Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 15:50:31

Player: STOMPAWARDAKKA

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (642)      642
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-22)                -22
              TOTAL SCORE: 1145

 Bonus
-------
Follower Combat Kills      14
Friendly Fire              -36

 Cogmind 
---------
Core Integrity             0/250
Matter                     139/300
Energy                     125/125
System Corruption          0%
Temperature                Warm (172)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
  Light Ion Engine
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
  Light Treads
  Light Treads
        Aluminum Leg
        Aluminum Leg
        Aluminum Leg

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
  Small Storage Unit
        Weapon Shielding
>       --- WEAPON -----------
        Bore Cannon
        Grenade Launcher
>       --- INVENTORY --------
  Light Treads
  Light Treads
        Aluminum Leg
        Aluminum Leg
        Aluminum Leg
        Assault Rifle
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Weapon Shielding
Weapon                     Grenade Launcher
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Bore Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             18   | 7   6   5   
  Power                    2    | .   1   1   
    Engine                 2    | .   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 5   2   1   
    Treads                 2    | 2   .   .   
    Leg                    6    | 3   2   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   .   2   
    Device                 .    | .   .   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   5    | 1   3   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   2   4   
  Power                    .    | .   .   .   
  Propulsion               2    | .   1   1   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     75   | .   66  90  
  Engine                   7    | .   2   14  
  Leg                      24   | .   23  26  
  Storage                  14   | .   14  14  
  Protection               2    | .   .   6   
  Ballistic Gun            9    | .   13  1   
  Ballistic Cannon         4    | .   .   12  
  Launcher                 12   | .   11  13  
Peak Build Rating          11   | 4   5   11  
  Average Rating           6    | 3   4   9   
  On Entrance              3    | .   4   5   
Naked Turns                .    | .   .   .   
Heaviest Build             21   | 7   13  21  
  Greatest Support         40   | 40  20  20  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             7    | 3   7   7   
  Average Carried          5    | 1   4   6   
  Final Capacity           8    | 8   8   5   
  Final Carried            6    | 3   6   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           738  | 74  478 186 
  Remotely                 .    | .   .   .   
Salvage Created            546  | .   448 98  
  Parts                    41   | .   34  7   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  22   | .   14  8   
  Guns                     6    | .   6   .   
  Cannons                  6    | .   .   6   
  AOE                      10   | .   8   2   
Classes Destroyed          6    | .   5   1   
  Builder                  2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  7    | .   3   4   
  Grunt                    13   | .   11  2   
  Assembled                2    | .   .   2   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        120  | .   63  57  
  Missed                   29   | .   17  12  
Damage Taken               1212 | .   520 692 
  Core                     265  | .   83  182 
  Absorbed by Shields      .    | .   .   .   
  Redirected to Shielding  22   | .   .   22  
  Regen/Repaired (Parts)   69   | .   69  .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              81   | .   41  40  
  Largest                  2    | .   2   2   
  Hottest                  87   | .   50  87  
Shots Fired                96   | .   54  42  
  Gun                      39   | .   39  .   
  Cannon                   40   | .   .   40  
  Launcher                 17   | .   15  2   
  Special                  .    | .   .   .   
  Kinetic                  79   | .   39  40  
  Thermal                  .    | .   .   .   
  Explosive                17   | .   15  2   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         4    | .   4   3   
  Robot Miss Streak        8    | .   5   8   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           34   | .   22  12  
  Core Hits                43   | .   34  9   
  Critical Kills           3    | .   .   3   
  Critical Parts Destroyed 3    | .   .   3   
  Critical Strikes         6    | .   .   6   
    Destroy                6    | .   .   6   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1504 | .   961 543 
  Guns                     218  | .   218 .   
  Cannons                  378  | .   .   378 
  Explosions               896  | .   731 165 
  Melee                    .    | .   .   .   
  Ramming                  12   | .   12  .   
  Kinetic                  596  | .   218 378 
  Thermal                  .    | .   .   .   
  Explosive                896  | .   731 165 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            32   | .   3   29  
  Projectiles              19   | .   .   19  
  Explosions               13   | .   3   10  
  Melee                    .    | .   .   .   
Knockbacks                 1    | .   .   1   
  Impact                   .    | .   .   .   
  Kinetic                  1    | .   .   1   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      75   | .   75  .   
  Shots                    3    | .   3   .   
  Rammed                   .    | .   .   .   
Targets Rammed             6    | .   6   .   
  Kicked                   6    | .   6   .   
  Crushed                  .    | .   .   .   
Highest Temperature        176  | .   .   176 
  Average Temperature      71   | .   .   71  
  Received Heat Transfer   156  | .   105 51  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             195  | .   195 186 
  Initial                  24   | .   .   24  
  Average                  64   | .   68  64  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              38   | .   23  15  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          9    | .   8   1   
  Terminals                7    | .   6   1   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                29   | .   24  5   
  Successful               15   | .   13  2   
  Failed                   14   | .   11  3   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   13   | .   8   5   
  Terminals                22   | .   17  5   
  Fabricators              .    | .   .   .   
  Repair Stations          5    | .   5   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             10   | .   8   2   
  Record                   3    | .   3   .   
  Alert Level              2    | .   2   .   
  Unreport Threat          3    | .   2   1   
  Locate Traps             1    | .   1   .   
  Disarm Traps             1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   3   .   
  Scan Component           2    | .   2   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       2    | .   2   .   
  Process                  1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   7   1   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   .   1   
  Largest Group            1    | .   .   1   
  Highest-Rated Group      31   | .   .   31  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               12   | .   .   12  
  Total Damage             130  | .   .   130 
  Kills                    2    | .   .   2   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1971 | 78   1186 707  
Spaces Moved               1123 | 48   688  387  
  Core                     6    | 6    .    .    
  Treads                   25   | 25   .    .    
  Legs                     1092 | 17   688  387  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  120  
  Average Speed            140  | 132  132  155  
  Slowest Speed            190  | 160  190  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       60   | 3    99   80   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 2    | .    .    2    
Terrain Destroyed          122  | .    76   46   
  Melee                    .    | .    .    .    
  Projectile               33   | .    .    33   
  AOE                      89   | .    76   13   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1425 | 61  912 452 
  Wait                     168  | .   158 10  
  Move                     1121 | 47  687 387 
  Hop                      .    | .   .   .   
  Pick Up                  22   | 7   10  5   
  Fast Attach              .    | .   .   .   
  Attach                   14   | 4   6   4   
  Detach                   2    | .   1   1   
  Swap                     4    | 3   .   1   
  Drop                     7    | .   3   4   
  Fire                     81   | .   41  40  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     6    | .   6   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 15)
   79 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  335 | -10/Materials | Discovered new exit (range 14)
  683 | -10/Materials | Discovered new exit (range 16)
  829 | -10/Materials | Discovered new exit (range 16)
  965 | -10/Materials | Repaired Aluminum Leg
 1229 | -10/Materials | Discovered new exit (range 11)
 1265 | -10/Materials | Entered Mines
 1330 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1342 | -10/Mines     | Learned 2 Materials zone layouts
 1368 | -10/Mines     | Discovered new exit (range 5)
 1710 | -10/Mines     | Core integrity fell below 50%
 1750 | -10/Mines     | Escorted by a lone wolf Derelict
 1847 | -10/Mines     | Discovered new exit (range 9)
 1886 | -10/Mines     | Assembled infested the area
 1891 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1968 | -10/Mines     | Core integrity fell below 20%
 1972 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01918_ HV Slug penetrates Wall. <x2>
01922_ HV Slug penetrates Earth. <x2>
01924_ HV Slug penetrates as-60679.
01924_ Destroyed Asb. Hover Unit.
01926_ HV Slug penetrates as-60679.
01926_ as-60679 destroyed.
01926_ HV Slug penetrates Earth.
01929_ Acquired 29 matter.
01932_ Acquired 1 matter.
01946_ HV Slug penetrates Wall. <x2>
01948_ HV Slug penetrates as-01053.
01948_ as-01053 suffers critical hit (Destroy).
01948_ as-01053 destroyed.
01951_ Grenade Launcher destroyed.
01964_ HV Slug penetrates Wall.
01965_ as-43491 destroyed.
01968_ HV Slug penetrates Wall.
01971_ Bore Cannon destroyed.
01971_ Aluminum Leg destroyed.
01972_ Sml. Storage Unit destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ProjectionRagnarokDeflector
  Manual?         0
Play Time         00:21:14
  Cumulative      30.2 hours
  Start           2024.09.02 @ 15:32:22
  End             2024.09.02 @ 15:50:31
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          36
  Rogue           4
  Adventurer      32
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          23
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c017ba83-b60e-49db-827f-d5fac751a71e