Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 21:10:20 Player: Zeldest Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (15) 75 Value Destroyed (383) 383 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4318 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- Maul > --- INVENTORY (4) ---- Lightning Gun Electrolaser Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Signal Interpreter Energy Filter Cloak of Protection > --- WEAPON ----------- Lightning Gun Electrolaser > --- INVENTORY -------- Flight Unit Electrolaser Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Cloak of Protection Storage Small Storage Unit Processor Signal Interpreter Weapon Electrolaser Energy Gun Electrolaser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 4 | . . 2 . . . 1 1 . Utility 1 | . . . . . . . 1 . Weapon . | . . . . . . . . . Parts Attached 42 | 4 5 12 5 1 . 1 9 5 Power 5 | . 1 2 1 . . . 1 . Engine 4 | . 1 2 . . . . 1 . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 7 3 . . 1 3 2 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 3 | . . 3 . . . . . . Flight 15 | . 2 4 3 . . 1 3 2 Utility 5 | 1 1 . . 1 . . 2 . Device 3 | . . . . 1 . . 2 . Storage 1 | 1 . . . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 1 1 3 1 . . . 3 3 Energy Gun 10 | 1 1 3 1 . . . 3 1 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 19 | . . 6 1 . . . . 12 Power 2 | . . . . . . . . 2 Propulsion 12 | . . 4 . . . . . 8 Utility 2 | . . . . . . . . 2 Weapon 3 | . . 2 1 . . . . . Highest Loss Streak 8 | . . 3 1 . . . . 8 Average Slot Usage (%) 81 | . 78 80 88 95 100 90 88 35 Engine 2 | . 6 11 . . . . 2 1 Core 6 | . . . 10 11 11 9 7 1 Hover 1 | . . 15 . . . . . . Flight 36 | . 12 23 44 44 44 45 45 22 Device 6 | . . . . 7 11 9 11 2 Processor 9 | . 4 11 11 11 11 9 7 7 Energy Gun 16 | . 28 19 22 22 22 18 12 . Naked Turns . | . . . . . . . . . Heaviest Build 30 | 5 12 13 13 19 19 19 30 26 Greatest Support 25 | 20 20 18 16 16 16 20 25 25 Greatest Overweight (x) 3 | . 1 3 . 1 1 . 1 2 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 3 4 4 Average Carried 3 | 3 3 3 3 4 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 Final Carried 4 | 4 2 4 4 4 4 3 4 3 Class Distribution -------------------- 37% | Scavenger-Sprinter 33% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 540 | 216 13 151 50 . 10 . . 100 Remotely . | . . . . . . . . . Salvage Created 441 | . 38 363 40 . . . . . Parts 36 | . 6 26 4 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 14 | . 3 10 1 . . . . . Guns 14 | . 3 10 1 . . . . . Classes Destroyed 4 | . 1 3 . . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 5 | . 3 2 . . . . . . Grunt 8 | . . 7 1 . . . . . Sentry 1 | . . 1 . . . . . . Best Kill Streak 5 | . 3 5 1 . . . . . Combat Bots Only 5 | . 3 5 1 . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 1881 | . 40 409 11 . . . . 1421 Core 780 | . 9 57 . . . . . 714 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 95 | 100 96 . . . 85 100 . . Volleys Fired 30 | . 6 22 2 . . . . . Largest 2 | . 2 2 2 . . . . . Hottest 126 | . 90 126 126 . . . . . Shots Fired 57 | . 12 41 4 . . . . . Gun 57 | . 12 41 4 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 57 | . 12 41 4 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 4 18 1 . . . . . Robot Miss Streak 4 | . 1 4 1 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 47 | . 8 34 2 . . . . 3 Core Hits 22 | . 3 18 1 . . . . . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 5 | . . . . . . . . 5 Impact 5 | . . . . . . . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 638 | . 66 479 18 . . . . 75 Guns 563 | . 66 479 18 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 75 | . . . . . . . . 75 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 563 | . 66 479 18 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 75 | . . . . . . . . 75 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 75 378 75 . . 2 279 162 Average Temperature 96 | . 34 145 39 . . 1 147 79 Received Heat Transfer 348 | . . 120 6 . . . . 222 Effects 3 | . . 3 . . . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . Heat Transferred 1375 | . 174 1164 37 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 274 | . 89 274 131 . . . 15 . Average Influence 50 | . 46 171 130 . . . . . Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 89 | 100 100 42 100 . 100 100 100 . Level 1 10 | . . 57 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . 3 . . . . . . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 2 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 3 | . . 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 4 23 5 . . . 1 30 Peak Tracking Total 9 | . 3 6 2 . . . 1 9 Tactical Retreats 15 | . . 5 1 . . . . 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 5 | . 2 1 . 2 . . . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 5 1 . 24 . . . . Successful 29 | . 4 1 . 24 . . . . Failed 1 | . 1 . . . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 3 . . 24 . . . . Record 25 | . 2 . . 23 . . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 2505 | 42 136 304 216 370 442 213 378 404 Spaces Moved 2966 | 34 140 310 185 487 378 235 408 789 Core 52 | 12 . 1 . . . . . 39 Treads . | . . . . . . . . . Legs 65 | 22 43 . . . . . . . Wheels . | . . . . . . . . . Hover 111 | . . 111 . . . . . . Flight 2738 | . 97 198 185 487 378 235 408 750 Fastest Speed 28 | 50 37 31 31 31 111 28 28 28 Average Speed 55 | 95 64 42 31 66 111 28 42 42 Slowest Speed 200 | 120 120 200 31 111 111 28 108 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . 5 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 28 25 51 72 87 23 10 84 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . . . . 1 . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 3762 | 41 173 435 338 534 401 381 615 844 Wait 681 | . 17 80 143 47 22 146 184 42 Move 2946 | 33 139 299 184 486 377 234 407 787 Hop 6 | . . 5 . . . . . 1 Pick Up 28 | 4 3 10 2 . 1 . 7 1 Fast Attach 13 | 4 . 6 . 1 . . 1 1 Attach 19 | . 3 4 1 . . 1 6 4 Detach 5 | . . . . . . . 3 2 Swap 10 | . 2 2 4 . . . 2 . Drop 19 | . 3 7 2 . 1 . 5 1 Fire 30 | . 6 22 2 . . . . . Melee 5 | . . . . . . . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 7) 179 | -10/Materials | Identified exit to Materials 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 346 | -9/Materials | Lost 3 parts (1n2w) 372 | -9/Materials | Met 8R-AWN 425 | -9/Materials | Lost 3 parts (3n) 481 | -9/Materials | Discovered new exit (range 4) 482 | -9/Materials | Identified exit to Mines 483 | -9/Materials | Entered Mines 484 | -9/Mines | Followed 8R-AWN into the Mines 657 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 660 | -9/Mines | Identified exit to Zion 695 | -9/Mines | Discovered new exit (range 5) 696 | -9/Mines | Build established: Scavenger-Sprinter 699 | -9/Mines | Identified exit to Exiles 699 | -9/Mines | Entered Exiles 708 | -9/Exiles | Welcomed by 8R-AWN 713 | -9/Exiles | Met EX-HEX 741 | -9/Exiles | Met EX-DEC 761 | -9/Exiles | Learned location of Zion (-7) 791 | -9/Exiles | Met EX-BIN 812 | -9/Exiles | Aligned with FarCom system 812 | -9/Exiles | Given EX-Vault access code 819 | -9/Exiles | Opened EX-Vault 822 | -9/Exiles | Found Cloak of Protection 855 | -9/Exiles | Warned to stay clear of 0b10 Research branches 904 | -9/Exiles | Learned about 8R-AWN's background 931 | -9/Exiles | Discovered new exit (range 14) 1058 | -9/Exiles | Discovered new exit (range 12) 1068 | -9/Exiles | Identified exit to Mines 1069 | -9/Exiles | Left Exiles lab with Cloak of Protection 1069 | -9/Exiles | Entered Mines 1128 | -8/Mines | Build established: Scavenger-Mutant 1477 | -8/Mines | Discovered new exit (range 8) 1484 | -8/Mines | Identified exit to Materials 1511 | -8/Mines | Entered Materials 1511 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1679 | -8/Materials | Discovered new exit (range 16) 1724 | -8/Materials | Identified exit to Factory 1724 | -8/Materials | Entered Factory 1724 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -7/Factory | Build established: Scavenger-Sprinter 2095 | -7/Factory | Discovered new exit (range 6) 2100 | -7/Factory | Identified exit to Lower Caves 2102 | -7/Factory | Entered Lower Caves 2109 | -7/Lower Caves | Learned location of Extension (-5) 2112 | -7/Lower Caves | Encountered a Warlord checkpoint 2119 | -7/Lower Caves | Spotted B-75 Beast 2201 | -7/Lower Caves | Lost 8 parts (2p4n2u) 2342 | -7/Lower Caves | Learned 12 Factory zone layouts 2345 | -7/Lower Caves | Attracted the attention of an 0b10 base 2437 | -7/Lower Caves | Build established: Mutant 2466 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2466 | -7/Lower Caves | Core integrity fell below 50% 2478 | -7/Lower Caves | Core integrity fell below 20% 2501 | -7/Lower Caves | Lost 3 parts (3n) 2506 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02269_ Found Humpback. 02269_ Found Adv. Treads. 02269_ Found Hvy. Particle Cannon. 02269_ Found Xenon Bombardment Thruster. 02270_ Acquired Xenon Bombardment Thruster. 02342_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). 02344_ G-47 Trooper springs to life. 02371_ Acquired 40 matter. 02392_ Flight Unit destroyed. 02466_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02467_ Xenon Bombardment Thruster destroyed. 02470_ Faulty Imp. Cesium-ion Thruster destroyed. 02487_ Searching scrap... 02487_ Found 49 Matter. 02487_ Found Gauss Cannon. 02487_ Found Targeting Computer. 02487_ Found Maul. 02487_ Found Power Maul. 02488_ Acquired Maul. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ??????????????????????????# #######????????????## | | ??????????????????????????# #???????????## | | ??????????????????????????# ##???????#### | | ???????????????????????????# #?????### | | ???????????????????????????# #????## | | ???????????????????????????# #???## | | ?????????????????????????#?# ##???# | | ????????????????????????? ?# ####?# | | ????????????????????????? ?# ### | | ????????????????????????# ## ## | | ????????????????????????# ## #### | | ????????????????????????# ## ##### | | ????????????????????????# ## ### | | ????????????????????????# ## ### | | ????????????????????????# ##### #?####### | | ????????????????????????# #???# #???????# | | ????????????????????????# #???# ##?????? # | | ????????????????????????#@##### # #?????? # | | ????????????????????????# s ]%# ###### # | | ????????????????????????######!/ # | | ?????????????????????????????# # # | | ?????????????????????????????## ##### | | ??????????????????????????????# #?????? ?? | | ??????????????????????????????# #???????? ###??? | | ??????????????????????????????# #??????????#????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 64 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleWeldingBuckler Manual? 0 Play Time 00:36:10 Cumulative 11.3 hours Start 2020.07.10 @ 20:33:41 End 2020.07.10 @ 21:10:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50666ad9-3f26-4d88-b0e6-e6f443a4bb1a