Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 20:18:16 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1252) 1252 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3307) 3307 TOTAL SCORE: 12599 Bonus ------- Follower Combat Kills 7 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/800 Matter 275/300 Energy 32/100 System Corruption 4% Temperature Cool (9) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Advanced Sensor Array Target Analyzer Core Analyzer Energy Filter > --- WEAPON (3) ------- Improved EM Pulse Cannon Heavy Ion Cannon Spear > --- INVENTORY (4) ---- Protomatter-65 Medium Reactive Plating Minigun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Sensor Array Target Analyzer Core Analyzer Energy Filter Medium Reactive Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon Advanced EMP Blaster > --- INVENTORY -------- Protomatter Minigun [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Core Analyzer Device Advanced Sensor Array Processor Core Analyzer Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 11 | 2 1 . . . 1 5 . . 2 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | 1 1 . . . . . . . . . Utility 6 | . . . . . . 4 . . 2 . Weapon 2 | 1 . . . . . 1 . . . . Parts Attached 48 | 2 6 . . . 11 19 5 3 2 . Power 5 | . 1 . . . 2 . 2 . . . Engine 2 | . . . . . . . 2 . . . Core 3 | . 1 . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 1 4 . . . 2 2 . . . . Treads . | . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . Hover 1 | . 1 . . . . . . . . . Flight 5 | . 3 . . . 2 . . . . . Utility 12 | . . . . . 1 10 1 . . . Device 7 | . . . . . 1 6 . . . . Storage . | . . . . . . . . . . . Processor 2 | . . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 1 1 . . . 6 7 2 3 2 . Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon 5 | . . . . . . 4 . . 1 . Ballistic Gun 9 | 1 1 . . . 4 1 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 2 1 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 3 | . . . . . . . . . 2 1 Power 2 | . . . . . . . . . 2 . Propulsion 1 | . . . . . . . . . . 1 Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 2 1 Average Slot Usage (%) 84 | . 72 85 85 85 85 90 92 92 81 60 Engine 4 | . 14 . . . . . 1 15 11 . Core 10 | . . 14 14 14 13 16 13 . . . Wheel 9 | . . . . . . 16 15 15 13 13 Hover 1 | . 9 . . . . . . . . . Flight 12 | . 15 42 42 42 41 . . . . . Device 11 | . . . . . . 20 18 15 13 13 Processor 6 | . . . . . . 8 11 15 13 13 Protection 3 | . . . . . . 6 7 7 5 . Energy Cannon 7 | . . . . . . 10 15 15 13 13 Ballistic Gun 14 | . 29 28 28 28 26 8 6 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 62 | 7 7 7 7 7 17 54 59 62 62 20 Greatest Support 43 | 20 20 8 8 8 17 43 43 43 43 43 Greatest Overweight (x) 1 | . 1 . . . . 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 4 | . 1 2 2 2 2 2 2 3 4 4 Average Capacity 2 | . . 1 2 2 2 2 2 2 3 4 Most Carried 4 | . 1 2 2 2 2 2 2 3 4 4 Average Carried 1 | . . 1 2 2 2 2 2 2 3 4 Final Capacity 4 | . 1 2 2 2 2 2 2 3 4 4 Final Carried 4 | . 1 2 2 2 2 2 2 3 4 4 Class Distribution -------------------- 74% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 889 | 200 166 2 . . 102 289 40 90 . . Remotely . | . . . . . . . . . . . Salvage Created 1210 | . 200 . . . 145 464 200 201 . . Parts 96 | . 23 . . . 10 35 13 15 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 3 5 . . Prevented 9 | . . . . . . . 3 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 10 . . . 6 8 4 10 . . Guns 14 | . 10 . . . 3 1 . . . . Cannons 4 | . . . . . . 3 . 1 . . AOE 18 | . . . . . 3 4 3 8 . . Classes Destroyed 8 | . 2 . . . 1 5 . . . . Worker 2 | . . . . . . 2 . . . . Builder 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . Watcher 2 | . . . . . . 2 . . . . Swarmer 22 | . 3 . . . 6 4 3 6 . . Grunt 11 | . 7 . . . . . . 4 . . Sentry 4 | . . . . . . 3 1 . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 3 . . . 5 6 3 6 . . Combat Bots Only 6 | . 3 . . . 4 4 3 6 . . Max Kills in Single Turn 2 | . 1 . . . 2 2 2 2 . . Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . . 2 2 2 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 2656 | . 412 46 . . 190 580 108 150 1016 154 Core 1954 | . 332 38 . . 146 435 77 113 684 129 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 1652 | . 257 27 . . 132 348 68 87 641 92 Core Remaining (%) 83 | 100 . . . 84 66 . . . . . Volleys Fired 113 | . 43 1 . . 13 31 12 13 . . Largest 2 | . 2 2 . . 2 2 1 1 . . Hottest 90 | . 40 40 . . 40 90 69 69 . . Shots Fired 188 | . 86 2 . . 24 51 12 13 . . Gun 130 | . 86 2 . . 22 20 . . . . Cannon 43 | . . . . . . 28 10 5 . . Launcher 15 | . . . . . 2 3 2 8 . . Special . | . . . . . . . . . . . Kinetic 130 | . 86 2 . . 22 20 . . . . Thermal 23 | . . . . . . 23 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 35 | . . . . . 2 8 12 13 . . Robot Hit Streak 18 | . 17 . . . 3 18 5 2 . . Robot Miss Streak 9 | . 9 2 . . 6 8 1 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 110 | . 61 . . . 8 26 9 4 1 1 Core Hits 75 | . 25 . . . 9 21 7 12 . 1 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 2 | . . . . . . . . . 1 1 Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2660 | . 485 . . . 201 887 309 673 80 25 Guns 658 | . 485 . . . 67 106 . . . . Cannons 674 | . . . . . . 414 176 84 . . Explosions 1192 | . . . . . 134 336 133 589 . . Melee 105 | . . . . . . . . . 80 25 Ramming 31 | . . . . . . 31 . . . . Kinetic 658 | . 485 . . . 67 106 . . . . Thermal 515 | . . . . . . 427 42 46 . . Explosive . | . . . . . . . . . . . Electromagnetic 1351 | . . . . . 134 323 267 627 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 105 | . . . . . . . . . 80 25 Highest Corruption 4 | . . . . . . 4 4 4 4 4 Average Corruption 3 | . . . . . . 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . Effects 21 | . . . . . . 3 6 7 3 2 Message Errors 3 | . . . . . . . 2 . . 1 Matter Fused 3 | . . . . . . . . . 2 1 Energy Discharges 5 | . . . . . . 2 3 . . . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 1 4 . . Targeting Errors 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 60 | . . . . . . 4 . 36 20 . Projectiles 18 | . . . . . . . . 18 . . Explosions 22 | . . . . . . 4 . 18 . . Melee 20 | . . . . . . . . . 20 . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . . 48 75 37 . . . Shots 7 | . . . . . 2 3 2 . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 192 | . 43 18 . . 24 192 48 42 . . Average Temperature 31 | . 11 14 . . 11 64 18 19 . . Received Heat Transfer 534 | . 195 24 . . . 90 . 27 132 66 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Fried 7 | . . . . . 2 1 2 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 694 | . . . . . . 544 50 100 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 2 1 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 296 | . 265 169 . . 224 296 . . . . Initial 67 | . . 64 . . . 67 . . . . Average 110 | . 104 89 . . 93 130 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 83 | 100 88 100 . 100 98 72 . . . . Level 1 16 | . 11 . . . 1 27 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 2 . . . . 2 . . . . Investigation 3 | . 1 . . . . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 18 8 . 2 19 15 4 10 4 4 Peak Tracking Total 10 | . 5 4 . 2 10 4 3 4 4 4 Tactical Retreats 8 | . 1 4 . . 1 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . 2 1 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 12 | . 2 . 1 . 1 4 . . 4 . Terminals 7 | . 2 . . . 1 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 4 . 1 . 3 10 . . 26 . Successful 31 | . 1 . 1 . 1 2 . . 26 . Failed 13 | . 3 . . . 2 8 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 . . . 1 10 . . . . Terminals 17 | . 4 . . . 3 10 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . 1 . 1 . 1 . . . 26 . Record 12 | . . . 1 . . . . . 11 . Part Schematic 5 | . . . . . . . . . 5 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Unreport Threat 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 1 4 . . . . Full Trace Events 2 | . . . . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . 10 . . . . . Total Damage 129 | . . . . . 129 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 115 | . . . . . . . . . 115 . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 2547 | 9 376 222 146 49 161 800 266 262 100 156 Spaces Moved 2901 | 6 281 562 393 92 232 720 220 210 96 89 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 18 | 6 12 . . . . . . . . . Wheels 1323 | . . . . . . 708 220 210 96 89 Hover 120 | . 120 . . . . . . . . . Flight 1440 | . 149 562 393 92 232 12 . . . . Fastest Speed 34 | 120 34 37 37 37 34 34 100 100 90 90 Average Speed 66 | 120 63 37 37 37 34 91 100 100 98 96 Slowest Speed 120 | 120 120 37 37 37 37 100 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 1 66 98 89 24 31 17 46 45 77 19 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 28 | . . 1 1 . . . . . 26 . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 4 | . . 1 . . . . 1 2 . . Spaces Dug 1 | . . . . . . 1 . . . . Terrain Destroyed 18 | . . . . . . 10 2 6 . . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 3 . . . . AOE 15 | . . . . . . 7 2 6 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3341 | 7 408 573 392 106 288 809 255 247 99 157 Wait 196 | . 57 10 . 15 26 21 . . . 67 Move 2885 | 5 280 561 392 91 225 719 219 209 95 89 Hop 3 | . . . . . 3 . . . . . Pick Up 5 | . 1 1 . . 1 . 1 1 . . Fast Attach 27 | 2 5 . . . 3 13 3 . 1 . Attach 1 | . 1 . . . . . . . . . Detach 2 | . 1 . . . . . . . 1 . Swap 20 | . . . . . 8 6 2 3 1 . Drop 27 | . 4 . . . 6 13 4 . . . Fire 113 | . 43 1 . . 13 31 12 13 . . Melee 2 | . . . . . . . . . 1 1 Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 59 | . 16 . . . 3 5 14 21 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 3) 268 | -10/Materials | Upgraded with Propulsion slot (x1) 297 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 361 | -10/Materials | Reached level 2 384 | -10/Materials | Discovered new exit (range 6) 386 | -10/Materials | Entered Mines 389 | -10/Mines | Learned location of 1 exit from Materials 394 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 433 | -10/Mines | Learned location of Zion (-6) 483 | -10/Mines | Discovered new exit (range 7) 550 | -10/Mines | Discovered new exit (range 10) 606 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 606 | -10/Mines | Discovered new exit (range 5) 608 | -10/Mines | Entered Exiles 613 | -10/Exiles | Discovered new exit (range 15) 617 | -10/Exiles | Met 8R-AWN 623 | -10/Exiles | Met EX-HEX 634 | -10/Exiles | Met EX-BIN 658 | -10/Exiles | Met EX-DEC 677 | -10/Exiles | Build established: Scavenger-Mutant 697 | -10/Exiles | Visited The Gauntlet 751 | -10/Exiles | Discovered new exit (range 10) 754 | -10/Exiles | Entered Mines 755 | -9/Mines | Assembled infested the area 756 | -9/Mines | Reached level 3 760 | -9/Mines | Assisted by a Guerilla fighting off Assembled 796 | -9/Mines | Discovered new exit (range 7) 800 | -9/Mines | Received a Mining Laser from a helpful Derelict 803 | -9/Mines | Entered Materials 803 | -8/Materials | Accompanied by 1 ally 804 | -8/Materials | Identified exit to Factory 805 | -8/Materials | Reached level 4 895 | -8/Materials | Discovered exit to Factory (range 11) 952 | -8/Materials | Discovered exit to Factory (range 16) 959 | -8/Materials | Upgraded with Power slot (x1) 964 | -8/Materials | Entered Factory 966 | -7/Factory | Reached level 5 972 | -7/Factory | Upgraded with Utility slot (x1) 1067 | -7/Factory | Discovered new exit (range 7) 1073 | -7/Factory | Reached level 6 1083 | -7/Factory | Core integrity fell below 50% 1096 | -7/Factory | Upgraded with Utility slot (x1) 1101 | -7/Factory | Upgraded with Utility slot (x1) 1199 | -7/Factory | Upgraded with Utility slot (x1) 1267 | -7/Factory | Build established: Mutant 1404 | -7/Factory | Upgraded with Weapon slot (x1) 1681 | -7/Factory | Core integrity fell below 20% 1764 | -7/Factory | Entered Lower Caves 1766 | -7/Lower Caves | Reached level 7 1836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2026 | -7/Lower Caves | Discovered new exit (range 5) 2030 | -7/Lower Caves | Entered another Lower Caves area 2091 | -7/Lower Caves | Reached level 8 2105 | -7/Lower Caves | Discovered new exit (range 9) 2146 | -7/Lower Caves | Identified exit to Data Miner 2292 | -7/Lower Caves | Entered Data Miner 2292 | -7/Data Miner | Discovered new exit (range 6) 2294 | -7/Data Miner | Reached level 9 2313 | -7/Data Miner | Met Data Miner 2330 | -7/Data Miner | Learned location of Section 7 (-3) 2330 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2339 | -7/Data Miner | Upgraded with Utility slot (x2) 2348 | -7/Data Miner | Received God Mode back door access code from Data Miner 2363 | -7/Data Miner | Reached level 10 2363 | -7/Data Miner | Interfaced with the Data Conduit 2392 | -7/Data Miner | Entered Proximity Caves 2548 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02363_ Reached level 10. Downloaded 115 analysis records. Downloaded 701 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. 02371_ System corrupted: Hvy. Ion Cannon rejected. 02371_ Acquired Hvy. Ion Cannon. 02372_ Critical hit. 02372_ Lgt. Angular Momentum Engine destroyed. 02389_ Upgraded: Core Integrity (+50) LOCATION=UNKNOWN GOAL=ESCAPE 02402_ System corrupted: Matter fused (-6). 02472_ IMNKLOLQJWEE7OE3 H 02542_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###????????????????###???????????????????????????? | | #???????????????? ##??????????????????????????? | | ##?????????????? #??????????????????????????? | | ##??????????### #???????????????????????????? | | ##??####### #???????????????????????????? | | ##?# #????????????????????????????? | | #### #####?????????????????????????? | | #???# ?????????????????????????? | | # #???# ?????????????????????????? | | ## ### ##???#"?#?????????????????????????? | | ## #?# #????# "#?????????????????????????? | | ## #?# ####?# #?????????????????????????? | | # ## #?# ###gg##????###?????????????????? | | ## ### ## ##### ##????????????????? | | ?## ## ## #????????????????? | | ??##### ## #### @ #????????????????? | | ??????#########??## ##????????????????? | | ??????????????????# ##?????????????????? | | ??????????????????# ## ##??????????????????? | | ??????????????????# ##?##???????????????????? | | ??????????????????# ##???????????????????????? | | ??????????????????### #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????## ????????????????????????? | | ????????????????????# ##???????????????????????? | | ???????????????????? ##????????????????????????? | | ???????????????????? ##?????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 65 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EX 25 Evasion (%) 63 Target Analysis 5 Core Analysis 6 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Levels Raised 9 | . 1 . . 1 1 2 1 1 2 . XP Earned 17663 | 3000 1500 1025 200 500 2698 2990 950 1650 2150 1000 XP Spent 13810 | 1000 1050 500 . . 600 5110 . 750 4800 . Upgrades 25 | 2 2 1 . . 2 12 . 1 5 . Power Slot 1 | . . . . . 1 . . . . . Propulsion Slot 2 | 1 1 . . . . . . . . . Utility Slot 6 | . . . . . . 4 . . 2 . Weapon Slot 2 | 1 . . . . . 1 . . . . Core Integrity 4 | . . . . . . 2 . . 2 . Heat Dissipation 5 | . . . . . . 5 . . . . Mass Support 1 | . . . . . 1 . . . . . Inventory Capacity 4 | . 1 1 . . . . . 1 1 . Protomatter Created 532 | . 164 . . . 20 65 124 159 . . Integrity Restored 1201 | . 311 . . . 39 105 318 428 . . Core 1141 | . 275 . . . 39 105 318 404 . . Parts 60 | . 36 . . . . . . 24 . . Protomatter Decayed 12 | . 12 . . . . . . . . . Game ------ Seed AlloySupercompositeRegulator Manual? 0 Play Time 00:39:58 Cumulative 270.9 hours Start 2021.07.05 @ 19:31:09 End 2021.07.05 @ 20:18:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 146 Rogue 143 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcb0d31d-bd36-41a4-9888-46b18d35b43f