Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 12:58:03 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (149) 745 Value Destroyed (6169) 6169 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1811) 1811 TOTAL SCORE: 17305 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 713 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 1226/1300 Matter 300/300 Energy 250/250 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (11) ----- High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Advanced Thermal Shield Stasis Generator > --- WEAPON (3) ------- Great Axe CR-A16's Behemoth Slayer > --- INVENTORY (12) --- Micro Fission Core Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Force Field System Backup Module Hacking Drone Bay (1/1) Gamma Bomb Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Medium Reactive Plating Advanced Thermal Shield Stasis Generator > --- WEAPON ----------- Great Axe Great Axe CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Microactuators Advanced Force Field System Backup Module Hacking Drone Bay Gamma Bomb Array Gamma Bomb Array [Rating: 124] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Heavy Armor Plating Artifact Stasis Generator Weapon Great Axe Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . 2 . . . . 2 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 185 | 7 3 . 4 2 30 11 4 1 1 13 4 13 3 7 9 9 . 6 12 14 20 12 Power 16 | 1 . . . . 2 . . . . . . . . . 2 1 . . . 1 5 4 Engine 7 | 1 . . . . 2 . . . . . . . . . 2 1 . . . 1 . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 Propulsion 51 | 2 . . . . 15 1 . . . 2 . 2 . 4 2 2 . . 4 6 7 4 Treads 8 | 2 . . . . 6 . . . . . . . . . . . . . . . . . Leg 41 | . . . . . 7 1 . . . 2 . 2 . 4 2 2 . . 4 6 7 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 2 1 . 4 . 5 10 1 1 1 8 3 7 2 2 4 5 . 6 7 5 7 4 Device 38 | . . . . . 1 6 . 1 . 5 . 6 1 2 3 2 . 5 1 2 1 2 Storage 8 | 2 1 . 4 . 1 . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . 1 . . . . 2 . . . . 1 . . 2 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . . . 3 3 1 . 1 3 1 1 1 . 1 2 . 1 4 3 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 33 | 2 2 . . 2 8 . 3 . . 3 1 4 1 1 1 1 . . 1 2 1 . Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 . . 1 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . . . 1 . . 1 1 1 . . 1 . . . . 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 4 . 2 . . 2 . 3 1 . . 1 . . 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . 2 Parts Lost 15 | . . . . . . . . . . . . 1 . . . . . . 6 1 3 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 Utility 8 | . . . . . . . . . . . . 1 . . . . . . 3 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . . . . 1 . . . . . . 3 1 2 3 Average Slot Usage (%) 93 | . 100 100 100 100 94 92 92 92 92 92 93 92 93 93 93 93 94 94 90 92 93 93 Engine 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 1 . Treads 4 | . 28 28 28 28 17 . . . . . . . . . . . . . . . . . Leg 26 | . . . . . 17 38 38 38 38 38 33 33 33 33 33 29 29 29 25 25 22 22 Device 5 | . . . . . 1 6 7 7 6 6 5 5 5 6 5 10 11 11 5 9 4 4 Storage 9 | . 28 28 28 28 19 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 Processor 13 | . . . . . . 7 7 7 7 7 20 20 20 20 20 17 17 17 20 26 28 28 Protection 6 | . . . . . 10 7 7 7 7 7 6 6 6 6 6 11 11 11 11 5 6 4 Energy Gun 1 | . 14 14 14 14 2 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 14 11 . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 14 15 13 7 7 12 13 11 13 10 3 3 5 5 10 10 8 8 Piercing Weapon 1 | . . . . . . . . . . . . . . 2 6 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 16 20 20 72 72 118 89 89 70 89 70 89 71 72 69 93 96 79 96 101 99 111 108 Greatest Support 110 | 40 40 40 40 40 82 55 55 55 55 71 71 76 76 91 96 96 96 96 96 96 106 110 Greatest Overweight (x) 3 | . . . 1 1 3 1 1 1 1 1 1 . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 28 | 8 10 10 20 20 28 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 13 | 6 8 10 16 20 21 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 28 | 5 8 8 12 16 28 12 12 12 12 12 11 12 12 12 12 12 12 12 12 12 12 12 Average Carried 12 | 2 6 8 8 14 20 11 12 11 12 11 10 11 12 12 11 11 12 12 9 9 11 11 Final Capacity 20 | 8 10 10 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 16 | 5 8 8 9 16 12 12 12 12 12 12 10 12 12 12 12 12 12 12 9 11 12 12 Class Distribution -------------------- 42% | Scavenger-Mutant 36% | Mutant 13% | Hauler-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Derelict-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Matter Collected 2459 | 263 200 . . 96 296 110 9 96 . 125 46 233 20 80 146 100 . 57 128 140 165 149 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7762 | 86 401 . . 97 984 277 42 10 . 111 . 205 44 . 333 146 . 214 1522 564 1844 882 Parts 398 | 5 31 . . 17 54 16 5 . . 9 . 8 3 . 12 18 . 9 55 20 80 56 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 2 . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 8 2 . 17 . 11 3 3 9 . . . . . . . Prevented 6 | . . . . . . . . 5 . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Combat Hostiles Destroyed 117 | . 8 . . 8 10 4 4 1 . 4 . 8 1 . 7 2 . 6 14 9 20 11 Melee 82 | . . . . . 10 4 . . . 1 . 2 1 . 3 1 . 6 14 9 20 11 Guns 14 | . 6 . . 8 . . . . . . . . . . . . . . . . . . AOE 19 | . 2 . . . . . 4 1 . 3 . 6 . . 3 . . . . . . . Classes Destroyed 14 | 2 5 . . . 2 1 . . . . . 1 . . 1 . . . . . 2 . Worker 9 | . 1 . . . 2 2 . . . . . . . . . . . . 1 . 3 . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . Recycler 13 | 1 1 . . . 3 . . . . . . . . . . . . . 4 . 3 1 Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 37 | . 3 . . 8 . . 4 1 . 3 . 4 . . 4 . . 5 . 2 3 . Grunt 35 | . 5 . . . 4 . . . . 1 . 3 . . 2 . . . 4 3 10 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Sentry 18 | . . . . . 6 2 . . . . . . . . . . . 1 5 3 1 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Programmer 17 | . . . . . . 2 . . . . . . 1 . . 1 . . 4 1 2 6 Behemoth 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 8 | 3 8 . . 4 5 2 4 1 . 3 . 4 1 . 4 1 . 5 8 4 5 6 Combat Bots Only 5 | . 5 . . 4 3 1 4 1 . 3 . 4 1 . 4 1 . 5 5 4 5 5 Max Kills in Single Turn 3 | 1 2 . . 2 1 1 2 1 . 3 . 3 1 . 1 1 . 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . 2 1 . 3 . 3 . . 1 . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 . 1 1 . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Damage Taken 6766 | . 202 . . 100 226 349 116 13 . 10 . 418 60 . 652 208 . 94 1120 1155 1137 906 Core 430 | . 22 . . 17 30 28 17 . . . . 18 . . 66 21 . . 55 82 58 16 Absorbed by Shields 142 | . . . . . . . . . . . . . . . . . . . . 142 . . Core Remaining (%) 92 | 100 . . . 84 94 . . . . 93 . . . . 90 . . 97 . 88 . . Volleys Fired 100 | 10 40 . . 26 4 . 3 2 . 1 . 8 . . 6 . . . . . . . Largest 2 | 2 2 . . 2 2 . 1 1 . 1 . 1 . . 1 . . . . . . . Hottest 100 | 60 60 . . 100 80 . 33 33 . 33 . 33 . . 33 . . . . . . . Shots Fired 156 | 17 73 . . 38 8 . 3 2 . 1 . 8 . . 6 . . . . . . . Gun 119 | 17 70 . . 24 8 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 3 . . . . . 3 2 . 1 . 8 . . 6 . . . . . . . Special 14 | . . . . 14 . . . . . . . . . . . . . . . . . . Kinetic 59 | 10 37 . . 12 . . . . . . . . . . . . . . . . . . Thermal 74 | 7 33 . . 26 8 . . . . . . . . . . . . . . . . . Explosive 23 | . 3 . . . . . 3 2 . 1 . 8 . . 6 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 18 . . 3 3 . . 4 . . . 2 . . 4 . . . . . . . Robot Miss Streak 4 | 4 4 . . 3 2 . . . . 1 . 2 . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 333 | 8 50 . . 10 37 15 . 1 . 3 1 12 1 . 18 2 . 8 48 30 67 22 Core Hits 207 | 4 23 . . 10 20 7 7 2 . 5 . 17 1 . 13 1 . 7 28 14 35 13 Critical Hits 43 | . . . . . 3 . . . . . . 1 1 . 2 . . . 7 4 20 5 Critical Kills 19 | . . . . . 1 . . . . . . . 1 . 1 . . . 2 3 7 4 Critical Parts Destroyed 23 | . . . . . 1 . . . . . . 1 . . 1 . . . 5 1 13 1 Melee Attacks 393 | . . . . . 37 29 . 4 . 12 1 25 2 4 17 7 17 10 67 38 81 42 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 193 | . . . . . 37 29 . 4 . 12 1 25 2 4 1 1 8 7 23 12 21 6 Piercing 200 | . . . . . . . . . . . . . . . 16 6 9 3 44 26 60 36 Sneak Attacks 31 | . . . . . 11 3 . . . . 1 . . . 1 . . 1 4 . 9 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 37 | . . . . . 4 4 . . . . . 2 . . 1 . . 1 6 6 12 1 Damage Inflicted 18840 | 100 972 . . 173 2236 827 317 75 . 286 125 1033 50 . 1221 49 . 421 3097 1567 4886 1405 Guns 863 | 95 561 . . 151 56 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2188 | . 400 . . . . . 317 75 . 160 . 694 . . 542 . . . . . . . Melee 15723 | . . . . . 2152 827 . . . 126 125 339 50 . 679 49 . 421 3097 1567 4886 1405 Ramming 66 | 5 11 . . 22 28 . . . . . . . . . . . . . . . . . Kinetic 480 | 61 339 . . 80 . . . . . . . . . . . . . . . . . . Thermal 383 | 34 222 . . 71 56 . . . . . . . . . . . . . . . . . Explosive 2188 | . 400 . . . . . 317 75 . 160 . 694 . . 542 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5382 | . . . . . 2152 827 . . . 126 125 339 50 . 37 . . 367 358 316 639 46 Piercing 10341 | . . . . . . . . . . . . . . . 642 49 . 54 2739 1251 4247 1359 Highest Corruption 14 | . . . . . . 2 2 2 2 2 . . 1 1 . 1 14 14 2 4 1 7 Average Corruption 2 | . . . . . . 1 2 2 2 2 . . 1 1 . 1 7 13 1 1 1 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . Effects 66 | . . . . . . 2 3 8 . 9 . . 2 . . 1 6 12 4 6 . 13 Message Errors 22 | . . . . . . 1 2 5 . 3 . . 1 . . . 2 1 1 3 . 3 Matter Fused 5 | . . . . . . . . . . . . . . . . . 1 3 . . . 1 Heat Flow Errors 14 | . . . . . . . 1 2 . 3 . . . . . . . 3 . 2 . 3 Energy Discharges 8 | . . . . . . . . . . 1 . . 1 . . . 1 1 1 . . 3 Data Loss (minor) 8 | . . . . . . . . 1 . 2 . . . . . 1 1 1 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 7 | . . . . . . 1 . . . . . . . . . . 1 1 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1349 | . 85 . . . 300 126 8 . . . 55 13 . . 184 . . 82 167 16 299 14 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 192 | . 85 . . . . . 8 . . . . 13 . . 86 . . . . . . . Melee 1157 | . . . . . 300 126 . . . . 55 . . . 98 . . 82 167 16 299 14 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . . . . 37 . . 41 . . . . . . . Shots 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Rammed 8 | 1 2 . . 4 1 . . . . . . . . . . . . . . . . . Targets Rammed 9 | 1 2 . . 5 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 33 . . 142 . 7 210 258 . 150 . 13 . . 15 5 . 182 21 223 15 179 Average Temperature 60 | . 20 . . 54 . 6 197 113 . 76 . 6 . . 5 5 . 80 6 85 5 80 Received Heat Transfer 1018 | . 96 . . . 99 102 . . . . . 99 . . 156 12 . 9 174 85 111 75 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Heat Transferred 850 | 75 500 . . 150 125 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Peak Influence 643 | 15 313 43 . 175 207 155 . . . . 15 . . . . 121 65 215 323 514 643 528 Initial 339 | . 9 43 . . . 4 . . . . . . . . . 25 42 45 105 84 269 339 Average 161 | 6 117 43 . 53 72 55 . . . . 3 . . . . 66 53 169 160 180 458 429 Maximum Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . 1 1 2 2 2 Low Security (%) 71 | 100 68 100 . 100 99 100 . . . . 100 . . . . 100 100 42 75 71 . . Level 1 15 | . 31 . . . . . . . . . . . . . . . . 57 24 15 34 37 Level 2 13 | . . . . . . . . . . . . . . . . . . . . 13 65 62 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . . . . 3 . . . . 1 . . . . . . . 1 2 3 2 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . 2 . . . . . . . . . . . . 1 2 1 1 Reinforcement 7 | . 3 . . . . 1 . . . . 1 . . . . . . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Distress Signals 9 | . 1 . . . 3 . . . . . . . . . . . . . 2 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 22 . . 8 18 5 3 1 . 8 1 11 1 . 13 3 5 6 21 25 35 15 Peak Tracking Total 8 | . 5 . . 4 3 1 4 . . 3 1 4 1 . 4 1 6 4 7 8 7 4 Tactical Retreats 12 | . 1 . . 1 . . . . . 1 . 1 . . 2 . . . 2 . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Traps Triggered 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Machines Disabled 5 | . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Machines Accessed 39 | . 4 . 1 . 6 2 3 1 4 . . 3 . . . 2 . 1 1 7 . 4 Terminals 22 | . 4 . . . 5 2 . . . . . 1 . . . 1 . . . 5 . 4 Fabricators 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 117 | . 18 . 1 . 12 5 11 1 28 . . 6 . . . 3 . 2 1 18 . 11 Successful 83 | . 10 . 1 . 6 4 11 1 28 . . 3 . . . . . 1 . 11 . 7 Failed 34 | . 8 . . . 6 1 . . . . . 3 . . . 3 . 1 1 7 . 4 Catastrophic 8 | . . . . . 4 . . . . . . 1 . . . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 9 . . . 9 2 . . . . . 4 . . . 1 . . . 9 . 9 Terminals 62 | . 18 . . . 10 5 . . . . . 4 . . . 2 . . . 12 . 11 Fabricators 5 | . . . . . . . . . . . . . . . . . . 2 1 2 . . Repair Stations 7 | . . . . . 2 . . . . . . . . . . 1 . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 7 . 1 . 3 3 11 1 28 . . 3 . . . . . . . 2 . 2 Record 22 | . . . 1 . . . 9 . 11 . . 1 . . . . . . . . . . Part Schematic 11 | . 1 . . . 2 . . . 8 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . 1 1 . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 5 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . . . . . 4 . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . Repair 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . . 1 1 . . . . . . . . . . . . . 4 . 5 Terminals 14 | . 3 . . . 1 1 . . . . . . . . . . . . . 4 . 5 Track 7 | . 1 . . . . 1 . . . . . . . . . . . . . 2 . 3 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Botnet 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 5 2 . . . . . 1 . . . 2 . 1 1 7 . 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . 2 . . . 8 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . Time 120 | . . . . . 26 . . . . . . . . . . . . . . 94 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Total Allies 19 | . 1 . . . . . . . . 1 . . . 2 . . . . . 15 . . Largest Group 15 | . 1 1 1 1 . . . . . 1 . . . 2 2 . . . . 15 . . Highest-Rated Group 731 | . 10 10 10 10 . . . . . 94 . . . 67 67 . . . . 731 . . Highest-Rated Ally 94 | . 10 10 10 10 . . . . . 94 . . . 42 42 . . . . 60 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . . . . . 13 . . . . 9 . . . . 89 . . Total Damage 3320 | . . . . . . . . . . 584 . . . . 286 . . . . 2450 . . Kills 17 | . . . . . . . . . . 3 . . . . 1 . . . . 13 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Robot Analysis Total 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 . . 1 . 1 2 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Turns Passed 13020 | 168 411 17 434 652 1208 806 472 625 128 834 206 1262 346 1229 697 289 121 238 809 756 662 650 Spaces Moved 7378 | 81 144 11 251 300 542 425 305 405 85 563 166 771 281 980 412 206 67 159 320 370 337 197 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Treads 1018 | 77 144 11 251 300 235 . . . . . . . . . . . . . . . . . Legs 6356 | . . . . . 307 425 305 405 85 563 166 771 281 980 412 206 67 159 320 370 337 197 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 150 150 150 150 150 120 120 120 120 120 124 124 124 124 124 120 120 120 Average Speed 136 | 154 160 160 169 180 169 150 150 150 150 129 120 120 120 122 124 124 124 124 134 121 130 120 Slowest Speed 210 | 160 160 160 180 180 210 150 150 150 150 150 150 120 120 124 124 124 124 124 155 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 36 4 61 62 32 10 56 61 70 64 6 79 50 84 53 8 69 5 11 24 11 33 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . 1 2 . . . . . . . . Known Exits Taken 15 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . 1 3 . 4 . 6 1 2 1 . . . . . . . Spaces Dug 106 | . . . . 8 . 7 . 4 . 6 . 33 . 1 1 3 16 . 10 1 3 13 Terrain Destroyed 237 | . 15 . . 12 . 7 29 26 . 13 . 55 . 1 33 3 16 . 10 1 3 13 Melee 78 | . . . . . . 7 . 4 . 6 . 13 . 1 1 3 16 . 10 1 3 13 Projectile 12 | . . . . 12 . . . . . . . . . . . . . . . . . . AOE 147 | . 15 . . . . . 29 22 . 7 . 42 . . 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Arm Res Qua Total 9645 | 103 252 11 261 341 786 553 316 415 85 650 170 1062 286 1000 565 235 82 186 609 648 473 556 Wait 1443 | . 54 1 . 2 91 87 3 . . 61 . 242 1 3 118 6 . 15 224 190 44 301 Move 7357 | 80 143 10 250 299 541 424 304 404 84 562 165 770 280 979 411 206 66 158 319 369 336 197 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 92 | 5 6 . 2 7 39 5 . 2 . 1 . 3 . 1 1 4 . . 1 9 4 2 Fast Attach 32 | 7 . . . . 5 1 1 . . . . 2 1 2 1 . . . 2 3 3 4 Attach 39 | . . . . . 10 3 . . . . 2 . . . 1 4 . . 6 4 6 3 Detach 4 | . . . . . . 1 . . . . . . . . . . . . 1 . 2 . Swap 114 | . 3 . 4 2 15 7 3 1 1 13 2 11 2 5 7 5 . 6 4 7 11 5 Drop 111 | . 4 . 5 . 49 3 2 2 . 3 . 5 1 6 4 4 . . . 8 7 8 Fire 100 | 10 40 . . 26 4 . 3 2 . 1 . 8 . . 6 . . . . . . . Melee 314 | . . . . . 31 22 . 4 . 9 1 21 1 4 16 6 16 7 52 28 60 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | 1 2 . . 5 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . . . . . . . . 30 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory -4/Factory -4/Armory -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 580 | -10/Materials | Entered Mines 580 | -10/Mines | Accompanied by 1 ally 590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 590 | -10/Mines | Discovered new exit (range 5) 597 | -10/Mines | Entered Exiles 597 | -10/Exiles | Accompanied by 1 ally 623 | -10/Exiles | Discovered new exit (range 15) 641 | -10/Exiles | Met 8R-AWN 665 | -10/Exiles | Met EX-HEX 756 | -10/Exiles | Met EX-DEC 882 | -10/Exiles | Learned location of Zion (-6) 927 | -10/Exiles | Met EX-BIN 1015 | -10/Exiles | Discovered new exit (range 10) 1031 | -10/Exiles | Entered Mines 1031 | -9/Mines | Accompanied by 1 ally 1033 | -9/Mines | Identified exit to Materials 1038 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1114 | -9/Mines | Build established: Hauler-Mutant 1683 | -9/Mines | Entered Materials 1683 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1761 | -8/Materials | Repaired Lgt. Treads? 2242 | -8/Materials | Discovered new exit (range 3) 2891 | -8/Materials | Entered Factory 2891 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3130 | -7/Factory | Identified exit to Storage 3130 | -7/Factory | Identified exit to Lower Caves 3181 | -7/Factory | Build established: Scavenger-Mutant 3697 | -7/Factory | Entered Lower Caves 3882 | -7/Lower Caves | Learned Research emergency access door positions 3882 | -7/Lower Caves | Learned Extension emergency access door positions 3882 | -7/Lower Caves | Learned Factory stockpile data 3882 | -7/Lower Caves | Learned Research stockpile data 3882 | -7/Lower Caves | Learned Factory security intel 3882 | -7/Lower Caves | Learned Research security intel 3882 | -7/Lower Caves | Learned Extension terminal intel 4114 | -7/Lower Caves | Encountered a Warlord checkpoint 4148 | -7/Lower Caves | Discovered new exit (range 10) 4166 | -7/Lower Caves | Identified exit to Lower Caves 4169 | -7/Lower Caves | Entered another Lower Caves area 4783 | -7/Lower Caves | Discovered new exit (range 7) 4792 | -7/Lower Caves | Identified exit to Data Miner 4794 | -7/Lower Caves | Entered Data Miner 4794 | -7/Data Miner | Discovered new exit (range 6) 4823 | -7/Data Miner | Met Data Miner 4856 | -7/Data Miner | Learned location of Section 7 (-2) 4856 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4881 | -7/Data Miner | Received God Mode back door access code from Data Miner 4917 | -7/Data Miner | Identified exit to Proximity Caves 4922 | -7/Data Miner | Entered Proximity Caves 4937 | -6/Proximity Caves | Identified exit to Factory 5145 | -6/Proximity Caves | Escorted by Enhanced Grunt 5496 | -6/Proximity Caves | Build established: Mutant 5756 | -6/Proximity Caves | Entered Factory 5756 | -6/Factory | Evolved 2 slots: Utility x2 5874 | -6/Factory | Discovered new exit (range 3) 5876 | -6/Factory | Identified exit to Lower Caves 5962 | -6/Factory | Entered Lower Caves 6234 | -6/Lower Caves | Identified exit to Lower Caves 6924 | -6/Lower Caves | Encountered a Warlord checkpoint 7224 | -6/Lower Caves | Entered another Lower Caves area 7487 | -6/Lower Caves | Encountered a Warlord checkpoint 7534 | -6/Lower Caves | Discovered new exit (range 7) 7542 | -6/Lower Caves | Identified exit to Zion 7570 | -6/Lower Caves | Entered Zion 7612 | -6/Zion | System corruption cleaned by Quarantine Array 7634 | -6/Zion | Received a visual enhancement algorithm 7647 | -6/Zion | Discovered new exit (range 16) 7676 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8093 | -6/Zion | Learned location of Warlord (-5) 8103 | -6/Zion | Gained Derelict followers 8146 | -6/Zion | Given the Hacking Drone Bay 8149 | -6/Zion | Found Prototype Device 8156 | -6/Zion | Identified Hacking Drone Bay 8194 | -6/Zion | Learned Factory emergency access door positions 8236 | -6/Zion | Build established: Derelict-Mutant 8249 | -6/Zion | Learned location of 1 exit from Factory 8276 | -6/Zion | Found CR-A16's Pointy Stick 8563 | -6/Zion | Build established: Mutant 8795 | -6/Zion | Identified exit to Proximity Caves 8799 | -6/Zion | Entered Proximity Caves 8799 | -5/Proximity Caves | Accompanied by 2 allies 9056 | -5/Proximity Caves | Identified exit to Factory 9229 | -5/Proximity Caves | Build established: Scavenger-Mutant 9446 | -5/Proximity Caves | Spotted B-75 Beast 9451 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9455 | -5/Proximity Caves | Destroyed B-75 Beast 9471 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9496 | -5/Proximity Caves | Entered Factory 9496 | -5/Factory | Evolved 2 slots: Utility x2 9497 | -5/Factory | Identified exit to Upper Caves 9498 | -5/Factory | Identified exit to Factory 9653 | -5/Factory | Spotted B-75 Beast 9657 | -5/Factory | Destroyed B-75 Beast 9785 | -5/Factory | Sucked down chute 9785 | -5/Factory | Entered Waste 9800 | -5/Waste | EMP discharged 9803 | -5/Waste | Spotted C-40 Crusher 9846 | -5/Waste | Spotted C-40 Crusher 9846 | -5/Waste | Spotted C-40 Crusher 9885 | -5/Waste | Discovered new exit (range 16) 9891 | -5/Waste | Spotted C-40 Crusher 9900 | -5/Waste | EMP discharged 9900 | -5/Waste | System corruption reached 10% 9904 | -5/Waste | Identified exit to Factory 9906 | -5/Waste | Entered Factory 10052 | -5/Factory | Discovered exit to Factory (range 14) 10144 | -5/Factory | Entered another Factory area 10144 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10433 | -4/Factory | Build established: Mutant 10755 | -4/Factory | Discovered new exit (range 18) 10835 | -4/Factory | Lost 3 parts (2n1u) 10949 | -4/Factory | Identified exit to Armory 10953 | -4/Factory | Entered Armory 11111 | -4/Armory | Build established: Scavenger-Mutant 11126 | -4/Armory | Repaired Arm. Leg 11171 | -4/Armory | Repaired Hrd. Heavy Armor Plating 11221 | -4/Armory | Found Gamma Bomb Array 11223 | -4/Armory | Found Gamma Bomb Array 11230 | -4/Armory | Found Gamma Bomb Array 11296 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 11587 | -4/Armory | Build established: Commander-Mutant 11705 | -4/Armory | Discovered new exit (range 5) 11708 | -4/Armory | Identified exit to Research 11709 | -4/Armory | Entered Research 11709 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11937 | -3/Research | Build established: Scavenger-Mutant 11999 | -3/Research | First assault squad dispatched 12347 | -3/Research | Discovered new exit (range 15) 12362 | -3/Research | Identified exit to Quarantine 12371 | -3/Research | Entered Quarantine 12582 | -3/Quarantine | Found Alien Artifact 12582 | -3/Quarantine | Identified Stasis Generator 12665 | -3/Quarantine | Discovered new exit (range 11) 12977 | -3/Quarantine | Lost 3 parts (1n1u1w) 13021 | -3/Quarantine | Self-destructed Last Messages --------------- 12963_ G-67 Veteran destroyed. 12973_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 12973_ G-67 Veteran destroyed. 12975_ 07,W2ND5P:ZXTH1/TBK 12981_ Acquired 20 matter. 12982_ K-01 Serf collects debris. 12985_ G-67 Veteran destroyed. 12986_ K-01 Serf collects debris. 12987_ R-10 Processor collects Sml. Battery. 12989_ K-01 Serf collects debris. 12989_ Acquired Flexi-carbon Leg. 12990_ Sneak attack on R-10 Processor. 12990_ R-10 Processor destroyed. 12991_ /E:BLMEM>NBCRM>|2KTEBEJFMPAO A8LYRT&ZPD3 12992_ K-01 Serf collects debris. 13000_ K-01 Serf cleans the Terminal. 13015_ U-05 Engineer builds a Wall. 13019_ K-01 Serf cleans the Cryocooling Duct. 13020_ C-30 ARC bursts open, deploying its payload. 13020_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ???# #??????????????# #???????? | | ???#] #??????????????# #???????? | | ???# #??????????????# #???????? | | ???# """T""" ##????????###### """ """ #???????? | | ???##############??????# # " " " " #???????? | | ???# ! #??????# # """ """ #???????? | | ???# """"" #??????# + #???????? | | ???# """"" #??????# # """ """ #???????? | | "??# """"" #????### # " " " " #???????? | | ??# """"" !#????#"" # """ """ #???????? | | ""?#! ######"T # [ #???????? | | ""?# "" """"" # # # #???????? | | ???# """ """"" ######## =##############???????? | | ???# "T """"" #??????# [%#%*[%%!!!#???????????? | | ???# "" """"" #####??# !!!+%!*!""=!#???????????? | | ???# "" # ??# !*#%%k=""*|#???????????? | | ???# # ??#^^^^#%"*"""! #???????????? | | ??###+######+#### < ### #!"!""" #???????????? | | ??# #[""""" #???????????? | | ??? o R #= "" #???????????? | | ??? "" R + "" #???????????? | | ??? ! T" R u # #???????????? | | ??? R "" ####c###################???????????? | | ???????kc R???# #?###?????????????????? | | ??????"""?????# " #?????????????????????? | | ??????""??????# ""cc @ #?????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????# " #?????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????# "" u #?????????????????????? | | ????????????? + " #?????????????????????? | | ?????????????## k s #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????########s##+##?????????????????????? | | ?????????????????????#s?? #??????????????????????? | | ?????????????????????# ?? #??????????????????????? | | ?????????????????????#k?? #??????????????????????? | | ?????????????????????# ?? #??????????????????????? | | ?????????????????????# ?? ???????????????????????? | | ?????????????????????#??? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 32 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Titanium Leg | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Plasma Sword | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Stasis Generator Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombDisposableProcessor Manual? 0 Play Time 01:10:10 Cumulative 623.7 hours Start 2020.09.28 @ 11:50:17 End 2020.09.28 @ 12:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 955 Rogue 955 Adventurer 0 Explorer 0 Win Type - Total 59 Types 38/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 597d3b0a-2423-4910-8bb8-24f00b6aef49