Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.11 @ 18:53:23 Player: Zurdo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (294) 1470 Value Destroyed (10750) 10750 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1336) 1336 TOTAL SCORE: 17456 Bonus ------- High Alert Combat Kills 1141 Follower Combat Kills 70 Entered Garrisons 200 Friendly Fire -75 Cogmind --------- Core Integrity 0/850 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Structural Scanner Seismic Detector Improved Targeting Computer Recoil Stabilizer Advanced ECM Suite Hardlight Generator Improved System Restoration Module Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Corruption Screen > --- WEAPON ----------- Phase Gun Coil Gun Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fission Core Improved Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Structural Scanner Seismic Detector Improved Targeting Computer Recoil Stabilizer Advanced ECM Suite Reaction Control System Hardlight Generator Improved Hacking Suite Improved System Restoration Module Remote Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Phase Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 2 | . . . 1 . . . . 1 Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . . 2 . . . Weapon 2 | . . . 1 . . . . 1 Parts Attached 265 | 5 34 34 32 28 9 20 30 73 Power 51 | 1 4 3 5 6 1 7 7 17 Engine 32 | 1 3 2 4 3 1 2 5 11 Core 18 | . 1 1 1 3 . 5 2 5 Reactor 1 | . . . . . . . . 1 Propulsion 85 | 2 14 23 6 4 6 6 8 16 Treads 6 | . 1 4 . . . . 1 . Leg 22 | . 2 4 . . 3 . . 13 Wheel 41 | 2 5 10 5 4 3 2 7 3 Hover 9 | . 3 5 1 . . . . . Flight 7 | . 3 . . . . 4 . . Utility 55 | . 9 5 2 5 2 3 6 23 Device 39 | . 5 4 2 5 1 3 2 17 Storage 5 | . 4 . . . . . . 1 Processor 10 | . . 1 . . . . 4 5 Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 74 | 2 7 3 19 13 . 4 9 17 Energy Gun 22 | 2 2 . 2 11 . . 1 4 Energy Cannon 4 | . . . 1 1 . 1 1 . Ballistic Gun 24 | . 2 . 11 . . 2 3 6 Ballistic Cannon 18 | . 3 3 4 . . 1 3 4 Launcher 4 | . . . 1 . . . 1 2 Special Weapon 2 | . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 2 4 . . 2 2 Parts Lost 61 | . 6 6 3 2 . 4 11 29 Power 17 | . 1 1 2 1 . 1 2 9 Propulsion 15 | . 1 3 . . . 1 2 8 Utility 10 | . 1 . . 1 . 1 4 3 Weapon 19 | . 3 2 1 . . 1 3 9 Highest Loss Streak 8 | . 6 2 2 1 . 1 7 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 88 95 98 98 100 93 95 92 Engine 8 | . 9 7 11 7 3 5 4 10 Core 5 | . . 3 5 10 10 8 8 4 Treads 2 | . . 12 . . . . . . Leg 4 | . 4 . . . 1 . . 12 Wheel 14 | . 16 11 26 26 21 16 21 3 Hover 1 | . 1 5 . . . . . . Device 11 | . 10 9 8 16 23 27 18 7 Storage 11 | . 15 22 18 10 7 7 7 6 Processor 7 | . . . . . . . 10 18 Energy Gun 4 | . 5 . 1 21 15 2 . 3 Energy Cannon 1 | . . . . 3 7 4 . 3 Ballistic Gun 9 | . 12 . 20 1 . 9 9 11 Ballistic Cannon 7 | . 6 21 3 . . 4 11 5 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 7 31 38 51 49 52 60 64 77 Greatest Support 60 | 20 20 60 36 45 45 45 49 45 Greatest Overweight (x) 16 | . 9 12 3 1 4 4 3 16 Average Overweight (x) 1 | . 1 1 1 . 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 14 13 14 13 13 13 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 Final Carried 15 | 3 12 15 12 15 14 12 14 13 Class Distribution -------------------- 28% | Mutant 25% | Scavenger-Gunner 21% | Gunner 10% | Tank 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Matter Collected 8538 | 250 521 1163 1436 306 30 492 1311 3029 Remotely 30 | . 30 . . . . . . . Salvage Created 11281 | 41 577 1353 2086 1700 85 854 1376 3209 Parts 626 | 2 28 94 116 87 5 51 100 143 Haulers Intercepted 2 | . . . . 1 . . 1 . Recyclers Shooed 7 | . . 1 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Combat Hostiles Destroyed 237 | 1 14 42 41 33 1 21 23 61 Guns 125 | 1 10 . 38 30 . 14 8 24 Cannons 98 | . 4 42 3 2 1 6 13 27 AOE 10 | . . . . . . . 2 8 Classes Destroyed 17 | 1 3 4 3 3 . 2 1 . Worker 15 | . . 1 . . . . 8 6 Builder 18 | . . . 1 2 . . 8 7 Tunneler 7 | . . . 1 . . . 2 4 Hauler 2 | . . . . 1 . . 1 . Recycler 11 | . 1 2 . 1 . . 2 5 Mechanic 1 | . . . . 1 . . . . Operator 5 | . . 1 1 . 1 . 1 1 Watcher 20 | . 2 5 5 1 . . 3 4 Swarmer 32 | . 3 6 4 6 . 7 . 6 Cutter 2 | . . . . . . 2 . . Grunt 128 | 1 11 27 27 12 . 5 11 34 Brawler 11 | . . 1 1 2 . . 5 2 Duelist 6 | . . . . . . 2 . 4 Protector 4 | . . . . 1 . . 1 2 Sentry 37 | . . 8 6 12 1 5 2 3 Hunter 5 | . . . 3 . . . 1 1 Programmer 12 | . . . . . . . 3 9 Best Kill Streak 13 | 1 4 6 8 11 1 5 13 7 Combat Bots Only 11 | 1 3 6 7 11 1 5 6 5 Max Kills in Single Turn 6 | 1 1 1 2 2 1 1 6 3 Gunslinging 1 | . . . 1 1 . . . . Exploded 3 | . . . . . . . 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Damage Taken 10838 | 25 680 993 964 824 68 879 2141 4264 Core 2213 | 8 140 187 162 161 12 132 555 856 Absorbed by Shields 478 | . . 62 349 52 . 15 . . Regen/Repaired (Parts) 520 | . 73 27 111 292 . . . 17 Core Remaining (%) 46 | 96 40 53 . 41 . . . . Volleys Fired 642 | 3 61 108 106 67 4 44 74 175 Largest 4 | 2 2 2 3 3 3 3 3 4 Hottest 219 | 90 90 74 118 184 184 192 174 219 Shots Fired 1653 | 6 102 214 271 197 12 117 187 547 Gun 987 | 6 92 . 241 171 8 65 91 313 Cannon 649 | . 10 214 29 26 4 52 96 218 Launcher 15 | . . . 1 . . . . 14 Special 2 | . . . . . . . . 2 Kinetic 1150 | . 51 214 266 . . 69 171 379 Thermal 425 | 3 41 . . 169 8 44 16 144 Explosive 14 | . . . . . . . . 14 Electromagnetic 62 | 3 10 . 5 28 4 4 . 8 Robot Hit Streak 84 | 3 33 14 83 84 17 20 28 35 Robot Miss Streak 4 | . 2 3 2 2 1 2 3 4 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 19 | . 3 . 11 5 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 1151 | 3 79 142 210 116 8 80 130 383 Core Hits 523 | 1 29 60 86 61 4 37 63 182 Critical Kills 6 | . . . 2 1 . 1 . 2 Critical Parts Destroyed 9 | . . . 4 . . 1 . 4 Critical Strikes 58 | 1 3 10 8 11 . 4 6 15 Burn 21 | 1 2 . . 9 . 2 3 4 Meltdown 2 | . . . . 1 . . . 1 Destroy 13 | . . . 6 . . 2 . 5 Blast 21 | . 1 10 2 . . . 3 5 Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 29043 | 40 982 2454 3984 2536 165 2088 5054 11740 Guns 14742 | 40 824 . 3511 2209 104 1251 1806 4997 Cannons 9712 | . 120 2452 426 205 61 837 1593 4018 Explosions 4425 | . 23 . 30 85 . . 1616 2671 Melee . | . . . . . . . . . Ramming 164 | . 15 2 17 37 . . 39 54 Kinetic 17603 | . 427 2452 3937 . . 1372 3119 6296 Thermal 7156 | 13 414 . . 2067 111 631 786 3134 Explosive 3221 | . . . . . . . 1110 2111 Electromagnetic 899 | 27 126 . 30 432 54 85 . 145 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 2 1 1 . . 6 2 Average Corruption 1 | . . 1 1 1 . . 2 1 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 67 | . . 14 9 17 . . 11 16 Message Errors 8 | . . 3 . 1 . . 2 2 Matter Fused 15 | . . 3 1 3 . . 4 4 Heat Flow Errors 11 | . . 5 . 2 . . 1 3 Energy Discharges 14 | . . . 3 5 . . 2 4 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 9 | . . 1 3 1 . . 2 2 Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . 1 . . . . . 1 Alerts 1 | . . 1 . . . . . . Weapon Failures 5 | . . . 2 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 571 | . . . 15 . . 33 269 254 Projectiles 223 | . . . 15 . . 33 76 99 Explosions 348 | . . . . . . . 193 155 Melee . | . . . . . . . . . Knockbacks 83 | . 1 21 9 . . 6 6 40 Impact 1 | . . . . . . . 1 . Kinetic 77 | . 1 20 9 . . 6 4 37 Secondary 5 | . . 1 . . . . 1 3 Self-Inflicted Damage 294 | . 7 1 7 122 . . 124 33 Shots 5 | . . . . 2 . . 2 1 Rammed 20 | . 2 1 3 6 . . 5 3 Targets Rammed 20 | . 2 1 3 6 . . 5 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 608 | 108 195 226 413 364 203 502 608 564 Average Temperature 115 | 57 64 43 93 89 99 210 238 135 Received Heat Transfer 4847 | 18 447 523 561 358 24 333 693 1890 Effects 69 | . . 1 8 2 . 5 17 36 Shutdowns 14 | . . . 1 . . 2 5 6 Energy Bleed 9 | . . 1 2 1 . . 2 3 Interference 21 | . . . 4 . . 2 2 13 Matter Decay 3 | . . . . . . . 2 1 Short Circuit 5 | . . . 1 . . 1 1 2 Damage (minor) 3 | . . . . 1 . . . 2 Damage (major) 10 | . . . . . . . 2 8 Damage (core) 4 | . . . . . . . 3 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 1 . 1 . 2 Combat Hostiles 4 | . . . . 1 . 1 . 2 Parts Melted 40 | 2 6 . . 12 1 6 1 12 Heat Transferred 13133 | 111 1215 . . 4507 222 1369 1090 4619 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Peak Influence 903 | 20 152 480 754 487 233 559 823 903 Initial 319 | . 11 13 100 59 148 143 254 319 Average 296 | 3 52 201 354 284 186 305 573 327 Maximum Alert Level 3 | . . 2 3 2 1 2 3 3 Low Security (%) 39 | 100 100 42 28 27 41 15 . 42 Level 1 34 | . . 47 35 63 58 65 25 24 Level 2 18 | . . 10 34 9 . 19 34 21 Level 3 7 | . . . 2 . . . 39 11 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 56 | . 4 8 10 5 . . 8 21 Investigation 28 | . 4 5 9 3 . . 4 3 Extermination 11 | . . . . . . . 2 9 Reinforcement 7 | . . 3 1 . . . 1 2 Assault 5 | . . . . 2 . . 1 2 Garrison 5 | . . . . . . . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Distress Signals 5 | . . . 3 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 298 | 1 17 54 49 42 2 22 35 76 Peak Tracking Total 12 | 1 5 6 6 12 1 6 5 6 Tactical Retreats 11 | . 1 . 1 2 . 1 4 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Traps Triggered 24 | . 3 5 4 4 . 3 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . . 1 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Machines Disabled 80 | . 1 1 2 2 1 . 30 43 Max in Single Turn 11 | . 1 1 1 2 1 . 4 11 Garrison Access 3 | . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Machines Accessed 62 | . 9 10 12 8 3 2 6 12 Terminals 36 | . 6 6 9 5 1 2 2 5 Fabricators 5 | . . . . . 1 . 2 2 Repair Stations 6 | . 1 1 1 2 . . . 1 Recycling Units 5 | . 2 1 1 . . . . 1 Scanalyzers 6 | . . 2 1 . . . 1 2 Garrison Access 4 | . . . . 1 1 . 1 1 Total Hacks 216 | . 37 36 52 32 3 4 16 36 Successful 149 | . 26 27 32 26 3 1 13 21 Failed 66 | . 11 9 19 6 . 3 3 15 Catastrophic 10 | . 2 1 1 1 . 1 . 4 Database Lockouts 1 | . . . 1 . . . . . Manual 4 | . . . . 3 . . . 1 Terminals 133 | . 20 23 39 18 1 4 6 22 Fabricators 9 | . . . . . 1 . 6 2 Repair Stations 29 | . 4 3 6 13 . . . 3 Recycling Units 23 | . 13 3 3 . . . . 4 Scanalyzers 16 | . . 7 4 . . . 3 2 Garrison Access 6 | . . . . 1 1 . 1 3 Terminal Hacks 85 | . 12 19 22 12 1 1 5 13 Record 43 | . 8 14 10 3 . . 2 6 Part Schematic 4 | . . . . 4 . . . . Robot Analysis 2 | . . 1 1 . . . . . Prototype ID Bank 2 | . . . . 1 . . . 1 Open Door 3 | . . . . 2 . 1 . . Open DSF 2 | . . . . . 1 . . 1 Level Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Repair Station Index 1 | . 1 . . . . . . . Alert Level 6 | . 2 . 3 . . . . 1 Unreport Threat 3 | . . . 3 . . . . . Locate Traps 3 | . 1 . . . . . 1 1 Disarm Traps 1 | . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . 1 Dispatch Records 2 | . . . 1 1 . . . . Surveillance Status 1 | . . . 1 . . . . . Patrol Status 1 | . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . Registered Prototypes 2 | . . . 1 1 . . . . Zone Layout 3 | . . 1 1 . . . . 1 Fabricator Hacks 7 | . . . . . 1 . 4 2 Network Status 4 | . . . . . 1 . 1 2 Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 26 | . 4 2 5 13 . . . 2 Scan Component 14 | . 2 1 3 7 . . . 1 Repair 12 | . 2 1 2 6 . . . 1 Recycling Unit Hacks 16 | . 10 . 3 . . . . 3 Recycle Component 4 | . 3 . 1 . . . . . Process 4 | . 2 . 1 . . . . 1 Report Inventory 4 | . 2 . 1 . . . . 1 Retrieve Matter 2 | . 1 . . . . . . 1 Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 11 | . . 6 2 . . . 3 . Insert Component 5 | . . 3 1 . . . 1 . Analyze 6 | . . 3 1 . . . 2 . Garrison Access Hacks 4 | . . . . 1 1 . 1 1 Unlock Access 3 | . . . . . 1 . 1 1 Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 52 | . 7 9 10 6 2 2 5 11 Full Trace Events 31 | . 5 6 10 3 . . 4 3 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . 4 . Authchips . | . . . . . . . . . Time 134 | . . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . . 16 . Part Schematics Acquired 7 | . . 1 1 4 . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 62 | . . . . . . . 62 . Total Part Build Rating 4 | . . . . . . . 4 . Parts Repaired 12 | . 2 1 2 6 . . . 1 Time 389 | . 52 32 64 216 . . . 25 Parts Recycled 4 | . 3 . 1 . . . . . Recycled Matter 284 | . 146 . 75 . . . . 63 Retrieved Matter 209 | . 146 . . . . . . 63 Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 5 | . . 3 1 . . . 1 . Part Schematics Acquired 3 | . . 1 1 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Total Allies 8 | . . . . 2 . 2 4 . Largest Group 4 | . . . . 2 . 2 4 . Highest-Rated Group 62 | . . . . 62 . 51 48 . Highest-Rated Ally 31 | . . . . 31 . 31 12 . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . 16 . 5 21 . Total Damage 636 | . . . . 315 . 41 280 . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Robot Analysis Total 2 | . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Turns Passed 15028 | 82 1468 2478 1854 1920 159 776 1431 4860 Spaces Moved 7436 | 76 955 1577 994 763 120 317 847 1787 Core 43 | 25 3 3 . . 1 . . 11 Treads 325 | . . 325 . . . . . . Legs 1074 | . 131 10 . . 1 . . 932 Wheels 5785 | 51 821 1039 994 763 118 308 847 844 Hover 200 | . . 200 . . . . . . Flight 9 | . . . . . . 9 . . Fastest Speed 50 | 50 80 90 105 90 105 90 93 105 Average Speed 126 | 70 119 126 105 102 106 107 106 167 Slowest Speed 850 | 80 500 650 135 105 250 205 135 850 Overloaded Moves 1 | . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 8 76 90 72 83 3 34 20 39 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 452 | . 6 . 1 27 . 11 215 192 Melee . | . . . . . . . . . Projectile 88 | . . . 1 . . 11 39 37 AOE 364 | . 6 . . 27 . . 176 155 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Fac Gar Fac Fac Total 11800 | 98 1200 1861 1588 1743 142 662 1234 3272 Wait 3051 | 7 71 69 403 845 . 235 242 1179 Move 7428 | 75 954 1576 993 762 119 316 846 1787 Hop . | . . . . . . . . . Pick Up 189 | 8 49 42 29 15 3 6 18 19 Fast Attach 54 | . . . 3 14 5 9 4 19 Attach 105 | 5 30 20 14 3 3 5 7 18 Detach 15 | . 9 2 1 . . . 1 2 Swap 106 | . 4 14 15 11 1 6 19 36 Drop 150 | . 20 29 21 12 7 17 18 26 Fire 642 | 3 61 108 106 67 4 44 74 175 Melee . | . . . . . . . . . Ram 20 | . 2 1 3 6 . . 5 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . 8 . 24 . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Garrison -7/Factory (discovered 6 exits: *Fac x4 / [*Low] / Gar) -6/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 60 | -11/Junkyard | Discovered new exit (range 8) 83 | -11/Junkyard | Entered Materials 264 | -10/Materials | Repaired Lgt. Ion Engine 294 | -10/Materials | Repaired Sml. Laser 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Core integrity fell below 50% 430 | -10/Materials | Lost 6 parts (1p1n1u3w) 435 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Discovered new exit (range 8) 1446 | -10/Materials | Discovered new exit (range 5) 1551 | -10/Materials | Entered another Materials area 1551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2164 | -9/Materials | Build established: Scavenger-Mutant 2169 | -9/Materials | Discovered new exit (range 11) 2428 | -9/Materials | Discovered new exit (range 4) 2512 | -9/Materials | Build established: Mutant 2975 | -9/Materials | Discovered new exit (range 13) 3277 | -9/Materials | Discovered new exit (range 14) 3927 | -9/Materials | Repaired Shield Generator 3992 | -9/Materials | Discovered new exit (range 15) 4029 | -9/Materials | Entered another Materials area 4029 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4570 | -8/Materials | Build established: Tank 4605 | -8/Materials | Destroyed 7 combat bots 4720 | -8/Materials | Discovered new exit (range 15) 4894 | -8/Materials | Discovered new exit (range 5) 5157 | -8/Materials | Discovered new exit (range 15) 5203 | -8/Materials | Repaired Arm. Wheel 5236 | -8/Materials | Repaired Shield Generator 5382 | -8/Materials | Central database locked down 5458 | -8/Materials | Discovered new exit (range 4) 5883 | -8/Materials | Entered Storage 6042 | -8/Storage | Repaired Arm. Wheel 6071 | -8/Storage | Met a pair of Derelict thieves 6414 | -8/Storage | Destroyed 11 combat bots 6486 | -8/Storage | Build established: Gunner 7241 | -8/Storage | Repaired Arm. Wheel 7281 | -8/Storage | Repaired Lgt. Nuclear Core 7314 | -8/Storage | Repaired Arm. Wheel 7348 | -8/Storage | Repaired Arm. Wheel 7399 | -8/Storage | Repaired Adv. Heat Sink 7578 | -8/Storage | Core integrity fell below 50% 7790 | -8/Storage | Discovered new exit (range 15) 7803 | -8/Storage | Entered Factory 7803 | -7/Factory | Evolved 2 slots: Utility x2 7961 | -7/Factory | Identified exit to Garrison 7962 | -7/Factory | Entered Garrison 8023 | -7/Garrison | Rescued a captive Derelict 8023 | -7/Garrison | Rescued a captive Derelict 8066 | -7/Garrison | Triggered checkpoint 8068 | -7/Garrison | Triggered checkpoint 8090 | -7/Garrison | Triggered checkpoint 8550 | -7/Garrison | Build established: Scavenger-Skirmisher 8564 | -7/Garrison | Triggered checkpoint 8694 | -7/Garrison | Triggered checkpoint 8723 | -7/Garrison | Discovered new exit (range 14) 8738 | -7/Garrison | Entered Factory 8813 | -7/Factory | Identified exit to Garrison 8992 | -7/Factory | Discovered new exit (range 7) 9254 | -7/Factory | Build established: Gunner 9265 | -7/Factory | Fabricated Arm. Wheel (x2) 9379 | -7/Factory | Found Prototype Launcher 9381 | -7/Factory | Identified Rocket Array 9555 | -7/Factory | Fabricated S-27 Virus (x4) 9757 | -7/Factory | Lost 3 parts (3u) 9938 | -7/Factory | First assault squad dispatched 9983 | -7/Factory | Identified exit to Factory 10107 | -7/Factory | Core integrity fell below 50% 10113 | -7/Factory | Core integrity fell below 20% 10161 | -7/Factory | Lost 7 parts (1p2n1u3w) 10169 | -7/Factory | Entered another Factory area 10169 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10675 | -6/Factory | Discovered new exit (range 6) 10681 | -6/Factory | Identified exit to Factory 10827 | -6/Factory | Build established: Scavenger-Gunner 12186 | -6/Factory | Repaired Lgt. Angular Momentum Engine 12610 | -6/Factory | Discovered new exit (range 16) 12843 | -6/Factory | Lost 4 parts (1p1n2w) 12970 | -6/Factory | Garrison activated, responded to threat 13214 | -6/Factory | Identified exit to Garrison 13234 | -6/Factory | Garrison activated, responded to threat 13406 | -6/Factory | Garrison activated, responded to threat 13418 | -6/Factory | Core integrity fell below 50% 13779 | -6/Factory | Lost 3 parts (1p2n) 14482 | -6/Factory | Build established: Scavenger-Mutant 14637 | -6/Factory | Lost 3 parts (2p1n) 14953 | -6/Factory | Core integrity fell below 20% 14996 | -6/Factory | Lost 8 parts (2p2n2u2w) 15029 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15016_ U-05 Engineer lays Concrete. 15016_ K-01 Serf collects debris. 15017_ Prc. Shock Rifle destroyed. 15017_ U-05 Engineer lays Concrete. 15018_ K-01 Serf collects debris. 15020_ U-05 Engineer lays Concrete. 15020_ K-01 Serf collects debris. 15021_ Critical hit (Burn: +37). 15021_ U-05 Engineer lays Concrete. 15022_ K-01 Serf collects debris. 15023_ Hvy. Flak Cannon destroyed. 15023_ Adv. Heat Sink destroyed. 15023_ U-05 Engineer lays Concrete. 15023_ K-01 Serf collects debris. 15024_ U-05 Engineer lays Concrete. 15026_ K-01 Serf collects debris. 15027_ U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ##"# #????????????????????????????? | | # % ##########???????????????????? | | / # % ""G"" #???????????????????? | | # % " " ##??????????????????? | | # ! ###############?????? | | # # !! ! #?????? | | !# + #?????? | | # # """"" """"" #?????? | | # # """"" """"" #?????? | | ########## # """ """ #?????? | | #??????? # # #?????? | | #??????#?# # """"" """"" #?????? | | #??????# # # """"" """"" #?????? | | ####??????### # """ """ #?????? | | ???????????## # #?????? | | ???????????## # #?????? | | ???????????## ###############?????? | | ???????????## ##????????????????### | | ???????????## #?????????????????# | | ???# ######## ################### | | ???# # | | ???# # | | ???# u # | | ???+ # | | ???# "" + | | ???# @ % # | | ???# gpgg # | | ???#####+#+###############+##; # | | ????????????? ### % k " | | ??????????? ??# " | | ????????? ??# """" "## | | ???????? ???# """" " "?? | | ?????? ???# """ #?? | | ????# ????#"" """" #?? | | ????# ????#"" ! """" #?? | | ????# ?????#"" """ #?? | | ????# ??????#S ##? | | ????# ????????#"" " ### | | ??????????????????#"" " | | ??????????????????#"" ! # | | ??????????????????# !# | | ??????????????????############# | | ??????????????????????????????# " /// | | ??????????????????????????????# /// | | ??????????????????????????????# /// | | ??????????????????????????????# ############ | | ??????????????????????????????# # | | ??????????????????????????????# # "" | | ??????????????????????????????# # Y" | | ??????????????????????????????# # """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 54 Energy Capacity 505 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Prc. Assault Rifle | -8/Materials | Scanalyzed Com. Matter Pod | -8/Storage | Hacked Titanium Leg | -8/Storage | Hacked Imp. Cooling System | -8/Storage | Hacked Adv. ECM Suite | -8/Storage | Hacked Arm. Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Close Call Crack Shot Everything Is Under Control First Step to Greatness GoHome() Hey, That's Mine! It Was An Accident, I Swear It's Just You Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Oops Part-time Mechanic Please Form A Line Prolific Hacker Remodeling Risk Taker Safety First Serviceable Loadout Shopping List Significant Disruption Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed IntegrityBoreChainsword Manual? 0 Play Time 03:55:58 Cumulative 7.8 hours Start 2023.07.11 @ 08:04:09 End 2023.07.11 @ 18:53:23 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6602746-76c1-4af1-9d10-de4444e33b9a