lower Caves area 1860 | -6/Lower Caves | Discovered new exit (range 3) 1860 | -6/Lower Caves | Entered Factory 1860 | -5/Factory | Evolved 2 slots: Propulsion x2 1861 | -5/Factory | Identified exit to Upper Caves 1862 | -5/Factory | Identified exit to Factory 2161 | -5/Factory | Build established: Scavenger-Sprinter 2333 | -5/Factory | Discovered exit to Factory (range 5) 2337 | -5/Factory | Entered another Factory area 2337 | -4/Factory | Evolved 2 slots: Propulsion x2 2393 | -4/Factory | Spotted B-86 Titan 2824 | -4/Factory | Discovered new exit (range 16) 2829 | -4/Factory | Entered Upper Caves 2830 | -4/Upper Caves | Encountered a Warlord checkpoint 2837 | -4/Upper Caves | Learned Research emergency access door positions 2850 | -4/Upper Caves | Lost 7 parts (3n1u3w) 3192 | -4/Upper Caves | Discovered new exit (range 12) 3194 | -4/Upper Caves | Entered another Upper Caves area 3206 | -4/Upper Caves | Learned location of Armory (-4) 3212 | -4/Upper Caves | Learned Research emergency access door positions 3226 | -4/Upper Caves | Learned 4 Research zone layouts 3262 | -4/Upper Caves | Discovered new exit (range 16) 3265 | -4/Upper Caves | Entered Research 3265 | -3/Research | Evolved 2 slots: Utility x2 3320 | -3/Research | Spotted B-86 Titan 3408 | -3/Research | Discovered new exit (range 9) 3409 | -3/Research | Entered another Research area 3409 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -2/Research | Spotted B-90 Cyclops 3824 | -2/Research | Spotted B-90 Cyclops 3954 | -2/Research | Discovered new exit (range 14) 3980 | -2/Research | Entered Testing 4015 | -2/Testing | Spotted Striker 4115 | -2/Testing | Spotted Striker 4119 | -2/Testing | Spotted Alpha 7 4123 | -2/Testing | Stole the SGEMP Prototype 4190 | -2/Testing | Lost 3 parts (2n1u) 4234 | -2/Testing | Build established: Sprinter 4257 | -2/Testing | Discovered new exit (range 8) 4258 | -2/Testing | Entered Access 4258 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4384 | -1/Access | Lost 3 parts (1p1u1w) 4650 | -1/Access | Discovered new exit (range 7) 4652 | -1/Access | Entered Command 4674 | -1/Command | Spotted B-99 Colossus 4797 | -1/Command | Core integrity fell below 50% 4815 | -1/Command | Lost 18 parts (3p5n8u2w) 4862 | -1/Command | Core integrity fell below 20% 4894 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Q-thruster destroyed. Penetrated by Slug. Slug penetrates Repair Station. Slammed into H-88 Terminator. Slug penetrates Wall. K-01 Serf cleans the Repair Station. Penetrated by Slug. Slug penetrates Wall. Slammed into H-88 Terminator. Targeting Computer broken. Destabilizing: Short circuit. Slammed into H-88 Terminator. Penetrated by Slug. S-43 Plague destroyed. Penetrated by Slug. Nuclear Pulse Array destroyed. Slug penetrates Wall. Penetrated by Slug. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????#?? # ]! ## | | ????????????????????????# # ] ## | | ????????????????????????# "" "" # ## | | ????????????????????????# ""T"" #? ??###+# | | ????????????????????????# """ ####+##### | | ????????????????????????# | | ????????????????????????# * | | ????????????????????????# % | | ????????????????????????# ######+##### | | ?????????????????????????????# # | | ????????????????????????? ??# # | | ????????????????????????? ??# "" = | | ????????????????????????? ??# """" | | ????????????????????????? #?# """" # | | ????????????????????????? #?# "" #!! | | ????????????????????????? #?# #!! * | | ????????????????????????# #?# # | | ????????????????????????# #?# *# | | ???????????????????????## ######+##### | | ???????????????????????# #???# #???# | | ???????????????????????# ##### ##### | | ???????????????????????# | | ???????????????????????# ########+##+####+#### | | ????????????????????????# Y#?????? ?# | | ????????????????????????# #?????# ] # | | ????????????????????????#@ #?????# # | | ????????????????????????#w #?????# # | | ???????????????????????## ####### # | | ???????????????????????# # # | | ???????????????????????# ################ | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# # ! #? | | ???????????????????????# + """"????? | | ???????????????????????# # """"????? | | ???????????????????????###;####s # """"????? | | ?????????????????????????? ???# # """"????? | | ?????????????????????????? ???# + #?? | | ?????????????????????????? ???# # #?? | | ??????????????????????????????# ############+###?? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????? ???? | | ??????????????????????????????# #????????? #?? | | ??????????????????????????????#=#????????# #?? | | ?????????????????????????????##+########?# #?? | | ?????????????????????????????# % #?# #?? | | ?????????????????????????????# [ #?# +?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 53 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Weapon Cycling 15 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Denied? Dynamic Key Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed ScrapoidSalvagingGravjet Manual? 0 Play Time 02:28:33 Cumulative 27.0 hours Start 2025.08.25 @ 18:52:38 End 2025.08.25 @ 21:34:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 703c00c4-131a-4472-ac89-0da7178c8d02