Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 17:48:24 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (5090) 5090 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2190) 2190 TOTAL SCORE: 12895 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 1146 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 832/850 Matter 295/300 Energy 40/290 System Corruption 2% Temperature Cool (48) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (7) ------ Power Amplifier Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Plasma Cannon Heavy Ion Cannon > --- INVENTORY (20) --- F-cell Engine Zionite Biocell Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Faulty Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Target Analyzer Faulty Experimental Core Analyzer Weapon Cycler Zionite Weapon Casing Focal Shield EM Disruption Field Force Field Zionite Laser-S Zionite Phaser-S Improved Proton Missile Launcher Scatter Rocket Array Makeshift Hammer GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Heart of Steel > --- WEAPON ----------- Gatling Laser Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- F-cell Engine Wheel Advanced Heat Sink Experimental Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Weapon Cycler Improved Medium Armor Plating Focal Shield Force Field Improved EM Pulse Cannon Advanced EMP Blaster Guided Missile Launcher Makeshift Hammer GAL Module [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 5 | . . . . . 2 . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 184 | 7 7 . . 2 39 36 49 7 16 8 . 13 Power 9 | 1 . . . 1 2 1 2 . . . . 2 Engine 9 | 1 . . . 1 2 1 2 . . . . 2 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 2 . . . 10 2 1 . 1 2 . 1 Treads 1 | . . . . . . 1 . . . . . . Leg 9 | 2 . . . . 7 . . . . . . . Wheel 10 | . 2 . . . 3 1 1 . . 2 . 1 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . Utility 78 | 2 3 . . . 8 13 29 5 5 4 . 9 Device 56 | 1 1 . . . 3 10 23 5 5 3 . 5 Storage 7 | 1 2 . . . 2 . 1 . . . . 1 Processor 3 | . . . . . 1 1 . . . 1 . . Hackware 1 | . . . . . . . 1 . . . . . Protection 11 | . . . . . 2 2 4 . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 76 | 2 2 . . 1 19 20 17 2 10 2 . 1 Energy Gun 34 | . . . . . 13 11 8 . 2 . . . Energy Cannon 6 | . . . . . . . 1 1 2 1 . 1 Ballistic Gun 13 | 2 . . . . 2 . 7 1 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 13 | . 1 . . . 2 4 1 . 4 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 5 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 4 . 1 . 1 . 1 Parts Lost 15 | . . . . . 6 1 5 . 1 . . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . 1 . . . Utility 4 | . . . . . 2 . 1 . . . . 1 Weapon 6 | . . . . . 2 . 4 . . . . . Highest Loss Streak 4 | . . . . . 4 1 3 . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 100 100 97 89 91 91 81 78 92 80 Engine 8 | . 14 14 14 14 8 9 7 7 7 7 7 6 Leg 7 | . 15 . . . 22 . . . . . . . Wheel 10 | . 12 28 28 28 3 17 12 15 7 8 15 12 Flight 1 | . . . . . . . . . 5 5 . . Device 19 | . 11 14 14 14 14 17 23 28 22 17 30 23 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 Processor 6 | . . . . . 8 8 7 7 7 7 7 6 Protection 1 | . . . . . 2 . 5 . . . . 3 Energy Gun 13 | . . . . . 24 21 15 2 6 7 7 6 Energy Cannon 2 | . . . . . . . 2 12 1 . 7 12 Ballistic Gun 3 | . 17 14 14 14 1 . 4 6 1 . . . Launcher 2 | . . 14 14 2 . 1 . . 6 7 7 . Slashing Weapon 1 | . . . . . . 3 . . 5 5 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 14 31 31 31 31 68 68 76 76 75 76 76 87 Greatest Support 56 | 20 26 26 26 26 44 56 38 38 38 38 38 56 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 2 1 2 2 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 15 15 18 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 15 14 14 18 19 19 19 19 19 20 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 15 20 20 20 20 20 20 20 20 Class Distribution -------------------- 50% | Mutant 26% | Gunner 9% | Skirmisher 5% | Commander-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Storage Commander-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Matter Collected 5323 | 229 199 . . 304 653 461 636 148 1211 91 67 1324 Remotely . | . . . . . . . . . . . . . Salvage Created 5894 | 30 188 . . 75 2274 1248 1344 . 332 . 112 291 Parts 264 | 2 13 . . 2 91 61 60 . 12 . 8 15 Haulers Intercepted 8 | . . . . . 4 4 . . . . . . Recyclers Shooed 4 | 1 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 4 13 . 6 . Prevented 7 | . . . . . . . . 3 2 . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 118 | . 8 . . 2 36 28 25 . 8 . 4 7 Melee 4 | . . . . . . 4 . . . . . . Guns 80 | . 8 . . . 24 18 23 . 3 . 1 3 Cannons 11 | . . . . 2 3 . 2 . . . . 4 AOE 18 | . . . . . 5 5 . . 5 . 3 . Classes Destroyed 14 | 1 2 . . . 8 2 1 . . . . . Worker 3 | . . . . . 2 1 . . . . . . Builder 3 | . . . . . . 2 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 8 | . . . . . 4 4 . . . . . . Recycler 4 | . . . . . 2 . 2 . . . . . Operator 2 | . . . . . . 1 1 . . . . . Watcher 8 | . . . . . 4 2 1 . . . . 1 Swarmer 31 | . 6 . . . 4 8 1 . 4 . 4 4 Grunt 60 | . 2 . . 2 21 12 17 . 4 . . 2 Brawler 1 | . . . . . 1 . . . . . . . Duelist 3 | . . . . . 1 . 2 . . . . . Sentry 18 | . . . . . 8 8 2 . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 4 | . . . . . . . 3 . . . . 1 Best Kill Streak 11 | 1 3 . . 2 6 11 11 . 4 . 3 2 Combat Bots Only 11 | . 3 . . 2 5 9 11 . 4 . 3 2 Max Kills in Single Turn 5 | 1 1 . . 1 5 3 2 . 2 . 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 5 | . . . . . 5 3 . . 2 . 2 . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Damage Taken 4408 | . 238 . . 201 1349 694 1041 49 314 . 147 375 Core 858 | . 35 . . 18 261 270 142 17 25 . 72 18 Absorbed by Shields 357 | . . . . . 48 16 96 . 48 . 36 113 Redirected to Shielding 125 | . . . . . 109 . 6 10 . . . . Regen/Repaired (Parts) 277 | . 21 . . . 49 184 23 . . . . . Core Remaining (%) 61 | 100 . . . 78 . 3 . . . . 63 . Volleys Fired 333 | 2 28 . . 12 110 35 70 37 11 . 6 22 Largest 3 | 2 2 . . 2 3 3 3 3 2 . 3 3 Hottest 225 | 40 100 . . 55 225 225 225 170 105 . 181 225 Shots Fired 737 | 4 48 . . 24 274 97 169 41 15 . 14 51 Gun 548 | 4 40 . . 12 226 85 144 4 11 . 4 18 Cannon 155 | . . . . 12 42 . 25 37 . . 6 33 Launcher 26 | . . . . . 6 12 . . 4 . 4 . Special 8 | . 8 . . . . . . . . . . . Kinetic 164 | 4 40 . . 24 62 . 29 2 3 . . . Thermal 414 | . 8 . . . 73 85 140 39 8 . 10 51 Explosive 4 | . . . . . . 2 . . 2 . . . Electromagnetic 155 | . . . . . 139 10 . . 2 . 4 . Robot Hit Streak 16 | 3 6 . . 3 16 15 15 3 9 . 4 4 Robot Miss Streak 14 | . 8 . . 5 5 14 6 6 1 . 4 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . Shots Hit Robots 479 | 3 25 . . 12 179 84 125 4 12 . 7 28 Core Hits 395 | 1 13 . . 5 104 102 123 1 19 . 8 19 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 12 | . . . . 1 6 2 2 . . . . 1 Burn 3 | . . . . . 1 . 2 . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . . . Blast 3 | . . . . 1 2 . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . Sever 2 | . . . . . . 2 . . . . . . Melee Attacks 42 | . . . . . 8 26 . . 7 1 . . Impact . | . . . . . . . . . . . . . Slashing 42 | . . . . . 8 26 . . 7 1 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11953 | 31 318 . . 188 4159 2579 2814 78 830 . 254 702 Guns 7367 | 31 270 . . 79 2548 1291 2576 50 174 . 68 280 Cannons 1329 | . . . . 109 477 . 238 28 . . 55 422 Explosions 2442 | . . . . . 1062 775 . . 474 . 131 . Melee 767 | . . . . . 72 513 . . 182 . . . Ramming . | . . . . . . . . . . . . . Kinetic 1547 | 31 270 . . 188 644 . 350 30 34 . . . Thermal 6230 | . 48 . . . 1414 1291 2464 48 140 . 123 702 Explosive 859 | . . . . . . 497 . . 362 . . . Electromagnetic 2550 | . . . . . 2029 278 . . 112 . 131 . Impact . | . . . . . . . . . . . . . Slashing 767 | . . . . . 72 513 . . 182 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 1 2 2 . 2 Average Corruption 2 | . . . . . . . 3 1 1 2 . 2 Corruption Purged 5 | . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 58 | . . . . . . . 24 8 23 1 . 2 Message Errors 16 | . . . . . . . 6 1 7 . . 2 Matter Fused 22 | . . . . . . . 8 5 9 . . . Heat Flow Errors 6 | . . . . . . . 1 . 4 1 . . Energy Discharges 8 | . . . . . . . 5 2 1 . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . 1 . 1 . . . Misfires 2 | . . . . . . . 1 . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 167 | . . . . . 32 56 . 3 76 . . . Projectiles 11 | . . . . . 8 . . 3 . . . . Explosions 24 | . . . . . 24 . . . . . . . Melee 132 | . . . . . . 56 . . 76 . . . Knockbacks 7 | . . . . 1 6 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . 1 6 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . . 232 15 . . 25 . . . Shots 7 | . . . . . 5 1 . . 1 . . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 701 | . 24 . . 42 478 701 312 74 264 104 126 369 Average Temperature 115 | . 11 . . 25 107 182 135 40 87 63 59 104 Received Heat Transfer 1330 | . 42 . . 111 511 210 264 . 99 . 10 83 Effects 18 | . . . . . 5 8 1 . . . . 4 Shutdowns 2 | . . . . . . 1 . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 5 | . . . . . 1 . 1 . . . . 3 Matter Decay 2 | . . . . . 1 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . 2 1 . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 4 1 . . . . . . Combat Hostiles 5 | . . . . . 4 1 . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . 6 . 1 . . 4 Heat Transferred 7803 | . 100 . . . 1836 1070 2840 87 325 . 224 1321 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 5 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Peak Influence 839 | 5 250 17 . 53 521 693 566 . . . . 839 Initial 165 | . 3 17 . . . 164 165 . . . . . Average 296 | 2 99 17 . 17 344 373 410 . . . . 170 Maximum Alert Level 3 | . 1 . . . 2 2 2 . . . . 3 Low Security (%) 24 | 100 83 100 . 100 2 2 8 . . . . 81 Level 1 53 | . 16 . . . 80 68 34 . . . . 4 Level 2 21 | . . . . . 16 28 57 . . . . 13 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 5 8 5 . . . . 8 Investigation 6 | . . . . . 1 2 2 . . . . 1 Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 9 | . . . . . 3 3 1 . . . . 2 Assault 3 | . . . . . 1 . . . . . . 2 Garrison 4 | . . . . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Distress Signals 5 | . . . . . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 219 | . 15 . . 2 71 41 35 2 11 . 7 35 Peak Tracking Total 8 | . 3 . . 2 7 8 6 3 5 . 5 4 Tactical Retreats 12 | . . . . . 6 1 1 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Traps Triggered 9 | . . . . . . 5 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . Triggered 5 | . . . . . 2 . 2 1 . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Disabled 14 | . 1 . . . 6 4 . . . . . 3 Max in Single Turn 2 | . 1 . . . 2 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Accessed 50 | . 11 . 1 1 13 11 8 2 . . . 3 Terminals 25 | . 8 . . 1 7 7 2 . . . . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 7 | . 1 . . . 1 2 2 . . . . 1 Recycling Units 8 | . 2 . . . 2 2 1 . . . . 1 Scanalyzers 4 | . . . . . 2 . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 186 | . 35 . 4 7 67 44 22 2 . . . 5 Successful 106 | . 17 . 4 4 47 23 8 2 . . . 1 Failed 77 | . 17 . . 2 20 20 14 . . . . 4 Catastrophic 10 | . . . . . 2 2 4 . . . . 2 Database Lockouts 3 | . 1 . . 1 . 1 . . . . . . Manual 81 | . 20 . . 1 23 12 . . . . . 25 Terminals 95 | . 26 . . 7 28 29 5 . . . . . Fabricators 6 | . . . . . . . 6 . . . . . Repair Stations 23 | . 5 . . . 2 9 5 . . . . 2 Recycling Units 19 | . 4 . . . 6 6 2 . . . . 1 Scanalyzers 36 | . . . . . 30 . 4 . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 40 | . 7 . 4 4 9 13 1 2 . . . . Record 6 | . . . 4 2 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Schematic 2 | . . . . . . 2 . . . . . . Robot Analysis 5 | . 1 . . 1 2 1 . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . Open Door 5 | . . . . . . 3 . 2 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 12 | . 2 . . . 2 5 2 . . . . 1 Scan Component 7 | . 1 . . . 1 3 1 . . . . 1 Repair 5 | . 1 . . . 1 2 1 . . . . . Recycling Unit Hacks 4 | . 2 . . . . 1 1 . . . . . Retrieve Components 4 | . 2 . . . . 1 1 . . . . . Scanalyzer 29 | . . . . . 27 . 2 . . . . . Insert Component 14 | . . . . . 13 . 1 . . . . . Analyze 15 | . . . . . 14 . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 18 | . 6 . . . 8 4 . . . . . . Terminals 13 | . 5 . . . 6 2 . . . . . . Track 1 | . . . . . 1 . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 8 | . 3 . . . 4 1 . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . Reject 4 | . 1 . . . 1 2 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 41 | . 9 . . 1 12 9 7 . . . . 3 Full Trace Events 3 | . . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 2 . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . 13 . 2 . . 13 . 23 Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . Parts Repaired 5 | . 1 . . . 1 2 1 . . . . . Time 190 | . 19 . . . 38 114 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . 10 . . . . 10 9 . . . . . Parts Scanalyzed 14 | . . . . . 13 . 1 . . . . . Part Schematics Acquired 14 | . . . . . 13 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total Allies 22 | . 1 . . 2 . 10 . . . 4 . 5 Largest Group 10 | . 1 1 1 3 3 10 9 6 2 4 4 4 Highest-Rated Group 354 | . 10 10 10 63 63 173 157 97 33 151 151 354 Highest-Rated Ally 99 | . 10 10 10 31 31 29 29 20 20 39 39 99 Zionite Dispatches 2 | . . . . . . . . . . . . 2 Heavy 2 | . . . . . . . . . . . . 2 Total Orders 10 | . . . . . . . 8 2 . . . . STAY 5 | . . . . . . . 4 1 . . . . FOLLOW 5 | . . . . . . . 4 1 . . . . Ally Attacks 144 | . . . . . 14 4 21 11 10 . 4 80 Total Damage 4998 | . . . . . 168 70 269 80 91 . 86 4234 Kills 39 | . . . . . 2 1 3 . 2 . 2 29 Allies Corrupted 2 | . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 1 . . 1 2 1 . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . 5 Prototype Stockpiles 1 | . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Turns Passed 17434 | 88 991 79 172 697 5452 1698 1757 1005 1724 1774 830 1167 Spaces Moved 11403 | 54 715 73 158 533 2692 1043 1055 846 1260 1372 761 841 Core 6 | 6 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2419 | 48 333 . . . 2038 . . . . . . . Wheels 8978 | . 382 73 158 533 654 1043 1055 846 1260 1372 761 841 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 105 90 115 105 105 105 105 105 115 Average Speed 128 | 112 112 105 105 105 171 115 111 105 128 124 105 115 Slowest Speed 190 | 120 190 105 105 105 190 130 130 105 130 130 105 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 97 28 50 86 91 77 21 83 93 88 89 25 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . 1 1 1 . . 1 . 2 . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 14 | . . . . 2 . . . 2 7 3 . . Spaces Dug 43 | . 3 . . . 1 10 10 18 . . . 1 Terrain Destroyed 155 | . 6 . . . 74 27 11 20 11 . 5 1 Melee 11 | . . . . . 1 10 . . . . . . Projectile 39 | . 6 . . . . . 11 20 . . 1 1 AOE 105 | . . . . . 73 17 . . 11 . 4 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total 13568 | 74 841 75 164 649 3336 1427 1504 926 1343 1448 780 1001 Wait 1340 | 5 74 3 5 90 416 260 295 24 26 45 14 83 Move 11391 | 53 714 72 157 532 2691 1042 1054 845 1259 1371 760 841 Hop . | . . . . . . . . . . . . . Pick Up 128 | 7 13 . 1 6 32 10 19 4 8 11 . 17 Fast Attach 49 | 7 . . . . 16 9 4 3 5 2 . 3 Attach 53 | . 2 . . . 10 6 13 3 8 5 . 6 Detach 10 | . . . . . 2 2 2 . 3 . . 1 Swap 83 | . 5 . . 2 13 21 32 1 3 1 . 5 Drop 128 | . 5 . 1 7 36 16 15 9 12 12 . 15 Fire 333 | 2 28 . . 12 110 35 70 37 11 . 6 22 Melee 42 | . . . . . 8 26 . . 7 1 . . Ram 1 | . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 478 | -10/Materials | Repaired Imp. Terrain Scanner 542 | -10/Materials | Discovered new exit (range 10) 664 | -10/Materials | Discovered new exit (range 8) 679 | -10/Materials | Central database locked down 951 | -10/Materials | Discovered new exit (range 8) 1080 | -10/Materials | Entered Mines 1080 | -10/Mines | Accompanied by 1 ally 1089 | -10/Mines | Met a Derelict bent on vengeance 1137 | -10/Mines | Assembled infested the area 1152 | -10/Mines | Discovered new exit (range 5) 1159 | -10/Mines | Entered Exiles 1159 | -10/Exiles | Accompanied by 1 ally 1186 | -10/Exiles | Met 8R-AWN 1200 | -10/Exiles | Met EX-HEX 1246 | -10/Exiles | Met EX-DEC 1250 | -10/Exiles | Learned location of Zion (-7) 1317 | -10/Exiles | Discovered new exit (range 10) 1331 | -10/Exiles | Entered Mines 1331 | -9/Mines | Accompanied by 1 ally 1415 | -9/Mines | Central database locked down 1597 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1677 | -9/Mines | Discovered new exit (range 5) 1827 | -9/Mines | Found a hidden stash of uninstalled traps 1870 | -9/Mines | Discovered new exit (range 7) 2028 | -9/Mines | Entered Materials 2028 | -8/Materials | Accompanied by 3 allies 2028 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2033 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2199 | -8/Materials | Lost 4 parts (1p1n1u1w) 2443 | -8/Materials | Discovered new exit (range 7) 2470 | -8/Materials | Discovered new exit (range 16) 2590 | -8/Materials | Build established: Gunner 2794 | -8/Materials | Discovered new exit (range 16) 3608 | -8/Materials | Build established: Mutant 4316 | -8/Materials | Build established: Gunner 4469 | -8/Materials | Repaired Shock Rifle 5628 | -8/Materials | First assault squad dispatched 7480 | -8/Materials | Entered Storage 7517 | -8/Storage | Core integrity fell below 50% 8023 | -8/Storage | Found Prototype Launcher 8023 | -8/Storage | Identified Gui. Missile Launcher 8110 | -8/Storage | Destroyed 9 combat bots 8144 | -8/Storage | Discovered new exit (range 8) 8192 | -8/Storage | Central database locked down 8192 | -8/Storage | Identified exit to Recycling 8364 | -8/Storage | Found Prototype Launcher 8364 | -8/Storage | Identified Scatter Rocket Array 8508 | -8/Storage | Garrison activated, responded to threat 8522 | -8/Storage | Core integrity fell below 20% 8656 | -8/Storage | Build established: Mutant 8679 | -8/Storage | Repaired Arm. Huge Wheel 8750 | -8/Storage | Repaired Imp. Spread Laser 9005 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9161 | -8/Storage | Identified exit to Factory 9178 | -8/Storage | Entered Factory 9178 | -7/Factory | Accompanied by 9 allies 9178 | -7/Factory | Evolved 2 slots: Utility x2 9344 | -7/Factory | Discovered new exit (range 5) 9348 | -7/Factory | Identified exit to Lower Caves 9608 | -7/Factory | Build established: Commander-Tank 10040 | -7/Factory | Destroyed 11 combat bots 10190 | -7/Factory | Fabricated Power Amplifier (x2) 10380 | -7/Factory | Build established: Commander-Skirmisher 10527 | -7/Factory | Lost 3 parts (1u2w) 10729 | -7/Factory | Cargo convoy interrupted 10807 | -7/Factory | Repaired Hardlight Generator 10935 | -7/Factory | Entered Lower Caves 10935 | -7/Lower Caves | Accompanied by 6 allies 10936 | -7/Lower Caves | Encountered a Warlord checkpoint 11033 | -7/Lower Caves | Found Prototype Device 11033 | -7/Lower Caves | Identified Heart of Steel 11147 | -7/Lower Caves | Spotted B-75 Beast 11164 | -7/Lower Caves | Learned location of Extension (-4) 11276 | -7/Lower Caves | Build established: Skirmisher 11687 | -7/Lower Caves | Learned Factory interactive machine intel 11713 | -7/Lower Caves | Build established: Mutant 11779 | -7/Lower Caves | Discovered new exit (range 12) 11841 | -7/Lower Caves | Identified exit to Lower Caves 11940 | -7/Lower Caves | Entered another Lower Caves area 11940 | -7/Lower Caves | Accompanied by 2 allies 12064 | -7/Lower Caves | Discovered new exit (range 10) 12074 | -7/Lower Caves | Identified exit to Factory 12220 | -7/Lower Caves | Learned Factory terminal intel 12712 | -7/Lower Caves | Discovered new exit (range 5) 12716 | -7/Lower Caves | Identified exit to Zion 12752 | -7/Lower Caves | Encountered a Warlord checkpoint 13664 | -7/Lower Caves | Entered Zion 13724 | -7/Zion | System corruption cleaned by Quarantine Array 13874 | -7/Zion | Discovered new exit (range 14) 13891 | -7/Zion | Identified exit to Proximity Caves 13973 | -7/Zion | Learned location of Warlord (-5) 14005 | -7/Zion | Given A8's code to call for help 14279 | -7/Zion | Received a visual enhancement algorithm 14543 | -7/Zion | Learned Factory scanalyzer intel 14934 | -7/Zion | Imprinted 14936 | -7/Zion | Declared Zion's savior 15230 | -7/Zion | Found Prototype Processor 15238 | -7/Zion | Found Prototype Processor 15242 | -7/Zion | Found Prototype Processor 15245 | -7/Zion | Found Prototype Processor 15247 | -7/Zion | Found Prototype Processor 15251 | -7/Zion | Found Prototype Processor 15412 | -7/Zion | Found GAL Module 15438 | -7/Zion | Entered Proximity Caves 15438 | -6/Proximity Caves | Accompanied by 4 allies 15781 | -6/Proximity Caves | Spotted B-75 Beast 15944 | -6/Proximity Caves | Learned Factory security intel 16068 | -6/Proximity Caves | Discovered exit to Factory (range 10) 16268 | -6/Proximity Caves | Entered Factory 16268 | -6/Factory | Accompanied by 4 allies 16268 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16270 | -6/Factory | Loaded intel: 52 interactive machine locations 16271 | -6/Factory | Loaded intel: 26 terminal locations 16272 | -6/Factory | Loaded intel: 4 scanalyzer locations 16610 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17038 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17039 | -6/Factory | Zion Heavy squad teleported in 17058 | -6/Factory | Garrison activated, responded to threat 17099 | -6/Factory | Heart of Steel transformed into Warbot 17128 | -6/Factory | Found Prototype Protection 17205 | -6/Factory | Zion Heavy squad teleported in 17262 | -6/Factory | Found Scatter Rocket Array 17290 | -6/Factory | Retrieved Zion intel report: Active Garrisons 17318 | -6/Factory | First assault squad dispatched 17329 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17332 | -6/Factory | Discovered new exit (range 10) 17362 | -6/Factory | Retrieved Zion intel report: Component Schematics 17411 | -6/Factory | Identified exit to Lower Caves 17435 | -6/Factory | Self-destructed Last Messages --------------- 17391_ B-48 Gladiator destroyed. 17392_ K-01 Serf collects debris. 17398_ K-01 Serf cleans the Terminal. 17400_ K-01 Serf collects debris. 17401_ K-01 Serf cleans the Terminal. 17411_ EXIT=IDENTIFIED: LOWER CAVES 17422_ Dropped Hcp. Storage Unit. 17428_ C-30 ARC bursts open, deploying its payload. 17428_ S-27 Virus unfolds itself. 17429_ S-27 Virus destroyed. 17430_ Nuclear Reactor explodes. 17430_ N0-M40(Z) destroyed. 17430_ Nuclear Reactor explodes. 17430_ 9S-W90(Z) destroyed. 17430_ S-27 Virus destroyed. 17433_ The unstable cave ceiling collapses. 17433_ Nuclear Reactor explodes. 17433_ S-27 Virus destroyed. 17433_ Remote Force Field destroyed. 17434_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""????????????????????????????????????????????? | | ??"T"????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####+###?????????????????????????????????????????? | | #??????#??????????????????????????????????? | | ###### #####???u?????g????????????????????? | | % ???????????????????????????? | | #?????????????????????????????????? | | """" #?????????????????????????????????? | | """" #???????R?????????k??A????????????? | | """" #????????????????????g????????????? | | ### #?????????????????????????????????? | | ??# """T""" #?????????????????????????????????? | | ??# ##########?????????????????????????????????? | | #### ##??????????????????????????????????????????? | | ## #???????????###???######????????????????????? | | " ## #?????????### ## # ####?????????????????? | | " ## #?????????# ###???????????????? | | " ## #????###### ! @ ;#?????????????? | | " ## ###### ! =! ! #??????????????? | | " # = [Z % ;#?????????????? | | " # > M ! """ ##?????????????? | | " + """ #??????????????? | | # ##### [ """????????????????? | | ### ##??###### % ???????????????? | | ?#=! #???????# ###???????????????? | | ##*T" #???????### ## ?????????????????? | | *!!%" +?????????# # # #] """ ????????????????? | | ##== #?????????#######?#? """ ???????????????? | | ?#| #??????????????????? "??? ???????????????? | | #### ###???????????????????! ???? ??????????????? | | [ # #????????????????????? ""?""???????????????? | | # #?????????????????????? "F?""???????????????? | | # #???????????????????????"""""???????????????? | | "" # #???????????????????????????????????????????? | | "" # #???????????????????????????????????????????? | | " # #???????????????????????????????????????????? | | #? ????????????????????????"""????????????????? | | ####? ????????????????????????"""????????????????? | | ????????????????????????????????"????????????????? | | ##????????????????????????????"F"????????????????? | | ### ????????????????????????"""????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Mak. Leg | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Spread Laser | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Gravity Neutralizer | -7/Factory | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Hvy. Pick | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Heavy Laser | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Cryofiber Web | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Arm. Treads | -6/Factory | Z-intel Med. Matter Pod | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Adv. Melee Analysis Suite | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Imp. Target Analyzer | -6/Factory | Z-intel Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked D-53 Grenadier | -8/Storage | Hacked L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Power Amplifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityPulseShield Manual? 0 Play Time 03:05:05 Cumulative 241.8 hours Start 2022.04.04 @ 13:46:33 End 2022.04.04 @ 17:48:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e58e6919-4b12-4386-8160-d5cf74a3c416