Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 10:43:06 Player: Peawet Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2597) 2597 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 6657 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 215/850 Matter 281/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (5) ------ Coolant Injector Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Sensor Array Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Proton Cannon Proton Cannon Proton Missile Launcher > --- INVENTORY -------- Coolant Injector Improved Particle Charger Proton Cannon Proton Cannon Gauss Cannon [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 2 . . . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . 1 . . . . . Parts Attached 72 | 6 1 18 3 8 18 18 . Power 10 | 1 . 4 1 1 2 1 . Engine 5 | 1 . 3 . . . 1 . Core 4 | . . 1 1 . 2 . . Reactor 1 | . . . . 1 . . . Propulsion 23 | 2 . 6 2 1 4 8 . Treads . | . . . . . . . . Leg 5 | 2 . 3 . . . . . Wheel . | . . . . . . . . Hover 8 | . . . . . . 8 . Flight 10 | . . 3 2 1 4 . . Utility 13 | 1 1 . . 1 5 5 . Device 8 | . 1 . . 1 3 3 . Storage 1 | 1 . . . . . . . Processor 3 | . . . . . 2 1 . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | 2 . 8 . 5 7 4 . Energy Gun 17 | 2 . 6 . 5 4 . . Energy Cannon 7 | . . 2 . . 1 4 . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 3 . 3 4 . . Parts Lost 31 | . . 1 . 1 12 16 1 Power 5 | . . 1 . . 2 2 . Propulsion 10 | . . . . 1 5 3 1 Utility 7 | . . . . . 1 6 . Weapon 9 | . . . . . 4 5 . Highest Loss Streak 9 | . . 1 . 1 3 9 1 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 4 7 6 7 4 3 2 Power 1 | . 1 1 1 2 3 . 1 Propulsion . | . . . 1 . . . . Utility 1 | . 1 2 1 2 1 1 1 Weapon 1 | 1 1 2 3 2 . 1 . Tool/Special . | . . . . . . . . Unused Backups 20 | . 7 5 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . 4 . . . . . . Utility 9 | . 1 3 . 2 1 1 1 Weapon 6 | . 2 2 . . 1 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 87 99 98 98 86 70 40 Engine 4 | . 14 11 1 . . 1 . Core 3 | . . . 7 8 3 6 . Leg 10 | . 28 31 . . . . . Hover 3 | . . . . . . 13 26 Flight 14 | . . 1 43 43 29 4 . Device 11 | . 2 11 9 9 13 16 6 Storage 5 | . 14 11 9 9 . . . Processor 4 | . . . . . 14 5 . Hackware 1 | . . . . . . 5 6 Energy Gun 16 | . 28 25 11 24 15 . . Energy Cannon 5 | . . 7 15 2 1 10 . Launcher 1 | . . . . . . 3 . Peak Build Rating 64 | 6 9 26 32 44 56 64 28 Average Rating 31 | 4 6 15 31 32 44 47 28 On Entrance 22 | . 6 9 26 30 44 37 28 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 13 24 24 25 26 44 . Greatest Support 55 | 20 20 30 25 25 27 55 . Greatest Overweight (x) 4 | . . 4 . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 8 8 5 5 5 Most Carried 8 | 4 8 8 7 8 7 5 2 Average Carried 5 | 1 4 7 6 7 4 2 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 2 8 8 7 8 4 2 2 Class Distribution -------------------- 32% | Mutant 26% | Sprinter 26% | Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Matter Collected 946 | 236 24 195 10 145 188 148 . Remotely . | . . . . . . . . Salvage Created 3418 | . 272 849 111 819 983 384 . Parts 162 | . 14 30 4 48 41 25 . Haulers Intercepted 10 | . 1 3 . 3 2 1 . Recyclers Shooed 5 | . 3 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 49 | . 5 9 3 14 15 3 . Guns 36 | . 5 8 . 13 10 . . Cannons 3 | . . 1 1 1 . . . AOE 4 | . . . . . 1 3 . Classes Destroyed 12 | . 5 1 1 1 1 3 . Worker 6 | . . . . . . 6 . Builder 1 | . . . . . . 1 . Hauler 10 | . 1 3 . 3 2 1 . Recycler 4 | . 1 3 . . . . . Operator 2 | . . . . 2 . . . Watcher 7 | . 1 1 . 2 1 2 . Swarmer 11 | . 3 . 1 4 3 . . Grunt 20 | . 2 7 . 5 5 1 . Brawler 1 | . . . . . . 1 . Sentry 13 | . . 2 1 5 5 . . Hunter 2 | . . . 1 . 1 . . Programmer 2 | . . . . . 1 1 . Best Kill Streak 10 | . 2 6 3 10 3 8 . Combat Bots Only 5 | . 2 4 3 5 3 3 . Max Kills in Single Turn 5 | . 1 1 1 2 2 5 . Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . . 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Hostile Shots Fired 526 | . 19 47 14 44 221 171 10 Missed 228 | . 7 19 3 16 115 63 5 Hits 298 | . 12 28 11 28 106 108 5 Melee 1 | . . . . . . . 1 Projectile 297 | . 12 28 11 28 106 108 4 Critical Strikes 9 | . . 2 1 . . 6 . Damage Taken 4437 | . 118 380 121 495 1315 1896 112 Core 1197 | . 7 89 . 192 274 635 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 97 77 . 65 60 . . Volleys Fired 153 | . 17 33 8 34 51 10 . Largest 3 | . 2 3 3 3 3 3 . Hottest 225 | . 100 192 192 190 198 225 . Shots Fired 382 | . 34 99 23 94 117 15 . Gun 310 | . 34 85 11 89 91 . . Cannon 67 | . . 14 12 5 24 12 . Launcher 5 | . . . . . 2 3 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 310 | . 34 99 23 94 60 . . Explosive . | . . . . . . . . Electromagnetic 72 | . . . . . 57 15 . Robot Hit Streak 34 | . 12 6 5 16 34 5 . Robot Miss Streak 7 | . 3 6 7 2 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 2 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 265 | . 21 55 12 67 102 8 . Core Hits 130 | . 13 26 3 36 36 16 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | . 3 4 2 7 3 1 . Burn 16 | . 3 4 1 7 1 . . Meltdown 1 | . . . 1 . . . . Corrupt 3 | . . . . . 2 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6115 | . 275 842 266 1091 2323 1318 . Guns 3823 | . 275 698 79 1050 1721 . . Cannons 998 | . . 144 187 41 408 218 . Explosions 1190 | . . . . . 183 1007 . Melee . | . . . . . . . . Ramming 104 | . . . . . 11 93 . Kinetic . | . . . . . . . . Thermal 3888 | . 275 842 266 1091 1197 217 . Explosive 540 | . . . . . . 540 . Electromagnetic 1583 | . . . . . 1115 468 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 4 . 8 8 Average Corruption 3 | . . . . 4 . 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . 6 . 2 . Message Errors 2 | . . . . 2 . . . Heat Flow Errors 2 | . . . . 1 . 1 . Energy Discharges 1 | . . . . 1 . . . Data Loss (major) 2 | . . . . 1 . 1 . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 285 | . . . 1 . 74 210 . Projectiles 10 | . . . 1 . 9 . . Explosions 250 | . . . . . 65 185 . Melee 25 | . . . . . . 25 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 627 | . . . . . 188 439 . Shots 8 | . . . . . 3 5 . Rammed 12 | . . . . . 3 9 . Targets Rammed 12 | . . . . . 3 9 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 604 | . 186 348 441 604 180 188 . Average Temperature 108 | . 58 104 199 167 50 60 . Received Heat Transfer 1299 | . 30 246 9 198 390 408 18 Effects 9 | . . . 2 7 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 4 | . . . . 4 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 2 | . . . 2 . . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . 3 2 . Combat Hostiles 3 | . . . . . 3 . . Parts Fried 11 | . . . . . 8 3 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 3 | . . . 2 . 1 . . Combat Hostiles 3 | . . . 2 . 1 . . Parts Melted 18 | . . 7 1 7 3 . . Heat Transferred 9498 | . 1036 2442 592 2997 2281 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Maximum Alert Level 3 | . . . . 1 2 3 . Low Security (%) 49 | 100 100 100 100 50 6 8 . Level 1 30 | . . . . 49 70 33 . Level 2 20 | . . . . . 23 57 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 694 | . 65 115 94 384 624 694 . Initial 301 | . . 2 34 35 165 301 . Average 236 | . 22 63 68 209 349 446 . Influence Increases 2631 | . 164 264 80 489 841 793 . Destroy 0b10 Robot/C 980 | . 100 180 60 280 300 60 . Destroy 0b10 Robot/NC 150 | . 15 35 . 35 15 50 . Destroy Leader 284 | . 24 48 20 80 86 26 . Successful Hack 12 | . 10 . . 2 . . . Disable Machine 435 | . . . . . 45 390 . Anti-Garrison Action 150 | . . . . . 150 . . Destroy Structure 110 | . . 1 . 2 35 72 . Partial Spotted 90 | . . . . 75 15 . . Lose Combat Pursuer 420 | . 15 . . 15 195 195 . Influence Decreases 2238 | . 157 189 78 209 589 769 247 Entered New Map 853 | . . 5 48 49 199 315 237 Time Decay 1085 | . 157 184 30 150 270 294 . Lost Part 300 | . . . . 10 120 160 10 Squads Dispatched 11 | . 2 . . . 6 3 . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . 1 1 . Reinforcement 4 | . 1 . . . 1 2 . Assault 2 | . . . . . 2 . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Distress Signals 5 | . . 1 1 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 7 12 6 15 28 22 6 Peak Tracking Total 8 | . 3 4 5 6 5 8 6 Tactical Retreats 14 | . 1 . . 1 7 5 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Traps Triggered 3 | . . . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Disabled 30 | . . . . . 4 26 . Max in Single Turn 23 | . . . . . 3 23 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Accessed 16 | . 3 2 . 6 1 4 . Terminals 13 | . 2 1 . 5 1 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 29 | . 11 2 . 9 1 6 . Successful 13 | . 7 . . 3 . 3 . Failed 16 | . 4 2 . 6 1 3 . Catastrophic 2 | . . 1 . 1 . . . Database Lockouts . | . . . . . . . . Manual 14 | . 5 2 . 3 1 3 . Terminals 21 | . 6 1 . 7 1 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 9 | . 3 . . 3 . 3 . Open Door 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 7 | . 2 . . 2 . 3 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 1 . 5 . 3 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . Machine Destruction 2 | . . . . . 2 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Active Infowar (turns) 434 | . . . . . . 434 . Sensors 434 | . . . . . . 434 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Turns Passed 2552 | 63 403 476 66 306 582 654 2 Spaces Moved 2751 | 48 274 253 77 463 631 1005 . Core 203 | 9 . . . . . 194 . Treads . | . . . . . . . . Legs 554 | 39 274 241 . . . . . Wheels . | . . . . . . . . Hover 560 | . . . . . . 560 . Flight 1434 | . . 12 77 463 631 251 . Fastest Speed 25 | 50 120 104 28 28 25 34 . Average Speed 61 | 106 120 120 28 28 51 52 . Slowest Speed 340 | 120 120 340 28 31 104 111 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 14 | . . . . 4 9 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 39 28 8 76 20 28 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 130 | . . . . . 49 81 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 130 | . . . . . 49 81 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total 3284 | 57 317 352 102 563 772 1119 2 Wait 171 | . 6 20 12 46 32 53 2 Move 2719 | 47 273 252 76 454 615 1002 . Hop 11 | . . . . 4 6 1 . Pick Up 49 | 4 13 9 . 6 6 11 . Fast Attach 22 | 4 1 1 . 2 7 7 . Attach 25 | 2 . 3 3 1 5 11 . Detach 4 | . . . 1 . . 3 . Swap 39 | . . 18 2 7 8 4 . Drop 49 | . 7 16 . 9 9 8 . Fire 153 | . 17 33 8 34 51 10 . Melee . | . . . . . . . . Ram 12 | . . . . . 3 9 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . 30 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 14) 176 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 3) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 868 | -9/Materials | Build established: Scavenger-Gunner 883 | -9/Materials | Discovered new exit (range 16) 943 | -9/Materials | Entered another Materials area 943 | -8/Materials | Evolved 2 slots: Propulsion x2 958 | -8/Materials | Discovered new exit (range 11) 1009 | -8/Materials | Entered Storage 1218 | -8/Storage | Build established: Sprinter 1270 | -8/Storage | Met 01-MTF 1298 | -8/Storage | Discovered new exit (range 16) 1303 | -8/Storage | Found Prototype Energy Gun 1303 | -8/Storage | Identified 01-MTF's Shockpuncher 1315 | -8/Storage | Entered Factory 1315 | -7/Factory | Evolved 2 slots: Utility x2 1540 | -7/Factory | Garrison activated, responded to threat 1706 | -7/Factory | Garrison activated, responded to threat 1760 | -7/Factory | Lost 3 parts (1n1u1w) 1793 | -7/Factory | Lost 3 parts (2n1w) 1877 | -7/Factory | Discovered new exit (range 13) 1897 | -7/Factory | Entered another Factory area 1897 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2209 | -6/Factory | Lost 3 parts (1p1u1w) 2283 | -6/Factory | Build established: Gunner 2462 | -6/Factory | Lost 9 parts (1p2n2u4w) 2496 | -6/Factory | Core integrity fell below 50% 2526 | -6/Factory | Lost 3 parts (3u) 2548 | -6/Factory | Discovered new exit (range 6) 2551 | -6/Factory | Entered Lower Caves 2553 | -6/Lower Caves | Self-destructed Last Messages --------------- 02448_ K-01 Serf collects debris. <x3> 02464_ ALERT: Cargo convoy en route, clear transfer corridor. 02479_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02480_ Adv. Targeting Computer destroyed. 02480_ Adv. Sensor Array destroyed. 02480_ Acquired System Guard. 02486_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 02494_ Acquired Lgt. Angular Momentum Engine. 02495_ System Guard destroyed. 02496_ Acquired Cmb. Airjet. <x4> 02525_ Acquired Drone Bay. 02527_ Slammed into P-60 Hacker. <x6> 02546_ System corrupted: Substantial component data lost. 02548_ Terminal unresponsive. 02548_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02553_ G-50 Soldier suffers critical hit (Destroy). 02553_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ???????????? ??????## # ??????????????????????? | | ?????????????? #### ??????????????????????? | | ????????????????? g##?????????????????????? | | ????????????????????# #?????????????????????? | | ?????????????????????# l@ #?????????????????????? | | ?????????????????????###g ##?????????????????????? | | ???????????????????????# $#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????#s ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? s ??????????????????????? | | ?????????????????????? s ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????#### #??????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Evasion (%) 65 Targeting Accuracy 16 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed LayeredShiftDetector Manual? 0 Play Time 00:40:40 Cumulative 24.3 hours Start 2025.05.30 @ 09:59:12 End 2025.05.30 @ 10:43:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08f1d7ce-72c2-4670-a565-4d69c5ed35d9