Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 12:10:48 Player: Kinga Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2523) 2523 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-80) -80 TOTAL SCORE: 7528 Bonus ------- Friendly Fire -80 Cogmind --------- Core Integrity 0/1000 Matter 173/300 Energy 67/100 System Corruption 8% Temperature Warm (166) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Advanced Reaction Control System System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Experimental Power Shielding Tower Shield > --- WEAPON ----------- Enhanced Autogun Mini Assault Cannon Missile Launcher Axe > --- INVENTORY -------- Advanced Weight Redist. System Advanced ECM Suite Reaction Control System Improved Utility Shielding Hacking Suite System Shield System Shield Makeshift System Shield Mini Assault Cannon Mini Assault Cannon [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion VTOL Module Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Kinetic Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . 4 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 6 | . . . 2 2 2 . . . Utility 3 | . . . 2 . . 1 . . Weapon . | . . . . . . . . . Parts Attached 115 | 6 1 12 23 18 13 33 3 6 Power 16 | 1 . 3 2 1 . 6 2 1 Engine 6 | 1 . 3 1 . . 1 . . Core 7 | . . . 1 1 . 2 2 1 Reactor 3 | . . . . . . 3 . . Propulsion 38 | 2 . 3 11 6 5 9 . 2 Treads 5 | 2 . 1 1 . . 1 . . Leg . | . . . . . . . . . Wheel 10 | . . 2 8 . . . . . Hover . | . . . . . . . . . Flight 23 | . . . 2 6 5 8 . 2 Utility 29 | 1 1 1 3 5 6 11 . 1 Device 14 | . . . 2 2 2 8 . . Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . 1 . 1 . . Hackware 4 | . . . . . 2 2 . . Protection 6 | . . 1 1 1 2 . . 1 Artifact . | . . . . . . . . . Weapon 32 | 2 . 5 7 6 2 7 1 2 Energy Gun 5 | 2 . 1 2 . . . . . Energy Cannon 3 | . . 3 . . . . . . Ballistic Gun 10 | . . 1 5 3 . 1 . . Ballistic Cannon 10 | . . . . 1 2 5 1 1 Launcher 2 | . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 3 1 2 4 . . Parts Lost 40 | . . 6 6 . 7 6 . 15 Power 7 | . . 1 . . 1 3 . 2 Propulsion 23 | . . 2 6 . 5 3 . 7 Utility 5 | . . . . . 1 . . 4 Weapon 5 | . . 3 . . . . . 2 Highest Loss Streak 11 | . . 6 3 . 4 2 . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 85 88 85 84 87 76 94 67 Engine 6 | . 14 13 4 . . 1 1 . Core 3 | . . . 4 9 7 3 9 4 Treads 6 | . 28 12 . . . 1 . . Wheel 9 | . . 14 24 . . . . . Flight 12 | . . . . 29 40 26 41 24 Device 4 | . . . 8 10 5 3 5 3 Storage 9 | . 14 14 9 5 4 5 5 5 Processor 1 | . . . . 4 2 2 5 5 Hackware 2 | . . . . . 4 13 11 11 Protection 6 | . . 4 15 5 4 . . . Energy Gun 5 | . 28 4 1 . . . . . Energy Cannon 4 | . . 22 . . . . . . Ballistic Gun 6 | . . . 15 10 4 . 4 . Ballistic Cannon 1 | . . . . . 6 8 1 3 Slashing Weapon 1 | . . . . 4 2 1 5 3 Peak Build Rating 92 | 6 7 18 36 71 92 89 91 91 Average Rating 38 | 4 6 12 31 69 70 63 89 62 On Entrance 39 | . 6 7 17 36 70 37 87 91 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 13 88 108 106 106 78 46 48 48 Greatest Support 58 | 40 40 40 58 42 53 50 50 50 Greatest Overweight (x) 34 | . 2 10 34 2 2 2 . 1 Average Overweight (x) 1 | . 1 8 3 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 Average Capacity 18 | 6 23 25 25 10 10 10 10 9 Most Carried 25 | 4 12 18 25 25 10 10 10 10 Average Carried 14 | 2 7 14 23 10 9 9 9 9 Final Capacity 25 | 8 25 25 25 10 10 10 10 5 Final Carried 25 | 4 12 17 25 10 10 10 10 5 Class Distribution -------------------- 55% | Mutant 18% | Skirmisher 11% | Hacker-Sprinter 7% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Matter Collected 2468 | 224 46 102 920 196 328 540 90 22 Remotely . | . . . . . . . . . Salvage Created 3646 | . 243 220 1285 335 744 246 227 346 Parts 142 | . 20 11 53 15 18 5 10 10 Haulers Intercepted 13 | . . . 5 2 4 2 . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . 8 . . . . 6 3 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 53 | . 8 7 16 2 8 2 3 7 Melee 10 | . . . . 2 2 . 3 3 Guns 26 | . 8 2 16 . . . . . Cannons 16 | . . 5 . . 6 2 . 3 AOE 1 | . . . . . . . . 1 Classes Destroyed 15 | . 4 1 5 1 1 . 1 2 Worker 8 | . 1 . 6 1 . . . . Builder 2 | . . . 1 1 . . . . Hauler 13 | . . . 5 2 4 2 . . Recycler 5 | . . . 4 1 . . . . Minesweeper 1 | . . . . . . . 1 . Operator 2 | . 2 . . . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 12 | . 5 3 4 . . . . . Grunt 21 | . 3 . 6 1 6 . 1 4 Brawler 1 | . . . . . . . . 1 Sentry 7 | . . . 4 . . 2 1 . Hunter 5 | . . . 2 . 2 . 1 . Programmer 2 | . . . . 1 . . . 1 Subdweller 4 | . . 4 . . . . . . Mutant 1 | . . . . . . . . 1 Best Kill Streak 7 | . 3 2 5 2 7 1 2 4 Combat Bots Only 4 | . 3 2 4 1 2 1 2 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 1 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Hostile Shots Fired 512 | . 35 55 102 12 59 82 11 156 Missed 171 | . 9 16 29 2 20 37 2 56 Damage Taken 6124 | . 226 721 980 142 942 931 149 2033 Core 1538 | . 16 89 201 . 220 208 69 735 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 46 | . . . 37 . 9 . . . Ignored by Resistances 64 | . . . 64 . . . . . Core Remaining (%) 79 | 100 . 58 63 100 74 . . . Volleys Fired 222 | . 23 36 101 2 36 10 . 14 Largest 2 | . 2 2 2 2 2 2 . 1 Hottest 160 | . 80 160 160 50 96 96 . 61 Shots Fired 414 | . 44 64 196 4 72 20 . 14 Gun 283 | . 44 30 192 4 13 . . . Cannon 128 | . . 34 4 . 59 20 . 11 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 278 | . . 7 164 4 72 20 . 11 Thermal 97 | . 21 56 20 . . . . . Explosive 3 | . . . . . . . . 3 Electromagnetic 36 | . 23 1 12 . . . . . Robot Hit Streak 26 | . 5 26 11 2 6 8 . 10 Robot Miss Streak 7 | . 4 3 7 2 4 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 310 | . 23 39 133 14 54 16 6 25 Core Hits 139 | . 13 11 61 5 24 7 3 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . 1 1 1 . 5 4 2 9 Burn 2 | . . 1 1 . . . . . Blast 13 | . . . . . 4 4 . 5 Corrupt 1 | . 1 . . . . . . . Sever 7 | . . . . . 1 . 2 4 Melee Attacks 52 | . . . . 13 10 4 8 17 Impact . | . . . . . . . . . Slashing 52 | . . . . 13 10 4 8 17 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . . 6 2 3 3 . Combat Hostiles 3 | . . . . 1 . . 2 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8101 | . 300 680 2470 639 1585 701 388 1338 Guns 3128 | . 273 266 2403 33 153 . . . Cannons 2076 | . . 414 27 . 897 351 . 387 Explosions 480 | . 22 . . . 83 . . 375 Melee 2372 | . . . . 606 452 350 388 576 Ramming 45 | . 5 . 40 . . . . . Kinetic 3979 | . . 56 2102 33 1050 351 . 387 Thermal 1027 | . 141 624 179 . 83 . . . Explosive 375 | . . . . . . . . 375 Electromagnetic 303 | . 154 . 149 . . . . . Impact . | . . . . . . . . . Slashing 2372 | . . . . 606 452 350 388 576 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 2 1 . 5 5 8 Average Corruption 2 | . . . 2 1 . 5 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . 18 1 . 4 2 6 Message Errors 4 | . . . 1 . . 1 . 2 Matter Fused 5 | . . . 3 . . 1 . 1 Heat Flow Errors 7 | . . . 5 . . 1 . 1 Data Loss (minor) 9 | . . . 6 1 . . 1 1 Data Loss (major) 3 | . . . 1 . . 1 . 1 Misfires 1 | . . . 1 . . . . . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 215 | . . 14 10 51 7 . 61 72 Projectiles 48 | . . 14 . . 1 . . 33 Explosions 17 | . . . . . . . . 17 Melee 150 | . . . 10 51 6 . 61 22 Knockbacks 15 | . . . . . 12 . . 3 Impact . | . . . . . . . . . Kinetic 13 | . . . . . 10 . . 3 Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 263 | . . . 20 . 243 . . . Shots 3 | . . . . . 3 . . . Rammed 2 | . 1 . 1 . . . . . Targets Rammed 3 | . 2 . 1 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 266 | . 90 216 245 30 243 237 . 266 Average Temperature 81 | . 33 63 81 17 101 72 . 142 Received Heat Transfer 1276 | . 36 114 324 . 162 171 . 469 Effects 3 | . . . 1 . . . . 2 Energy Bleed 2 | . . . 1 . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 Impact Corruptions 2 | . . . 1 . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 2053 | . 325 1234 444 . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Peak Influence 498 | . 165 . 274 50 338 498 . . Initial 83 | . . . . 26 21 83 . . Average 83 | . 75 . 85 20 105 160 . . Maximum Alert Level 2 | . . . 1 . 1 2 . . Low Security (%) 93 | 100 100 . 95 100 90 77 . . Level 1 4 | . . . 4 . 9 14 . . Level 2 1 | . . . . . . 8 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . 2 4 2 1 . . Investigation 5 | . 1 . 2 1 . 1 . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . 1 . . 2 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Distress Signals 5 | . . . 1 . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 22 7 22 1 20 29 2 24 Peak Tracking Total 11 | . 5 3 5 1 7 11 1 11 Tactical Retreats 15 | . . 1 1 . 2 8 . 3 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Traps Triggered 7 | . 1 . 2 . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 1 1 Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Machines Disabled 10 | . . 1 3 . 3 . . 3 Max in Single Turn 3 | . . 1 2 . 3 . . 2 Garrison Access 4 | . . . 1 1 . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Machines Accessed 35 | . 2 1 5 5 4 16 1 1 Terminals 25 | . 2 . 4 4 3 12 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 1 . 2 . . Total Hacks 77 | . 3 5 7 10 9 41 1 1 Successful 38 | . 2 5 4 5 5 15 1 1 Failed 39 | . 1 . 3 5 4 26 . . Catastrophic 14 | . 1 . . 1 2 10 . . Database Lockouts . | . . . . . . . . . Manual 25 | . . . 2 1 5 17 . . Terminals 58 | . 3 . 6 9 8 32 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . 1 1 . 5 . . Terminal Hacks 29 | . 2 5 3 4 2 11 1 1 Record 5 | . . 4 . . . 1 . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 3 | . . . . 1 . 2 . . Open Door 2 | . . . . . . . 1 1 Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . 1 . . 1 . . Locate Traps 1 | . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 5 | . . . 1 1 1 2 . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 5 | . 1 . . 1 1 2 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . 1 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . 2 . . Seal Access 4 | . . . 1 1 . 2 . . Unauthorized Hacks 3 | . . . . . 2 1 . . Terminals 3 | . . . . . 2 1 . . Assimilate 3 | . . . . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 2 . 2 4 2 15 . . Full Trace Events 3 | . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Total Allies 2 | . . . . . 1 1 . . Largest Group 1 | . . . . . 1 1 . . Highest-Rated Group 26 | . . . . . 10 26 . . Highest-Rated Ally 26 | . . . . . 10 26 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Turns Passed 6188 | 76 835 1197 1667 947 440 764 99 163 Spaces Moved 4802 | 44 260 499 940 460 641 1388 303 267 Core 19 | 6 . . 5 . . . . 8 Treads 340 | 38 260 32 10 . . . . . Legs . | . . . . . . . . . Wheels 1396 | . . 467 925 4 . . . . Hover . | . . . . . . . . . Flight 3047 | . . . . 456 641 1388 303 259 Fastest Speed 17 | 50 160 140 110 123 17 21 22 22 Average Speed 106 | 145 290 215 142 175 42 47 22 26 Slowest Speed 1750 | 160 320 320 1750 176 176 209 22 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 44 | . . . . . 8 31 2 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 48 33 84 13 23 48 47 40 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . Scrap Searched 6 | . . 3 . . . . 2 1 Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 92 | . 3 4 3 . 40 1 . 41 Melee 1 | . . . . . . 1 . . Projectile 24 | . . 4 3 . 14 . . 3 AOE 67 | . 3 . . . 26 . . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Total 5413 | 53 293 557 1143 578 712 1437 321 319 Wait 116 | . . . 15 70 10 6 5 10 Move 4707 | 43 259 498 939 459 624 1326 298 261 Hop 43 | . . . . . 8 30 2 3 Pick Up 69 | 4 7 8 31 4 4 9 2 . Fast Attach 59 | 6 1 4 16 . 7 24 1 . Attach 38 | . . 6 4 13 2 7 . 6 Detach 11 | . 1 1 1 1 2 1 . 4 Swap 18 | . . 2 3 5 4 2 2 . Drop 75 | . . 2 32 11 5 18 3 4 Fire 222 | . 23 36 101 2 36 10 . 14 Melee 52 | . . . . 13 10 4 8 17 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 14) 912 | -10/Materials | Entered Subcaves 1075 | -10/Subcaves | Lost 6 parts (1p2n3w) 1670 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1670 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1672 | -10/Subcaves | Discovered new exit (range 9) 1870 | -10/Subcaves | Visited 4L-MR0's lab 1893 | -10/Subcaves | Found Tower Shield 2109 | -10/Subcaves | Entered Materials 2109 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2546 | -8/Materials | Met 7R-MNS 2704 | -8/Materials | Discovered new exit (range 16) 2933 | -8/Materials | Lost 3 parts (3n) 3753 | -8/Materials | Discovered new exit (range 10) 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Evolved 2 slots: Propulsion x2 3777 | -7/Factory | Caught up to 7R-MNS 3789 | -7/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4095 | -7/Factory | Build established: Skirmisher 4469 | -7/Factory | Discovered new exit (range 9) 4490 | -7/Factory | Identified exit to Factory 4723 | -7/Factory | Entered another Factory area 4723 | -6/Factory | Evolved 2 slots: Propulsion x2 4724 | -6/Factory | Caught up to 7R-MNS 4990 | -6/Factory | Lost 3 parts (2n1u) 5019 | -6/Factory | Discovered new exit (range 9) 5152 | -6/Factory | Discovered new exit (range 15) 5163 | -6/Factory | Entered another Factory area 5163 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5164 | -5/Factory | Caught up to 7R-MNS 5177 | -5/Factory | Lost 4 parts (1p3n) 5271 | -5/Factory | Found Launcher Loader 5483 | -5/Factory | Build established: Hacker-Mutant 5668 | -5/Factory | Spotted B-75 Beast 5782 | -5/Factory | Identified exit to Upper Caves 5927 | -5/Factory | Entered Upper Caves 5940 | -5/Upper Caves | Build established: Hacker-Sprinter 5946 | -5/Upper Caves | Encountered a Warlord checkpoint 5998 | -5/Upper Caves | Discovered new exit (range 10) 6025 | -5/Upper Caves | Spotted B-75 Beast 6026 | -5/Upper Caves | Entered another Upper Caves area 6036 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6053 | -5/Upper Caves | Spotted B-75 Beast 6162 | -5/Upper Caves | Core integrity fell below 50% 6186 | -5/Upper Caves | Core integrity fell below 20% 6189 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06179_ G-67 Veteran Plasma Rifle blasted off. 06179_ G-67 Veteran destroyed. 06180_ Neutrino Core destroyed. 06181_ System corrupted: Substantial component data lost. 06181_ G-50 Soldier Carbon-fiber Leg blasted off. 06182_ The unstable cave ceiling collapses. 06182_ 29 Matter crushed. 06182_ Penetrated by Slug. 06182_ Slug penetrates Wall. 06182_ Hvy. Gauss Cannon destroyed. 06183_ Mak. Medium Armor Plating destroyed. 06185_ Flexi-carbon Leg fries itself beyond repair. 06185_ Penetrated by Slug. 06185_ Med. Storage Unit destroyed. 06185_ Field Propulsion Drive destroyed. 06185_ Cld. Cesium-ion Thruster destroyed. 06186_ Overheating: Energy bleed (-12). 06188_ Hacking Suite destroyed. 06188_ Acquired 13 matter. 06188_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ???????????????#### ;#????????????????????????? | | ???????????????#"" #########????????????????? | | ????????????????# ##???????????????? | | ??????????###????# %/ ######??????????? | | ?????????## ##???## ??????????? | | ?????????# ##???#### ??????????? | | ?????????## ##?????# % #####?????????????? | | ?????????## #?????## """""""#??????????? | | ?????????# #????##;g g% #% ""??????????? | | ?????????### #???## %% Y ""#????????? | | ??????????## ##??# # "#????????? | | ######### #??# @ gg! % * "#????????? | | ##?## % ## "#????????? | | #??#### ""#????????? | | ###### ##????#; ???????????? | | ??????## ##???## ## ""??????????? | | ?????## ##??# BB# #"""""???????????? | | ?????# #### BB "###?????????????? | | ?????## ## ?????????? | | ??????## #### ##;# #?????????? | | ???????# #??## ##" #?### ?????????? | | ??????# ???#### " ;##????#### ?????????? | | ?????# ?????##"% ;;## #?????? ?????????? | | ?????# ## ?##### ;; #?????????????????? | | ?????# ####?####==!/! #?????????????????? | | ????# ??????###%###% # # #?????????????????? | | ????# ??????#%!=#?# # #????????????????? | | ????# ??????# #"#?# # ## # #???????????????? | | ????# ??????# ""#?## #? ##???????????????? | | ???? ???????# "#??? ? ###????????????????? | | ???????????????# ##??# # #??????????????????? | | ???????????????## #???#######??????????????????? | | ????????????????# #???? #???????????????????? | | ??????????????### ##???? ##???? ?????????????? | | ??????????????# #????? ##?? ????????????? | | ??????????????## ##???? ## ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 2000 Resistance: KI 10 Power Shielding 90 Utility Shielding 66 Evasion (%) 72 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberTargetingSystem Manual? 0 Play Time 01:03:26 Cumulative 88.8 hours Start 2024.09.23 @ 11:08:00 End 2024.09.23 @ 12:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 97 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc4e33da-7e3d-4dc0-8d14-80790d73c785