Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.02 @ 22:25:22 Player: deadnoob Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (212) 1060 Value Destroyed (5465) 5465 Prototype IDs (67) 1340 Alien Tech Used (5) 1000 Bonus (6326) 6326 TOTAL SCORE: 25891 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 1745 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Read Decrypted Archives 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -4567 Cogmind --------- Core Integrity 0/1600 Matter 32/300 Energy 99/100 System Corruption 15% Temperature Warning (369) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Dimensional Node Initializer Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Electron Diverter > --- UTILITY ---------- Power Amplifier Experimental Power Amplifier Experimental Coolant Injector Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Transmission Jammer Advanced Corruption Screen > --- WEAPON ----------- Fusion Bomb Launcher Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Compact Particle Reactor Q-thruster Q-thruster Experimental Matter Compressor Centrium Medium Armor Plating Centrium Medium Armor Plating AEGIS Remote Shield Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Tachyon Dispersion Ray Enhanced Nova Cannon Potential Cannon [Rating: 161] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved VTOL Module Utility Experimental Terrain Scan Processor Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . . . 2 Utility 9 | . . . 1 . 2 1 . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 472 | 3 8 7 26 3 44 67 14 14 5 4 23 6 11 14 10 14 21 19 . 2 30 7 . 5 2 23 . 6 27 18 39 Power 39 | . . 1 1 . 5 2 . 1 . . 1 . . . 1 2 1 5 . . 6 . . . . 2 . . 3 2 6 Engine 19 | . . 1 1 . 5 1 . . . . 1 . . . 1 2 1 3 . . 2 . . . . . . . . 1 . Core 6 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Reactor 14 | . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . 1 . . 3 1 4 Propulsion 93 | 2 1 . 11 2 9 19 . . . 1 . . . 2 . 2 1 2 . . 6 1 . 4 . 9 . . 10 2 9 Treads 24 | 2 1 . 8 2 7 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 2 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Flight 55 | . . . 1 . . 9 . . . 1 . . . 2 . . 1 2 . . 6 1 . 4 . 9 . . 10 1 8 Utility 215 | 1 4 . 6 1 14 29 9 9 3 2 19 3 10 9 8 10 15 9 . . 18 4 . 1 1 7 . 2 5 7 9 Device 124 | 1 1 . . . 3 13 4 7 2 1 13 3 9 4 8 9 12 5 . . 10 2 . . 1 3 . 2 3 4 4 Storage 16 | . 2 . 1 . . 3 . . . . 1 . . . . . . 1 . . 1 1 . . . 1 . . . . 5 Processor 19 | . . . 2 . 2 2 . . . . 2 . 1 4 . . 1 . . . 2 . . . . 2 . . . 1 . Hackware 8 | . . . . . 1 . . . . . 2 . . 1 . 1 . . . . 1 . . . . . . . . 2 . Protection 48 | . 1 . 3 1 8 11 5 2 1 1 1 . . . . . 2 3 . . 4 1 . 1 . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | . 3 6 8 . 16 17 5 4 2 1 3 3 1 3 1 . 4 3 . 2 . 2 . . 1 5 . 4 9 7 15 Energy Gun 10 | . 1 3 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 31 | . . . 1 . 1 1 . . . . 2 2 . 2 1 . 1 . . 1 . 1 . . 1 3 . 1 2 4 7 Ballistic Gun 26 | . 1 . 5 . 9 7 . . . . . . . . . . 2 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 30 | . 1 3 2 . 4 2 3 3 2 . . . . . . . . . . . . . . . . . . . 6 . 4 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 5 1 1 . 1 1 1 1 1 . . 1 1 . 1 . 1 . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . 1 3 . 1 . . . . . 4 . . 1 4 . . 1 . . 2 . 2 . 6 4 1 1 Parts Lost 102 | . . . 5 . 23 9 . 1 . 1 2 1 . . 2 . 1 . . . 4 2 . . . 1 . . 20 . 30 Power 15 | . . . . . 3 1 . 1 . . 1 . . . 1 . . . . . 2 . . . . . . . 3 . 3 Propulsion 43 | . . . 3 . 7 5 . . . 1 1 1 . . 1 . . . . . . . . . . . . . 12 . 12 Utility 31 | . . . 1 . 7 3 . . . . . . . . . . 1 . . . 2 2 . . . 1 . . 5 . 9 Weapon 13 | . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 12 | . . . 3 . 6 3 . 1 . 1 1 1 . . 2 . 1 . . . 2 2 . . . 1 . . 8 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 99 100 94 95 92 84 76 76 60 68 55 65 68 70 81 92 94 94 92 85 68 68 66 88 . 85 80 69 59 Engine 6 | . 14 14 10 11 8 5 7 6 . . . 6 6 6 6 5 5 6 5 5 2 10 10 10 10 4 . . . . . Treads 7 | . 28 28 28 22 17 3 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 4 11 7 15 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 1 30 30 30 30 20 17 13 18 23 17 18 23 29 29 26 26 26 26 26 32 . 33 30 21 16 Device 11 | . 9 14 1 . 3 11 16 15 15 15 8 13 12 5 6 16 18 15 17 17 24 23 15 15 12 17 . 15 15 7 10 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 5 6 4 . . . . . . . 5 8 5 5 5 4 . 4 4 4 5 Processor 13 | . . . 11 11 17 15 15 8 7 7 9 13 13 24 20 17 17 19 17 17 10 10 10 10 10 18 . 19 17 20 14 Hackware 1 | . . . . . 5 . . . . . 5 6 4 4 . 1 . . . . . . . . . . . . . 3 2 Protection 4 | . 4 . 9 11 8 9 5 6 7 . . . . . . . 1 3 5 5 4 . . . . 1 . . . . . Energy Gun 3 | . 17 27 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 7 11 3 . . . . . . . . 1 3 . . . . 2 5 . . . 1 1 . . . . 2 Ballistic Gun 4 | . 9 . 9 11 13 9 . . . . . . . . . . . 4 5 2 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 6 6 . 6 1 3 . 2 6 5 5 4 5 4 5 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 29 34 103 103 109 113 30 30 33 21 28 36 31 31 31 19 28 38 37 41 53 61 39 39 39 52 51 51 57 56 67 Greatest Support 78 | 40 40 40 60 16 60 36 21 21 21 21 25 25 20 27 27 19 32 52 48 48 53 52 39 40 40 59 53 53 60 62 78 Greatest Overweight (x) 10 | . . . 6 6 6 9 1 1 1 . 1 1 2 1 1 . . 1 . . 1 1 . 1 . . . . 1 1 10 Average Overweight (x) . | . . . 2 6 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 11 15 24 25 25 24 10 10 10 10 9 10 8 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 10 Most Carried 25 | 7 15 15 25 25 25 25 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 9 15 15 15 15 14 15 15 15 15 Average Carried 14 | 6 9 15 21 24 23 24 9 9 9 9 8 9 8 3 4 4 4 4 5 4 4 6 10 14 14 14 14 14 14 14 10 Final Capacity 25 | 8 15 15 25 25 25 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 15 15 25 25 19 8 9 10 7 9 9 10 5 5 5 5 5 5 5 5 5 9 15 15 14 15 14 15 15 14 3 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Mutant 10% | Scout 7% | Ninja 6% | Scavenger-Ninja 4% | Sprinter 3% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Extension Scavenger-Sprinter | -5/Cetus Scavenger-Sprinter | -5/Archives Scavenger-Sprinter | -5/Hub_04(d) Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Infiltrator-Scout | -4/Upper Caves Infiltrator-Scout | -4/Zhirov Infiltrator-Sprinter | -3/Proximity Caves Scout | -3/Research Scout | -3/Armory Ninja | -3/Lab Ninja | -2/Research Hacker-Sprinter | -2/Testing Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Matter Collected 7479 | 232 86 157 562 140 1224 775 365 501 . 40 164 132 301 163 302 100 826 349 . 4 177 91 58 . 18 230 . . 273 109 100 Remotely 764 | 10 11 . . . 405 . . 294 . . 44 . . . . . . . . . . . . . . . . . . . . Salvage Created 8317 | 72 107 365 766 334 2039 837 315 146 . 40 833 . . 133 . 138 748 87 37 . 464 . . . . 221 . . 250 256 129 Parts 490 | 3 8 14 53 22 116 62 9 5 . 1 43 . . 1 . 17 37 5 1 . 29 . . . . 13 . . 22 20 9 Haulers Intercepted 12 | . . . 3 . 4 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 9 | . . 3 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 54 | . . . . . . . . . . . 18 6 10 18 2 . . . . . . . . . . . . . . . . Retrieved Matter 709 | . . . . . . . . . . . 268 46 121 274 . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 5 9 . . . 2 2 . . . . . . . . . 3 . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 99 | . 5 9 14 6 33 15 2 3 . . 2 . . . . . 2 . . . 2 . . . . . . . 3 . 3 Melee 8 | . . . . . . 2 1 . . . . . . . . . 2 . . . 2 . . . . . . . 1 . . Guns 43 | . 3 4 . 1 23 12 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 20 | . . . 11 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 28 | . 2 5 3 . 7 1 1 3 . . 2 . . . . . . . . . . . . . . . . . 2 . 2 Classes Destroyed 20 | 1 2 2 5 . 3 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Worker 24 | . . 1 2 . 2 2 . . . . 11 . . . . . 1 . . . . . . . . . . . 3 . 2 Builder 29 | . . . 2 . 4 3 . . . . 2 . . . . 3 4 . . . 3 . . . . 1 . . 2 3 2 Tunneler 7 | . . . . . . 2 . . . . . . . . . 3 1 . . . 1 . . . . . . . . . . Hauler 12 | . . . 3 . 4 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 . Recycler 19 | 1 . 1 2 1 5 . . . . . 4 . . . . . 3 . . . 1 . . . . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Watcher 14 | . . . 2 . 2 . . . . . 1 . . . . 1 1 . . . 2 . . . . 1 . . 2 2 . Swarmer 27 | . 3 3 3 . 6 7 . 3 . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 42 | . 2 5 9 3 20 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 1 2 3 4 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 1 3 3 8 2 9 5 1 3 . . 20 . . . . 3 5 . . . 3 . . . . 2 . . 4 2 3 Combat Bots Only 5 | . 3 3 5 2 4 4 1 3 . . 2 . . . . . 1 . . . 2 . . . . . . . 2 . 2 Max Kills in Single Turn 7 | 1 1 2 4 1 2 2 1 2 . 1 7 . . . . 1 1 1 . . 1 . . . . 1 . . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 2 . 2 1 1 2 . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Melee 1 | . . . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Damage Taken 14951 | . 202 378 798 284 3353 1345 76 81 . 84 186 135 . . 223 19 253 42 . . 692 193 . . 40 191 . . 1836 . 4540 Core 3270 | . 22 95 99 41 548 152 . 18 . 18 73 67 . . 69 19 50 . . . 25 47 . . . 30 . . 286 . 1611 Absorbed by Shields 175 | . . . . . 23 140 . . . . . . . . . . . . . . . . . . . . . . . . 12 Regen/Repaired (Parts) 584 | . . . 218 . 319 . . . . . . . . . . . . . . . 47 . . . . . . . . . . Core Remaining (%) 73 | 100 . 53 . 65 . . . . . 73 . . . . 75 . . . . 93 . . . . 93 . . 100 . 80 . Volleys Fired 454 | 2 20 28 45 18 154 56 3 6 . . 3 5 . . 3 . 12 11 . 3 17 5 . . 2 13 . . 4 12 32 Largest 2 | 2 2 2 2 2 2 2 1 1 . . 1 1 . . 1 . 1 1 . 2 1 1 . . 1 1 . . 1 1 2 Hottest 200 | 70 100 100 100 91 101 56 39 39 . . 90 90 . . 90 . 90 35 . 125 90 90 . . 90 113 . . 49 120 200 Shots Fired 753 | 4 38 54 86 36 297 105 3 6 . . 3 5 . . 3 . 12 12 . 4 17 5 . . 2 13 . . 4 12 32 Gun 504 | 4 36 48 44 18 238 102 . . . . . . . . . . . 12 . 2 . . . . . . . . . . . Cannon 198 | . . . 38 18 47 . . . . . 3 5 . . 3 . 12 . . 2 17 5 . . 2 13 . . . 12 21 Launcher 50 | . 2 6 4 . 12 2 3 6 . . . . . . . . . . . . . . . . . . . . 4 . 11 Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 401 | 2 16 . 40 18 229 80 . . . . . . . . . . . 12 . 2 . . . . . . . . . . 2 Thermal 287 | 2 20 48 42 18 41 23 . . . . 3 5 . . 3 . 12 . . 2 17 5 . . 2 13 . . . 12 19 Explosive 50 | . 2 6 4 . 12 2 3 6 . . . . . . . . . . . . . . . . . . . . 4 . 11 Electromagnetic 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 4 7 9 18 24 38 14 8 . . . 9 . . . . . . 5 . . . . . . . . . . 1 . 5 Robot Miss Streak 5 | . 3 2 3 4 3 3 . . . . 2 . . . . . . 5 . 1 . . . . . . . . 3 . 2 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 586 | 4 22 36 54 26 217 92 11 2 . 2 4 . . 3 1 8 19 19 2 . 21 . . . . 7 . . 17 9 10 Core Hits 310 | 2 11 25 28 10 92 37 8 4 . 1 23 . . 1 . 6 9 8 1 . 6 . . . . 3 . . 13 6 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . 8 . . 2 2 . . . . . . . . . . . 3 . . 2 . . . . . . . 3 1 . Burn 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . 2 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Sever 4 | . . . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Melee Attacks 258 | . . . . . . 23 11 6 . 5 4 . 1 3 1 14 23 11 2 7 47 5 . . . 21 . 6 31 22 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . 23 11 6 . 5 4 . 1 3 1 14 23 11 2 7 47 5 . . . . . . . . . Piercing 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 6 31 22 15 Sneak Attacks 66 | . . . . . . 6 7 . . 2 3 . . . . 6 10 11 . . 9 . . . . 2 . . 3 5 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22678 | 40 370 892 1517 536 4426 2504 809 392 . 137 2349 . . 208 40 548 1177 797 198 . 1351 . . . . 448 . . 1378 798 1763 Guns 5878 | 40 223 452 417 182 2814 1637 . . . . . . . . . . . 113 . . . . . . . . . . . . . Cannons 2226 | . . . 622 343 729 . . . . . 31 . . . . . 33 . . . 33 . . . . . . . . . 435 Explosions 6140 | . 147 355 478 . 873 116 174 249 . . 2091 . . . . . . . . . . . . . . . . . 444 . 1213 Melee 8328 | . . . . . . 751 635 143 . 137 227 . . 208 40 548 1144 684 198 . 1318 . . . . 448 . . 934 798 115 Ramming 106 | . . 85 . 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4733 | 15 72 . 378 182 2700 1273 . . . . . . . . . . . 113 . . . . . . . . . . . . . Thermal 4076 | 25 151 452 859 343 660 364 . . . . 31 . . . . . 33 . . . 33 . . . . . . . . . 1125 Explosive 5252 | . 147 355 280 . 873 116 174 249 . . 2091 . . . . . . . . . . . . . . . . . 444 . 523 Electromagnetic 183 | . . . . . 183 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6033 | . . . . . . 751 635 143 . 137 227 . . 208 40 548 1144 684 198 . 1318 . . . . . . . . . . Piercing 2295 | . . . . . . . . . . . . . . . . . . . . . . . . . . 448 . . 934 798 115 Highest Corruption 15 | . . . . . 1 4 2 . . . 1 1 1 1 . 1 1 1 1 1 4 4 4 4 4 . . . . . 15 Average Corruption 1 | . . . . . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 1 4 4 4 4 . . . . . 11 Corruption Purged 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 11 . 2 Effects 84 | . . . . . 8 21 . . . . 6 2 2 . . . 4 2 1 . 6 8 7 2 . . . . . . 15 Message Errors 22 | . . . . . 1 4 . . . . 1 1 1 . . . 2 . . . 1 4 . . . . . . . . 7 Matter Fused 15 | . . . . . 2 2 . . . . . 1 . . . . 2 1 . . . 1 2 2 . . . . . . 2 Heat Flow Errors 11 | . . . . . 1 4 . . . . 1 . . . . . . . . . 1 1 3 . . . . . . . . Energy Discharges 8 | . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . . . . 2 2 . . . . 1 . . . . . . . 1 . 1 2 . . . . . . . . 3 Data Loss (major) 6 | . . . . . 1 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Misfires 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2283 | . 9 . 121 . 30 69 96 99 . 70 187 . . 73 . 41 298 12 53 . 350 . . . . 92 . . 269 79 335 Projectiles 275 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 272 Explosions 402 | . 9 . 121 . 30 13 11 13 . . 160 . . . . . . . . . . . . . . . . . . . 45 Melee 1606 | . . . . . . 56 85 86 . 70 27 . . 73 . 41 298 12 53 . 347 . . . . 92 . . 269 79 18 Knockbacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 631 | . . 77 192 5 16 . . . . . . . . . . . . . . . . . . . . . . . . . 341 Shots 13 | . . 2 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rammed 20 | . . 17 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . . 17 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 60 314 40 390 264 240 236 . . . 5 231 72 . 375 126 . 326 25 . . 190 195 269 . 80 197 . 195 198 192 369 Average Temperature 78 | 30 123 16 105 92 59 55 . . . 4 85 35 . 193 64 . 186 12 . . 35 109 111 . 41 80 . 94 91 69 86 Received Heat Transfer 2590 | . 90 72 276 141 1494 172 . . . 18 30 21 . . 63 . 18 9 . . 96 9 . . . 27 . . 45 . 9 Effects 7 | . . . 2 . . 1 . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 7 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7305 | 74 444 1887 1334 592 1184 666 . . . . 50 . . . . . 50 . . . 50 . . . . . . . . . 974 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Peak Influence 894 | 5 152 198 663 249 894 466 . . . . 740 . . . . 105 503 718 594 698 733 . . . . 484 264 . 351 272 406 Initial 390 | . 3 15 67 214 23 390 . . . . . . . . . 28 51 259 287 207 331 . . . . . 264 . . 108 114 Average 253 | 3 76 120 369 161 355 277 . . . . 138 . . . . 70 195 416 470 431 499 . . . . 236 264 . 118 191 182 Maximum Alert Level 3 | . . . 2 1 3 2 . . . . 3 . . . . . 2 3 2 2 3 . . . . 2 1 . 1 1 2 Low Security (%) 46 | 100 100 100 22 54 36 18 . . . . 85 . . . . 100 70 . . . . . . . . 15 . . 69 50 59 Level 1 33 | . . . 30 45 26 64 . . . . . . . . . . 8 80 38 37 25 . . . . 76 100 . 30 49 37 Level 2 17 | . . . 47 . 23 16 . . . . 10 . . . . . 21 2 61 62 66 . . . . 8 . . . . 2 Level 3 2 | . . . . . 13 . . . . . 3 . . . . . . 17 . . 8 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 . 6 . 11 7 . . . . 2 . . . . 2 . . . 6 6 . . . . 3 . . 5 3 12 Investigation 17 | . 1 . 2 . 2 1 . . . . 1 . . . . 1 . . . 1 3 . . . . 2 . . . 3 . Extermination 9 | . . . . . . 4 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 Reinforcement 24 | . 1 . 4 . 6 2 . . . . 1 . . . . . . . . 3 1 . . . . 1 . . 1 . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . 3 . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Distress Signals 24 | . 1 . 3 . 6 . . . . . 2 . . . . . . 1 . 3 3 . . . . . . . . . 5 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 . . 13 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 8 . . 13 . . Times Spotted 388 | . 9 14 29 7 54 24 2 4 . 2 9 11 5 . 20 4 20 13 6 19 37 5 . . 4 11 . . 24 7 48 Peak Tracking Total 25 | . 3 3 4 3 6 5 1 3 . 1 6 6 4 . 10 3 11 8 7 12 15 4 . . 4 4 . . 11 4 25 Tactical Retreats 65 | . . 5 2 1 6 3 . 1 . 1 5 5 2 . 5 . 3 . . 3 10 2 . . . 2 . . 2 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Traps Triggered 10 | . . . 1 . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 5 6 6 6 6 6 6 5 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Disabled 37 | . . . 4 . 1 . . . . . 20 . . . . . . 1 1 1 . 2 . . . . . 1 2 3 1 Max in Single Turn 10 | . . . 3 . 1 . . . . . 10 . . . . . . . . . . 1 . . . . . 1 1 1 1 Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Accessed 66 | . 3 . 2 1 6 10 2 . 4 . 7 . . . . 3 . 1 1 . 7 2 2 4 . 3 . 1 3 3 1 Terminals 13 | . 2 . . . 3 4 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Fabricators 10 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . 2 2 . Repair Stations 10 | . . . 1 . 1 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 1 Recycling Units 6 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . . Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Total Hacks 199 | . 11 . 9 1 19 19 2 . 30 . 14 . . . . 5 . 3 25 . 17 2 2 16 . 7 . 1 5 10 1 Successful 148 | . 8 . 7 1 13 11 2 . 30 . 9 . . . . . . . 25 . 9 2 2 16 . 5 . 1 . 7 . Failed 50 | . 2 . 2 . 6 8 . . . . 5 . . . . 5 . 3 . . 8 . . . . 2 . . 5 3 1 Catastrophic 6 | . . . . . . 2 . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 10 . 3 . 6 8 . . . . 8 . . . . 13 16 1 . 12 33 1 . . . 10 . . 15 20 17 Terminals 35 | . 10 . . . 6 11 . . . . 4 . . . . . . 3 . . . . 1 . . . . . . . . Fabricators 18 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 4 . . . . . . . 3 5 . Repair Stations 34 | . . . 6 . 9 5 . . . . 2 . . . . 2 . . . . 4 . . . . . . . . 5 1 Recycling Units 10 | . 1 . 3 . 1 1 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . 4 . . . . . Garrison Access 10 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . 3 . . 2 . . Terminal Hacks 90 | . 3 . . 1 3 4 2 . 30 . 1 . . . . . . . 25 . . 2 2 16 . . . 1 . . . Record 45 | . . . . . . . . . 11 . . . . . . . . . 25 . . 2 1 5 . . . 1 . . . Part Schematic 13 | . . . . . . . . . 10 . . . . . . . . . . . . . . 3 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . 4 . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Station Hacks 20 | . . . 6 . 8 2 . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Scan Component 12 | . . . 3 . 4 2 . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Repair 8 | . . . 3 . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . 5 . 1 . 2 3 . . . . 7 . . . . . . . . . 1 . . . . 1 . . . 1 . Terminals 9 | . 4 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Track 5 | . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Recompile 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 2 . 5 7 . . . . 6 . . . . 3 . 1 . . 4 . . . . 2 . . 3 3 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . . 10 . . . . . . . 14 . . . 10 . . 3 . . . . . 9 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Time 263 | . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . 187 . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 7 . Parts Repaired 8 | . . . 3 . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 315 | . . . 120 . 135 . . . . . . . . . . . . . . . 60 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total Allies 73 | . . 6 . . . . . . . 1 . . . 4 . . 16 5 . 8 . . . . . 3 . . 4 . 26 Largest Group 10 | . . 5 5 . . . . . . . . . . 4 4 . 7 6 6 10 1 . . . . 3 . . 3 . 8 Highest-Rated Group 723 | . . 85 85 . . . . . . . . . . 158 158 . 464 579 579 723 51 . . . . 288 . . 271 . 186 Highest-Rated Ally 159 | . . 31 31 . . . . . . . . . . 41 41 . 159 159 99 99 51 . . . . 96 . . 135 . 81 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . 1 . . 3 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 2 . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 344 | . . 13 49 . . . . . . . . . . . 5 . 77 44 24 59 1 . . . . 2 . . 6 . 64 Total Damage 10460 | . . 113 639 . . . . . . . . . . . 137 . 1956 1904 977 2217 . . . . . 29 . . 769 . 1719 Kills 68 | . . 1 9 . . . . . . . . . . . . . 18 13 7 15 . . . . . 1 . . 3 . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . 2 1 . . . 1 1 1 . . . . . . . 1 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . . . . 3 2 . . 2 9 . . . . 2 . . 2 5 3 Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Trap Installations 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Turns Passed 16561 | 33 480 1154 993 872 1477 2314 371 714 27 442 624 296 268 775 463 335 623 320 72 143 874 331 234 62 51 357 1 272 416 486 681 Spaces Moved 17805 | 14 233 630 291 418 427 1304 525 586 75 359 1209 679 433 1250 397 631 705 195 106 239 1600 493 661 153 142 727 1 500 1009 578 1235 Core 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Treads 1105 | 14 233 630 193 . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2196 | . . . 98 418 392 1288 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14435 | . . . . . . 16 525 586 75 359 1209 679 433 1250 397 631 705 195 106 239 1600 493 661 153 142 727 1 500 1009 578 1166 Fastest Speed 8 | 160 160 160 190 190 130 28 28 28 28 28 28 32 34 34 37 37 33 25 25 25 21 24 25 25 25 12 17 17 8 23 24 Average Speed 55 | 160 160 160 223 190 190 142 28 28 28 28 34 36 43 48 39 37 36 33 25 25 24 25 25 27 25 17 17 17 19 27 32 Slowest Speed 560 | 160 160 160 320 190 560 316 100 100 100 28 105 109 184 119 119 37 37 113 25 25 104 101 25 102 25 18 17 17 97 100 550 Overloaded Moves 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 76 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . . 1 1 . . 3 . . . 4 3 8 . . . 6 1 3 . . 5 . . 5 4 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 53 | 2 54 96 37 82 39 34 68 67 68 46 22 74 65 89 65 17 67 62 69 30 41 53 65 62 34 26 . 96 32 63 41 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 26 | . 1 2 1 . 1 1 . . 1 . . . . 2 . . . . . 10 4 . . 3 . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 20 | . . 2 . . . . 2 3 . . . 5 2 1 1 . . . . . . 2 1 . 1 . . . . . . Spaces Dug 205 | . . . . . 11 4 . 38 . 3 1 4 1 . 3 5 11 . . 9 29 8 . . 2 23 . 1 11 20 21 Terrain Destroyed 610 | . 8 49 30 . 34 12 36 76 . 3 61 5 1 . 3 5 11 . . 9 31 8 . . 2 23 . 1 26 20 156 Melee 86 | . . . . . . 4 . 4 . 3 1 . 1 . . 5 . . . 7 15 3 . . . 11 . 1 11 9 11 Projectile 82 | . . . . . . . . . . . 1 5 . . 3 . 11 . . 2 16 5 . . 2 12 . . . 11 14 AOE 442 | . 8 49 30 . 34 8 36 72 . . 59 . . . . . . . . . . . . . . . . . 15 . 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total 23136 | 22 306 709 546 469 803 1617 726 1114 79 693 1409 719 511 1418 698 713 1027 419 147 304 1971 686 725 174 156 893 1 675 1157 838 1411 Wait 3697 | . 28 27 154 11 147 93 161 493 . 322 122 24 59 132 280 47 254 163 40 52 253 169 62 1 8 88 . 149 68 209 81 Move 17651 | 13 232 629 290 417 426 1303 522 583 74 358 1202 678 432 1249 389 624 690 194 105 238 1588 490 654 152 141 717 . 499 1000 569 1193 Hop 55 | . . . . . . . 1 1 . . 3 . . . 3 3 6 . . . 5 1 3 . . 4 . . 3 4 18 Pick Up 179 | . 11 . 18 8 18 21 5 2 . . 19 1 2 5 2 1 6 5 . 1 9 3 6 5 . 12 . 4 8 . 7 Fast Attach 167 | 3 1 1 6 . 10 11 1 2 . . 7 1 1 10 3 13 10 10 . . 13 . . 4 . 5 . 5 14 11 25 Attach 130 | . . . 9 . 22 11 2 4 3 2 12 2 2 4 6 1 7 2 . . 7 3 . 1 2 6 1 2 8 1 10 Detach 85 | 2 1 . 4 . 4 2 3 5 . 4 10 3 2 2 5 1 3 1 . . 5 5 . 1 2 3 . 3 7 1 6 Swap 181 | . 7 6 11 3 12 45 11 8 2 2 4 3 8 . 1 . 4 7 . 2 10 4 . 1 . 12 . 1 5 6 6 Drop 239 | 2 6 1 9 11 8 36 6 4 . . 23 2 3 13 5 9 12 15 . 1 17 1 . 9 1 12 . 6 9 3 15 Fire 454 | 2 20 28 45 18 154 56 3 6 . . 3 5 . . 3 . 12 11 . 3 17 5 . . 2 13 . . 4 12 32 Melee 258 | . . . . . . 23 11 6 . 5 4 . 1 3 1 14 23 11 2 7 47 5 . . . 21 . 6 31 22 15 Ram 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . 17 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -3/Lab -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Central database locked down 489 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered Mines 515 | -10/Mines | Assembled infested the area 538 | -10/Mines | Learned location of Zion (-6) 550 | -10/Mines | Discovered new exit (range 6) 645 | -10/Mines | Discovered new exit (range 10) 735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 735 | -10/Mines | Discovered new exit (range 5) 1217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1235 | -10/Mines | Received a Mining Laser from a helpful Derelict 1668 | -10/Mines | Entered Materials 1668 | -9/Materials | Accompanied by 5 allies 1668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1763 | -9/Materials | Discovered new exit (range 12) 2123 | -9/Materials | Build established: Scavenger-Mutant 2302 | -9/Materials | Lost 3 parts (3n) 2399 | -9/Materials | Repaired Broken Hvy. Assault Rifle 2451 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2478 | -9/Materials | Repaired Lgt. Treads 2507 | -9/Materials | Discovered new exit (range 7) 2541 | -9/Materials | Build established: Mutant 2661 | -9/Materials | Entered Mines 2680 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2833 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2837 | -9/Mines | Found Prototype Device 2933 | -9/Mines | Discovered new exit (range 15) 3273 | -9/Mines | Learned location of 1 exit from Proximity Caves 3424 | -9/Mines | Discovered new exit (range 9) 3533 | -9/Mines | Entered Materials 3533 | -8/Materials | Evolved 2 slots: Utility x2 3945 | -8/Materials | Build established: Scavenger-Mutant 4141 | -8/Materials | Repaired Imp. Assault Rifle 4174 | -8/Materials | Repaired Med. Armor Plating 4201 | -8/Materials | Repaired Lgt. Treads 4229 | -8/Materials | Repaired Lgt. Treads 4377 | -8/Materials | Identified exit to Storage 4414 | -8/Materials | Garrison activated, responded to threat 4650 | -8/Materials | Garrison activated, responded to threat 4721 | -8/Materials | Lost 6 parts (1p3n1u1w) 4721 | -8/Materials | Core integrity fell below 50% 4766 | -8/Materials | Lost 3 parts (1u2w) 4842 | -8/Materials | Core integrity fell below 20% 4983 | -8/Materials | Lost 5 parts (1p1n2u1w) 4993 | -8/Materials | Discovered new exit (range 11) 5010 | -8/Materials | Entered Factory 5010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5017 | -7/Factory | Identified Exp. Sensor Array 5079 | -7/Factory | Discovered new exit (range 6) 5091 | -7/Factory | Identified exit to Factory 6006 | -7/Factory | Identified exit to Lower Caves 6223 | -7/Factory | Lost 3 parts (3u) 6879 | -7/Factory | Discovered exit to Factory (range 14) 7324 | -7/Factory | Entered Lower Caves 7357 | -7/Lower Caves | Identified exit to Lower Caves 7406 | -7/Lower Caves | Encountered a Warlord checkpoint 7416 | -7/Lower Caves | Found Prototype Device 7578 | -7/Lower Caves | Build established: Scout 7668 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 7695 | -7/Lower Caves | Entered another Lower Caves area 7725 | -7/Lower Caves | Encountered a Warlord checkpoint 7805 | -7/Lower Caves | Identified Heart of Steel 8392 | -7/Lower Caves | Learned Factory emergency access door positions 8405 | -7/Lower Caves | Discovered new exit (range 13) 8409 | -7/Lower Caves | Identified exit to Data Miner 8409 | -7/Lower Caves | Entered Data Miner 8409 | -7/Data Miner | Discovered new exit (range 6) 8415 | -7/Data Miner | Met Data Miner 8422 | -7/Data Miner | Learned location of Section 7 (-3) 8422 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8424 | -7/Data Miner | Received God Mode back door access code from Data Miner 8430 | -7/Data Miner | Identified exit to Proximity Caves 8436 | -7/Data Miner | Entered Proximity Caves 8438 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8878 | -6/Proximity Caves | Escorted by Enhanced Grunt 8878 | -6/Proximity Caves | Entered Factory 8878 | -6/Factory | Evolved 2 slots: Propulsion x2 9365 | -6/Factory | Identified exit to Lower Caves 9456 | -6/Factory | Discovered new exit (range 10) 9467 | -6/Factory | Incoming investigation squad redirected 9502 | -6/Factory | Entered Lower Caves 9503 | -6/Lower Caves | Encountered a Warlord checkpoint 9590 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9722 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9794 | -6/Lower Caves | Discovered new exit (range 10) 9797 | -6/Lower Caves | Identified exit to Lower Caves 9798 | -6/Lower Caves | Entered another Lower Caves area 9807 | -6/Lower Caves | Discovered new exit (range 8) 9810 | -6/Lower Caves | Identified exit to Factory 9814 | -6/Lower Caves | Learned Factory emergency access door positions 9984 | -6/Lower Caves | Discovered new exit (range 7) 9985 | -6/Lower Caves | Identified exit to Zion 10022 | -6/Lower Caves | Build established: Mutant 10066 | -6/Lower Caves | Entered Zion 10110 | -6/Zion | Found Prototype Processor 10110 | -6/Zion | Identified Exp. Terrain Scan Processor 10112 | -6/Zion | Found Prototype Processor 10112 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10114 | -6/Zion | Found Prototype Processor 10114 | -6/Zion | Identified Exp. Core Analyzer 10124 | -6/Zion | Found Prototype Hackware 10124 | -6/Zion | Identified Exp. Hacking Suite 10140 | -6/Zion | System corruption cleaned by Quarantine Array 10148 | -6/Zion | Discovered new exit (range 20) 10186 | -6/Zion | Learned location of Quarantine (-3) 10217 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10230 | -6/Zion | Learned Factory trap positions 10388 | -6/Zion | Learned Factory emergency access door positions 10556 | -6/Zion | Imprinted 10558 | -6/Zion | Declared Zion's savior 10736 | -6/Zion | Identified exit to Proximity Caves 10841 | -6/Zion | Entered Proximity Caves 10841 | -5/Proximity Caves | Accompanied by 4 allies 10996 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11278 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11304 | -5/Proximity Caves | Entered Factory 11304 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11305 | -5/Factory | Loaded intel: 108 trap records 11395 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11477 | -5/Factory | Retrieved Zion intel report: Trap Installations 11503 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11505 | -5/Factory | Discovered new exit (range 13) 11533 | -5/Factory | Discovered new exit (range 11) 11541 | -5/Factory | Identified exit to Factory 11574 | -5/Factory | Discovered new exit (range 20) 11639 | -5/Factory | Identified exit to Extension 11639 | -5/Factory | Entered Extension 11671 | -5/Extension | Rescued a captive Derelict 11672 | -5/Extension | Rescued a captive Derelict 11839 | -5/Extension | Disrupted transfer network 12012 | -5/Extension | Zion Light squad teleported in 12013 | -5/Extension | Zion Defense Resupply teleported in 12029 | -5/Extension | Rescued a captive Derelict 12034 | -5/Extension | Rescued a captive Derelict 12045 | -5/Extension | Rescued a captive Derelict 12047 | -5/Extension | Rescued A7 12096 | -5/Extension | Rescued a captive Derelict 12107 | -5/Extension | Rescued a captive Derelict 12109 | -5/Extension | Rescued a captive Derelict 12126 | -5/Extension | Zion Kinetic Resupply teleported in 12178 | -5/Extension | Rescued a captive Derelict 12180 | -5/Extension | Retrieved Zion intel report: Component Schematics 12185 | -5/Extension | Retrieved Zion intel report: Branch Access 12185 | -5/Extension | Identified exit to Cetus 12191 | -5/Extension | Discovered exit to Factory (range 10) 12246 | -5/Extension | Heart of Steel transformed into Warbot 12262 | -5/Extension | Entered Cetus 12262 | -5/Cetus | Accompanied by 4 allies (incl. A7, Warbot) 12267 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12270 | -5/Cetus | Spotted Cetus Guard 12271 | -5/Cetus | Spotted Cetus Guard 12271 | -5/Cetus | Spotted Cetus Guard 12278 | -5/Cetus | Allies destroyed Cetus Guard 12278 | -5/Cetus | Spotted Cetus Guard 12283 | -5/Cetus | Allies destroyed Cetus Guard 12295 | -5/Cetus | Allies destroyed Cetus Guard 12298 | -5/Cetus | Allies destroyed Cetus Guard 12390 | -5/Cetus | Destroyed A7 12392 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12411 | -5/Cetus | Started Cetus Manufacturing Module 12436 | -5/Cetus | Manufactured an Enhanced Grunt 12461 | -5/Cetus | Manufactured an Enhanced Grunt 12486 | -5/Cetus | Manufactured an Enhanced Grunt 12511 | -5/Cetus | Manufactured an Enhanced Grunt 12536 | -5/Cetus | Manufactured an Enhanced Grunt 12542 | -5/Cetus | Discovered new exit (range 16) 12546 | -5/Cetus | Identified exit to Archives 12582 | -5/Cetus | Entered Archives 12582 | -5/Archives | Accompanied by 6 allies (Warbot) 12586 | -5/Archives | Met Zhirov 12592 | -5/Archives | Reinforcements dispatched to Archives 12593 | -5/Archives | Unable to access archive contents 12593 | -5/Archives | Discovered new exit (range 16) 12596 | -5/Archives | Read partially decrypted archive contents 12596 | -5/Archives | Discovered new exit (range 15) 12607 | -5/Archives | Identified exit to Hub_04(d) 12637 | -5/Archives | Reinforcements dispatched to Archives 12639 | -5/Archives | Zhirov warped through subspace 12654 | -5/Archives | Entered Hub_04(d) 12654 | -5/Hub_04(d) | Accompanied by 5 allies (Warbot) 12693 | -5/Hub_04(d) | Build established: Scavenger-Sprinter 12723 | -5/Hub_04(d) | Garrison activated, responded to threat 12735 | -5/Hub_04(d) | Zion Light squad teleported in 12736 | -5/Hub_04(d) | Zion Heavy squad teleported in 12744 | -5/Hub_04(d) | Zion Hacker squad teleported in 12748 | -5/Hub_04(d) | Garrison activated, responded to threat 12776 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 12780 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 12795 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 12797 | -5/Hub_04(d) | Entered Factory 12797 | -4/Factory | Accompanied by 1 ally 12797 | -4/Factory | Evolved 2 slots: Utility x2 12823 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12828 | -4/Factory | Found Quantum Capacitor 12908 | -4/Factory | Retrieved Zion intel report: Emergency Access 12977 | -4/Factory | Incoming investigation squad redirected 12978 | -4/Factory | Incoming investigation squad redirected 12979 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12994 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13028 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13033 | -4/Factory | Retrieved Zion intel report: Guard Positions 13035 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13053 | -4/Factory | Discovered new exit (range 9) 13067 | -4/Factory | Identified exit to Research 13075 | -4/Factory | Retrieved Zion intel report: Branch Access 13075 | -4/Factory | Identified exit to Upper Caves 13257 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13297 | -4/Factory | Search patrols dispatched 13330 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 13361 | -4/Factory | Build established: Scavenger-Ninja 13523 | -4/Factory | Repaired Imp. VTOL Module 13572 | -4/Factory | Search patrols dispatched 13671 | -4/Factory | Entered Upper Caves 13808 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13810 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 13812 | -4/Upper Caves | Found Prototype Special Weapon 13944 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13973 | -4/Upper Caves | Found Alien Artifact 13994 | -4/Upper Caves | Discovered new exit (range 5) 13995 | -4/Upper Caves | Identified exit to Upper Caves 14002 | -4/Upper Caves | Entered another Upper Caves area 14009 | -4/Upper Caves | Learned Research emergency access door positions 14011 | -4/Upper Caves | Discovered exit to Research (range 13) 14050 | -4/Upper Caves | Learned Research trap positions 14106 | -4/Upper Caves | Learned Research security intel 14233 | -4/Upper Caves | Discovered new exit (range 5) 14234 | -4/Upper Caves | Identified exit to Zhirov 14236 | -4/Upper Caves | Entered Zhirov 14236 | -4/Zhirov | Discovered new exit (range 3) 14237 | -4/Zhirov | Identified exit to Proximity Caves 14242 | -4/Zhirov | Build established: Infiltrator-Scout 14249 | -4/Zhirov | Learned location of Testing (-2) 14282 | -4/Zhirov | Found Alien Artifact 14282 | -4/Zhirov | Identified Integrated Reactor 14282 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14287 | -4/Zhirov | Found Alien Artifact 14298 | -4/Zhirov | Entered Proximity Caves 14349 | -3/Proximity Caves | Entered Research 14349 | -3/Research | Evolved 2 slots: Propulsion x2 14350 | -3/Research | Loaded intel: 77 trap records 14390 | -3/Research | Discovered new exit (range 71) 14437 | -3/Research | Incoming investigation squad redirected 14439 | -3/Research | Identified Transdimensional Reconstructor 14439 | -3/Research | Identified Dimensional Node Initializer 14673 | -3/Research | Retrieved Zion intel report: Trap Installations 14678 | -3/Research | Discovered new exit (range 10) 14682 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14683 | -3/Research | Zion Light squad teleported in 14706 | -3/Research | Identified exit to Armory 14706 | -3/Research | Entered Armory 14706 | -3/Armory | Warped through subspace to slip node 14706 | -3/Armory | Discovered new exit (range 1) 14706 | -3/Armory | Identified exit to Lab 14707 | -3/Armory | Entered Lab 14707 | -3/Lab | Discovered new exit (range 9) 14709 | -3/Lab | Identified exit to Research 14709 | -3/Lab | Hidden lab's door opened automatically 14709 | -3/Lab | Sensor layout match revealed 14710 | -3/Lab | Gained access to the hidden lab's interior 14710 | -3/Lab | Unable to decrypt terminal 14717 | -3/Lab | Found Alien Artifact 14717 | -3/Lab | Identified Integrated Mediator 14717 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 14725 | -3/Lab | Found Alien Artifact 14725 | -3/Lab | Identified Core Regenerator 14725 | -3/Lab | Used Core Regenerator, restored core integrity (+96) 14734 | -3/Lab | Found Transdimensional Reconstructor 14850 | -3/Lab | Found Prototype Device 14850 | -3/Lab | Identified AEGIS Remote Shield 14880 | -3/Lab | Found Prototype Energy Gun 14880 | -3/Lab | Identified Tachyon Dispersion Ray 14886 | -3/Lab | Found Prototype Energy Cannon 14888 | -3/Lab | Identified Potential Cannon 14895 | -3/Lab | Unable to decrypt terminal 14918 | -3/Lab | Found Alien Artifact 14923 | -3/Lab | Unable to decrypt terminal 14976 | -3/Lab | Detected for breach 14979 | -3/Lab | Entered Research 14979 | -2/Research | Evolved 2 slots: Utility x2 15139 | -2/Research | Lost 4 parts (3n1u) 15148 | -2/Research | Retrieved Zion intel report: Active Garrisons 15192 | -2/Research | Retrieved Zion intel report: Unaware Analyses 15193 | -2/Research | Zion Explosive Resupply teleported in 15197 | -2/Research | Found Fusion Bomb Launcher 15250 | -2/Research | Intercept squad dispatched 15256 | -2/Research | Spotted B-90 Cyclops 15266 | -2/Research | Spotted Tracker 15266 | -2/Research | Spotted Tracker 15268 | -2/Research | Destroyed Tracker 15274 | -2/Research | Destroyed Tracker 15289 | -2/Research | Zion Heavy squad teleported in 15315 | -2/Research | Found Fusion Bomb Launcher 15318 | -2/Research | Found Prototype Launcher 15318 | -2/Research | Identified Hellfire Missile Launcher 15321 | -2/Research | Found Hellfire Missile Launcher 15322 | -2/Research | Lost 8 parts (2p3n3u) 15323 | -2/Research | Spotted Combat Programmer 15331 | -2/Research | Spotted Combat Programmer 15353 | -2/Research | Found Prototype Launcher 15353 | -2/Research | Identified Mni. Smartbomb Launcher 15375 | -2/Research | Zion hero teleported in (99-TNT) 15377 | -2/Research | Found Prototype Launcher 15377 | -2/Research | Identified Enh. Gamma Bomb Array 15379 | -2/Research | Lost 7 parts (1p5n1u) 15390 | -2/Research | Discovered new exit (range 11) 15395 | -2/Research | Entered Testing 15428 | -2/Testing | Found Prototype Hackware 15428 | -2/Testing | Identified System Mapper 15436 | -2/Testing | Retrieved Zion intel report: Active Terminals 15443 | -2/Testing | Retrieved Zion intel report: Active Garrisons 15476 | -2/Testing | Incoming investigation squad redirected 15578 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 15613 | -2/Testing | Incoming investigation squad redirected 15782 | -2/Testing | Fabricated Adv. Gravity Neutralizer (x1) 15813 | -2/Testing | Discovered new exit (range 20) 15823 | -2/Testing | Identified exit to Access 15833 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 15849 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 15872 | -2/Testing | Incoming investigation squad redirected 15881 | -2/Testing | Entered Access 15881 | -1/Access | Evolved 2 slots: Propulsion x2 15993 | -1/Access | Zion Hacker squad teleported in 16036 | -1/Access | Retrieved Zion intel report: Active Garrisons 16037 | -1/Access | Zion Infowar Resupply teleported in 16047 | -1/Access | Lost 3 parts (2n1u) 16150 | -1/Access | Spotted B-99 Colossus 16178 | -1/Access | Intercept squad dispatched 16187 | -1/Access | Spotted Tracker 16187 | -1/Access | Spotted Tracker 16204 | -1/Access | Destroyed Tracker 16218 | -1/Access | Destroyed Tracker 16233 | -1/Access | Spotted Combat Programmer 16247 | -1/Access | Identified Core Reset Matrix 16247 | -1/Access | Used Core Reset Matrix 16256 | -1/Access | Spotted Combat Programmer 16259 | -1/Access | Core integrity fell below 50% 16261 | -1/Access | Lost 12 parts (2p4n4u2w) 16276 | -1/Access | Emitted hypermatrix ping 16281 | -1/Access | Assembled emerged from beneath the floor 16297 | -1/Access | Lost 3 parts (1n2u) 16315 | -1/Access | Assembled emerged from beneath the floor 16335 | -1/Access | Core integrity fell below 20% 16364 | -1/Access | System corruption reached 10% 16372 | -1/Access | Retrieved Zion intel report: Trap Installations 16401 | -1/Access | Warped through subspace 16432 | -1/Access | Lost 4 parts (2n2w) 16529 | -1/Access | Assembled emerged from beneath the floor 16529 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 16530 | -1/Access | Zion Demo squad teleported in 16540 | -1/Access | Intercept squad dispatched 16545 | -1/Access | Spotted Tracker 16547 | -1/Access | Spotted Tracker 16547 | -1/Access | Spotted Tracker 16562 | -1/Access | Released all parts (8) 16562 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 16554_ Impulse Thruster Array temporarily disabled. 16555_ Slug penetrates Wall. 16556_ Penetrated by Slug. 16556_ Com. Battery destroyed. 16557_ The unstable cave ceiling collapses. 16558_ Quantum Reactor destroyed. 16559_ Penetrated by Slug. 16559_ Slug penetrates Wall. 16559_ Com. Battery destroyed. 16559_ Field Propulsion Drive destroyed. 16561_ Penetrated by Slug. 16561_ Impulse Thruster Array destroyed. 16561_ Potential Cannon destroyed. 16562_ Released Com. Battery. 16562_ Released Triangulator. 16562_ Released Impulse Thruster Array. 16562_ Released Adv. Visual Processing Unit. 16562_ Released Adv. Signal Interpreter. 16562_ Released Exp. Terrain Scan Processor. 16562_ Released Com. Battery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????#???????????????????## | | ???????????????????????## ?????????????????# | | ??????????????????????? ###+############ | | ??????????????????????? s | | ????????????????????????????????# # | | ????????????????????????????????# ^ ^^ # | | ????????????????????????????????#!! !!! ##### | | ????????????????????????????????#!! !! #???? | | ????????????????????????????????#!! !! #???? | | ????????????###?????????????????# ^ #???? | | ????????????# ]????????????????# ^ ##### | | ????????????# ?########???????# | | ????????????# # !!######### ^ | | ????????????# # ]!]=!! | | ????????????# h *%=!!@ | | ????????????# h %= | | ????????????# ; % | | ????????????# ; % ##+############# | | ????????????# ; ??????????# | | ????????????####;; ????????######### | | ???????????????#### # ??????????????? | | ??????????????????# # #?????????????? | | ?????????????????? # #?????????????? | | ?????????????????# #ss # !! #?????????????? | | ????????????????? % # !! #?????????????? | | ????????????????## # ! #?????????????? | | ????????????????? ###########?????????????? | | ????????????????? ????????????????????????? | | ????????????????#" ????????????????????????? | | ????????????????#"" "????????????????????????? | | ????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 120 Energy Generation 56 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 16 Power Amplification 60 Additional Mass Support 16 Corruption Block 20 Armor Coverage 525 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 11 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Adv. Gravity Neutralizer | x1 | -2/Testing | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Regenerator Core Reset Matrix Achievements -------------- Friend Of Zion Heroic Deeds Challenges ------------ None Game ------ Seed MetafiberTractorPick Manual? 0 Play Time 04:16:33 Cumulative 132.8 hours Start 2022.10.02 @ 17:59:32 End 2022.10.02 @ 22:25:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420d2e3d-01de-44e7-affb-8c2dd17ea19f