Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.11 @ 17:47:19 Player: epb Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (118) 118 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 2117 Bonus ------- Follower Combat Kills 147 Friendly Fire -18 Cogmind --------- Core Integrity 398/550 Matter 192/300 Energy 140/140 System Corruption 0% Temperature Cool (69) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Ion Cannon Improved Datajack > --- INVENTORY (5) ---- Shock Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Minigun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Improved Light Armor Plating Device Terrain Scanner Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 26 | 5 1 . 4 16 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads 1 | . . . . 1 Leg 6 | 2 . . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 . . 4 Device 1 | . 1 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 11 | 2 . . 1 8 Energy Gun 7 | 1 . . 1 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 7 2 Power 1 | . . . 1 . Propulsion 4 | . . . 3 1 Utility 2 | . . . 1 1 Weapon 2 | . . . 2 . Highest Loss Streak 6 | . . . 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 67 | . 82 85 60 54 Engine 9 | . 14 14 10 4 Leg 21 | . 28 28 25 8 Device 7 | . 11 14 7 . Protection 6 | . . . . 20 Energy Gun 11 | . 14 14 9 11 Ballistic Gun 9 | . 14 14 7 4 Naked Turns 34 | . . . 18 16 Heaviest Build 21 | 7 8 8 10 21 Greatest Support 40 | 20 20 20 40 25 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 1 . 1 5 Average Carried . | . . . . . Final Capacity 5 | 5 5 5 5 5 Final Carried 1 | . . . . 1 Class Distribution -------------------- 87% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 430 | 259 29 17 51 74 Remotely . | . . . . . Salvage Created 150 | 40 42 19 49 . Parts 14 | 4 8 1 1 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 6 | 1 3 1 1 . Guns 6 | 1 3 1 1 . Classes Destroyed 2 | 1 1 . . . Swarmer 4 | . 3 1 . . Grunt 2 | 1 . . 1 . Best Kill Streak 3 | 1 3 1 1 . Combat Bots Only 3 | 1 3 1 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1854 | 35 165 21 689 944 Core 459 | 12 24 . 271 152 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 95 . 85 32 . Volleys Fired 39 | 3 11 1 14 10 Largest 3 | 2 2 2 2 3 Hottest 125 | 70 70 70 70 125 Shots Fired 68 | 6 22 2 23 15 Gun 67 | 6 22 2 23 14 Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 33 | 3 11 1 9 9 Thermal 31 | 3 11 1 14 2 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 15 | 2 2 1 13 15 Robot Miss Streak 4 | 3 4 1 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 41 | 3 8 1 19 10 Core Hits 11 | 2 3 1 5 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | 1 . . . 1 Burn 1 | 1 . . . . Destroy 1 | . . . . 1 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 555 | 37 107 15 191 205 Guns 506 | 37 107 15 167 180 Cannons 23 | . . . . 23 Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . . . 24 2 Kinetic 251 | 13 69 15 57 97 Thermal 209 | 24 38 . 110 37 Explosive . | . . . . . Electromagnetic 69 | . . . . 69 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 13 | . . . 12 1 Kicked 12 | . . . 12 . Crushed . | . . . . . Highest Temperature 80 | 45 54 9 20 80 Average Temperature 28 | 24 25 6 10 49 Received Heat Transfer 732 | 18 . 9 237 468 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 666 | 148 111 . 333 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 223 | 20 130 128 217 223 Initial 83 | . 13 50 49 83 Average 105 | 2 41 100 135 159 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 96 93 Level 1 2 | . . . 3 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 3 4 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | 1 7 3 26 21 Peak Tracking Total 18 | 1 4 3 18 9 Tactical Retreats 6 | . 1 . 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 5 | . 3 . 1 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 8 . 3 3 Successful 9 | . 7 . 1 1 Failed 5 | . 1 . 2 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 5 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . . 1 Record 3 | . 2 . . 1 Prototype ID Bank 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 . 1 . Process 2 | . 2 . . . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 28 | . 28 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 check_alert 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 47 | . . 47 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 16 | . . 4 12 . Total Damage 298 | . . 86 212 . Kills 7 | . . 2 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 1222 | 104 257 173 354 334 Spaces Moved 891 | 88 186 142 265 210 Core 132 | 29 . . 35 68 Treads 28 | . . . . 28 Legs 731 | 59 186 142 230 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 117 | 96 120 120 110 130 Slowest Speed 300 | 120 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 32 31 21 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 997 | 100 198 142 299 258 Wait . | . . . . . Move 887 | 87 185 141 264 210 Hop . | . . . . . Pick Up 23 | 5 1 . 4 13 Fast Attach . | . . . . . Attach 23 | 5 1 . 3 14 Detach 3 | . . . . 3 Swap 3 | . . . 1 2 Drop 4 | . . . 1 3 Fire 39 | 3 11 1 14 10 Melee 2 | . . . . 2 Ram 1 | . . . . 1 Kick 12 | . . . 12 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 79 | -11/Junkyard | Discovered new exit (range 8) 105 | -11/Junkyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Mines 415 | -10/Mines | Discovered new exit (range 15) 464 | -10/Mines | Assembled infested the area 469 | -10/Mines | Assisted by a Guerilla fighting off Assembled 535 | -10/Mines | Entered Materials 535 | -9/Materials | Accompanied by 1 ally 535 | -9/Materials | Evolved 2 slots: Propulsion x2 540 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 878 | -9/Materials | Core integrity fell below 50% 880 | -9/Materials | Discovered new exit (range 15) 889 | -9/Materials | Lost 6 parts (1p2n1u2w) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 959 | -8/Materials | Garrison activated, responded to threat 1223 | -8/Materials | Self-destructed Last Messages --------------- use Shift-a~z. >>parse_system Reading system data... Sneak attack on O-16 Technician. Jacked O-16 Technician... >>check_alert Querying alert level: Low Security Connecting with Terminal... Current location identified: Materials >>Query(Storage) Holding area for both raw materials and components based on old technology. Connecting with Terminal... ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Slug penetrates Terminal. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Carbon-fiber Leg destroyed. 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[ #??????? | | ??????????# [ = #?# + #??????? | | ??????????# ! #?# #! #??????? | | ??????????# #?# # #??????? | | ??????????###########?#####################??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamLinkedStreamer Manual? 0 Play Time 00:18:01 Cumulative 7.4 hours Start 2023.11.11 @ 17:31:24 End 2023.11.11 @ 17:47:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 7b4f2584-bb19-4dbe-afe4-43c6bef6e665