Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 00:53:32 Player: Kiwi Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1190) 1190 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3045 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 66/250 System Corruption 0% Temperature Warm (176) Movement Walking (195) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Disposable Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Light Ion Engine Light Deuterium Engine Flight Unit Cryofiber Web Small Storage Unit Improved Signal Interpreter Improved Signal Interpreter Salvage Targeting Computer Targeting Computer Improved Melee Analysis Suite Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Flak Gun Flak Gun Assault Cannon Gauss Cannon Gauss Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Field Laser Heavy Laser Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Flight Unit Cryofiber Web Small Storage Unit Improved Signal Interpreter Improved Signal Interpreter Salvage Targeting Computer Targeting Computer Improved Melee Analysis Suite Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Flak Gun Flak Gun Assault Cannon Gauss Cannon Gauss Cannon Mining Laser [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 37 | 6 2 11 18 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads 3 | 2 . 1 . Leg 9 | . . 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 4 8 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 4 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . . 5 16 Power 3 | . . 1 2 Propulsion 9 | . . 2 7 Utility 2 | . . . 2 Weapon 7 | . . 2 5 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 97 94 85 Engine 9 | . 14 10 8 Treads 10 | . 28 21 . Leg 16 | . . 6 26 Device 16 | . 12 22 15 Storage 10 | . 14 11 9 Energy Gun 10 | . 14 3 13 Ballistic Gun 12 | . 14 17 8 Ballistic Cannon 1 | . . . 3 Peak Build Rating 33 | 6 7 13 33 Average Rating 16 | 4 6 9 23 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 61 | 11 47 55 61 Greatest Support 60 | 40 40 60 55 Greatest Overweight (x) 5 | . 1 2 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 10 20 20 Most Carried 20 | 4 4 13 20 Average Carried 10 | . 2 6 15 Final Capacity 20 | 8 20 20 20 Final Carried 19 | . 4 13 19 Class Distribution -------------------- 49% | Mutant 46% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 960 | 251 34 161 514 Remotely . | . . . . Salvage Created 1328 | . 69 460 799 Parts 74 | . 7 28 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 3 15 17 Guns 30 | . 3 14 13 Cannons 1 | . . . 1 AOE 4 | . . 1 3 Classes Destroyed 7 | . 2 1 4 Recycler 2 | . . . 2 Watcher 2 | . . . 2 Swarmer 13 | . 2 6 5 Grunt 13 | . 1 8 4 Sentry 3 | . . 1 2 Specialist 3 | . . . 3 Hunter 3 | . . . 3 Best Kill Streak 6 | . 2 4 6 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 320 | . 12 79 229 Missed 95 | . 4 15 76 Damage Taken 3211 | . 76 787 2348 Core 727 | . 28 144 555 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 88 64 . Volleys Fired 109 | . 5 37 67 Largest 3 | . 2 2 3 Hottest 176 | . 60 60 176 Shots Fired 256 | . 10 67 179 Gun 245 | . 10 67 168 Cannon 9 | . . . 9 Launcher 2 | . . . 2 Special . | . . . . Kinetic 182 | . 5 57 120 Thermal 57 | . . . 57 Explosive 2 | . . . 2 Electromagnetic 15 | . 5 10 . Robot Hit Streak 15 | . 6 12 15 Robot Miss Streak 5 | . . 4 5 Penetration Max . | . . . . Secondary Targets 5 | . . 2 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 161 | . 6 43 112 Core Hits 69 | . 4 21 44 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2584 | . 63 563 1958 Guns 1973 | . 63 444 1466 Cannons 124 | . . . 124 Explosions 469 | . . 115 354 Melee . | . . . . Ramming 18 | . . 4 14 Kinetic 1340 | . 16 363 961 Thermal 986 | . . 115 871 Explosive 112 | . . . 112 Electromagnetic 128 | . 47 81 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 65 | . . . 65 Projectiles . | . . . . Explosions 65 | . . . 65 Melee . | . . . . Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 143 | . . . 143 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed 6 | . . 1 5 Kicked 6 | . . 1 5 Crushed . | . . . . Highest Temperature 251 | . 251 6 199 Average Temperature 70 | . 136 4 69 Received Heat Transfer 777 | . 12 333 432 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1595 | . . 150 1445 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 323 | . 50 219 323 Initial 15 | . . 12 15 Average 79 | . 35 93 89 Maximum Alert Level 1 | . . 1 1 Low Security (%) 94 | 100 100 88 95 Level 1 5 | . . 11 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 3 5 Investigation 6 | . 1 3 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 6 18 39 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . . 3 4 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . . 10 9 Successful 10 | . . 6 4 Failed 9 | . . 4 5 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 10 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 8 | . . 6 2 Record 3 | . . 2 1 Prototype ID Bank 1 | . . 1 . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Process 1 | . . . 1 Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 3 3 Full Trace Events 5 | . . 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 438 | . . . 438 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3176 | 113 487 908 1668 Spaces Moved 1468 | 86 268 409 705 Core 33 | 33 . . . Treads 640 | 53 268 319 . Legs 795 | . . 90 705 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 123 Average Speed 187 | 117 173 191 199 Slowest Speed 470 | 160 240 320 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 46 36 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . . 6 40 Melee . | . . . . Projectile 1 | . . . 1 AOE 45 | . . 6 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1700 | 98 282 478 842 Wait 15 | 1 3 1 10 Move 1465 | 85 267 408 705 Hop . | . . . . Pick Up 54 | 6 5 16 27 Fast Attach . | . . . . Attach 36 | 6 1 11 18 Detach 7 | . . 4 3 Swap 1 | . 1 . . Drop 7 | . . . 7 Fire 109 | . 5 37 67 Melee . | . . . . Ram . | . . . . Kick 6 | . . 1 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Discovered new exit (range 13) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1388 | -9/Materials | Discovered new exit (range 16) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1646 | -8/Materials | Lost 3 parts (2n1u) 1842 | -8/Materials | Core integrity fell below 50% 1878 | -8/Materials | Lost 5 parts (1p2n2w) 2141 | -8/Materials | Build established: Gunner 3058 | -8/Materials | Core integrity fell below 20% 3177 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Carbon-fiber Leg destroyed. Terminal disabled. Neutrino Reactor explodes. Door malfunctions. G-47 Trooper destroyed. Door malfunctions. G-47 Trooper destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. X-57 Shotgunner destroyed. Switching to secondary target: X-57 Shotgunner. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Field Laser destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# # " + + " #????# | | ???????# + #### / " ##????# | | ???????# # # ##############?????# " | | ???????##+##### # #% ! ! ##?????# " | | ??????????????# # # #??????# " | | ??????????????# % # # """ ! """ #??????# | | ??????????????# # = # """ !! """ #??????# | | ??????????????# ######### """ !! 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