Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 17:01:28 Player: Not_Jesus8 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (170) 170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 2390 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite System Shield > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Advanced Weight Redist. System Trap Scanner ECM Suite Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Datajack Mace > --- INVENTORY -------- Advanced Weight Redist. System Trap Scanner ECM Suite ECM Suite Mace [Rating: 22] Favorites ----------- Power None Propulsion None Utility Melee Analysis Suite Device Improved Sensor Array Processor Melee Analysis Suite Hackware System Shield Weapon Mace Impact Weapon Mace Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 15 | . 1 6 7 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 1 4 5 . Device 3 | . 1 . 2 . Storage . | . . . . . Processor 6 | . . 4 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . . 2 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . 1 1 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 2 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 2 1 To Critical Strikes . | . . . . . Average Backups 3 | . . 3 4 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 3 3 Weapon . | . . 1 1 . Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 45 | . 8 41 60 45 Device 5 | . 8 1 7 . Processor 29 | . . 28 41 27 Hackware 1 | . . . 1 9 Impact Weapon 6 | . . 9 7 3 Slashing Weapon 1 | . . . 1 6 Special Melee Weapon 1 | . . 1 1 . Peak Build Rating 22 | . 1 15 22 16 Average Rating 13 | . . 10 20 15 On Entrance 6 | . . 1 15 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 46 | . 46 . . . Heaviest Build 4 | . 2 4 3 2 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 1 4 5 5 Average Carried 3 | . . 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . . 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 335 | 200 10 50 26 49 Remotely . | . . . . . Salvage Created 182 | . . 55 26 101 Parts 3 | . . 1 1 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 3 | . . 1 . 2 Classes Destroyed 3 | . . 1 1 1 Worker 1 | . . . 1 . Grunt 2 | . . . . 2 Sentry 1 | . . 1 . . Best Kill Streak 2 | . . 1 1 2 Combat Bots Only 2 | . . 1 . 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 60 | . . 13 32 15 Missed 14 | . . 4 8 2 Hits 46 | . . 9 24 13 Projectile 46 | . . 9 24 13 Damage Taken 809 | . . 114 495 200 Core 623 | . . 66 387 170 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 100 83 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | . . 3 2 9 Core Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 3 | . . 1 . 2 Smash 3 | . . 1 . 2 Melee Attacks 33 | . . 3 10 20 Impact 14 | . . 2 3 9 Slashing 18 | . . . 7 11 Piercing . | . . . . . Sneak Attacks 2 | . . 1 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 457 | . . 52 104 301 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 457 | . . 52 104 301 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 353 | . . 52 . 301 Slashing 104 | . . . 104 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 119 | . . 24 26 69 Projectiles . | . . . . . Explosions . | . . . . . Melee 119 | . . 24 26 69 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 111 | . . . 111 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 306 | . . 27 162 117 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 1 . 2 Combat Hostiles 3 | . . 1 . 2 Parts Fried 4 | . . 1 . 3 Impact Corruptions 3 | . . 1 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 66 | . 42 40 38 66 Initial 24 | . . . 5 24 Average 11 | . 17 15 3 35 Influence Increases 286 | . 52 82 100 52 Destroy 0b10 Robot/C 60 | . . 20 . 40 Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 10 | . . 10 . . Successful Hack 44 | . 22 22 . . Select Force Hacks 30 | . 30 . . . Disable Machine 45 | . . . 45 . Destroy Structure 32 | . . . 20 12 Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 220 | . 52 67 77 24 Entered New Map 24 | . . . 10 14 Time Decay 180 | . 52 67 61 . Lost Part 16 | . . . 6 10 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . . 8 8 3 Peak Tracking Total 6 | . . 6 6 3 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . 3 4 3 . Terminals 7 | . 2 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 26 | . 8 10 8 . Successful 17 | . 4 9 4 . Failed 9 | . 4 1 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 21 | . 8 7 6 . Terminals 19 | . 6 7 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . 1 . . Terminal Index 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 12 | . 4 5 3 . Terminals 10 | . 2 5 3 . Botnet 7 | . 2 3 2 . Skim 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Recyclers 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 4 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 411 | . 79 . 332 . Sensors 332 | . . . 332 . ECM 79 | . 79 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 805 | 13 136 167 411 78 Spaces Moved 809 | 25 132 291 315 46 Core 809 | 25 132 291 315 46 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 100 | 50 50 100 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 35 28 27 10 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 4 2 Terrain Destroyed 35 | . . . 33 2 Melee 6 | . . . 4 2 Projectile . | . . . . . AOE 29 | . . . 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1152 | 24 201 303 553 71 Wait 284 | . 68 . 212 4 Move 806 | 24 131 290 315 46 Hop . | . . . . . Pick Up 6 | . 1 3 2 . Fast Attach 12 | . . 6 6 . Attach 3 | . 1 . 1 1 Detach 2 | . . 1 1 . Swap . | . . . . . Drop 6 | . . . 6 . Fire . | . . . . . Melee 33 | . . 3 10 20 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Entered another Materials area 150 | -9/Materials | Evolved 2 slots: Utility x2 244 | -9/Materials | Discovered new exit (range 6) 253 | -9/Materials | Discovered new exit (range 14) 307 | -9/Materials | Build established: Mutant 317 | -9/Materials | Entered another Materials area 317 | -8/Materials | Evolved 2 slots: Utility x2 717 | -8/Materials | Core integrity fell below 50% 728 | -8/Materials | Identified exit to Garrison 728 | -8/Materials | Entered Garrison 770 | -8/Garrison | Triggered checkpoint 773 | -8/Garrison | Core integrity fell below 20% 806 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00770_ Beams of light sweep through the air. An alarm sounds. 00770_ Scythe destroyed. 00786_ G-47 Trooper suffers critical hit (Smash). 00786_ Destroyed Aluminum Leg. 00786_ G-47 Trooper system corrupted by crushing effect. 00787_ G-47 Trooper system terminally corrupted. 00787_ Aluminum Leg fried. 00787_ Lgt. Nuclear Core fried. 00792_ G-47 Trooper suffers critical hit (Smash). 00792_ Destroyed Aluminum Leg. 00792_ G-47 Trooper system corrupted by crushing effect. 00792_ G-47 Trooper IFF system glitched. 00793_ G-47 Trooper system terminally corrupted. 00793_ Imp. Heat Sink fried. 00795_ Acquired 49 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ????????????????????????# ???????###?###?????????? | | ??????????????????####### #######"###"##????????? | | ??????????????? #????????? | | ??????????????? ^ #????????? | | ??????????????????????########"####### #????????? | | ???????????????????????####### #?????# #????????? | | ???????????????????????# #?????# #????????? | | ???????????????????????# #########???# #????????? | | ???????????????????????# #???# #"#???# #????????? | | ???????????????????????# #???# "#???# ###??????? | | ???????????????????????# #???# "#???# #??????? | | ???????????????????????# #???# "#???# #??????? | | ????????????????????# ##g##### #"#???# #??????? | | ????????????????????# @ %[###???######??????? | | ????????????????????### ######?????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Melee Accuracy 25 Defensive Hacking 10 Item Schematics ----------------- Mace | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mace | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaPlatingDrillbomb Manual? 0 Play Time 00:09:10 Cumulative 28.8 hours Start 2025.11.02 @ 16:52:52 End 2025.11.02 @ 17:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 374a3ec3-2def-49df-af1e-30c00dd04044