Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.22 @ 19:26:12 Player: Mathewnd Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (482) 2410 Value Destroyed (23579) 23579 Prototype IDs (65) 1300 Alien Tech Used (4) 800 Bonus (16223) 16223 TOTAL SCORE: 53512 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5447 Follower Combat Kills 2953 Network Hubs Disabled 600 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Friendly Fire -2177 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Experimental Cooling System Huge Storage Unit Experimental Signal Interpreter Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler Advanced Thermal Shield Experimental Hardlight Generator > --- WEAPON ----------- Improved KE Penetrator Overtuned Railgun Overtuned Railgun Overtuned Railgun Multirail > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Scrap Suit Advanced Heat Sink Experimental Matter Compressor Advanced Sensor Array Experimental Focal Shield Experimental EM Shield Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Vortex Driver Vortex Driver KE Penetrator Railgun Rocket Launcher Long-range Missile Launcher Ragnarok Missile Launcher [Rating: 198] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Overtuned Scrapsphere Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Field Laser Energy Cannon Vortex Driver Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . 1 . 1 . . Weapon 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 214 | 6 13 14 14 8 2 1 25 11 7 12 15 3 . 1 7 . . 5 . 2 1 24 7 6 23 7 Power 29 | 1 2 1 . 1 . . 3 2 2 . 5 . . . . . . . . 1 . 2 1 1 6 1 Engine 6 | 1 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . 1 2 . 5 . . . . . . . . 1 . 2 1 1 6 1 Propulsion 42 | 2 4 5 4 5 2 . 7 3 1 2 . . . . . . . 1 . . . 1 1 1 2 1 Treads 35 | 2 2 4 4 5 2 . 5 2 1 2 . . . . . . . . . . . 1 1 1 2 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 2 1 . . . . 2 1 . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 2 4 5 1 . . 3 4 2 8 4 3 . 1 5 . . 2 . 1 1 11 3 3 9 2 Device 46 | . 1 1 1 1 . . 1 2 . 7 4 2 . . 2 . . 1 . . 1 6 3 3 8 2 Storage 4 | 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Processor 11 | . . . 2 . . . . . . . . 1 . 1 2 . . 1 . . . 3 . . 1 . Hackware 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . Protection 10 | . . 2 2 . . . 2 1 2 . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 5 4 5 1 . 1 12 2 2 2 6 . . . 2 . . 2 . . . 10 2 1 6 3 Energy Gun 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 58 | 2 5 3 5 1 . 1 10 1 2 2 5 . . . . . . 2 . . . 8 2 1 6 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 5 | . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . 1 . . . . . . . 3 . 3 . . 1 6 . . . . 3 . 7 1 . 9 4 Corrupted Parts 15 | . . . . 1 . . . 1 1 4 5 . . . . . . . . . . . . . 2 1 System Corruption 72 | . . . . 1 . . . 10 2 27 11 . . . . . . . . . . . . . 11 10 Parts Lost 72 | . 8 5 3 4 . . 9 9 . . 6 . . . . . . 2 . . . 2 2 1 17 4 Power 13 | . 2 . . 1 . . 1 2 . . 2 . . . . . . 1 . . . . . . 4 . Propulsion 17 | . 3 2 . 2 . . 5 3 . . . . . . . . . . . . . . . . . 2 Utility 15 | . . 1 1 . . . . 1 . . 2 . . . . . . 1 . . . . 2 . 6 1 Weapon 27 | . 3 2 2 1 . . 3 3 . . 2 . . . . . . . . . . 2 . 1 7 1 Highest Loss Streak 8 | . 3 1 2 2 . . 3 3 . . 2 . . . . . . 2 . . . 2 1 1 8 3 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 6 17 24 24 24 24 22 19 22 22 20 18 19 18 19 21 20 20 21 21 21 20 19 20 20 13 Power 1 | . . 1 2 1 1 1 . . 1 2 2 3 3 3 3 3 3 2 2 2 2 1 1 1 1 1 Propulsion 3 | 1 1 2 6 5 4 5 3 1 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 Utility 8 | . 1 5 10 12 13 13 13 13 12 10 8 7 8 7 7 8 7 7 8 7 7 4 5 4 6 2 Weapon 6 | . 4 6 4 3 5 4 3 3 6 7 6 5 5 5 5 7 7 8 9 9 9 9 8 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 2 5 9 . 1 1 1 . 5 2 . . . . 2 . . 1 . . . 3 3 1 1 6 Power 6 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . 2 Propulsion 9 | . . . 5 . . . . . . . . . . . . . . . . . . 3 . . . 1 Utility 17 | . . . 2 . 1 1 1 . 5 2 . . . . 2 . . 1 . . . . 1 . 1 . Weapon 9 | . 2 3 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 96 96 99 99 100 100 87 88 91 85 90 93 94 93 94 94 90 86 85 85 85 85 85 86 85 59 Engine 2 | . 12 4 . 1 9 9 8 6 . . . . . . . . . . . . . . . . . . Core 1 | . . 6 9 7 . . 2 3 1 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 11 13 12 11 11 11 11 11 10 9 10 10 10 12 13 12 11 6 Treads 16 | . 24 25 35 35 36 36 18 11 11 6 6 5 5 4 5 5 5 5 5 5 5 4 4 4 4 4 Wheel 5 | . 3 7 . . . . 5 13 13 13 13 11 11 11 11 11 10 6 5 5 5 4 4 4 4 3 Device 13 | . 12 5 2 1 9 9 9 8 6 11 17 22 23 22 22 22 25 21 20 20 20 18 17 20 20 22 Storage 6 | . 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . . . 8 9 9 9 6 6 6 6 6 10 11 11 16 16 15 18 20 20 20 21 22 20 18 9 Protection 1 | . . 5 6 7 . . 2 2 5 . . . . . . . . . . . . . . . . . Ballistic Gun 23 | . 27 30 26 26 27 27 24 24 25 26 25 23 22 22 21 22 20 20 20 20 19 17 17 19 19 9 Peak Build Rating 198 | 6 12 24 37 36 38 38 59 60 101 107 115 114 118 115 133 131 139 148 138 141 141 156 164 179 198 194 Average Rating 86 | 4 8 19 34 34 37 37 47 48 83 104 108 112 112 112 125 131 139 139 138 138 139 151 160 177 182 144 On Entrance 94 | . 6 12 24 35 36 38 38 51 59 101 105 108 112 112 115 131 131 139 138 138 139 141 155 163 178 139 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 11 20 97 103 103 99 99 122 123 152 155 154 143 143 142 149 149 151 153 150 150 148 165 161 169 173 180 Greatest Support 84 | 40 40 60 82 84 82 80 82 48 16 80 80 80 80 80 80 80 80 80 20 80 80 80 75 20 20 20 Greatest Overweight (x) 53 | . 1 9 1 1 1 1 14 7 9 49 19 17 17 17 18 18 9 9 7 7 7 8 8 8 53 8 Average Overweight (x) 5 | . . 6 1 1 1 1 3 5 8 4 8 6 12 11 9 8 2 5 7 4 4 7 7 7 7 3 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 9 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 4 10 25 25 25 25 25 25 25 25 25 25 23 22 24 25 25 24 25 25 25 25 25 25 25 25 21 Average Carried 22 | 2 6 18 24 24 24 24 23 20 24 24 23 21 21 21 23 25 24 24 25 25 25 24 24 23 24 15 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 10 25 25 24 25 25 25 21 25 25 23 22 22 21 25 25 24 25 25 25 25 25 22 24 25 2 Class Distribution -------------------- 42% | Scavenger-Gunner 20% | Scavenger-Tank 10% | Scavenger-Scrapper 9% | Gunner 6% | Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Tank | -2/Section 7 Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 19530 | 255 444 1008 1324 455 174 16 1587 1330 393 536 1503 73 377 284 200 90 . 930 10 . 268 1182 1778 720 4014 579 Remotely 872 | . . . . . . . . 620 127 . 125 . . . . . . . . . . . . . . . Salvage Created 28871 | . 730 1896 2099 550 264 . 1842 1818 289 317 2325 115 382 326 . . . 1142 . 248 756 1822 3246 1434 6548 722 Parts 1553 | . 51 113 110 39 10 . 58 62 18 26 127 9 19 14 . . . 52 . . 30 95 233 73 361 53 Haulers Intercepted 11 | . 2 3 2 1 . . . . . . 2 . . . . . . . . . . 1 . . . . Recyclers Shooed 8 | . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . . . . . 19 16 . 1 . 53 . . 30 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 357 | . 18 32 41 9 3 . 27 21 2 . 28 1 8 6 . . . 19 . . 11 18 36 14 58 5 Guns 329 | . 18 29 41 8 3 . 22 16 2 . 20 1 5 6 . . . 19 . . 8 18 36 14 58 5 AOE 26 | . . 3 . 1 . . 5 5 . . 6 . 3 . . . . . . . 3 . . . . . Classes Destroyed 26 | . 6 3 3 1 . . 1 2 . . 3 . . . . . . . . . . 4 1 . 2 . Worker 23 | . . 1 2 2 . . 1 . . . 7 . . . . . . . . . . 1 4 . 4 1 Builder 14 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 8 3 Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 3 2 1 . . . . . . 2 . . . . . . . . . . 1 . . . . Recycler 18 | . . 4 1 1 1 . 4 4 . . 1 . . . . . . . . . . . . . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 5 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . Operator 16 | . 1 2 1 1 . . . . . 9 1 . . . . . . . . . . . . 1 . . Watcher 25 | . 2 5 3 1 . . . 2 2 . 2 1 . . . . . . . . . . 3 2 1 1 Swarmer 44 | . 6 4 7 . . . 3 5 . . 3 . 1 1 . . . 6 . . 3 . 5 . . . Saboteur 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Grunt 157 | . 12 21 21 6 . . 11 8 . . 5 . 2 2 . . . 10 . . 6 8 8 7 29 1 Brawler 9 | . . . 1 . . . 2 . . . . . 1 . . . . . . . 1 . . 1 3 . Duelist 10 | . . . 2 . . . 1 . . . . . 1 2 . . . . . . 1 . . . 3 . Protector 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 1 Sentry 43 | . . 7 8 2 3 . 4 6 . . 2 1 1 1 . . . 3 . . . 1 2 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 28 | . . . . 1 . . 4 1 . . 2 . . . . . . . . . . 4 6 2 5 3 Programmer 33 | . . . . . . . 2 . . . 4 . 2 . . . . . . . . . 12 2 11 . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Lightning 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrapoid 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 9 5 5 1 . 5 6 2 5 10 1 6 5 . . . 8 . . 4 7 8 6 12 6 Combat Bots Only 8 | . 3 7 5 4 1 . 5 5 1 . 5 1 6 5 . . . 8 . . 4 5 5 5 8 4 Max Kills in Single Turn 7 | . 1 2 2 1 1 . 2 3 1 2 7 1 3 1 . . . 2 . . 2 2 2 2 3 2 Gunslinging 1 | . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . 1 1 . Exploded 3 | . . 2 . 1 . . 2 3 . . 3 . 3 . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 1960 | . 109 111 166 74 8 . 244 178 16 6 194 8 34 29 11 . . 64 . . 21 51 188 38 272 138 Missed 586 | . 30 29 40 17 . . 74 61 6 1 47 5 20 17 6 . . 14 . . 6 11 77 12 77 36 Damage Taken 23395 | . 955 1036 1871 1081 97 . 2695 1450 211 123 2240 52 238 270 93 . . 862 . . 315 1335 1670 597 4198 2006 Core 2930 | . 140 126 227 80 17 . 172 132 . . 207 . . . 20 . . 149 . . 86 46 77 24 430 997 Absorbed by Shields 1290 | . . . . . . . . 18 82 . . . . . . . . . . . . . . . 580 610 Reduced by Siege Mode 323 | . . . . . . . . . . . 105 . 12 16 . . . 18 . . 11 4 20 27 77 33 Ignored by Resistances 2638 | . . . . . 20 . 264 . . . 1098 . 48 . . . . 82 . . . 60 . 26 526 514 Regen/Repaired (Parts) 2084 | . . . 55 . . . 141 319 . . . . . . 601 . . 20 . . . 83 452 31 372 10 Core Remaining (%) 69 | 100 44 68 . . . 41 . . . . 39 . . . . 98 . . . . 79 . 90 . . . Volleys Fired 984 | . 96 101 121 38 6 . 76 67 19 24 73 2 11 12 . . . 24 . . 15 47 84 27 121 20 Largest 5 | . 2 3 3 3 3 . 4 4 4 4 4 4 4 4 . . . 4 . . 4 4 4 5 5 5 Hottest 215 | . 46 69 76 79 79 . 116 116 128 140 140 136 136 136 . . . 138 . . 134 141 158 193 215 186 Shots Fired 3371 | . 191 247 353 96 23 . 260 242 76 92 268 8 37 48 . . . 96 . . 54 188 309 134 567 82 Gun 3340 | . 191 243 353 96 23 . 251 234 76 92 262 8 35 48 . . . 96 . . 52 188 309 134 567 82 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 28 | . . 4 . . . . 9 5 . . 6 . 2 . . . . . . . 2 . . . . . Special 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 3340 | . 191 243 353 96 23 . 251 234 76 92 262 8 35 48 . . . 96 . . 52 188 309 134 567 82 Thermal 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Explosive 28 | . . 4 . . . . 9 5 . . 6 . 2 . . . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | . 14 15 14 17 10 . 13 12 10 8 12 13 14 13 . . . 18 . . 22 56 18 15 26 45 Robot Miss Streak 8 | . 4 6 4 3 2 . 8 3 5 4 5 . 6 3 . . . 3 . . 2 4 5 5 5 7 Penetration Max 2 | . . . 1 1 . . 1 1 1 1 1 . 1 . . . . 1 . . 2 1 2 1 2 1 Secondary Targets 71 | . 3 5 6 2 . . 4 5 2 . 7 . 2 3 . . . 6 . . 1 2 2 3 17 1 Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 1 1 . 1 . 1 1 . . . 2 . . 1 1 1 2 2 1 Shots Hit Robots 2127 | . 123 162 250 68 16 . 157 160 47 54 138 4 20 33 . . . 58 . . 36 128 184 71 368 50 Core Hits 1050 | 1 53 77 98 29 5 . 86 78 23 22 76 2 15 12 . . . 34 . 16 21 43 85 37 204 33 Critical Kills 105 | . . 2 2 1 . . 2 4 . 1 13 1 . 1 . . . 7 . . 6 13 21 9 20 2 Critical Parts Destroyed 153 | . 1 1 4 2 1 . 8 9 2 7 16 . 2 4 . . . 9 . . 8 14 22 4 38 1 Critical Strikes 279 | . 1 3 6 4 1 . 10 14 7 10 30 1 2 5 . . . 16 . . 16 30 44 14 62 3 Destroy 279 | . 1 3 6 4 1 . 10 14 7 10 30 1 2 5 . . . 16 . . 16 30 44 14 62 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58887 | 6 1274 2675 3944 1575 345 . 4180 3998 1337 1512 5932 106 974 879 . . . 1802 . 389 1400 3537 6461 1934 13065 1562 Guns 53375 | . 1268 2319 3866 1405 319 . 3145 3555 1337 1512 3607 106 525 879 . . . 1802 . . 1216 3537 6461 1934 13038 1544 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4901 | . . 334 . 144 . . 1030 423 . . 2325 . 434 . . . . . . . 184 . . . 27 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 591 | 6 6 22 78 26 26 . 5 . . . . . 15 . . . . . . 389 . . . . . 18 Kinetic 53375 | . 1268 2319 3866 1405 319 . 3145 3555 1337 1512 3607 106 525 879 . . . 1802 . . 1216 3537 6461 1934 13038 1544 Thermal 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Explosive 3582 | . . 334 . 144 . . 1030 423 . . 1033 . 434 . . . . . . . 184 . . . . . Electromagnetic 1319 | . . . . . . . . . . . 1292 . . . . . . . . . . . . . 27 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . 3 2 9 9 . 4 14 16 33 34 . 1 1 1 . . . . . . . 4 . 26 26 Average Corruption 7 | . . 2 2 3 9 . 1 9 14 17 15 . 1 1 1 . . . . . . . 2 . 8 11 Corruption Purged 38 | . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 460 | . . 53 18 19 43 . 15 65 23 53 90 . 7 5 2 . . . . . . . 6 . 52 9 Message Errors 100 | . . 9 9 5 10 . 7 17 6 10 15 . 1 . 1 . . . . . . . . . 8 2 Matter Fused 90 | . . 13 2 3 12 . 2 11 7 8 17 . 1 1 . . . . . . . . 2 . 10 1 Heat Flow Errors 63 | . . 7 1 4 7 . 2 6 2 6 17 . 2 2 . . . . . . . . 1 . 6 . Energy Discharges 60 | . . 9 2 2 3 . 3 10 5 8 8 . 1 . 1 . . . . . . . . . 6 2 Parts Rejected 5 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . 1 . Parts Fused 8 | . . 1 . . 1 . . 1 . . . . 1 1 . . . . . . . . 1 . 2 . Data Loss (minor) 39 | . . 6 2 2 1 . 1 5 2 3 12 . . . . . . . . . . . . . 5 . Data Loss (major) 27 | . . 2 2 1 1 . . 5 . 5 4 . . 1 . . . . . . . . . . 5 1 Misfires 26 | . . 2 . 1 6 . . 3 . 3 4 . . . . . . . . . . . 1 . 4 2 Alerts 11 | . . 2 . 1 1 . . 1 . 2 3 . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 29 | . . 2 . . 1 . . 4 . 7 10 . 1 . . . . . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 250 | . . 10 . 59 . . . . . . 128 . 22 . . . . . . 31 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 219 | . . 10 . 59 . . . . . . 128 . 22 . . . . . . . . . . . . . Melee 31 | . . . . . . . . . . . . . . . . . . . . 31 . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . 33 . 63 . . . . . . 170 . . . . . . . . . . . . . . 18 Shots 6 | . . 2 . 1 . . . . . . 3 . . . . . . . . . . . . . . . Rammed 83 | 2 5 3 8 3 1 . 1 . . . . . 2 . . . . . . 58 . . . . . . Targets Rammed 89 | 2 5 3 9 6 1 . 1 . . . . . 3 . . . . . . 59 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 3 . . . . . . . . 1 . . . . . . 1 . . . . . . Highest Temperature 838 | . 17 326 128 272 273 . 337 399 452 307 249 . 188 186 . . . 3 . . 104 272 561 348 579 838 Average Temperature 112 | . 7 88 30 66 87 . 84 101 181 123 103 . 58 42 . . . 2 . . 52 57 145 112 187 341 Received Heat Transfer 4347 | . 375 513 873 162 54 . 641 517 9 9 244 . 27 45 45 . . 168 . . 42 66 42 90 273 152 Effects 78 | . . 3 . . . . 2 7 5 1 . . . . . . . . . . . . 5 1 29 25 Shutdowns 31 | . . . . . . . 1 3 3 . . . . . . . . . . . . . 4 . 13 7 Energy Bleed 12 | . . . . . . . . 2 2 1 . . . . . . . . . . . . . . 3 4 Interference 9 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 5 1 Matter Decay 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 9 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 3 3 Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 58 | . . . . . . . . . . 3 8 . 1 1 . . . 3 1 . 2 7 10 4 16 2 Total Turns 1046 | . . . . . . . . . . 73 247 . 11 25 . . . 87 15 . 22 86 206 40 181 53 Longest Duration 91 | . . . . . . . . . . 68 91 . 11 25 . . . 58 15 . 19 27 64 14 26 39 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Parts Fried 17 | . . . . . . . . . 1 . 16 . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . 1 . . . . . . 7 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 . . . . . . . . . . . . . 4 . . 1 . Heat Transferred 74 | . . . . . . . . 74 . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Maximum Alert Level 5 | . . 2 2 1 . . 1 3 2 1 4 2 . . . . . . . . . 2 3 3 5 4 Low Security (%) 40 | 100 100 46 19 . 100 . 66 57 . 56 27 . . . . . 100 . . . . 37 39 . . . Level 1 23 | . . 27 49 100 . . 33 2 17 43 . 4 . . . . . . . . . 41 19 5 . . Level 2 23 | . . 25 30 . . . . 35 82 . 28 95 . . . . . . . . . 20 31 74 30 . Level 3 7 | . . . . . . . . 4 . . 38 . . . . . . . . . . . 9 20 27 61 Level 4 2 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 10 38 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2090 | . 153 467 650 379 87 . 293 800 529 348 1128 546 . . . . . . . . . 621 883 774 2090 1140 Initial 1122 | . . . 174 273 87 . . 142 440 174 . 546 . . . . . . . . . 42 336 492 430 1122 Average 366 | . 51 240 342 278 21 . 142 280 444 166 612 475 . . . . . . . . . 259 348 541 1158 1087 Influence Increases 15679 | . 574 1109 1220 397 225 . 1016 1668 290 328 1802 39 220 122 15 . . 451 . 15 250 1264 1474 594 2336 270 Destroy 0b10 Robot/C 8520 | . 360 640 820 180 60 . 640 880 160 80 580 20 160 120 . . . 400 . . 220 640 800 280 1360 120 Destroy 0b10 Robot/NC 660 | . 30 80 45 30 5 . 30 75 10 45 90 5 5 . . . . . . 15 . 25 35 20 90 25 Destroy Leader 1462 | . 68 196 190 54 . . 140 116 . . 160 12 10 . . . . . . . 30 122 116 64 162 22 Allied During Kill 1257 | . . . . . . . 48 377 102 117 193 . . 2 . . . 6 . . . 259 . 77 76 . Successful Hack 212 | . 25 46 38 4 10 . 7 . . . . . . . . . . . . . . . 48 . 27 7 Select Force Hacks 300 | . 60 60 30 . 150 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1230 | . 15 45 60 75 . . 30 90 . 60 330 . . . . . . . . . . 75 210 30 195 15 Destroy Structure 1423 | . 1 27 7 9 . . 31 40 18 26 389 2 . . . . . . . . . 128 250 93 381 21 Partial Spotted 30 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 585 | . 15 15 15 45 . . 90 90 . . 60 . 45 . 15 . . 45 . . . 15 15 30 45 45 Influence Decreases 10390 | . 574 694 745 444 312 . 726 1022 294 502 686 190 310 249 . . . 348 82 15 186 708 934 320 771 278 Time Decay 8647 | . 494 644 715 404 312 . 533 592 254 502 586 190 310 229 . . . 322 82 15 186 544 614 310 571 238 Lost Part 690 | . 80 50 30 40 . . 80 90 . . 60 . . . . . . . . . . 20 20 10 170 40 Lost Ally 753 | . . . . . . . 113 340 40 . 40 . . 20 . . . 26 . . . 144 . . 30 . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 92 | . 3 6 6 2 . . 10 6 . . 9 . . . . . 1 . . . . 7 9 5 23 5 Investigation 31 | . 2 4 4 2 . . 5 3 . . 1 . . . . . 1 . . . . 5 1 1 2 . Extermination 14 | . . . . . . . 2 . . . 3 . . . . . . . . . . . 3 1 4 1 Reinforcement 24 | . 1 2 2 . . . 1 2 . . 2 . . . . . . . . . . 2 3 2 3 4 Assault 21 | . . . . . . . 2 1 . . 3 . . . . . . . . . . . . 1 14 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 38 | . 2 4 4 2 . . 3 6 2 . 3 . . . 2 . . . . . . 5 1 . 3 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . 2 2 12 9 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . 2 2 12 8 . Times Spotted 588 | . 32 45 59 25 2 . 49 54 8 14 38 4 10 7 15 . . 20 . . 10 29 46 21 82 18 Peak Tracking Total 7 | . 4 5 6 4 1 . 7 7 5 1 6 1 7 5 7 . . 5 . . 4 5 5 5 7 7 Tactical Retreats 34 | . 1 1 1 2 . . 5 5 . . 3 . 3 . 1 . . 3 . . . 1 1 1 3 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 23 | . 3 4 2 . . . . 2 . . 1 . . . . . . . . . . 2 3 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 100 | . 1 3 4 5 . . 2 9 . 4 22 . . 2 1 . . 7 . . . 5 15 2 17 1 Max in Single Turn 7 | . 1 1 1 2 . . 1 1 . 2 7 . . 1 1 . . 1 . . . 1 2 1 1 1 Garrison Access 7 | . . . 1 . . . 1 . . . 2 . . . . . 1 . . . . 1 1 . . . Network Hub 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 90 | . 8 10 10 2 11 2 6 5 . . 4 . . . 5 . 2 . . 5 . 6 4 3 6 1 Terminals 43 | . 6 8 7 1 6 . 1 3 . . 2 . . . . . . . . . . 1 2 2 3 1 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Recycling Units 20 | . 2 2 1 1 5 . 2 1 . . . . . . . . 1 . . . . 4 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . . 1 . . . 2 . . . . . 1 . . . . 1 1 . 1 . Total Hacks 250 | . 20 25 26 9 21 6 17 7 . . 10 . . . 9 . 6 . . 18 . 22 20 8 24 2 Successful 124 | . 12 15 17 2 12 6 5 2 . . 3 . . . 9 . 2 . . 18 . 7 7 1 5 1 Failed 126 | . 8 10 9 7 9 . 12 5 . . 7 . . . . . 4 . . . . 15 13 7 19 1 Catastrophic 28 | . . . 1 1 . . 5 2 . . 1 . . . . . 1 . . . . 3 2 4 8 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 18 25 18 8 19 . 8 5 1 . 2 . . . . . 4 . . . . 13 4 1 12 . Terminals 123 | . 17 21 21 5 15 . 4 5 . . 2 . . . . . . . . . . 5 7 7 12 2 Fabricators 10 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 5 . Repair Stations 14 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . 6 . 3 . Recycling Units 38 | . 3 4 1 4 6 . 4 1 . . . . . . . . 4 . . . . 10 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 32 | . . . 2 . . . 2 . . . 8 . . . . . 2 . . . . 7 7 . 4 . Terminal Hacks 51 | . . 4 4 . 2 6 . . . . . . . . 9 . . . . 18 . 2 3 . 2 1 Record 13 | . . . . . . . . . . . . . . . 7 . . . . 6 . . . . . . Part Schematic 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . 1 2 . . 5 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Registered Components 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . 1 1 . . . Seal Access 6 | . . . 1 . . . . . . . 2 . . . . . 1 . . . . 1 1 . . . Unauthorized Hacks 61 | . 12 11 12 2 10 . 3 2 . . 1 . . . . . 1 . . . . 4 1 1 1 . Terminals 36 | . 10 7 10 2 5 . . . . . 1 . . . . . . . . . . . . . 1 . Botnet 15 | . 4 2 5 1 2 . . . . . . . . . . . . . . . . . . . 1 . Skim 20 | . 6 5 5 1 3 . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . 1 . . . 2 2 . . . . . . . . 1 . . . . 4 1 1 . . Patch 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . Recycling Units 12 | . 2 4 1 . 5 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 2 1 . 5 . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scrapoids 6 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 8 7 2 6 . 5 3 . . 2 . . . . . . . . . . 2 3 2 5 . Full Trace Events 8 | . . . 1 1 . . 3 1 . . . . . . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 . Robots Built 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 156 | . . . . . . . 116 . . . . . . . . . . . . . . . . . 40 . Total Robot Build Rating 10 | . . . . . . . 9 . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 20 | . . 1 . . . . . . . . . . . . . . . . . 4 . . 12 . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . 17 . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 68 | . . . . . . . 8 32 5 . . . . 2 . . 5 . . . . 10 . 5 1 . Largest Group 13 | . . . . . . . 7 13 7 4 4 . . 2 . . 5 5 . . . 7 1 5 5 . Highest-Rated Group 678 | . . . . . . . 178 414 678 377 377 . . 58 . . 235 235 . . . 451 49 323 320 . Highest-Rated Ally 159 | . . . . . . . 31 159 159 96 96 . . 29 . . 47 47 . . . 67 49 67 64 . Total Orders 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . STAY 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 542 | . . . . . . . 64 232 37 16 16 . . 7 . . 4 12 . . . 94 . 12 48 . Total Damage 13392 | . . . . . . . 798 4717 1085 736 1088 . . 57 . . 113 751 . . . 2556 . 363 1128 . Kills 79 | . . . . . . . 5 35 6 4 5 . . . . . . 2 . . . 16 . 1 5 . Allies Corrupted 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Active Infowar (turns) 14821 | . . . 1865 . . . . . . . . 396 686 668 1054 622 241 1196 427 482 881 1686 2026 680 1665 246 Optics 1865 | . . . 1865 . . . . . . . . . . . . . . . . . . . . . . . Sensors 10664 | . . . . . . . . . . . . 384 597 668 1054 622 241 929 427 482 881 1664 762 595 1112 246 Jamming 12308 | . . . . . . . . . . . . 267 686 668 1053 622 241 1196 427 480 881 1677 2024 680 1406 . Robot Analysis Total 12 | . . 1 2 . . 5 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 34042 | 114 1519 2761 3283 969 1213 3255 1605 1875 557 1519 1833 399 686 668 1054 622 241 1196 427 482 881 1686 2026 680 1986 505 Spaces Moved 14673 | 63 793 989 1087 316 485 1328 648 821 196 410 705 163 307 317 534 283 105 621 279 188 429 965 1008 353 900 380 Core 197 | 2 . . . . . . . . . 3 . . . . . . . . . . . . . . 2 190 Treads 5603 | 61 639 290 1087 316 485 1328 220 32 . 260 176 78 11 1 51 120 87 145 . 64 145 6 1 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8873 | . 154 699 . . . . 428 789 196 147 529 85 296 316 483 163 18 476 279 124 284 959 1007 353 898 190 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 241 235 236 245 133 130 140 160 140 150 150 150 150 160 160 130 140 140 140 140 140 140 120 50 Average Speed 186 | 156 147 222 245 238 243 245 178 144 155 227 195 215 203 187 184 220 226 163 140 174 173 143 150 149 153 97 Slowest Speed 2700 | 160 160 320 250 241 245 245 325 330 160 2500 260 240 240 240 250 250 240 240 140 240 240 240 360 150 2700 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 98 76 91 56 98 84 13 86 56 98 62 5 54 55 78 54 3 72 54 60 60 29 95 8 81 35 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 16 | . 2 2 1 . 5 . . . . . . . . . 1 . . 1 . 3 . 1 . . . . Known Exits Taken 19 | . . 1 1 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 3 . . . . . . . 2 . 2 . 4 1 . 2 . . . . . Spaces Dug 15 | . . . . . . . . . . . 11 . . 3 . . . . . . . . 1 . . . Terrain Destroyed 1217 | . . 43 . 9 1 . 61 59 15 27 452 . 19 15 . . . 20 . . 45 35 199 42 168 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 625 | . . . . . 1 . 8 18 15 27 84 . 7 15 . . . 20 . . 14 34 168 42 165 7 AOE 585 | . . 43 . 9 . . 53 41 . . 366 . 12 . . . . . . . 31 . 30 . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 19382 | 74 974 1351 1449 446 504 1331 919 1244 412 938 979 206 339 360 579 282 109 748 315 258 542 1199 1453 470 1412 489 Wait 2667 | . 45 208 182 68 8 . 118 86 156 474 176 37 10 16 6 . 4 84 37 . 95 101 326 66 298 66 Move 14648 | 63 792 988 1086 315 484 1327 647 820 195 409 704 162 306 316 533 282 104 620 278 187 428 964 1007 352 899 380 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 4 15 24 17 4 1 1 19 3 15 8 3 1 1 . 6 . . 4 . 1 . 18 6 5 18 4 Fast Attach 69 | 6 4 2 2 . . . 5 3 2 7 3 . . 1 . . . 2 . 1 . 6 8 2 9 6 Attach 92 | . 7 5 4 4 . . 16 9 1 2 5 2 . 2 2 . 1 2 . . . 5 2 5 10 8 Detach 23 | . . . 1 . . . 4 3 1 . 1 . . 1 2 . . 2 . . . 2 1 3 . 2 Swap 225 | . 5 10 9 7 2 1 16 14 6 6 13 2 4 1 19 . . 5 . 7 3 34 13 7 40 1 Drop 145 | . 5 10 18 4 2 2 17 1 17 8 1 . 1 . 3 . . 4 . 1 1 22 6 3 17 2 Fire 984 | . 96 101 121 38 6 . 76 67 19 24 73 2 11 12 . . . 24 . . 15 47 84 27 121 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 88 | 1 5 3 9 6 1 . 1 . . . . . 3 . . . . . . 59 . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Rewire 203 | . . . . . . . . 186 . . . . 3 11 . . . 1 . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . . . . . 48 . . . . . . 8 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Low / *Ext x2) -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -6/Archives (discovered 3 exits: [*Fac] / *Hub x2) -6/Hub_04(d) (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 14) 547 | -10/Materials | Lost 3 parts (1p1n1w) 680 | -10/Materials | Discovered new exit (range 12) 787 | -10/Materials | Lost 3 parts (1n2w) 870 | -10/Materials | Discovered new exit (range 8) 1301 | -10/Materials | Identified exit to Mines 1360 | -10/Materials | Learned 2 Storage zone layouts 1382 | -10/Materials | Core integrity fell below 50% 1482 | -10/Materials | Learned Storage emergency access door positions 1521 | -10/Materials | Learned 2 Storage zone layouts 1569 | -10/Materials | Learned 4 Recycling zone layouts 1634 | -10/Materials | Entered another Materials area 1634 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1635 | -9/Materials | Identified exit to Mines 2312 | -9/Materials | Discovered new exit (range 10) 2528 | -9/Materials | Build established: Tank 2832 | -9/Materials | Build established: Gunner 3017 | -9/Materials | Discovered new exit (range 11) 3385 | -9/Materials | Destroyed 7 combat bots 3645 | -9/Materials | Discovered new exit (range 11) 3694 | -9/Materials | Learned Storage garrison access intel 3738 | -9/Materials | Learned location of 1 exit from Storage 3773 | -9/Materials | Learned location of 2 exits from Materials 3817 | -9/Materials | Identified exit to Materials 3873 | -9/Materials | Learned 2 Storage zone layouts 4014 | -9/Materials | Build established: Tank 4395 | -9/Materials | Entered another Materials area 4395 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4396 | -8/Materials | Identified exit to Factory 4526 | -8/Materials | Identified exit to Storage 5304 | -8/Materials | Build established: Scavenger-Skirmisher 5722 | -8/Materials | Build established: Tank 6902 | -8/Materials | Build established: Gunner 7415 | -8/Materials | Learned 8 Factory zone layouts 7468 | -8/Materials | Learned location of 1 exit from Recycling 7510 | -8/Materials | Learned Factory trap positions 7567 | -8/Materials | Learned Storage trap positions 7673 | -8/Materials | Learned Storage trap positions 7678 | -8/Materials | Entered Storage 7680 | -8/Storage | Identified exit to Recycling 7681 | -8/Storage | Loaded intel: 17 trap records 7683 | -8/Storage | Loaded intel: 1 garrison access location 8033 | -8/Storage | Met 01-MTF 8474 | -8/Storage | Core integrity fell below 50% 8647 | -8/Storage | Entered Recycling 8648 | -8/Recycling | Identified exit to Factory 8813 | -8/Recycling | Build established: Scavenger-Gunner 9799 | -8/Recycling | Scanned before Scraplab entrance 9835 | -8/Recycling | Entered Scraplab 9855 | -8/Recycling | Discovered new exit (range 2) 9860 | -8/Recycling | Entered Scraptown 9860 | -8/Scraptown | System corruption cleaned by C-Scrubber 10328 | -8/Scraptown | Visited UFD Registry 10328 | -8/Scraptown | Registered with UFD as "Railcore" 10373 | -8/Scraptown | Visited Shadow of the Wyrm 10424 | -8/Scraptown | Visited IN-MT5's Study 10446 | -8/Scraptown | Visited The Evicted 10480 | -8/Scraptown | Visited SPCMW 10505 | -8/Scraptown | Visited Symbiants 10546 | -8/Scraptown | Visited Cave Peace 10605 | -8/Scraptown | Visited Spacefarers 10716 | -8/Scraptown | Visited Derelict Rescue Squad 10765 | -8/Scraptown | Visited Science Guys 10840 | -8/Scraptown | Visited Supply Room 10875 | -8/Scraptown | Visited Scrapoid Pod Storage 10907 | -8/Scraptown | Visited Analyses Database 10951 | -8/Scraptown | Visited LU-1G1's Boring Crew 11041 | -8/Scraptown | Visited Scrapoid Research Area 11088 | -8/Scraptown | Visited Scrap Suit Storage 11328 | -8/Scraptown | Found Scrap Suit 12101 | -8/Scraptown | Discovered exit to Factory (range 11) 12983 | -8/Scraptown | Met Optimus 12983 | -8/Scraptown | Accepted into 0bPrime 13105 | -8/Scraptown | Discovered exit to Factory (range 5) 13115 | -8/Scraptown | Entered Factory 13115 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 13116 | -6/Factory | Identified exit to Extension 13117 | -6/Factory | Identified exit to Lower Caves 13118 | -6/Factory | Loaded intel: 96 trap records 13380 | -6/Factory | Fabricated G-47 Trooper (x3) 13477 | -6/Factory | P-60 Hacker assimilated allied Trooper 5b 13536 | -6/Factory | Scrapoid reinforcements arrived 13851 | -6/Factory | Lost 3 allies 13959 | -6/Factory | Lost 3 parts (1p2n) 13999 | -6/Factory | Lost 3 parts (1n2w) 14144 | -6/Factory | Found Scrap Suit 14720 | -6/Factory | Entered Extension 14978 | -6/Extension | Scrapoids reinforcements arrived? 15020 | -6/Extension | Disrupted transfer network 15040 | -6/Extension | Lost 4 allies 15205 | -6/Extension | Lost 3 parts (1p2w) 15455 | -6/Extension | Rescued a captive Derelict 15455 | -6/Extension | Rescued a captive Derelict 15496 | -6/Extension | Rescued a captive Derelict 15497 | -6/Extension | Rescued a captive Derelict 15571 | -6/Extension | Rescued a captive Derelict 15572 | -6/Extension | Rescued a captive Derelict 15652 | -6/Extension | System corruption reached 10% 15771 | -6/Extension | Spotted B-75 Beast 15789 | -6/Extension | Allies destroyed B-75 Beast 15803 | -6/Extension | Spotted B-75 Beast 15816 | -6/Extension | Destroyed B-75 Beast 15846 | -6/Extension | Lost 9 allies 16063 | -6/Extension | Rescued a captive Derelict 16231 | -6/Extension | Rescued a captive Derelict 16231 | -6/Extension | Rescued a captive Derelict 16256 | -6/Extension | Lost 5 allies 16291 | -6/Extension | Rescued A7 16470 | -6/Extension | First assault squad dispatched 16540 | -6/Extension | Lost 5 allies 16573 | -6/Extension | Discovered new exit (range 10) 16574 | -6/Extension | Discovered new exit (range 6) 16595 | -6/Extension | Entered Cetus 16595 | -6/Cetus | Accompanied by 2 allies (A7) 16600 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16630 | -6/Cetus | Spotted Cetus Guard 16631 | -6/Cetus | Spotted Cetus Guard 16633 | -6/Cetus | Allies destroyed Cetus Guard 16633 | -6/Cetus | Spotted Cetus Guard 16636 | -6/Cetus | Spotted Cetus Guard 16641 | -6/Cetus | Destroyed Cetus Guard 16645 | -6/Cetus | Allies destroyed Cetus Guard 16648 | -6/Cetus | Allies destroyed Cetus Guard 16796 | -6/Cetus | Started Cetus Manufacturing Module 16821 | -6/Cetus | Manufactured an Enhanced Grunt 16846 | -6/Cetus | Manufactured an Enhanced Grunt 16871 | -6/Cetus | Manufactured an Enhanced Grunt 16896 | -6/Cetus | Manufactured an Enhanced Grunt 16921 | -6/Cetus | Manufactured an Enhanced Grunt 16950 | -6/Cetus | Discovered new exit (range 15) 16978 | -6/Cetus | Spotted Cetus Guard 16978 | -6/Cetus | Spotted Cetus Guard 16986 | -6/Cetus | Spotted Cetus Guard 16991 | -6/Cetus | Spotted Cetus Guard 16993 | -6/Cetus | Allies destroyed Cetus Guard 16994 | -6/Cetus | Destroyed Cetus Guard 17003 | -6/Cetus | Allies destroyed Cetus Guard 17007 | -6/Cetus | Allies destroyed Cetus Guard 17014 | -6/Cetus | Discovered new exit (range 16) 17026 | -6/Cetus | Met Revision 17 17136 | -6/Cetus | Murdered A7 17144 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17152 | -6/Cetus | Entered Archives 17152 | -6/Archives | Accompanied by 4 allies 17155 | -6/Archives | System corruption reached 30% 17216 | -6/Archives | Discovered new exit (range 16) 17322 | -6/Archives | Build established: Scavenger-Tank 17419 | -6/Archives | Discovered new exit (range 15) 17581 | -6/Archives | Discovered new exit (range 14) 18671 | -6/Archives | Entered Hub_04(d) 18671 | -6/Hub_04(d) | Accompanied by 4 allies 18777 | -6/Hub_04(d) | Spotted B-75 Beast 19069 | -6/Hub_04(d) | Discovered new exit (range 13) 19173 | -6/Hub_04(d) | Network Hub disabled 19184 | -6/Hub_04(d) | Spotted Lightning 19188 | -6/Hub_04(d) | Spotted Lightning 19189 | -6/Hub_04(d) | Spotted Lightning 19228 | -6/Hub_04(d) | Destroyed Lightning 19238 | -6/Hub_04(d) | Destroyed Lightning 19245 | -6/Hub_04(d) | Destroyed Lightning 19329 | -6/Hub_04(d) | Found Prototype Device 19329 | -6/Hub_04(d) | Identified Exp. Phase Shifter 19336 | -6/Hub_04(d) | Found Prototype Device 19336 | -6/Hub_04(d) | Identified Exp. EM Shield 19682 | -6/Hub_04(d) | Spotted Lightning 19682 | -6/Hub_04(d) | Spotted Lightning 19682 | -6/Hub_04(d) | Spotted Lightning 19684 | -6/Hub_04(d) | Network Hub disabled 19698 | -6/Hub_04(d) | Destroyed Lightning 19712 | -6/Hub_04(d) | Destroyed Lightning 19712 | -6/Hub_04(d) | Destroyed Lightning 19721 | -6/Hub_04(d) | First assault squad dispatched 19772 | -6/Hub_04(d) | Core integrity fell below 50% 19917 | -6/Hub_04(d) | Spotted Lightning 19917 | -6/Hub_04(d) | Spotted Lightning 19925 | -6/Hub_04(d) | Spotted Lightning 19930 | -6/Hub_04(d) | Destroyed Lightning 19944 | -6/Hub_04(d) | Destroyed Lightning 19958 | -6/Hub_04(d) | Destroyed Lightning 20001 | -6/Hub_04(d) | Found Exp. Phase Shifter 20131 | -6/Hub_04(d) | Discovered new exit (range 10) 20150 | -6/Hub_04(d) | Network Hub disabled 20504 | -6/Hub_04(d) | Entered Factory 20504 | -5/Factory | Evolved 2 slots: Utility x2 20677 | -5/Factory | Discovered new exit (range 10) 20701 | -5/Factory | Identified exit to Upper Caves 20903 | -5/Factory | Entered Upper Caves 21340 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21500 | -5/Upper Caves | Discovered new exit (range 5) 21512 | -5/Upper Caves | Identified exit to Upper Caves 21589 | -5/Upper Caves | Entered another Upper Caves area 21642 | -5/Upper Caves | Learned Factory garrison access intel 21894 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22101 | -5/Upper Caves | Found Alien Artifact 22101 | -5/Upper Caves | Identified Core Expander 22101 | -5/Upper Caves | Installed Core Expander, added new Utility slot 22243 | -5/Upper Caves | Discovered new exit (range 8) 22255 | -5/Upper Caves | Identified exit to Warlord 22257 | -5/Upper Caves | Entered Warlord 22333 | -5/Warlord | System corruption cleaned by Quarantine Array 22451 | -5/Warlord | Build established: Scavenger-Gunner 22496 | -5/Warlord | Learned 4 Armory zone layouts 22496 | -5/Warlord | Learned 4 Research zone layouts 22499 | -5/Warlord | Learned Factory garrison access intel 22499 | -5/Warlord | Learned Armory recycling unit intel 22499 | -5/Warlord | Learned Research fabricator intel 22607 | -5/Warlord | Found Prototype Reactor 22615 | -5/Warlord | Found Prototype Processor 22615 | -5/Warlord | Identified Exp. Targeting Computer 22624 | -5/Warlord | Found Prototype Processor 22624 | -5/Warlord | Identified Exp. Target Analyzer 22629 | -5/Warlord | Found Prototype Device 22629 | -5/Warlord | Identified Exp. Focal Shield 22789 | -5/Warlord | Rebuked by Warlord 22814 | -5/Warlord | Warlord's base attacked by MAIN.C 23006 | -5/Warlord | Found Prototype Energy Gun 23006 | -5/Warlord | Identified Vortex Rifle 23014 | -5/Warlord | Found Prototype Energy Cannon 23014 | -5/Warlord | Identified Vortex Driver 23020 | -5/Warlord | Found Vortex Driver 23164 | -5/Warlord | Warlord forces counterattacked 23244 | -5/Warlord | Opened side exit 23293 | -5/Warlord | Discovered new exit (range 9) 23308 | -5/Warlord | Identified exit to Proximity Caves 23311 | -5/Warlord | Entered Proximity Caves 23638 | -4/Proximity Caves | Spotted B-86 Titan 23785 | -4/Proximity Caves | Identified exit to Factory 23933 | -4/Proximity Caves | Entered Factory 23933 | -4/Factory | Evolved 2 slots: Utility x2 23934 | -4/Factory | Identified exit to Armory 23935 | -4/Factory | Loaded intel: 4 garrison access locations 24133 | -4/Factory | Scrapoids reinforcements arrived? 24168 | -4/Factory | Discovered new exit (range 4) 24171 | -4/Factory | Identified exit to Upper Caves 24174 | -4/Factory | Entered Upper Caves 24174 | -4/Upper Caves | Accompanied by 5 allies 24239 | -4/Upper Caves | Build established: Scavenger-Tank 24425 | -4/Upper Caves | Found Scrap Suit 24431 | -4/Upper Caves | Attracted the attention of an 0b10 base 24432 | -4/Upper Caves | Lost 5 allies 24521 | -4/Upper Caves | Destroyed 8 combat bots 24753 | -4/Upper Caves | Learned Research emergency access door positions 25014 | -4/Upper Caves | Build established: Scavenger-Gunner 25229 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25314 | -4/Upper Caves | Discovered new exit (range 5) 25369 | -4/Upper Caves | Identified exit to Upper Caves 25370 | -4/Upper Caves | Entered another Upper Caves area 25636 | -4/Upper Caves | Encountered a Warlord checkpoint 25673 | -4/Upper Caves | Build established: Scavenger-Scrapper 25734 | -4/Upper Caves | Discovered new exit (range 15) 25795 | -4/Upper Caves | Identified exit to Zhirov 25797 | -4/Upper Caves | Entered Zhirov 25797 | -4/Zhirov | Discovered new exit (range 3) 25823 | -4/Zhirov | Met Zhirov 25851 | -4/Zhirov | Learned location of Command (-1) 25863 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25884 | -4/Zhirov | Found Alien Artifact 25884 | -4/Zhirov | Identified Integrated Reactor 25884 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25934 | -4/Zhirov | Found Alien Artifact 26275 | -4/Zhirov | Identified exit to Proximity Caves 26279 | -4/Zhirov | Entered Proximity Caves 27126 | -3/Proximity Caves | Discovered new exit (range 10) 27156 | -3/Proximity Caves | Identified exit to Research 27160 | -3/Proximity Caves | Entered Research 27160 | -3/Research | Spotted B-86 Titan 27160 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27161 | -3/Research | Identified exit to Research 27163 | -3/Research | Loaded intel: 2 fabricator locations 27185 | -3/Research | Destroyed B-86 Titan 27258 | -3/Research | Identified exit to Quarantine 27360 | -3/Research | Revision forces began assault on 0b10 27403 | -3/Research | Met up with Revision 17++ 27494 | -3/Research | Scrapoid reinforcements arrived 27776 | -3/Research | Loaded intel: 5 recycling unit locations 27860 | -3/Research | Research terminal network offline 28179 | -3/Research | Learned location of Protoforge (-2) 28381 | -3/Research | Scrapoids reinforcements arrived? 28383 | -3/Research | Build established: Scavenger-Gunner 28393 | -3/Research | Found Prototype Processor 28393 | -3/Research | Identified Exp. Terrain Scan Processor 28487 | -3/Research | Spotted Striker 28493 | -3/Research | Spotted Executioner 28495 | -3/Research | Allies destroyed Executioner 28512 | -3/Research | Found Scrap Suit 28519 | -3/Research | Found Scrap Suit 28531 | -3/Research | Lost 3 allies 28683 | -3/Research | Spotted Striker 28696 | -3/Research | Destroyed Striker 28704 | -3/Research | Spotted Striker 28708 | -3/Research | Spotted Executioner 28709 | -3/Research | Destroyed Executioner 28717 | -3/Research | Destroyed Striker 28725 | -3/Research | Lost 4 allies 28846 | -3/Research | Entered Quarantine 28846 | -3/Quarantine | Accompanied by 1 ally 28868 | -3/Quarantine | Found Scrap Suit 29369 | -3/Quarantine | Repaired Corrupted Ovr. Railgun 29580 | -3/Quarantine | Found Alien Artifact 29670 | -3/Quarantine | Build established: Scavenger-Scrapper 29713 | -3/Quarantine | Scanned by Researcher 29811 | -3/Quarantine | Found Alien Artifact 29936 | -3/Quarantine | Cryocooling Duct disabled 29951 | -3/Quarantine | Ambient heat levels rising (+20) 29951 | -3/Quarantine | Non-combat units ordered to evacuate 30108 | -3/Quarantine | Build established: Scavenger-Gunner 30316 | -3/Quarantine | Found Alien Artifact 30602 | -3/Quarantine | Build established: Scavenger-Scrapper 30775 | -3/Quarantine | Discovered exit to Research (range 15) 30872 | -3/Quarantine | Entered Research 30872 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30995 | -2/Research | Found Unknown Device 30995 | -2/Research | Identified Launcher Loader 31157 | -2/Research | First assault squad dispatched 31180 | -2/Research | Build established: Scavenger-Gunner 31407 | -2/Research | Scrapoid reinforcements arrived 31450 | -2/Research | Discovered new exit (range 6) 31465 | -2/Research | Identified exit to Access 31541 | -2/Research | Discovered new exit (range 5) 31551 | -2/Research | Identified exit to Testing 31552 | -2/Research | Entered Testing 31552 | -2/Testing | Accompanied by 5 allies 31653 | -2/Testing | Found Prototype Device 31653 | -2/Testing | Identified Exp. Hardlight Generator 31863 | -2/Testing | Found Scrap Suit 32083 | -2/Testing | First assault squad dispatched 32223 | -2/Testing | Found Prototype Processor 32223 | -2/Testing | Identified Exp. Signal Interpreter 32360 | -2/Testing | Destroyed 8 combat bots 32388 | -2/Testing | Spotted Striker 32392 | -2/Testing | Spotted Striker 32414 | -2/Testing | Destroyed Striker 32419 | -2/Testing | Destroyed Striker 32445 | -2/Testing | Lost 3 parts (1p2w) 32547 | -2/Testing | Spotted Alpha 7 32553 | -2/Testing | Destroyed Alpha 7 32630 | -2/Testing | Found Prototype Ballistic Gun 32630 | -2/Testing | Identified Multirail 32788 | -2/Testing | Build established: Scavenger-Scrapper 32804 | -2/Testing | Spotted PD-ESF30PXNBA 32809 | -2/Testing | Destroyed PD-ESF30PXNBA 32896 | -2/Testing | Destroyed 8 combat bots 32911 | -2/Testing | Found Prototype Ballistic Gun 32911 | -2/Testing | Identified Hyp. Multirail 32959 | -2/Testing | Found Prototype Launcher 32960 | -2/Testing | Discovered exit to Access (range 15) 33097 | -2/Testing | Unstable Terrabomb Derivative detonated 33113 | -2/Testing | Spotted PL-K37A1RGX0R 33132 | -2/Testing | Destroyed PL-K37A1RGX0R 33275 | -2/Testing | Fabricated M-13 Machinist (x1) 33283 | -2/Testing | High security lockdown imminent 33324 | -2/Testing | System corruption reached 10% 33363 | -2/Testing | High security lockdown engaged 33382 | -2/Testing | Build established: Scavenger-Tank 33405 | -2/Testing | Spotted Fortress 33496 | -2/Testing | Lost 8 parts (1p3u4w) 33532 | -2/Testing | Discovered new exit (range 5) 33532 | -2/Testing | Discovered new exit (range 6) 33535 | -2/Testing | Identified exit to Section 7 33538 | -2/Testing | Entered Section 7 33538 | -2/Section 7 | Identified Vortex Chain Reactor 33563 | -2/Section 7 | Found Integrated Reactor 33564 | -2/Section 7 | Identified Core Reset Matrix 33564 | -2/Section 7 | Identified Transdimensional Reconstructor 33564 | -2/Section 7 | Identified Dimensional Node Initializer 33564 | -2/Section 7 | Identified Subatomic Replicator 33564 | -2/Section 7 | Used Core Reset Matrix 33568 | -2/Section 7 | Detected hypermatrix surge 33568 | -2/Section 7 | Sensed 21 artifacts in vicinity 33854 | -2/Section 7 | Scanned by Researcher 33900 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33934 | -2/Section 7 | Identified Ragnarok Missile Launcher 33944 | -2/Section 7 | Released all parts (17) 33954 | -2/Section 7 | Core integrity fell below 50% 33958 | -2/Section 7 | Initialized slip node 33960 | -2/Section 7 | Core integrity fell below 20% 33970 | -2/Section 7 | Lost 3 parts (1n1u1w) 33971 | -2/Section 7 | Spotted B-90 Cyclops 34043 | -2/Section 7 | Core destroyed Last Messages --------------- 33972_ Terminal disabled. 33987_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 33990_ Knocked back. 33994_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 33996_ L2 Monitoring Station destroyed. 33997_ Slug penetrates Construction Supplies. 33997_ Construction Supplies damaged. 33997_ Slug penetrates Construction Supplies. 34032_ Sigix Exoskeleton lights up in response to your presence. 34038_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 9G. 34040_ ALERT: Security rotation in progress. 34043_ Slammed into Suspension Chamber. 34043_ Imp. Heavy Siege Treads destroyed. 34043_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | "???? ?????????????? | | " """"" ????????????? | | " ????????????? | | """ ???????????? | | " ???????????? | | ???????????? | | ???????????? | | ???????????? | | ???????????? | | """ """"???????????????? | | """""""""""" ### """"???????????????? | | """"""""""""""""#?# """"???????????????? | | #################?####+++#####????????????????? | | ??????????????????#""" """#?????????????????? | | ??????????????????#""" """#?????????????????? | | ??????????????????#""" """#?????????????????? | | ??????????????????#""" """#?????????????????? | | ??????????????????#""" """#?????????????????? | | ??????????????????#""" """#?????????????????? | | ??????????????????#"" ""#?????????????????? | | ??????????????????#" "#?????????????????? | | ??????????????????#" "#?????????????????? | | ??????????????????#" "#?????????????????? | | ??????????????????#"" T"#?????????????????? | | ??????????????????#" """ "#?????????????????? | | ??????????????????#" "X"@ "#?????????????????? | | ??????????????????#" "#" "#?????????????????? | | ??????????????????#"""###"""#?????????????????? | | ??????????????????####??#####?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 83 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded M-13 Machinist | x1 | -2/Testing Repaired ---------- Ovr. Railgun | 88% | -3/Quarantine | Corrupted Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedBeamStabilizer Manual? 0 Play Time 04:10:45 Cumulative 382.5 hours Start 2025.03.22 @ 10:39:16 End 2025.03.22 @ 19:26:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 93 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c53bdf27-1ce6-4fba-8307-a6dd5ddd1ae9