Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 00:22:51 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (98) 490 Value Destroyed (2112) 2112 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4437 Bonus ------- High Alert Combat Kills 49 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 44/300 Energy 275/500 System Corruption 0% Temperature Cool (12) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module > --- UTILITY (5) ------ High-capacity Battery Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (4) ---- Medium Storage Unit Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System High-capacity Battery Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Ion Cannon > --- INVENTORY -------- Medium Storage Unit Advanced Weight Redist. System Maneuvering Thrusters High-powered Shotgun [Rating: 36] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Battery Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 81 | 6 14 37 24 Power 9 | 1 2 4 2 Engine 5 | 1 1 1 2 Core 4 | . 1 3 . Reactor . | . . . . Propulsion 27 | 2 2 19 4 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover 2 | . . 2 . Flight 21 | . . 17 4 Utility 18 | 1 3 6 8 Device 11 | 1 2 4 4 Storage 1 | . . . 1 Processor 2 | . 1 . 1 Hackware 1 | . . 1 . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 27 | 2 7 8 10 Energy Gun 11 | . 5 4 2 Energy Cannon 4 | . 1 . 3 Ballistic Gun 9 | 2 . 4 3 Ballistic Cannon 2 | . . . 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Parts Lost 35 | . 7 14 14 Power 4 | . 1 . 3 Propulsion 11 | . 1 7 3 Utility 7 | . 1 3 3 Weapon 13 | . 4 4 5 Highest Loss Streak 5 | . 2 5 5 Average Slot Usage (%) 94 | . 93 94 95 Engine 4 | . 7 1 5 Core 6 | . 5 9 2 Wheel 9 | . 28 1 . Flight 19 | . . 27 26 Device 16 | . 23 11 16 Storage 2 | . . . 8 Processor 7 | . . 11 9 Hackware 5 | . . 5 9 Protection 1 | . . 2 1 Energy Gun 7 | . 7 12 2 Energy Cannon 2 | . 2 1 4 Ballistic Gun 8 | . 13 7 6 Launcher 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 25 | 6 13 16 25 Greatest Support 32 | 32 32 32 27 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | 1 2 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 3 4 2 Class Distribution -------------------- 42% | Sprinter 30% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1663 | 292 240 620 511 Remotely . | . . . . Salvage Created 3209 | 214 812 1246 937 Parts 205 | 29 36 85 55 Haulers Intercepted 9 | . 2 4 3 Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 64 | . 12 29 23 Guns 42 | . 9 25 8 Cannons 19 | . 2 2 15 AOE 3 | . 1 2 . Classes Destroyed 12 | 3 4 2 3 Worker 3 | 2 1 . . Builder 1 | . . . 1 Tunneler 8 | 7 1 . . Hauler 9 | . 2 4 3 Recycler 5 | 1 2 1 1 Operator 1 | . . 1 . Watcher 7 | . 3 3 1 Swarmer 30 | . 3 19 8 Grunt 19 | . 9 3 7 Duelist 1 | . . . 1 Sentry 13 | . . 7 6 Hunter 1 | . . . 1 Best Kill Streak 6 | 4 6 6 6 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3939 | . 669 1309 1961 Core 904 | . 152 202 550 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 39 49 . Volleys Fired 342 | 24 91 108 119 Largest 2 | 2 2 2 2 Hottest 115 | 40 105 100 115 Shots Fired 561 | 48 134 182 197 Gun 431 | 48 110 167 106 Cannon 124 | . 18 15 91 Launcher 6 | . 6 . . Special . | . . . . Kinetic 306 | 48 49 80 129 Thermal 117 | . 38 15 64 Explosive 6 | . 6 . . Electromagnetic 132 | . 41 87 4 Robot Hit Streak 13 | 8 11 13 11 Robot Miss Streak 6 | 2 6 5 6 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 376 | 33 83 129 131 Core Hits 155 | 18 34 52 51 Critical Hits 7 | . . . 7 Critical Kills 2 | . . . 2 Critical Parts Destroyed 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6109 | 246 1476 1770 2617 Guns 3678 | 246 752 1534 1146 Cannons 1806 | . 195 140 1471 Explosions 623 | . 529 94 . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 2914 | 246 218 724 1726 Thermal 1617 | . 559 234 824 Explosive 295 | . 295 . . Electromagnetic 1281 | . 404 810 67 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 6 | . . 6 . Message Errors 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Targeting Errors 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 139 | . 108 . 31 Projectiles 9 | . . . 9 Explosions 130 | . 108 . 22 Melee . | . . . . Knockbacks 9 | . . . 9 Impact . | . . . . Kinetic 8 | . . . 8 Secondary 1 | . . . 1 Self-Inflicted Damage 102 | . 46 32 24 Shots 4 | . 2 1 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 421 | . 81 20 421 Average Temperature 66 | . 23 7 88 Received Heat Transfer 1041 | . 285 207 549 Effects 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . 2 3 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 2 1 Heat Transferred 3027 | . 977 496 1554 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 507 | 50 177 364 507 Average Influence 164 | 20 64 156 297 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 68 14 Level 1 33 | . . 31 74 Level 2 3 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 23 39 34 Peak Tracking Total 10 | . 3 5 10 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 4 2 5 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 22 | . 6 10 6 Terminals 18 | . 5 8 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 77 | . 18 35 24 Successful 58 | . 11 29 18 Failed 19 | . 7 6 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 41 | . 8 19 14 Terminals 58 | . 16 24 18 Fabricators . | . . . . Repair Stations 11 | . . 11 . Recycling Units 2 | . 2 . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 15 | . 4 7 4 Prototype ID Bank 3 | . 1 1 1 Terminal Index 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 2 | . 1 1 . Dispatch Records 1 | . . 1 . Garrison Status 1 | . . . 1 Recall Investigation 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 4 | . . 2 2 Fabricator Hacks . | . . . . Repair Station Hacks 11 | . . 11 . Scan Component 5 | . . 5 . Repair 5 | . . 5 . Refit 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 53 | . 11 23 19 Terminals 23 | . 5 11 7 Assimilate 5 | . . 3 2 Botnet 18 | . 5 8 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 16 | . 5 7 4 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 5 . Time 191 | . . 191 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 20 | . . 20 20 Highest-Rated Ally 10 | . . 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4107 | 218 1160 1511 1218 Spaces Moved 2714 | 126 616 1382 590 Core 2 | 1 . 1 . Treads . | . . . . Legs . | . . . . Wheels 770 | 125 616 29 . Hover 57 | . . 57 . Flight 1885 | . . 1295 590 Fastest Speed 29 | 50 100 30 29 Average Speed 62 | 99 100 52 36 Slowest Speed 245 | 100 100 210 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 12 | . . 10 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 71 80 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . 45 2 14 Melee . | . . . . Projectile 9 | . . . 9 AOE 52 | . 45 2 5 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4603 | 178 1036 1983 1406 Wait 1397 | 19 294 432 652 Move 2687 | 125 615 1361 586 Hop 12 | . . 10 2 Pick Up 47 | 4 15 14 14 Fast Attach 26 | 4 1 17 4 Attach 29 | 2 8 8 11 Detach . | . . . . Swap 26 | . 5 12 9 Drop 36 | . 7 20 9 Fire 342 | 24 91 108 119 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 5) 1109 | -10/Materials | Discovered new exit (range 16) 1235 | -10/Materials | Build established: Scavenger-Mutant 1296 | -10/Materials | Core integrity fell below 50% 1356 | -10/Materials | Discovered new exit (range 16) 1371 | -10/Materials | Identified exit to Materials 1379 | -10/Materials | Entered another Materials area 1379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -9/Materials | Lost 4 parts (2n1u1w) 1839 | -9/Materials | Discovered new exit (range 15) 1860 | -9/Materials | Identified exit to Materials 1923 | -9/Materials | Lost 3 parts (1n1u1w) 2064 | -9/Materials | Lost 5 parts (3n1u1w) 2365 | -9/Materials | Repaired Nuclear Core 2390 | -9/Materials | Discovered exit to Materials (range 3) 2496 | -9/Materials | Build established: Sprinter 2557 | -9/Materials | Discovered new exit (range 12) 2564 | -9/Materials | Identified exit to Mines 2623 | -9/Materials | Repaired Autogun 2656 | -9/Materials | Repaired Cooling System 2696 | -9/Materials | Repaired Nuclear Core 2748 | -9/Materials | Repaired Imp. Flight Unit 2817 | -9/Materials | Discovered exit to Materials (range 16) 2863 | -9/Materials | Core integrity fell below 50% 2890 | -9/Materials | Entered another Materials area 2890 | -8/Materials | Accompanied by 2 allies 2890 | -8/Materials | Evolved 2 slots: Utility x2 3248 | -8/Materials | Discovered new exit (range 4) 3931 | -8/Materials | Garrison activated, responded to threat 3978 | -8/Materials | Core integrity fell below 50% 4086 | -8/Materials | Core integrity fell below 20% 4108 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04071_ S-10 Pest destroyed. 04073_ Lgt. Armor Plating destroyed. 04075_ U-05 Engineer builds a Wall. 04076_ Imp. VTOL Module severed. 04076_ K-01 Serf collects debris. 04077_ L-31 Rogue destroyed. 04079_ W-25 Informer destroyed. 04080_ Lgt. Ion Engine destroyed. 04081_ U-05 Engineer builds a Wall. 04083_ G-47 Trooper suffers critical hit. 04083_ Destroyed Aluminum Leg. 04085_ G-47 Trooper destroyed. 04085_ K-01 Serf collects debris. 04087_ S-10 Pest suffers critical hit. 04087_ S-10 Pest destroyed. 04089_ K-01 Serf collects debris. 04093_ G-47 Trooper knocked back. 04093_ K-01 Serf collects debris. 04094_ Adv. Assault Cannon destroyed. 04100_ Imp. VTOL Module destroyed. 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Wheel | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireSalvageEngine Manual? 0 Play Time 01:07:16 Cumulative 42.6 hours Start 2019.11.27 @ 22:53:21 End 2019.11.28 @ 00:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: e55e72b7-b662-43c4-a8a2-ff51f5349ae5