Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 18:04:16 Player: Gabe+Kate4EVR Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1094) 1094 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 3050 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 265/265 System Corruption 15% Temperature Cool (9) Movement Walking (193) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- Flight Unit Scrap Engine Large Matter Pod (150) Sensor Array Recoil Stabilizer Recoil Stabilizer Hardened Light Armor Plating Improved Assault Rifle Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Welding Torch Maul Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Recoil Stabilizer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Sensor Array Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer Hardened Light Armor Plating Hardened Light Armor Plating Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Welding Torch Maul Maul Maul [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 37 | 3 4 14 . 14 2 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 6 . 4 1 Treads . | . . . . . . Leg 11 | . . 6 . 4 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 4 . 1 1 Device 5 | . 2 3 . . . Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 13 | . 2 3 . 8 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . . 3 . 4 . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 4 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 9 | . 1 2 . 6 . Power 1 | . . 1 . . . Propulsion 4 | . 1 . . 3 . Utility 1 | . . . . 1 . Weapon 3 | . . 1 . 2 . Highest Loss Streak 2 | . 1 1 . 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 82 96 100 92 88 Engine 10 | . 14 10 11 10 11 Leg 37 | . . 39 44 39 33 Wheel 1 | . 24 1 . . . Device 8 | . 18 12 11 3 . Storage 9 | . . 9 11 11 11 Protection 3 | . . . . 6 11 Ballistic Gun 17 | . . 20 22 16 22 Launcher 2 | . 24 1 . . . Impact Weapon 2 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 38 | 5 10 34 34 38 38 Greatest Support 68 | 26 26 68 51 54 37 Greatest Overweight (x) 1 | 1 . 1 . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 5 15 15 15 15 Average Capacity 13 | 5 5 13 15 15 15 Most Carried 15 | . 5 15 15 15 15 Average Carried 11 | . 3 9 14 14 14 Final Capacity 15 | 5 5 15 15 15 15 Final Carried 15 | . 5 15 15 14 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Matter Collected 1282 | 227 . 636 47 372 . Remotely . | . . . . . . Salvage Created 1258 | . 31 745 47 435 . Parts 84 | . 8 47 2 27 . Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Combat Hostiles Destroyed 28 | . . 13 . 15 . Guns 28 | . . 13 . 15 . Classes Destroyed 8 | . 2 6 . . . Worker 1 | . 1 . . . . Hauler 3 | . . 2 1 . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 10 | . . 3 . 7 . Grunt 15 | . . 7 . 8 . Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 3 5 1 4 . Combat Bots Only 4 | . . 4 . 4 . Max Kills in Single Turn 2 | . 2 2 1 2 . Gunslinging 1 | . . 1 . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Hostile Shots Fired 133 | . 11 56 . 64 2 Missed 41 | . 4 15 . 22 . Damage Taken 2373 | . 124 534 . 1683 32 Core 444 | . 34 38 . 354 18 Absorbed by Shields 45 | . 45 . . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 93 | . 3 55 2 33 . Largest 2 | . 2 2 2 2 . Hottest 60 | . 60 50 48 50 . Shots Fired 179 | . 6 108 4 61 . Gun 173 | . . 108 4 61 . Cannon . | . . . . . . Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 173 | . . 108 4 61 . Thermal . | . . . . . . Explosive 6 | . 6 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 2 9 1 19 . Robot Miss Streak 5 | . 3 2 1 5 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 116 | . 2 75 2 37 . Core Hits 50 | . 6 23 1 20 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 2 . 1 . Critical Strikes 3 | . . 2 . 1 . Destroy 3 | . . 2 . 1 . Melee Attacks 33 | . . . . 33 . Impact 33 | . . . . 33 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2302 | . 332 1291 37 642 . Guns 1970 | . . 1291 37 642 . Cannons . | . . . . . . Explosions 332 | . 332 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1970 | . . 1291 37 642 . Thermal . | . . . . . . Explosive 332 | . 332 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . 2 2 15 15 Average Corruption 5 | . . 2 2 7 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . 9 2 20 1 Message Errors 7 | . . 3 1 3 . Matter Fused 6 | . . . . 6 . Heat Flow Errors 4 | . . 2 . 2 . Energy Discharges 5 | . . 1 . 4 . Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 2 | . . . 1 1 . Alerts 1 | . . 1 . . . Weapon Failures 3 | . . 2 . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . 92 . . . . Shots 3 | . 3 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | . 8 271 4 279 . Average Temperature 39 | . 8 36 3 46 . Received Heat Transfer 376 | . 28 198 . 141 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Peak Influence 495 | . 115 301 138 495 222 Initial 222 | . . 48 126 89 222 Average 234 | . 70 148 128 350 222 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 44 | 100 100 70 100 9 . Level 1 28 | . . 29 . 31 100 Level 2 26 | . . . . 58 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 4 20 . 16 2 Peak Tracking Total 5 | . 3 5 . 5 2 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Machines Disabled 4 | . 1 2 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Machines Accessed 4 | . . 1 3 . . Terminals 3 | . . 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 9 | . . 2 7 . . Successful 4 | . . 2 2 . . Failed 5 | . . . 5 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 6 | . . 2 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 3 | . . 2 1 . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 3 | . . 1 2 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Turns Passed 1955 | 35 116 759 103 896 46 Spaces Moved 1005 | 36 97 419 74 357 22 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 790 | . . 337 74 357 22 Wheels 209 | 30 97 82 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 130 122 193 Average Speed 123 | 87 86 120 130 133 193 Slowest Speed 200 | 100 90 200 130 195 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . 4 . Exploration Rate (%) 21 | 3 28 38 20 35 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 21 | . . . . 21 . Terrain Destroyed 81 | . 60 . . 21 . Melee 21 | . . . . 21 . Projectile . | . . . . . . AOE 60 | . 60 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Total 1527 | 38 120 606 78 660 25 Wait 322 | . 12 95 . 215 . Move 1001 | 35 96 418 74 356 22 Hop . | . . . . . . Pick Up 23 | . 5 12 1 4 1 Fast Attach 26 | 3 4 13 . 5 1 Attach 4 | . . . . 3 1 Detach 3 | . . 3 . . . Swap 8 | . . 2 . 6 . Drop 14 | . . 8 1 5 . Fire 93 | . 3 55 2 33 . Melee 33 | . . . . 33 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -9/Garrison -9/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 560 | -9/Materials | Discovered new exit (range 16) 815 | -9/Materials | Discovered new exit (range 9) 908 | -9/Materials | Discovered new exit (range 14) 911 | -9/Materials | Entered Storage 1014 | -9/Storage | Identified exit to Garrison 1014 | -9/Storage | Entered Garrison 1056 | -9/Garrison | Triggered checkpoint 1101 | -9/Garrison | Garrison Relay disabled 1307 | -9/Garrison | Crushed by falling debris 1308 | -9/Garrison | Crushed by falling debris 1308 | -9/Garrison | Core integrity fell below 50% 1589 | -9/Garrison | Crushed by falling debris 1589 | -9/Garrison | System corruption reached 10% 1766 | -9/Garrison | Crushed by falling debris 1766 | -9/Garrison | Core integrity fell below 20% 1858 | -9/Garrison | Triggered checkpoint 1872 | -9/Garrison | Discovered new exit (range 13) 1910 | -9/Garrison | Entered Recycling 1919 | -9/Recycling | Found Scrap Engine 1956 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01858_ Beams of light sweep through the air. An alarm sounds. 01861_ Critical hit (Destroy). 01862_ S-10 Pest destroyed. 01865_ System corrupted: Imp. Assault Rifle jammed. 01867_ Aluminum Leg destroyed. 01867_ S-10 Pest destroyed. 01867_ Switching to secondary target: S-10 Pest. 01870_ S-10 Pest destroyed. 01872_ EXIT=FOUND 01876_ Acquired 12 matter. 01878_ Acquired 20 matter. 01880_ Acquired 10 matter. 01909_ System corrupted: Matter fused (-10). A mysterious object appears at your location! LOCATION=UNKNOWN GOAL=ESCAPE 01919_ Acquired Scrap Engine. 01943_ System corrupted: Hrd. Light Armor Plating rejected. 01943_ Acquired Hrd. Light Armor Plating. 01955_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????#####??????????????????????????????? | | ???????????#%%%#?###??????????????????????????? | | ???????#####%% ### ##########+#####???????????? | | ???????# Y ????????? | | ???????# @ ????????? | | ???????# Y u ????????? | | ???????# ## ############+########???????????? | | ???????# ####???????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????#####??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcMiningFrame Manual? 0 Play Time 00:16:06 Cumulative 176.5 hours Start 2024.06.12 @ 20:38:50 End 2024.06.13 @ 18:04:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5698702-bbbd-4007-90cf-87d0752a5743