Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 19:38:10 Player: thingamajigger Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (353) 1765 Value Destroyed (19622) 19622 Prototype IDs (243) 4860 Alien Tech Used (1) 200 Bonus (29615) 29615 TOTAL SCORE: 65962 Bonus ------- High Alert Combat Kills 3078 Follower Combat Kills 1138 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 A7 Reached Mainframe 300 Pursued by Intercept 1000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Win 3000 Friendly Fire -701 Cogmind --------- Core Integrity 1203/1600 Matter 537/550 Energy 1229/1240 System Corruption 23% Temperature Cool (5) Movement Treading (181) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (6) --- Armored Treads Armored Treads Biometal Heavy Treads > --- UTILITY (11) ----- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Matter Compressor Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Armor Integrity Analyzer Improved Dynamic Insulation System > --- WEAPON (6) ------- Advanced Variable Charge Gun Barrage Gun Improved KE Penetrator Helical Railgun > --- INVENTORY (28) --- Micro Fission Core Particle Reactor Particle Reactor Advanced Cooling System High-capacity Matter Pod (200) Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Overload Amplifier Improved Transmission Jammer Improved Core Shielding Weapon Shielding Medium Armor Plating Medium Armor Plating Advanced Focal Shield Improved Thermal Shield Improved System Backup Module Gamma Rifle Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Armor Integrity Analyzer Improved Kinecellerator Experimental Phase Shifter Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Particle Reactor Particle Reactor Medium Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Cooling System Matter Compressor Improved Matter Compressor Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Improved Overload Amplifier Improved Transmission Jammer Improved Core Shielding Advanced Focal Shield Improved Thermal Shield Improved Dynamic Insulation System Improved System Backup Module Advanced Variable Charge Gun Long-range Phase Cannon KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Helical Railgun [Rating: 169] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Riot Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . Utility 9 | . . . . . 2 1 . . . . 2 . . . . . . . . . . 1 . 1 . 2 . Weapon 4 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 339 | 6 5 1 26 1 17 15 3 4 13 6 19 9 10 6 3 40 6 7 2 1 19 12 18 35 8 22 25 Power 21 | 1 1 . 4 . 1 1 . . . 1 1 1 1 . . 2 . 1 . . 2 . . 2 . 1 1 Engine 6 | 1 1 . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Core 5 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Reactor 10 | . . . 2 . . . . . . . . . 1 . . 2 . . . . 2 . . 1 . 1 1 Propulsion 68 | 2 1 1 7 . 6 1 . 2 2 2 2 5 1 . . 6 . 1 1 . 7 2 5 4 . 4 6 Treads 62 | 2 1 1 3 . 6 1 . 2 . 2 2 5 1 . . 6 . 1 1 . 7 2 5 4 . 4 6 Leg 6 | . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 1 2 . 10 . 5 6 2 . 5 2 3 1 3 5 1 12 5 4 1 1 2 6 3 6 4 9 6 Device 42 | . . . 3 . . . 1 . 1 1 1 . 1 1 . 6 2 2 . . 1 4 1 4 4 6 3 Storage 17 | 1 2 . 5 . . 1 . . 3 . . . . 1 . 2 . . . . . . . . . . 2 Processor 19 | . . . . . 3 3 . . 1 . 1 . . . . 1 2 . . 1 1 2 2 . . 2 . Hackware 6 | . . . . . . . . . . . . 1 1 2 1 1 . . . . . . . . . . . Protection 21 | . . . 2 . 2 2 1 . . 1 1 . 1 1 . 2 1 2 1 . . . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 1 . 5 1 5 7 1 2 6 1 13 2 5 1 2 20 1 1 . . 8 4 10 23 4 8 12 Energy Gun 9 | . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . 1 . . 3 Energy Cannon 11 | . . . . . . . . . . . . . . . . . . . . . 1 2 2 4 1 . 1 Ballistic Gun 108 | 2 1 . 3 . 4 5 . 1 5 . 8 2 4 1 2 16 . 1 . . 7 2 7 18 3 8 8 Ballistic Cannon 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . . . . . 1 . 3 . . . . 4 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 7 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Lost 110 | . . . 4 . 6 3 1 1 5 5 4 2 . . 2 17 1 4 . . 6 . 4 17 . 7 21 Power 6 | . . . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . 1 Propulsion 21 | . . . . . 2 . 1 1 . 1 . . . . . 2 . 1 . . 3 . . 3 . 2 5 Utility 22 | . . . 2 . . . . . 1 . 1 . . . . 3 1 2 . . 2 . 1 4 . 2 3 Weapon 61 | . . . 1 . 4 2 . . 4 3 3 2 . . 2 11 . 1 . . 1 . 3 9 . 3 12 Highest Loss Streak 11 | . . . 4 . 2 2 1 1 5 4 3 1 . . 1 8 1 3 . . 2 . 4 4 . 2 11 Average Slot Usage (%) 92 | . 99 100 90 90 94 98 99 99 98 93 91 98 91 91 92 87 99 98 97 94 86 89 89 89 86 85 81 Engine 2 | . 14 14 6 . . 2 7 7 7 6 6 6 1 . . . . . . . . . . . . . . Core 1 | . . . 3 . 2 4 . . . . . . . . . . . . 5 5 2 . . 4 4 3 . Reactor 3 | . . . 4 14 6 . . . . . . . 4 6 6 4 5 4 . . 2 4 4 3 4 4 6 Treads 16 | . 27 28 26 14 15 15 14 14 9 8 11 13 7 6 6 12 23 23 20 17 15 19 18 15 13 12 14 Device 5 | . . . . . . . . . 2 1 6 1 2 2 . 7 10 5 5 5 1 16 15 14 17 15 11 Storage 16 | . 27 28 25 28 18 15 15 15 13 15 13 13 13 14 13 11 17 17 17 17 15 14 14 13 13 12 14 Processor 11 | . . . . . 13 15 15 15 15 15 16 20 20 20 20 14 10 11 11 11 14 5 7 8 8 11 12 Hackware 1 | . . . . . . . . . . . . 4 3 3 12 4 . . . . . . . . . . . Protection 2 | . . . . . 2 6 6 7 5 5 5 6 3 4 . . . 4 5 5 3 . . 2 . 1 1 Ballistic Gun 24 | . 28 28 11 . 20 31 34 29 27 27 18 31 32 33 32 26 27 22 23 23 26 25 26 24 24 23 17 Slashing Weapon 1 | . . . 8 . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 10 74 74 94 87 91 96 99 103 103 105 97 102 109 136 136 141 147 147 145 145 155 151 151 179 177 194 194 Greatest Support 220 | 40 40 40 72 30 43 46 46 43 60 60 51 60 80 80 80 160 99 99 116 116 165 210 210 220 163 195 198 Greatest Overweight (x) 47 | . 3 1 20 2 3 2 4 4 2 2 4 2 1 1 1 2 46 47 1 1 1 . . 1 1 2 1 Average Overweight (x) 1 | . . 1 1 2 1 1 2 2 1 1 2 1 1 1 1 . 8 1 1 1 . . . . 1 . . Largest Inventory Capacity 36 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 28 28 36 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 22 | 4 19 20 18 20 20 20 20 20 18 20 20 20 20 22 20 20 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 1 18 20 20 20 20 20 20 20 20 15 20 20 20 24 25 20 25 21 16 17 28 28 28 28 28 28 27 Average Carried 18 | . 11 19 17 20 19 19 19 19 16 13 14 19 19 20 20 15 15 16 12 14 21 25 27 26 26 25 20 Final Capacity 28 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 28 20 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 1 18 20 20 20 20 20 20 20 15 14 19 19 20 24 19 15 21 11 14 16 28 27 28 22 28 27 19 Class Distribution -------------------- 32% | Scavenger-Gunner 18% | Hauler-Mutant 14% | Scavenger-Executioner 9% | Hauler-Gunner 6% | Scavenger-Skirmisher 5% | Hauler-Executioner 4% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hauler-Gunner | -4/Factory Hauler-Executioner | -3/Research Hauler-Executioner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Matter Collected 21010 | 268 268 192 698 194 564 800 275 130 356 471 492 1153 330 480 550 2274 142 338 362 212 1535 599 1286 3088 400 1704 1849 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21441 | 95 128 . 516 139 808 757 223 49 156 407 505 1652 197 483 1354 2566 119 253 362 150 1922 561 456 3879 400 1417 1887 Parts 1081 | 3 11 . 67 6 52 52 13 2 2 20 25 75 11 28 51 108 12 12 10 13 103 25 18 220 29 57 56 Haulers Intercepted 5 | . 1 . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . Recyclers Shooed 7 | . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . 15 7 . 19 . . . . . . 7 14 8 12 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 274 | . 4 . 5 4 14 13 10 1 3 7 9 17 3 3 19 38 6 7 . 2 20 6 3 44 6 19 11 Melee 4 | . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Guns 239 | . 4 . 4 . 10 13 1 1 3 7 3 17 3 3 18 38 1 2 . 2 20 6 3 44 6 19 11 Cannons 10 | . . . . 4 3 . . . . . 3 . . . . . . . . . . . . . . . . AOE 21 | . . . . . 1 . 9 . . . . . . . 1 . 5 5 . . . . . . . . . Classes Destroyed 25 | 1 3 . 3 . 7 2 . . . . . 1 . . . 3 2 . . . . . 2 . . . 1 Worker 14 | . . . . . 3 1 . . . . . . . . 3 1 . . . . 2 . . 4 . . . Builder 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . 2 . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hauler 5 | . 1 . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . Recycler 9 | 1 . . . . 1 . . . . . 1 3 . . . . . . . . 1 1 . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . . . . . 1 . . . . 1 . . 7 . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . . . . . 1 . . . . . . 2 1 . 1 5 . . . . 2 2 2 6 . . . Swarmer 37 | . 3 . . . . . 4 . . . 3 3 1 . . 10 5 . . . . 3 . 5 . . . Grunt 81 | . 1 . . 4 4 6 5 . . 3 2 3 . . 13 9 . 3 . . 12 . . 13 . 3 . Brawler 7 | . . . . . 1 . . . . 1 1 . . . . 2 . 1 . . . . . 1 . . . Duelist 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sentry 41 | . . . . . 7 4 1 . . . 1 6 . 3 4 6 . . . 1 1 2 . 3 . 2 . Hunter 27 | . . . . . 2 . . 1 . 3 . 2 . . 1 1 . 1 . . 2 . . 9 2 3 . Programmer 42 | . . . . . . 3 . . . . 2 . . . 1 3 . . . 1 4 1 . 12 4 5 6 Behemoth 5 | . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Assembled 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 . 5 2 4 4 4 1 3 4 4 4 3 4 4 10 5 3 . 1 4 4 2 7 2 4 4 Combat Bots Only 5 | . 3 . 3 2 3 3 4 1 3 4 4 4 2 1 3 5 5 3 . 1 4 3 2 5 2 4 4 Max Kills in Single Turn 4 | 1 1 . 1 1 3 1 3 1 1 2 1 2 1 1 3 3 4 2 . 1 2 2 1 2 1 1 2 Gunslinging 2 | . . . . . . . . . . 1 . . . . 1 2 . . . . 1 1 . 1 . . 1 Exploded 4 | . . . . . 1 . 3 . . . . . . . 1 . 4 2 . . . . . . . . . Melee 1 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Damage Taken 30394 | . 231 . 864 70 1084 853 615 167 788 871 921 956 63 117 795 3912 107 587 . 156 1574 518 1160 4765 382 2112 6726 Core 1657 | . 34 . 136 32 80 96 50 20 43 71 99 44 . . 8 335 22 10 . . 55 . 76 49 . 169 228 Absorbed by Shields 138 | . . . . . . . . . . . . 97 41 . . . . . . . . . . . . . . Reduced by Siege Mode 1950 | . . . . . . . . . . . . . . . 21 187 . . . . 117 6 80 376 53 144 966 Core Remaining (%) 76 | 100 . . . 19 85 . . . . 60 . . . . 82 . . . . 63 95 . 94 . 96 . 75 Volleys Fired 802 | 2 25 . 51 13 53 32 18 4 10 16 15 42 9 21 31 82 7 16 10 11 44 17 30 105 20 47 71 Largest 6 | 2 2 . 2 1 3 5 5 4 5 5 4 5 5 5 5 5 5 4 4 4 6 6 6 6 6 6 6 Hottest 341 | 40 40 . 40 48 88 168 135 107 144 144 144 140 140 140 140 168 168 135 138 138 208 271 271 240 192 189 341 Shots Fired 3232 | 4 50 . 63 13 132 133 25 16 31 72 41 185 45 105 154 391 25 32 40 44 246 87 143 520 77 248 310 Gun 3102 | 4 50 . 63 . 112 133 10 16 27 66 28 185 45 105 154 391 23 22 40 44 244 80 136 504 73 248 299 Cannon 98 | . . . . 13 20 . . . . 6 13 . . . . . . . . . 1 7 7 16 4 . 11 Launcher 32 | . . . . . . . 15 . 4 . . . . . . . 2 10 . . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3131 | 4 50 . 63 13 132 126 10 16 27 72 39 185 45 105 154 391 23 22 40 44 244 80 136 500 73 248 289 Thermal 66 | . . . . . . 7 . . . . . . . . . . . . . . 1 7 7 20 4 . 20 Explosive 32 | . . . . . . . 15 . 4 . . . . . . . 2 10 . . 1 . . . . . . Electromagnetic 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Robot Hit Streak 64 | 1 10 . 7 4 13 23 6 6 8 10 8 26 38 23 17 39 11 15 13 21 35 20 26 49 47 53 64 Robot Miss Streak 8 | 1 3 . 3 2 5 4 7 8 3 3 5 2 2 1 2 4 2 1 1 1 2 1 2 3 1 3 2 Penetration Max 2 | . . . 1 . 1 . . . 1 1 . 1 1 1 1 1 . . 1 . 1 . 1 2 . 1 1 Secondary Targets 51 | . . . 2 . . 1 . . 2 2 . 4 . . 1 11 . . . . 5 1 2 14 . . 6 Max Gunslinging Chain 3 | . . . 1 . . 1 . . 1 1 . 1 . . 1 3 . . . . 1 1 1 1 . . 1 Shots Hit Robots 2370 | 2 33 . 55 7 82 91 10 15 19 41 35 134 34 76 91 300 15 25 32 37 183 54 116 365 50 197 271 Core Hits 1027 | 2 9 . 29 4 39 57 27 9 17 21 21 61 17 27 46 129 11 20 15 8 67 19 27 152 14 63 116 Critical Hits 226 | . . . 20 . 3 1 . . . 3 1 3 1 2 1 23 3 3 5 4 36 5 10 46 3 23 30 Critical Kills 70 | . . . 6 . 1 1 . . . . 1 3 1 1 1 7 1 2 1 1 11 2 1 20 2 4 3 Critical Parts Destroyed 112 | . . . 8 . 1 . . . . 3 . . . 1 . 10 2 . 1 3 19 2 7 25 1 17 12 Melee Attacks 67 | . . . 21 . 3 . . . 1 . 17 . . . . 25 . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . 21 . . . . . 1 . 17 . . . . 25 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57383 | 29 317 . 1518 269 1538 1576 1212 132 1068 1005 1141 3308 716 1610 2634 7096 580 1636 529 529 3495 1038 1859 8719 1370 4998 7461 Guns 49476 | 29 317 . 636 . 1008 1533 81 132 372 934 382 3294 716 1610 2066 6916 158 160 529 529 3355 882 1784 8711 1330 4998 7014 Cannons 1590 | . . . . 269 289 . . . . 71 302 . . . . . . . . . . 156 75 . 40 . 388 Explosions 4719 | . . . . . 241 43 1131 . 559 . . . . . 568 139 422 1476 . . 140 . . . . . . Melee 1517 | . . . 882 . . . . . 137 . 457 . . . . 41 . . . . . . . . . . . Ramming 81 | . . . . . . . . . . . . 14 . . . . . . . . . . . 8 . . 59 Kinetic 49994 | 29 317 . 636 269 1297 1391 81 132 372 1005 682 3294 716 1610 2066 6916 158 160 529 529 3355 882 1784 8711 1330 4998 6745 Thermal 1166 | . . . . . . 142 . . . . . . . . . 96 . . . . . 156 75 . 40 . 657 Explosive 3853 | . . . . . 241 . 1131 . 559 . . . . . . . 422 1476 . . 24 . . . . . . Electromagnetic 772 | . . . . . . 43 . . . . 2 . . . 568 43 . . . . 116 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1517 | . . . 882 . . . . . 137 . 457 . . . . 41 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 2 2 2 . 1 1 . . 1 . . . . 2 25 25 2 . . . 1 1 12 12 8 23 Average Corruption 5 | . 2 2 2 2 . 1 1 . . 1 . . . . 1 9 10 1 . . . 1 1 5 7 4 17 Corruption Purged 40 | . . . . . . . 1 . . . . . . . . . 25 2 . . . . . . 12 . . Effects 327 | . 6 4 31 1 . 4 1 . . 1 . . . . 2 39 50 1 . . . . 6 32 20 7 122 Message Errors 69 | . 3 2 17 1 . 1 1 . . 1 . . . . 2 7 13 . . . . . 3 6 3 . 9 Matter Fused 40 | . . . . . . . . . . . . . . . . 7 15 . . . . . . 3 3 1 11 Heat Flow Errors 29 | . 2 1 7 . . . . . . . . . . . . 1 7 1 . . . . . 2 1 . 7 Energy Discharges 18 | . 1 . . . . 1 . . . . . . . . . 2 2 . . . . . 1 1 5 1 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 29 | . . 1 4 . . 2 . . . . . . . . . 1 5 . . . . . . 4 4 1 7 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Misfires 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 6 Targeting Errors 105 | . . . 3 . . . . . . . . . . . . 14 6 . . . . . 1 13 3 4 61 Weapon Failures 17 | . . . . . . . . . . . . . . . . 4 1 . . . . . 1 2 . . 9 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 9 Overflow Damage 294 | . . . . 8 8 . 28 . 17 . 25 . . . 7 62 3 136 . . . . . . . . . Projectiles 33 | . . . . 8 . . . . . . 25 . . . . . . . . . . . . . . . . Explosions 238 | . . . . . 8 . 28 . . . . . . . 7 56 3 136 . . . . . . . . . Melee 23 | . . . . . . . . . 17 . . . . . . 6 . . . . . . . . . . . Knockbacks 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 899 | . . . . . 285 . 41 . . . . . . . 145 85 . 343 . . . . . . . . . Shots 13 | . . . . . 3 . 1 . . . . . . . 2 2 . 5 . . . . . . . . . Rammed 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 4 Targets Rammed 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 213 171 278 15 12 363 60 70 307 423 309 386 202 135 267 366 225 180 . . 92 192 293 411 129 329 242 Average Temperature 89 | . 43 89 59 8 4 108 21 36 142 142 107 105 75 51 81 110 85 58 . . 23 69 99 115 67 106 71 Received Heat Transfer 3585 | . 30 . 80 39 234 321 108 . 102 72 294 199 9 27 201 459 . . . . 285 18 126 441 . 153 387 Effects 7 | . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . Siege Activations 67 | . . . . . . . . . . . . . . . 2 13 . . . . 5 6 6 20 5 6 4 Total Turns 1200 | . . . . . . . . . . . . . . . 29 158 . . . . 103 33 78 328 94 170 207 Longest Duration 109 | . . . . . . . . . . . . . . . 16 29 . . . . 44 11 36 42 57 46 109 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 6 . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Heat Transferred 739 | . . . . . . 259 . . . . . . . . . 50 . . . . . 148 74 . 37 . 171 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Peak Influence 1252 | 5 88 13 . 115 453 269 . . . . 204 295 451 314 734 1252 . . . . 1221 716 364 871 569 717 569 Initial 635 | . 3 13 . . 44 169 . . . . 18 50 129 100 39 359 . . . . 12 635 274 99 474 300 433 Average 320 | . 30 10 . 51 278 155 . . . . 71 128 310 216 141 663 . . . . 409 626 264 375 471 516 470 Maximum Alert Level 4 | . . . . . 2 1 . . . . 1 1 2 1 3 4 . . . . 4 3 1 3 2 3 2 Low Security (%) 42 | 100 100 100 . 100 29 63 . . . . 96 71 11 34 75 4 . . . . 49 . 37 18 . . 31 Level 1 23 | . . . . . 53 36 . . . . 3 28 58 65 24 12 . . . . . . 62 46 13 24 13 Level 2 24 | . . . . . 16 . . . . . . . 30 . . 53 . . . . 21 61 . 21 86 74 54 Level 3 5 | . . . . . . . . . . . . . . . . 11 . . . . 20 38 . 13 . 1 . Level 4 3 | . . . . . . . . . . . . . . . . 18 . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . . . . 7 . . . . 2 . . . 6 9 . . . . 5 5 1 10 2 7 1 Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Extermination 19 | . . . . . . 2 . . . . 2 . . . 1 1 . . . . 3 1 1 4 2 1 1 Reinforcement 14 | . 2 . . . . 2 . . . . . . . . 4 2 . . . . 1 . . 3 . . . Assault 7 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 3 . Garrison 10 | . . . . . . 3 . . . . . . . . . 1 . . . . . 3 . 3 . . . Intercept 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Distress Signals 21 | . 2 . . . 2 1 . . . . 2 2 1 . 2 1 . . . . . 1 . 7 . . . Communications Jammed 108 | . . . . . . . . . . . . . . . . . . . . . . . 31 77 . . . Distress Signals 105 | . . . . . . . . . . . . . . . . . . . . . . . 28 77 . . . Times Spotted 410 | . 9 . 15 5 22 15 11 1 3 8 15 27 10 13 23 55 9 14 . 3 27 7 7 57 8 33 13 Peak Tracking Total 8 | . 4 . 8 2 4 3 4 1 3 4 5 5 5 1 5 6 5 5 . 1 4 4 3 7 3 5 4 Tactical Retreats 27 | . . . 3 1 . 1 1 . . 1 1 . 1 . 3 3 . 4 . . . . . 2 . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Traps Triggered 17 | . 2 . . . . 2 . . . . 1 1 . . 1 . . . . . 2 3 3 1 . . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . 2 . . . . . . . . . . . . . 2 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . 3 . . . . . . . . . . . . . 3 5 . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Disabled 85 | . . . 9 . 5 4 . . . . . 3 . 4 21 12 . . . . 16 . . 4 4 . 3 Max in Single Turn 16 | . . . 2 . 2 3 . . . . . 1 . 1 16 3 . . . . 9 . . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Accessed 65 | . 6 . 2 . 5 2 2 1 3 . 3 11 1 . 5 12 . . 4 . 2 . 2 1 . 3 . Terminals 40 | . 6 . . . 5 . . . . . 1 11 1 . 4 5 . . . . 1 . 2 1 . 3 . Fabricators 7 | . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . . . Total Hacks 224 | . 20 . 2 . 25 2 9 1 22 . 6 19 2 . 10 53 . . 13 . 22 . 4 3 . 11 . Successful 143 | . 13 . 2 . 15 . 9 1 22 . 2 13 1 . 8 27 . . 13 . 12 . 1 1 . 3 . Failed 81 | . 7 . . . 10 2 . . . . 4 6 1 . 2 26 . . . . 10 . 3 2 . 8 . Catastrophic 12 | . . . . . . . . . . . 1 . . . 2 6 . . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 14 . 1 . 17 . . . . . 2 6 . . 7 17 . . . . 9 . 3 2 . . . Terminals 143 | . 20 . . . 25 . . . . . 2 19 2 . 9 32 . . . . 16 . 4 3 . 11 . Fabricators 22 | . . . . . . 1 . . . . 4 . . . . 11 . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . 1 4 . . . . . . . . . . . Terminal Hacks 106 | . 10 . 2 . 12 . 9 1 22 . . 11 1 . 5 10 . . 13 . 5 . 1 1 . 3 . Record 20 | . . . 1 . . . 8 . 6 . . . . . . . . . 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . 9 . . . . . . 2 . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 24 | . 5 . . . 6 . . . 3 . . 2 . . 1 1 . . 4 . 2 . . . . . . Open Door 13 | . . . . . . . 1 1 . . . 7 1 . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . 1 . . 3 2 . . . . . . . . . . . Locate Traps 6 | . . . . . 1 . . . . . . . . . 1 4 . . . . . . . . . . . Zone Layout 5 | . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 2 . . . . 7 . . . . 4 . . . . . . Load Schematic 5 | . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . Build 8 | . . . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Unauthorized Hacks 15 | . 3 . . . 3 . . . . . . 2 . . 2 2 . . . . 3 . . . . . . Terminals 15 | . 3 . . . 3 . . . . . . 2 . . 2 2 . . . . 3 . . . . . . Track 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 1 . . . . . . 1 . . 1 1 . . . . 1 . . . . . . Operators 5 | . 1 . . . 1 . . . . . . 1 . . 1 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . . . 5 1 . . . . 3 7 1 . 3 7 . . . . . . 2 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 9 . . . . . . 4 . . 4 . . . . . . . . Parts Built 6 | . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . Matter 1769 | . . . . . . . . . . . 212 . . . . 855 . . . . 702 . . . . . . Time 611 | . . . . . . . . . . . 35 . . . . 202 . . . . 374 . . . . . . Total Part Build Rating 35 | . . . . . . . . . . . 6 . . . . 15 . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . 3 . Programmers 11 | . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . 3 . Robots Rewired 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total Allies 35 | . . . . . . . 2 . . . . 24 . . . . . . . . 3 . . . . 3 3 Largest Group 15 | . . . . . . . 2 . . . . 15 15 8 5 . . . . . 3 . . . . 3 3 Highest-Rated Group 539 | . . . . . . . 50 . . . . 539 539 349 137 . . . . . 138 . . . . 368 366 Highest-Rated Ally 156 | . . . . . . . 25 . . . . 156 156 150 37 . . . . . 46 . . . . 131 131 Total Orders 8 | . . . . . . . . . . . . . 5 2 1 . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Ally Attacks 228 | . . . . . . . 23 . 3 . . 83 65 14 8 . . . . . 21 . . . . 7 4 Total Damage 4490 | . . . . . . . 407 . 136 . . 1903 714 275 106 . . . . . 637 . . . . 300 12 Kills 29 | . . . . . . . 4 . 1 . . 10 7 2 . . . . . . 3 . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Robot Analysis Total 120 | . 4 . . . 1 . . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . . . . . . . . . . . 32 2 . . . . . Items 34 | . . . . . . . . . . . . . . . . . . . . . 32 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Turns Passed 28974 | 74 1044 517 3447 195 994 1684 797 643 282 519 1166 2194 409 529 656 2664 2191 818 350 535 1430 815 640 1659 688 988 1046 Spaces Moved 12260 | 42 514 282 1640 94 382 761 365 303 132 262 488 965 182 212 275 1324 408 347 169 269 471 453 291 551 267 373 438 Core 84 | 9 . . 6 . . . . . . . . . . . . . 64 5 . . . . . . . . . Treads 11765 | 33 514 282 1592 . 282 761 365 303 80 139 488 965 182 212 275 1324 344 342 169 269 471 453 291 551 267 373 438 Legs 411 | . . . 42 94 100 . . . 52 123 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 90 180 180 180 200 205 85 130 180 180 180 180 180 160 180 180 180 180 148 148 152 160 183 165 145 Average Speed 191 | 136 179 180 190 180 190 198 203 205 173 169 205 187 180 180 180 161 520 211 180 180 169 150 153 162 183 178 160 Slowest Speed 2400 | 160 220 180 1050 180 210 200 240 240 205 205 240 200 180 180 180 200 2350 2400 180 180 180 152 160 183 183 205 188 Overloaded Moves 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 88 62 92 32 45 31 51 54 78 48 18 98 60 81 39 46 52 58 61 61 20 14 39 15 21 10 23 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 29 | . . . 1 . . . . . 25 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . 1 . 1 . . 2 2 . 1 . . . . . . . 2 . 1 . . . . . . . Spaces Dug 52 | . . . . . 2 . . . . . 6 . . . . 18 . . . . 8 3 1 14 . . . Terrain Destroyed 983 | . . . 8 5 69 21 105 . 22 5 9 7 . 4 319 69 18 81 . 3 125 5 13 31 2 8 54 Melee 26 | . . . . . 2 . . . . . 6 . . . . 18 . . . . . . . . . . . Projectile 205 | . . . 8 5 7 1 . . . 5 3 7 . 4 6 12 . 1 . 3 30 5 13 31 2 8 54 AOE 752 | . . . . . 60 20 105 . 22 . . . . . 313 39 18 80 . . 95 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total 15919 | 52 591 293 1894 107 540 855 396 316 165 298 610 1256 239 304 354 1638 460 405 191 292 984 556 431 1093 427 575 597 Wait 1848 | 2 22 3 67 . 71 31 9 . . 11 52 102 22 51 39 129 23 24 3 9 403 60 79 374 122 105 35 Move 12230 | 41 513 281 1639 93 381 760 364 302 131 261 487 964 179 211 274 1323 407 346 168 268 470 452 290 550 266 372 437 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 264 | 1 20 5 42 . 6 5 1 3 7 3 13 8 6 8 1 26 11 2 4 3 29 7 7 18 4 15 9 Fast Attach 126 | 6 4 . 18 1 9 9 . 2 2 . 7 5 3 3 . 4 1 . 1 . 5 6 10 7 5 8 10 Attach 134 | . . 1 6 . 4 3 . 2 5 4 10 1 1 3 1 23 1 5 2 . 10 3 3 20 2 12 12 Detach 29 | . 1 . 4 . 2 1 . . . . 2 . 2 2 . 4 . . 1 . . 1 . 1 3 5 . Swap 80 | . 1 . 2 . 4 3 3 . 6 2 2 3 6 . 2 13 4 2 . 1 4 3 5 8 1 2 3 Drop 188 | . 5 3 41 . 7 9 1 3 3 1 5 12 10 5 6 9 3 5 2 . 18 7 7 8 4 9 5 Fire 802 | 2 25 . 51 13 53 32 18 4 10 16 15 42 9 21 31 82 7 16 10 11 44 17 30 105 20 47 71 Melee 67 | . . . 21 . 3 . . . 1 . 17 . . . . 25 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 4 Escape Stasis 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Rewire 127 | . . . . . . . . . . . . 115 . . . . . . . . 1 . . . . . 11 Trap 11 | . . . 3 . . . . . . . . . . . . . 3 5 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Build established: Hauler-Mutant 579 | -10/Materials | Discovered new exit (range 4) 912 | -10/Materials | Discovered new exit (range 10) 1022 | -10/Materials | Discovered new exit (range 6) 1099 | -10/Materials | Discovered new exit (range 10) 1119 | -10/Materials | Entered Mines 1128 | -10/Mines | Identified exit to Materials 1136 | -10/Mines | Learned 8 Materials zone layouts 1223 | -10/Mines | Found a hidden stash of uninstalled traps 1257 | -10/Mines | Discovered exit to Materials (range 4) 1329 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1629 | -10/Mines | Discovered new exit (range 5) 1636 | -10/Mines | Entered Exiles 1680 | -10/Exiles | Met 8R-AWN 1710 | -10/Exiles | Met EX-HEX 1813 | -10/Exiles | Met EX-DEC 1985 | -10/Exiles | Learned location of Zion (-6) 2019 | -10/Exiles | Met EX-BIN 2044 | -10/Exiles | Aligned with FarCom system 2046 | -10/Exiles | Given EX-Vault access code 2087 | -10/Exiles | Opened EX-Vault 2129 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2462 | -10/Exiles | Found Flying Fortress v7 2468 | -10/Exiles | Found Longsword +1 2473 | -10/Exiles | Found Potential Leg 2476 | -10/Exiles | Found Potential Leg 3014 | -10/Exiles | Attacked by the Exiles 3147 | -10/Exiles | Core integrity fell below 50% 3150 | -10/Exiles | Destroyed 8R-AWN 3162 | -10/Exiles | Lost 4 parts (1p2u1w) 3167 | -10/Exiles | Found Prototype Ballistic Gun 3167 | -10/Exiles | Identified 8R-AWN's Boregun 3216 | -10/Exiles | Build established: Mutant 3620 | -10/Exiles | Build established: Hauler-Mutant 3873 | -10/Exiles | Destroyed EX-HEX 3889 | -10/Exiles | Destroyed EX-DEC 3939 | -10/Exiles | Destroyed EX-BIN 4005 | -10/Exiles | Found Prototype Device 4005 | -10/Exiles | Identified System Purifier 4143 | -10/Exiles | Found Deploy-a-Sentry 4722 | -10/Exiles | Discovered new exit (range 14) 5061 | -10/Exiles | Discovered new exit (range 11) 5083 | -10/Exiles | Stole three prototypes: Potential Leg, Deploy-a-Sentry, Longsword +1 5083 | -10/Exiles | Entered Mines 5198 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5237 | -9/Mines | Discovered new exit (range 6) 5254 | -9/Mines | Core integrity fell below 20% 5262 | -9/Mines | Discovered new exit (range 9) 5278 | -9/Mines | Entered Materials 5278 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5279 | -8/Materials | Identified exit to Factory 6165 | -8/Materials | Discovered exit to Factory (range 19) 6272 | -8/Materials | Entered Factory 6272 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6700 | -7/Factory | Build established: Scavenger-Gunner 6923 | -7/Factory | Discovered new exit (range 16) 7350 | -7/Factory | Garrison activated, responded to threat 7446 | -7/Factory | Discovered new exit (range 22) 7874 | -7/Factory | Identified exit to Lower Caves 7956 | -7/Factory | Entered Lower Caves 7957 | -7/Lower Caves | Encountered a Warlord checkpoint 8150 | -7/Lower Caves | A Commander dispatched an escort 8162 | -7/Lower Caves | Learned Extension trap positions 8162 | -7/Lower Caves | Learned Factory stockpile data 8414 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8717 | -7/Lower Caves | Discovered new exit (range 15) 8748 | -7/Lower Caves | Identified exit to Lower Caves 8753 | -7/Lower Caves | Entered another Lower Caves area 8753 | -7/Lower Caves | Accompanied by 1 ally 8754 | -7/Lower Caves | Commander's escort returned to base 8774 | -7/Lower Caves | Discovered new exit (range 8) 8790 | -7/Lower Caves | Identified exit to Factory 9202 | -7/Lower Caves | Encountered a Warlord checkpoint 9229 | -7/Lower Caves | Learned Factory garrison access intel 9309 | -7/Lower Caves | Discovered new exit (range 11) 9394 | -7/Lower Caves | Identified exit to Data Miner 9396 | -7/Lower Caves | Entered Data Miner 9396 | -7/Data Miner | Discovered new exit (range 7) 9435 | -7/Data Miner | Met Data Miner 9505 | -7/Data Miner | Learned location of Section 7 (-2) 9505 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9527 | -7/Data Miner | Received God Mode back door access code from Data Miner 9549 | -7/Data Miner | DAS Turret deployed 9572 | -7/Data Miner | Interfaced with the Data Conduit 9636 | -7/Data Miner | Lost 5 parts (1u4w) 9677 | -7/Data Miner | Identified exit to Proximity Caves 9678 | -7/Data Miner | Entered Proximity Caves 9919 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 10182 | -6/Proximity Caves | Build established: Hauler-Gunner 10197 | -6/Proximity Caves | Entered Factory 10197 | -6/Factory | Evolved 2 slots: Utility x2 10199 | -6/Factory | Loaded intel: 270 machine locations 10200 | -6/Factory | Loaded intel: 4 garrison access locations 10374 | -6/Factory | Lost 3 parts (1u2w) 11221 | -6/Factory | Fabricated Imp. Core Analyzer (x1) 11331 | -6/Factory | Discovered new exit (range 16) 11357 | -6/Factory | Identified exit to Extension 11363 | -6/Factory | Entered Extension 11364 | -6/Extension | Loaded intel: 26 trap records 11365 | -6/Extension | Loaded intel: 31 machine locations 11845 | -6/Extension | Rescued a captive Derelict 11869 | -6/Extension | Rescued a captive Derelict 11870 | -6/Extension | Rescued a captive Derelict 11879 | -6/Extension | Rescued A7 12087 | -6/Extension | Build established: Commander-Gunner 12159 | -6/Extension | Disrupted transfer network 12327 | -6/Extension | Spotted B-75 Beast 12341 | -6/Extension | Spotted B-75 Beast 12343 | -6/Extension | Destroyed B-75 Beast 12361 | -6/Extension | Destroyed B-75 Beast 12646 | -6/Extension | Build established: Hauler-Gunner 12699 | -6/Extension | Discovered new exit (range 3) 12699 | -6/Extension | Identified exit to Factory 12758 | -6/Extension | Rescued a captive Derelict 12974 | -6/Extension | Build established: Scavenger-Gunner 12999 | -6/Extension | Rescued a captive Derelict 13031 | -6/Extension | Rescued a captive Derelict 13041 | -6/Extension | Rescued a captive Derelict 13231 | -6/Extension | Discovered exit to Factory (range 10) 13233 | -6/Extension | Discovered new exit (range 6) 13457 | -6/Extension | Build established: Commander-Gunner 13544 | -6/Extension | Identified exit to Cetus 13557 | -6/Extension | Entered Cetus 13557 | -6/Cetus | Accompanied by 15 allies (A7) 13558 | -6/Cetus | Loaded intel: 24 machine locations 13562 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 13587 | -6/Cetus | Spotted Cetus Guard 13587 | -6/Cetus | Spotted Cetus Guard 13589 | -6/Cetus | Allies destroyed Cetus Guard 13589 | -6/Cetus | Spotted Cetus Guard 13590 | -6/Cetus | Spotted Cetus Guard 13602 | -6/Cetus | Destroyed Cetus Guard 13605 | -6/Cetus | Allies destroyed Cetus Guard 13613 | -6/Cetus | Destroyed Cetus Guard 13807 | -6/Cetus | Escorted A7 to Cetus Mainframe 13832 | -6/Cetus | Discovered new exit (range 15) 13951 | -6/Cetus | Identified exit to Archives 13966 | -6/Cetus | Entered Archives 13966 | -6/Archives | Accompanied by 8 allies (A7) 13967 | -6/Archives | Loaded intel: 8 machine locations 13971 | -6/Archives | Received a hacking code to weaken MAIN.C 14076 | -6/Archives | Discovered new exit (range 16) 14098 | -6/Archives | Discovered new exit (range 16) 14121 | -6/Archives | Discovered exit to Factory (range 16) 14320 | -6/Archives | Build established: Scavenger-Gunner 14475 | -6/Archives | Identified exit to Hub_04(d) 14495 | -6/Archives | Entered Hub_04(d) 14495 | -6/Hub_04(d) | Accompanied by 5 allies 14496 | -6/Hub_04(d) | Loaded intel: 106 machine locations 14504 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 14621 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 14867 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 15079 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 15140 | -6/Hub_04(d) | Network Hub disabled 15148 | -6/Hub_04(d) | Network Hub disabled 15151 | -6/Hub_04(d) | Entered Factory 15151 | -5/Factory | Evolved 2 slots: Propulsion x2 15152 | -5/Factory | Loaded intel: 270 machine locations 15216 | -5/Factory | Garrison activated, responded to threat 15451 | -5/Factory | First assault squad dispatched 15919 | -5/Factory | Fabricated Exp. Targeting Computer? 15974 | -5/Factory | Fabricated Exp. Sensor Array? 16051 | -5/Factory | Fabricated Exp. Targeting Computer? 16058 | -5/Factory | Local fabrication network quarantined 16995 | -5/Factory | Spotted B-75 Beast 17011 | -5/Factory | Destroyed B-75 Beast 17062 | -5/Factory | Intercept squad dispatched 17064 | -5/Factory | Spotted Tracker 17072 | -5/Factory | Spotted Combat Programmer 17079 | -5/Factory | Destroyed Tracker 17087 | -5/Factory | Destroyed Combat Programmer 17113 | -5/Factory | Lost 3 parts (1n1u1w) 17123 | -5/Factory | Discovered new exit (range 4) 17158 | -5/Factory | Identified exit to Factory 17470 | -5/Factory | Discovered exit to Factory (range 15) 17632 | -5/Factory | Build established: Scavenger-Skirmisher 17658 | -5/Factory | System corruption reached 10% 17703 | -5/Factory | Lost 8 parts (1p1n2u4w) 17708 | -5/Factory | Discovered new exit (range 6) 17815 | -5/Factory | Entered Upper Caves 17815 | -5/Upper Caves | Spotted ZC-L8U(f) 17816 | -5/Upper Caves | Encountered a Master Thief 17816 | -5/Upper Caves | Longsword +1 stolen by Master Thief 17820 | -5/Upper Caves | Spotted SB-8FW(f) 17821 | -5/Upper Caves | Encountered a Master Thief 17823 | -5/Upper Caves | Destroyed SB-8FW(f) 17850 | -5/Upper Caves | Encountered a Warlord checkpoint 18223 | -5/Upper Caves | Build established: Scavenger-Gunner 19960 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19991 | -5/Upper Caves | Discovered new exit (range 8) 20006 | -5/Upper Caves | Entered another Upper Caves area 20006 | -5/Upper Caves | Discovered exit to Factory (range 10) 20772 | -5/Upper Caves | Spotted 5X-SCK(f) 20773 | -5/Upper Caves | Spotted Y1-G56(f) 20774 | -5/Upper Caves | Encountered a Master Thief 20774 | -5/Upper Caves | Encountered a Master Thief 20775 | -5/Upper Caves | Spotted EH-7V7(f) 20775 | -5/Upper Caves | Spotted VQ-1IE(f) 20775 | -5/Upper Caves | Spotted 22-XFJ(f) 20775 | -5/Upper Caves | System Purifier stolen by Master Thief 20776 | -5/Upper Caves | Encountered a Master Thief 20776 | -5/Upper Caves | Encountered a Master Thief 20776 | -5/Upper Caves | Encountered a Master Thief 20779 | -5/Upper Caves | Lgt. Antimatter Reactor stolen by Master Thief 20780 | -5/Upper Caves | Destroyed EH-7V7(f) 20782 | -5/Upper Caves | Discovered new exit (range 14) 20784 | -5/Upper Caves | Destroyed 22-XFJ(f) 20787 | -5/Upper Caves | Adv. Particle Charger stolen by Master Thief 20815 | -5/Upper Caves | Lost 3 parts (2u1w) 20824 | -5/Upper Caves | Entered Zhirov 20824 | -5/Zhirov | Discovered new exit (range 3) 20857 | -5/Zhirov | Met Zhirov 20907 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20944 | -5/Zhirov | Found Alien Artifact 20944 | -5/Zhirov | Identified Integrated Dissipator 20944 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20966 | -5/Zhirov | Found Alien Artifact 21074 | -5/Zhirov | Build established: Scavenger-Gunner 21174 | -5/Zhirov | Entered Proximity Caves 21309 | -4/Proximity Caves | Learned Research terminal intel 21437 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21631 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21684 | -4/Proximity Caves | Discovered exit to Factory (range 6) 21709 | -4/Proximity Caves | Entered Factory 21709 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 21710 | -4/Factory | Loaded intel: 278 machine locations 21957 | -4/Factory | Fabricated Imp. KE Penetrator (x1) 22005 | -4/Factory | Build established: Hauler-Gunner 22145 | -4/Factory | Fabricated Imp. KE Penetrator (x1) 22362 | -4/Factory | Allied Derelicts emerged from ambush trap array 22415 | -4/Factory | Local fabrication network quarantined 22545 | -4/Factory | Spotted B-86 Titan 22591 | -4/Factory | Destroyed B-86 Titan 22611 | -4/Factory | Build established: Scavenger-Executioner 22717 | -4/Factory | Identified exit to Upper Caves 22717 | -4/Factory | Identified exit to Armory 22717 | -4/Factory | Identified exit to Research 23139 | -4/Factory | Entered Research 23139 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23140 | -3/Research | Loaded intel: 107 machine locations 23141 | -3/Research | Loaded intel: 17 terminal locations 23324 | -3/Research | Build established: Hauler-Executioner 23688 | -3/Research | Garrison activated, responded to threat 23889 | -3/Research | First assault squad dispatched 23931 | -3/Research | Discovered new exit (range 5) 23937 | -3/Research | Identified exit to Testing 23954 | -3/Research | Entered Testing 23955 | -3/Testing | Loaded intel: 59 machine locations 23967 | -3/Testing | Found Exp. Signal Interpreter 23970 | -3/Testing | Found Exp. Signal Interpreter 24154 | -3/Testing | Spotted Striker 24168 | -3/Testing | Spotted Striker 24186 | -3/Testing | Destroyed Striker 24190 | -3/Testing | Spotted Alpha 7 24199 | -3/Testing | Destroyed Striker 24237 | -3/Testing | Destroyed Alpha 7 24239 | -3/Testing | Lost 4 parts (1u3w) 24285 | -3/Testing | Stole the SGEMP Prototype 24557 | -3/Testing | Discovered new exit (range 13) 24590 | -3/Testing | Identified exit to Research 24594 | -3/Testing | Entered Research 24594 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24595 | -2/Research | Loaded intel: 102 machine locations 24846 | -2/Research | Identified exit to Quarantine 24894 | -2/Research | Build established: Scavenger-Executioner 25347 | -2/Research | Spotted B-90 Cyclops 25517 | -2/Research | Destroyed B-90 Cyclops 25742 | -2/Research | Garrison activated, responded to threat 25807 | -2/Research | Lost 3 parts (1p1u1w) 25877 | -2/Research | Lost 4 parts (1n3w) 26146 | -2/Research | System corruption reached 10% 26176 | -2/Research | Lost 4 parts (1n3w) 26253 | -2/Research | Entered Quarantine 26254 | -2/Quarantine | Loaded intel: 68 machine locations 26703 | -2/Quarantine | Found Alien Artifact 26903 | -2/Quarantine | Discovered new exit (range 8) 26914 | -2/Quarantine | Identified exit to Access 26941 | -2/Quarantine | Entered Access 26941 | -1/Access | Evolved 2 slots: Utility x2 26942 | -1/Access | Loaded intel: 110 machine locations 26942 | -1/Access | Loaded intel: 65 trap records 26942 | -1/Access | Identified exit to Surface 26942 | -1/Access | Discovered exit to Surface (range 100) 26942 | -1/Access | Identified exit to Command 26942 | -1/Access | Discovered exit to Command (range 95) 26942 | -1/Access | Loaded intel: 110 machine locations 26943 | -1/Access | Delivered the SGEMP Prototype to Zhirov 26943 | -1/Access | Zhirov transferred Access data 27131 | -1/Access | Zhirov warped through subspace 27191 | -1/Access | First assault squad dispatched 27732 | -1/Access | Intercept squad dispatched 27742 | -1/Access | Spotted Tracker 27743 | -1/Access | Spotted Tracker 27750 | -1/Access | Destroyed Tracker 27754 | -1/Access | Destroyed Tracker 27770 | -1/Access | Found Exp. Targeting Computer 27774 | -1/Access | Found Exp. Phase Shifter 27784 | -1/Access | Found Exp. Targeting Computer 27846 | -1/Access | Spotted Combat Programmer 27859 | -1/Access | Destroyed Combat Programmer 27862 | -1/Access | Spotted Combat Programmer 27870 | -1/Access | Destroyed Combat Programmer 27929 | -1/Access | Entered Command 27930 | -1/Command | Loaded intel: 51 machine locations 28019 | -1/Command | System corruption reached 10% 28112 | -1/Command | Spotted M Guard 28113 | -1/Command | Spotted Combat Programmer 28114 | -1/Command | Spotted Combat Programmer 28131 | -1/Command | Spotted M Guard 28135 | -1/Command | Destroyed Combat Programmer 28155 | -1/Command | Destroyed Combat Programmer 28191 | -1/Command | Destroyed M Guard 28223 | -1/Command | Destroyed M Guard 28223 | -1/Command | All MAIN.C guards destroyed 28229 | -1/Command | Lost 11 parts (4n2u5w) 28252 | -1/Command | Found Zero-point Reactor 28546 | -1/Command | Met MAIN.C 28599 | -1/Command | Lost 6 parts (1p1u4w) 28616 | -1/Command | 0b10 Conduit disabled 28633 | -1/Command | Destroyed MAIN.C Shell 28636 | -1/Command | MAIN.C activated Command garrisons 28644 | -1/Command | Zhirov used SGEMP to disable MAIN.C 28958 | -1/Command | Discovered exit to Surface (range 8) 28975 | *** | Escaped! Last Messages --------------- 28912_ M-36 Artificer is broken beyond repair. 28913_ Attempting to rewire M-36 Artificer. 28913_ M-36 Artificer is broken beyond repair. 28914_ Attempting to rewire M-36 Artificer. 28914_ M-36 Artificer is broken beyond repair. 28915_ Slammed into M-36 Artificer. 28915_ M-36 Artificer knocked back. 28917_ Slammed into M-36 Artificer. 28919_ M-36 Artificer knocked back. 28920_ Slammed into M-36 Artificer. 28921_ 9RZ9U71>K9BFYB7 28937_ System corrupted: Matter fused (-5). 28953_ Triggered Hellfire Trap. 28953_ An explosion rips through the floor. 28953_ Gamma Rifle destroyed. 28953_ Biometal Heavy Treads destroyed. 28956_ The unstable cave ceiling collapses. 28958_ EXIT=FOUND: SURFACE 28964_ The unstable cave ceiling collapses. 28968_ System corrupted: Heat flow error (+229). Map ----- +----------------------------------------------------+ | #????????????# #???# | | +????????????# #???# | | ? #?????????#### #???# | | ??? #?????????# #???# ############ | | ????# #?????????# ####+#???# #??????????# | | ????# #????????## #????????# #??????????# | | ????# ########## #????????# ???????????## | | ????# #????????# ????????????? | | ????# #????????? ????????????? | | +####+#### #???????????????????????? | | # #???????????????????????? | | / # #?????????? ????????????? | | ]] + ^ ????? #???????????? | | ]] # ?? #???????????? | | ] # ?? #???????????? | | # ""T"" ? #???????????? | | # """"" ? #???????????? | | ########## ? #???????????? | | ?????????# ?? #???????????? | | ?????????# ?? #???????????? | | ?????????# ###########???# #???????????? | | ????###### #????????????## ##??????????? | | ????# #??########### #??????????? | | ????# #??# ##?????????? | | ????# #??# ##????????? | | ????# #??# @ ##### #????????? | | ??### #??# #???# # ######????? | | "" #??#####???# #????? | | """" #???######## # #????? | | """" #???# #????? | | "" #???# #????? | | #???# """" !# #????? | | #???# ""R"" # # #????? | | ##### "" "" + # #????? | | ? ############## + # #? #????? | | ????????????????######### # +? ]#????? | | ????????????????????????# ####?? #????? | | ????????????????????????###########????? #????? | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????? #????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 53 Energy Capacity 1240 Matter Stores 540 Matter Capacity 550 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Overload Amplification 75 Offensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. KE Penetrator | -5/Factory | Scanalyzed Centrium Heavy Treads | -5/Factory | Scanalyzed Hvy. Siege Treads | -5/Factory | Hacked Imp. Heavy Siege Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Core Analyzer | x1 | -6/Factory | Preloaded Exp. Targeting Computer | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Imp. KE Penetrator | x1 | -4/Factory Imp. KE Penetrator | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Giant Slayer Unlimited Data Challenges ------------ None Game ------ Seed ReactionLobotomyStick Manual? 0 Play Time 02:50:07 Cumulative 100.0 hours Start 2021.08.11 @ 10:02:55 End 2021.08.11 @ 19:38:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 153 Adventurer 4 Explorer 8 Win Type 0 Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a5d41d7-979e-4959-b468-839a0b8b3c77