Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 12:27:04 Player: Goblaz Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (936) 936 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-376) -376 TOTAL SCORE: 3000 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 83 Friendly Fire -508 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Advanced Weight Redist. System Hardlight Generator Heavy Particle Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Shield Generator > --- WEAPON ----------- Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Weight Redist. System Drone Bay Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware System Shield Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 63 | 6 8 1 16 11 21 Power 9 | 1 1 . 1 2 4 Engine 9 | 1 1 . 1 2 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 2 1 5 4 7 Treads 2 | 2 . . . . . Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover 7 | . 2 1 1 . 3 Flight 11 | . . . 3 4 4 Utility 19 | 1 2 . 5 3 8 Device 13 | . 1 . 3 3 6 Storage 5 | 1 1 . 2 . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 . 5 2 2 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon . | . . . . . . Launcher 9 | . 2 . 5 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 26 | . 2 . 6 1 17 Power 6 | . . . . 1 5 Propulsion 10 | . . . 3 . 7 Utility 5 | . . . 1 . 4 Weapon 5 | . 2 . 2 . 1 Highest Loss Streak 11 | . 1 . 3 1 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 81 | . 91 100 82 74 68 Engine 12 | . 14 14 11 10 15 Treads 2 | . 14 . . . . Leg 1 | . . . . 7 . Hover 10 | . 13 28 12 . 2 Flight 4 | . . . . 9 16 Device 20 | . 10 14 24 20 20 Storage 12 | . 14 14 15 7 8 Energy Gun 1 | . 11 . . . . Ballistic Gun 1 | . . . . 7 3 Launcher 13 | . 12 28 17 12 1 Peak Build Rating 25 | 6 12 11 17 18 25 Average Rating 12 | 4 8 11 13 14 18 On Entrance 9 | . 6 11 11 11 18 Naked Turns 6 | . . . . . 6 Heaviest Build 28 | 14 15 14 24 28 23 Greatest Support 40 | 40 40 14 14 15 27 Greatest Overweight (x) 7 | 1 1 . 7 3 4 Average Overweight (x) . | . . . 2 . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 Average Capacity 7 | 6 6 5 8 6 7 Most Carried 8 | 2 8 5 8 8 8 Average Carried 6 | . 3 4 7 5 6 Final Capacity 8 | 8 5 5 8 5 5 Final Carried 6 | 2 5 5 6 3 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1182 | 197 197 . 527 206 55 Remotely . | . . . . . . Salvage Created 1007 | . 320 9 360 318 . Parts 76 | . 18 2 29 27 . Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 31 | . 8 3 13 7 . Guns 2 | . 2 . . . . AOE 29 | . 6 3 13 7 . Classes Destroyed 9 | . 5 . 4 . . Worker 2 | . 1 . . 1 . Builder 6 | . . . 5 1 . Hauler 3 | . . . 1 2 . Recycler 4 | . 2 . . 2 . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 16 | . 3 3 7 3 . Grunt 14 | . 5 . 5 4 . Sentry 3 | . . . 3 . . Thug 1 | . . . 1 . . Best Kill Streak 8 | . 7 3 6 8 . Combat Bots Only 5 | . 3 3 5 5 . Max Kills in Single Turn 5 | . 3 2 3 5 . Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 317 | . 50 3 36 37 191 Missed 120 | . 8 . 12 16 84 Damage Taken 2960 | . 567 19 505 354 1515 Core 878 | . 158 6 51 97 566 Absorbed by Shields 152 | . . . . . 152 Regen/Repaired (Parts) 7 | . . . 7 . . Core Remaining (%) 65 | 100 . 34 . 63 . Volleys Fired 57 | . 30 2 20 5 . Largest 2 | . 2 2 2 2 . Hottest 90 | . 90 66 66 66 . Shots Fired 86 | . 45 4 30 7 . Gun 31 | . 31 . . . . Cannon . | . . . . . . Launcher 55 | . 14 4 30 7 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 20 | . 20 . . . . Explosive 55 | . 14 4 30 7 . Electromagnetic 11 | . 11 . . . . Robot Hit Streak 7 | . 5 4 7 4 . Robot Miss Streak 4 | . 4 . 3 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 50 | . 27 2 17 4 . Core Hits 64 | . 14 2 33 15 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 3 . . . . Burn 2 | . 2 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3461 | . 1029 267 1471 694 . Guns 321 | . 321 . . . . Cannons . | . . . . . . Explosions 3129 | . 708 267 1460 694 . Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic . | . . . . . . Thermal 210 | . 210 . . . . Explosive 3129 | . 708 267 1460 694 . Electromagnetic 111 | . 111 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 279 | . 99 51 120 9 . Projectiles . | . . . . . . Explosions 279 | . 99 51 120 9 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 392 | . 101 . 186 105 . Shots 8 | . 1 . 4 3 . Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 320 | . 320 . . . 10 Average Temperature 146 | . 170 . . . 5 Received Heat Transfer 1165 | . 231 . 141 87 706 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 777 | . 777 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 535 | . 318 190 535 433 523 Initial 178 | . . 75 74 178 178 Average 265 | . 112 181 325 308 326 Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 40 | 100 89 100 18 37 17 Level 1 31 | . 10 . 35 26 66 Level 2 27 | . . . 46 35 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 5 1 4 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 9 | . . . 4 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 3 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 5 | . . . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 12 3 21 15 35 Peak Tracking Total 9 | . 4 3 6 6 9 Tactical Retreats 10 | . . . . 1 9 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 11 | . 4 1 6 . . Max in Single Turn 2 | . 2 1 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 9 | . 1 . 4 2 2 Terminals 8 | . 1 . 3 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 3 . 12 4 5 Successful 15 | . 2 . 8 2 3 Failed 9 | . 1 . 4 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 3 . 10 4 5 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 . 6 2 3 Prototype ID Bank 3 | . . . 2 . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Alert Level 3 | . 1 . 1 . 1 Locate Traps 2 | . 1 . 1 . . Reinforcement Status 1 | . . . . . 1 Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . . . 4 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 4 . . Highest-Rated Group 91 | . . 91 71 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 58 | . . . 58 . . Total Damage 489 | . . . 489 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . 3 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2848 | 122 467 187 1285 314 473 Spaces Moved 2510 | 73 411 186 570 283 987 Core 203 | 6 . . 185 . 12 Treads 179 | 67 112 . . . . Legs 81 | . . . 24 57 . Wheels . | . . . . . . Hover 890 | . 299 186 351 . 54 Flight 1157 | . . . 10 226 921 Fastest Speed 30 | 50 56 56 116 37 30 Average Speed 95 | 153 89 56 205 91 38 Slowest Speed 440 | 160 160 56 440 260 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . . . 9 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 40 32 48 36 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 441 | . 115 37 216 73 . Melee . | . . . . . . Projectile . | . . . . . . AOE 441 | . 115 37 216 73 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 2870 | 80 466 264 651 334 1075 Wait 176 | . 5 74 22 18 57 Move 2487 | 72 410 185 569 282 969 Hop 9 | . . . . . 9 Pick Up 29 | 2 8 1 7 4 7 Fast Attach 30 | 6 2 . 9 5 8 Attach 21 | . 4 . 4 3 10 Detach 14 | . 1 . 3 2 8 Swap 12 | . 2 1 3 3 3 Drop 31 | . 4 1 10 12 4 Fire 57 | . 30 2 20 5 . Melee . | . . . . . . Ram 4 | . . . 4 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Entered Mines 653 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 685 | -10/Mines | Discovered new exit (range 9) 777 | -10/Mines | Entered Materials 777 | -9/Materials | Accompanied by 4 allies 777 | -9/Materials | Evolved 2 slots: Utility x2 778 | -9/Materials | Discovered new exit (range 8) 782 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 983 | -9/Materials | Identified exit to Mines 983 | -9/Materials | Identified exit to Storage 1118 | -9/Materials | Repaired Med. Matter Pod 1214 | -9/Materials | Lost 3 allies 1302 | -9/Materials | Lost 3 parts (2n1w) 1936 | -9/Materials | Discovered new exit (range 15) 1958 | -9/Materials | Lost 3 parts (1n1u1w) 2062 | -9/Materials | Entered Storage 2338 | -9/Storage | Met 01-MTF 2371 | -9/Storage | Discovered new exit (range 9) 2376 | -9/Storage | Entered Materials 2376 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2683 | -8/Materials | Lost 5 parts (2p1n1u1w) 2813 | -8/Materials | Core integrity fell below 50% 2837 | -8/Materials | Core integrity fell below 20% 2849 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02823_ Slug penetrates Wall. 02830_ Adv. Weight Redist. System destroyed. 02831_ Slug penetrates Wall. 02833_ Imp. VTOL Module destroyed. 02834_ Slug penetrates Wall. The Cld. Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. See Stability stat context help for more info. 02838_ Critical hit (Burn: +37). 02840_ Penetrated by Slug. 02840_ Imp. Flight Unit destroyed. 02842_ Critical hit (Burn: +37). 02843_ Sml. Storage Unit destroyed. 02843_ Penetrated by Slug. 02843_ Critical hit (Destroy). 02843_ Cld. Ion Engine destroyed. 02846_ K-01 Serf collects debris. 02849_ Penetrated by Slug. 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