Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 13:34:51 // Winter2022/Polymind Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8910) 8910 TOTAL SCORE: 12343 Bonus ------- Polymind Skill 2160 Pacifist 200 Prayed to X0-1V1 5000 Major X0-1V1 Interference 250 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 613/700 Matter 0/0 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VSS Leg Improved VSS Leg > --- UTILITY (4) ------ Improved Cooling System Improved Cooling System Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Battery Insulated Plating > --- WEAPON ----------- Arc Projector Improved Arc Projector > --- INVENTORY -------- (None) [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Large Battery Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . 5 . . . 4 Power 2 | . . . 1 . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon 4 | . . . 2 . . . 2 Highest Loss Streak 5 | . . . 5 . . . 4 To Critical Strikes . | . . . . . . . . Average Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 87 100 91 80 62 60 74 Engine 4 | . 14 16 11 . . . . Treads 2 | . . . 16 . . . . Leg 25 | . . . 6 40 40 40 29 Wheel 5 | . 28 30 . . . . . Hover 1 | . . 3 5 . . . . Device 21 | . 28 30 18 20 20 20 21 Protection 1 | . . . 8 . . . 4 Energy Gun 6 | . . . 11 20 2 . 7 Ballistic Gun 1 | . . . 7 . . . . Special Weapon 2 | . 14 14 . . . . . Peak Build Rating 38 | . 8 8 11 4 4 3 38 Average Rating 6 | . 7 7 9 4 3 3 23 On Entrance 3 | . . 8 7 4 4 3 3 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 19 | . 18 1 . . . . . Heaviest Build 24 | . 6 6 18 2 2 1 24 Greatest Support 40 | 3 20 20 40 20 20 20 30 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 Average Capacity . | . . . 1 1 1 1 1 Most Carried . | . . . . . . . . Average Carried . | . . . . . . . . Final Capacity 1 | . . 1 1 1 1 1 1 Final Carried . | . . . . . . . . Class Distribution -------------------- 60% | Grunt 17% | Tunneler 13% | Sentry 5% | Specialist Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -9/Materials Sentry | -9/Storage Grunt | -9/Recycling Grunt | -9/Scraptown Grunt | -6/Factory Specialist | -6/DSF Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Matter Collected 21 | . . . 21 . . . . Remotely . | . . . . . . . . Salvage Created 284 | . . . 223 . . . 61 Parts 21 | . . . 19 . . . 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Combat Hostiles Destroyed 9 | . . . 8 . . . 1 Guns 9 | . . . 8 . . . 1 Classes Destroyed 3 | . . . 3 . . . . Operator 1 | . . . 1 . . . . Grunt 8 | . . . 7 . . . 1 Sentry 1 | . . . 1 . . . . Best Kill Streak 3 | . . . 3 . . . 1 Combat Bots Only 3 | . . . 3 . . . 1 Max Kills in Single Turn 1 | . . . 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Hostile Shots Fired 133 | . . 8 92 . . . 33 Missed 30 | . . 3 17 . . . 10 Hits 103 | . . 5 75 . . . 23 Projectile 103 | . . 5 75 . . . 23 Critical Strikes 1 | . . . 1 . . . . Damage Taken 1615 | . . 40 909 . . . 666 Core 337 | . . 40 210 . . . 87 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 100 . . . 16 . . Volleys Fired 42 | . . . 29 . . . 13 Largest 2 | . . . 2 . . . 2 Hottest 120 | . . . 79 . . . 120 Shots Fired 67 | . . . 48 . . . 19 Gun 67 | . . . 48 . . . 19 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 19 | . . . 19 . . . . Thermal 29 | . . . 29 . . . . Explosive . | . . . . . . . . Electromagnetic 19 | . . . . . . . 19 Robot Hit Streak 12 | . . . 12 . . . 6 Robot Miss Streak 5 | . . . 5 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 44 | . . . 31 . . . 13 Core Hits 17 | . . . 13 . . . 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 2 . . . . Burn 2 | . . . 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 655 | . . . 461 . . . 194 Guns 653 | . . . 461 . . . 192 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 198 | . . . 198 . . . . Thermal 263 | . . . 263 . . . . Explosive . | . . . . . . . . Electromagnetic 192 | . . . . . . . 192 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 336 | . . . 336 . . . 15 Average Temperature 72 | . . . 74 . . . 10 Received Heat Transfer 564 | . . . 447 . . . 117 Effects 1 | . . . 1 . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 779 | . . . 779 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 120 | . . 60 120 39 . . 25 Initial 39 | . . . 25 39 . . 3 Average 19 | . . . 60 10 . . 13 Influence Increases 350 | . . 60 235 . . 5 50 Destroy 0b10 Robot/C 180 | . . . 160 . . . 20 Destroy 0b10 Robot/NC 5 | . . . 5 . . . . Destroy Leader 20 | . . . 20 . . . . Successful Hack 5 | . . . . . . 5 . Select Force Hacks 50 | . . . 50 . . . . Lose Combat Pursuer 90 | . . 60 . . . . 30 Influence Decreases 335 | . . . 195 100 . . 40 Entered New Map 98 | . . . 35 61 . . 2 Time Decay 144 | . . . 105 39 . . . Lost Part 85 | . . . 50 . . . 35 Miscellaneous 8 | . . . 5 . . . 3 Squads Dispatched 4 | . . . 2 . . . 2 Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 32 | . . 8 15 . . . 9 Peak Tracking Total 6 | . . 5 5 . . . 6 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Machines Accessed 5 | . . 1 2 1 . 1 . Terminals 5 | . . 1 2 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . 4 2 1 . 1 . Successful 4 | . . 1 2 . . 1 . Failed 4 | . . 3 . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . 3 2 . . . Terminals 8 | . . 4 2 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . Terminals 2 | . . . 2 . . . . Sabotage 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 . 1 . 1 . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . 1 2 . . . 1 Non-combat 1 | . . 1 . . . . . Combat 3 | . . . 2 . . . 1 Robot Hacks Applied 6 | . . 1 4 . . . 1 find_terminals 1 | . . 1 . . . . . find_shortcuts 3 | . . . 2 . . . 1 find_garrison 2 | . . . 2 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 24 | . . . . . . 24 24 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 32 | . 7 . 25 . . . . Good Acts 6 | . . 1 3 . . . 2 Bad Acts 2 | . . 1 . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Active Infowar (turns) 224 | . 139 85 . . . . . Terrain 224 | . 139 85 . . . . . Seismic 224 | . 139 85 . . . . . Robot Analysis Total 5 | . 1 1 2 . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Turns Passed 1295 | . 157 99 230 188 390 122 109 Spaces Moved 995 | 1 148 67 120 157 326 102 74 Core 35 | 1 32 1 1 . . . . Treads 67 | . . . 67 . . . . Legs 686 | . . . 27 157 326 102 74 Wheels 157 | . 116 41 . . . . . Hover 50 | . . 25 25 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 120 120 120 90 Average Speed 109 | 50 73 70 128 120 120 120 100 Slowest Speed 160 | 50 80 80 160 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 2 27 11 29 32 34 5 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Total 1132 | . 195 118 148 156 325 101 89 Wait 53 | . 1 52 . . . . . Move 988 | . 147 66 119 156 325 101 74 Hop . | . . . . . . . . Pick Up . | . . . . . . . . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop . | . . . . . . . . Fire 42 | . . . 29 . . . 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous 47 | . 47 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Discovered new exit (range 16) 35 | -10/Materials | Discovered new exit (range 13) 97 | -10/Materials | Discovered new exit (range 3) 106 | -10/Materials | Prayed at D.C.S.S. Altar Unit 158 | -10/Materials | Entered another Materials area 245 | -9/Materials | Identified exit to Mines 245 | -9/Materials | Identified exit to Storage 257 | -9/Materials | Entered Storage 258 | -9/Storage | Energy capacity permanently improved by X0-1V1 (+300; -150 max core) 385 | -9/Storage | Weapon slot count temporarily expanded by X0-1V1 (+2) 445 | -9/Storage | Core integrity fell below 50% 460 | -9/Storage | Core integrity fell below 20% 485 | -9/Storage | Used back door to open Recycling access 485 | -9/Storage | Discovered new exit (range 3) 487 | -9/Storage | Lost 5 parts (1p2u2w) 487 | -9/Storage | Entered Recycling 645 | -9/Recycling | Scanned before Scraplab entrance 661 | -9/Recycling | Entered Scraplab 672 | -9/Recycling | Discovered new exit (range 2) 675 | -9/Recycling | Entered Scraptown 765 | -9/Scraptown | Visited UFD Registry 765 | -9/Scraptown | Registered with UFD as "Zerobay" 986 | -9/Scraptown | Met Optimus 986 | -9/Scraptown | Accepted into 0bPrime 999 | -9/Scraptown | Received an X-ray algorithm 1062 | -9/Scraptown | Discovered new exit (range 3) 1065 | -9/Scraptown | Entered Factory 1187 | -6/Factory | Identified exit to DSF 1187 | -6/Factory | Entered DSF 1251 | -6/DSF | Additional patrols routed to DSF 1294 | -6/DSF | X0-1V1 sent hostile S-27 Virus (x4) 1296 | -6/DSF | Self-destructed Last Messages --------------- 01229_ X0-1V1 points here and there (92 item locations revealed). 01235_ H-61 Shepherd calls for reinforcements. 01235_ ALERT: Hostile activity reported, dispatching reinforcements to area. Prototype Device suddenly appears amidst shimmering waves of color. 01242_ Penetrated by Slug. 01244_ Knocked back. 01248_ Arc Projector destroyed. 01248_ Knocked back. 01251_ DSF_001 integrity compromised, routing additional patrols. 01268_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01276_ Insulated Plating destroyed. 01279_ Penetrated by Slug. 01280_ Mic. Fission Core destroyed. 01284_ X0-1V1: "I find this area lacking in decorations." G-50 Soldier shuts down. 01285_ Imp. Arc Projector destroyed. 01294_ X0-1V1: "C'mon, do something!" S-27 Virus form resolidifies at new position. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????""#????????????????????????? | | ?????????#"#??????????####??????????? | | ??????####"##???????###""####???????? | | ??????#"""""#########!!***[[#???#???? | | ??????#"""""##!!# #!!***[[# #]]#? | | ???#"##"" %s s | | ???#""""" x ss | | ????###"" % ##!!#!!!### ### # #? | | ??????###=%###!!#!!!#?# #?????????? | | ???????## !##########? [[????????? | | ???????#! !!#???????? [[#???????? | | ???????#! !!#???????? [[+??????+? | | ???????## ###????????" ###??!!???? | | ???????# !!#???????!! !!???!!???? | | ???????# !!#???????!! !!????????? | | ???????# !!#???????!! !!????????? | | ??????### ###??????### ###????+??? | | ??????# %#?!!!#!!!##? #??[[[????? | | ?????## ##!!!"!!!"#? ??[[[????? | | ?????#" ?????????? | | ?????##%% % ^^ H ?????????? | | ??????# ! ?????????? | | ??????# #" #===## ???!!!????? | | ??????# ## #===#????????!!!????? | | ??????######?####???#???????????????? | | ?????????????????????!!???[[????????? | | ?????????????????????!!???[[????????? | | ?????????????????????!!???[[????????? | | ????????????????????????????????????? | | ??????????????????????????!!????????? | | ??????????????????????????!!????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 25 Energy Capacity 350 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: EM 15 Resistance: I 25 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Hosts 5 | . 1 1 2 . . . 1 Combat Hostiles 3 | . . . 2 . . . 1 Allies . | . . . . . . . . Unique Host Classes 5 | . 1 1 2 . . . 1 Average Host Suspicion 32 | . 9 29 92 30 . 20 72 Unsuspicious Activity 274 | . 237 . 11 . . . 26 Returns to Shadow . | . . . . . . . . Fuzzy Dispatches . | . . . . . . . . Protomatter Created 53 | . . . 53 . . . . Used 101 | . 5 5 38 . . . 53 Decayed . | . . . . . . . . Highest Spend 53 | . 5 5 23 . . . 53 Top 5 Hosts by Kills: Y-45 Defender (-9/Storage: 6) G-34 Mercenary (-9/Storage: 2) X-72 Disruptor (-6/DSF: 1) Game ------ Seed ElectrostormShieldMaxwheels Manual? 0 Play Time 00:07:44 Cumulative 1334.5 hours Start 2026.07.05 @ 13:21:28 End 2026.07.05 @ 13:34:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 1636 Rogue 1352 Adventurer 124 Explorer 160 Win Type - Total 67 Types 52/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aab4013-58bf-4fd7-9e7f-43f660293f8b