Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 18:20:43 Player: Olegon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (567) 567 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2452 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Terrain Scanner Utility Shielding > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Advanced Treads Wheel Armored Wheel Utility Utility Shielding Device Heat Sink Protection Utility Shielding Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 24 | 5 4 10 1 4 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 2 . 1 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 5 | 2 1 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 2 1 . Device 2 | . . 2 . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 10 | 2 2 3 . 3 Energy Gun . | . . . . . Energy Cannon 5 | . 2 3 . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 7 5 Power 2 | . . . 2 . Propulsion 3 | . . . 2 1 Utility 2 | . . . 1 1 Weapon 6 | . . 1 2 3 Highest Loss Streak 6 | . . 1 6 5 Average Slot Usage (%) 63 | . 71 86 69 18 Engine 9 | . 10 12 17 . Treads 1 | . . . . 7 Wheel 17 | . 28 22 18 . Device 5 | . . 10 8 . Protection 7 | . 3 11 11 6 Energy Cannon 19 | . 25 30 14 . Naked Turns 32 | . . . . 32 Heaviest Build 24 | 5 9 24 20 7 Greatest Support 24 | 20 20 24 24 22 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 Average Carried 2 | 1 2 2 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | 2 2 3 3 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 492 | 256 20 154 10 52 Remotely . | . . . . . Salvage Created 689 | 30 64 391 151 53 Parts 41 | 1 1 26 10 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 14 | 1 1 8 3 1 Guns 2 | 1 . . . 1 Cannons 12 | . 1 8 3 . Classes Destroyed 5 | 1 . 3 1 . Worker 1 | . . 1 . . Watcher 2 | . . 2 . . Grunt 11 | 1 1 7 2 . Duelist 1 | . . . 1 . Sentry 2 | . . 1 . 1 Best Kill Streak 4 | 1 1 4 3 1 Combat Bots Only 3 | 1 1 2 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1928 | 23 105 315 493 992 Core 804 | 12 31 104 96 561 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 95 82 . 50 . Volleys Fired 48 | 3 8 22 6 9 Largest 3 | 2 2 3 2 1 Hottest 204 | 40 120 204 136 23 Shots Fired 87 | 6 16 45 11 9 Gun 15 | 6 . . . 9 Cannon 72 | . 16 45 11 . Launcher . | . . . . . Special . | . . . . . Kinetic 15 | 6 . . . 9 Thermal 72 | . 16 45 11 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 4 4 5 8 Robot Miss Streak 4 | 1 4 4 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | 4 7 20 7 8 Core Hits 24 | 2 2 12 4 4 Critical Hits 1 | 1 . . . . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 924 | 38 122 491 123 150 Guns 161 | 38 . . . 123 Cannons 736 | . 122 491 123 . Explosions . | . . . . . Melee 27 | . . . . 27 Ramming . | . . . . . Kinetic 161 | 38 . . . 123 Thermal 736 | . 122 491 123 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 27 | . . . . 27 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 4 . 5 . Average Corruption 2 | . 2 . 4 . Corruption Purged . | . . . . . Effects 2 | . 1 . 1 . Message Errors 1 | . . . 1 . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 8 | . . 1 . 7 Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee 7 | . . . . 7 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 654 | 6 354 654 259 . Average Temperature 182 | 6 140 207 151 . Received Heat Transfer 552 | 12 60 126 48 306 Effects 17 | . 2 13 2 . Shutdowns 5 | . . 5 . . Energy Bleed 6 | . 1 3 2 . Matter Decay 1 | . . 1 . . Damage (minor) 3 | . 1 2 . . Damage (major) 1 | . . 1 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1369 | . 259 888 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 299 | 20 133 299 176 144 Initial 116 | . 13 55 116 44 Average 106 | 2 47 175 139 73 Maximum Alert Level 1 | . . 1 . . Low Security (%) 82 | 100 100 49 100 100 Level 1 17 | . . 50 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | 1 8 16 13 20 Peak Tracking Total 11 | 1 4 5 9 11 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 1 3 . 1 Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 14 | . 3 8 . 3 Successful 7 | . 2 4 . 1 Failed 7 | . 1 4 . 2 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations 6 | . 3 3 . . Recycling Units 3 | . . . . 3 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Record 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 1 . . Scan Component 2 | . 1 1 . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 984 | 67 223 337 132 225 Spaces Moved 893 | 68 236 268 136 185 Core 118 | 15 . . 26 77 Treads 108 | . . . . 108 Legs . | . . . . . Wheels 667 | 53 236 268 110 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 50 50 Average Speed 88 | 73 80 89 82 105 Slowest Speed 145 | 80 80 90 90 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . 2 . Exploration Rate (%) 24 | 7 33 20 36 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 994 | 77 254 318 144 201 Wait 15 | . 2 13 . . Move 887 | 67 235 267 133 185 Hop . | . . . . . Pick Up 6 | 2 2 . 1 1 Fast Attach 14 | 5 1 5 . 3 Attach 4 | . 2 . 1 1 Detach 1 | . . 1 . . Swap 6 | . 1 5 . . Drop 9 | . 3 5 1 . Fire 48 | 3 8 22 6 9 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Repaired Lgt. Ion Engine? 280 | -10/Materials | Discovered new exit (range 10) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 327 | -9/Materials | Discovered new exit (range 15) 340 | -9/Materials | Build established: Mutant 628 | -9/Materials | Entered Mines 708 | -9/Mines | Assembled infested the area 713 | -9/Mines | Assisted by a Guerilla fighting off Assembled 738 | -9/Mines | Crushed by falling debris 746 | -9/Mines | Crushed by falling debris 753 | -9/Mines | Discovered new exit (range 15) 760 | -9/Mines | Entered Materials 760 | -8/Materials | Evolved 2 slots: Utility x2 777 | -8/Materials | Lost 6 parts (2p2n1u1w) 957 | -8/Materials | Core integrity fell below 50% 978 | -8/Materials | Core integrity fell below 20% 984 | -8/Materials | Lost 5 parts (1n1u3w) 985 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Mace. Only a single melee weapon may be active at a time, Mace automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) Acquired Hvy. Assault Rifle. Core Shielding destroyed. Y-45 Defender destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. Acquired 50 matter. K-01 Serf collects debris. Adv. Treads destroyed. Hvy. Assault Rifle destroyed. Acquired 2 matter. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest knocked back. Mace destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????#?????? | | ????????????????????????????? +?????? | | ???????????????????????????? #?????? | | ??????????????????????????? #?????? | | ?????????????#######??????# ##????? | | ?????????????# ####### #????? | | ?????????????# @ = #????? | | ?????????????# #????? | | ?????????????# Y! a #????? | | ?????????????# a ####### [ /#????? | | ?????????????## ##??????######????? | | ????########### #?????????????????? | | ????# # #?????????????????? | | ????# + +?????????????????? | | ????# # #?????????????????? | | ????# # #?????????????????? | | ????########### ##????#???????????? | | ?????????????# #### ###?????????? | | ?????????????# #?????????? | | ?????????????# +?????????? | | ?????????????# #?????????? | | ?????????????# ###+####?????????? | | ????########### ##????????????????? | | ????# # #?????????????????? | | ????# """"" # #?????????????????? | | ????# """"" /# #?????????????????? | | ????# """"" # #?????????????????? | | ????# / #?????????????????? | | ????# # #?????????????????? | | ????# # #?????????????????? | | ????# # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Part-time Mechanic Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed TiamatThunderWand Manual? 0 Play Time 00:31:36 Cumulative 1.9 hours Start 2021.10.09 @ 17:43:21 End 2021.10.09 @ 18:20:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e1ec390-efc3-4d02-96eb-485c22002603