Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 00:54:55 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (508) 2540 Value Destroyed (28107) 28107 Prototype IDs (396) 7920 Alien Tech Used (15) 3000 Bonus (54388) 54388 TOTAL SCORE: 107255 Bonus ------- High Alert Combat Kills 4146 Follower Combat Kills 2914 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3746 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1818 Cogmind --------- Core Integrity 871/1600 Matter 390/425 Energy 864/880 System Corruption 0% Temperature Cool (7) Movement Walking (110) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Powered Armor SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Vortex Shotgun Sigix Shearcannon > --- INVENTORY (20) --- Vortex Chain Reactor Desublimator Experimental Cooling System Experimental Coolant Injector Experimental Energy Well (600) Long-range Terrain Scanner Femtoactuators Experimental Powered Armor Graphene Brace AEGIS Remote Shield Long-range Gatling Laser Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Linear Accelerator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network Experimental Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Experimental Armor Integrity Analyzer Quantum Capacitor Experimental Powered Armor SHELL Armor AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Singularity Reactor Experimental Coolant Injector Experimental Coolant Injector Advanced Energy Well Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Thermal Barrier AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Vortex Shotgun Sigix Sheargun Compact HERF Cannon Sigix Shearcannon Gamma Bomb Array [Rating: 265] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection SHELL Armor Weapon Enhanced Nova Cannon Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 1 . . . . 2 . 1 . . . . 2 . . . . 2 . . . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 386 | 5 12 8 37 . 10 1 6 1 4 21 . 6 1 5 28 . 3 14 . 2 4 12 4 4 5 . 6 31 18 19 27 19 56 17 Power 49 | 1 1 . 6 . 1 . 2 . . 7 . . 1 1 3 . 1 1 . . 1 . . 1 1 . 1 2 3 1 5 2 6 1 Engine 15 | 1 1 . 6 . . . 2 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Core 7 | . . . . . 1 . . . . 4 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . 1 . . . 1 1 . . 1 . . 1 . . 1 1 . 1 2 3 1 4 2 6 1 Propulsion 85 | 2 3 3 12 . 3 . 2 . . 2 . 4 . 1 1 . 1 3 . . 2 2 . 1 1 . 1 8 5 5 6 2 12 3 Treads 20 | 2 . . 9 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . Leg 57 | . 3 3 2 . . . . . . . . 4 . 1 1 . 1 3 . . 1 2 . 1 . . 1 8 5 5 6 2 5 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight 7 | . . . 1 . 2 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 168 | . 3 1 9 . 4 1 1 . 3 8 . 1 . 1 14 . 1 7 . 2 . 5 3 1 1 . 3 15 6 10 12 13 32 11 Device 83 | . 2 . 2 . 3 1 . . . 1 . . . 1 5 . . 4 . 1 . . 2 . . . 3 7 2 9 10 8 15 7 Storage 19 | . 1 . 3 . 1 . . . . 3 . . . . 2 . . . . . . 3 . . . . . 1 . . . 1 4 . Processor 32 | . . . . . . . 1 . . 3 . 1 . . 4 . . 1 . . . 2 1 . . . . 1 3 . 2 4 7 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 33 | . . 1 4 . . . . . 3 1 . . . . 3 . 1 2 . 1 . . . 1 1 . . 6 1 1 . . 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 5 4 10 . 2 . 1 1 1 4 . 1 . 2 10 . . 3 . . 1 5 1 1 2 . 1 6 4 3 4 2 6 2 Energy Gun 8 | 1 . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . 1 . 1 . . 1 Energy Cannon 31 | . . . 3 . . . 1 . . . . 1 . . 7 . . 1 . . . 1 . . 2 . . 3 2 2 3 2 3 . Ballistic Gun 12 | 1 3 . 3 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 2 . . . . . . Ballistic Cannon 11 | . . 1 . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . 1 . . 1 . . 3 1 Launcher 8 | . 1 2 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . 4 . 3 . . . . 3 . . . 1 11 . . 9 . . 1 5 . . 4 . . 9 3 3 6 2 4 3 Corrupted Parts 9 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 6 . System Corruption 28 | . . . . . . . . . . . . . 6 2 . . . . . . . . . . . . . . 1 . . . 19 . Parts Lost 50 | . 3 1 1 . 12 . . . . 3 . 1 . 1 4 . . . . . . 3 . 1 . . . 2 . . 3 1 5 9 Power 8 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 2 . 1 1 Propulsion 10 | . 1 . . . 6 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Utility 29 | . 1 1 1 . 3 . . . . 2 . . . 1 2 . . . . . . 3 . 1 . . . 1 . . 1 1 4 7 Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 1 1 1 . 5 . . . . 1 . 1 . 1 2 . . . . . . 2 . 1 . . . 1 . . 1 1 3 3 To Critical Strikes 6 | . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 16 | 1 10 14 14 17 21 5 4 3 3 7 14 11 13 14 14 13 13 13 13 11 13 16 17 17 17 17 16 18 19 19 18 17 16 17 Power . | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 2 1 1 1 . . 1 . . . 1 1 Propulsion 2 | . 2 3 5 8 7 2 . . . 1 6 3 2 1 1 3 2 1 1 1 2 2 3 3 3 3 2 . . . . 2 . . Utility 6 | . 2 4 3 4 6 2 2 3 3 3 5 4 4 7 7 6 5 6 7 6 6 8 8 8 10 9 9 10 8 9 8 6 7 9 Weapon 5 | 1 4 6 5 4 7 . . . . 1 2 3 5 5 5 4 5 5 4 4 4 4 4 4 3 3 3 5 7 6 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . 3 1 3 . 11 . . . . 3 1 1 . . 9 . . 1 . . 1 3 . 1 . . 1 6 3 1 3 1 8 3 Power 11 | . 2 . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 1 Propulsion 10 | . 1 1 3 . . . . . . 1 . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . Utility 30 | . . . . . 5 . . . . . . . . . 7 . . . . . . 2 . 1 . . 1 6 1 . 1 . 4 2 Weapon 12 | . . . . . 3 . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . 1 1 3 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 91 100 99 100 76 41 54 65 86 99 100 92 86 92 92 82 86 77 81 83 83 83 93 93 89 99 97 92 87 81 80 82 81 93 Engine 2 | . 14 14 11 11 9 . 3 7 7 6 . . . . . . 2 1 . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 4 6 7 9 5 5 5 5 5 4 5 5 6 10 10 14 14 13 13 11 11 10 11 Treads 5 | . 12 . 22 33 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Leg 17 | . 15 28 10 . . . . . . . . 16 26 26 23 23 23 23 23 21 20 21 26 26 25 26 23 23 23 20 21 19 14 23 Flight 1 | . . . . . 1 33 37 38 38 33 33 10 . . . . . . . . . . . . . . . . . . . . . . Device 12 | . 9 . 10 11 11 8 4 . 4 17 20 10 6 6 14 5 8 5 5 14 15 14 16 12 5 13 13 15 11 15 16 17 14 17 Storage 6 | . 10 14 11 11 10 . . . . 4 6 6 6 6 5 5 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 5 3 Processor 14 | . . . . . . . 1 7 7 7 13 17 20 20 17 23 23 23 23 21 21 24 29 31 31 31 28 19 21 14 12 15 15 20 Protection 5 | . . 13 10 11 8 . . . 13 8 . 4 6 6 5 5 4 5 5 5 5 2 . 1 5 . 2 5 4 4 4 3 5 5 Energy Cannon 5 | . . . 13 21 . . 7 7 7 1 . 3 . 5 6 . . . 6 9 5 4 3 4 3 10 4 3 6 7 7 6 3 9 Ballistic Gun 1 | . 25 16 3 . . . . . . . . . . . . . . . . . . . . 2 2 . 2 3 1 . . . . . Ballistic Cannon 1 | . . 8 . . . . . . . . . . . . . . . 3 3 . 4 4 5 2 . . 2 . . . . . 3 . Peak Build Rating 265 | 5 10 11 21 21 45 20 26 29 48 72 72 75 76 79 113 113 116 129 132 145 159 160 160 155 143 149 164 180 206 208 239 257 265 259 Average Rating 141 | 4 8 9 17 20 19 19 23 28 39 63 72 71 72 75 96 112 113 118 130 143 149 151 156 150 136 148 160 166 195 203 219 249 239 247 On Entrance 105 | . 5 10 10 21 21 11 20 26 29 48 72 72 75 72 79 113 113 113 125 130 145 159 144 154 140 143 149 157 180 203 206 232 257 246 Avg Prop Armor Cover (%) 7 | . . . 8 . . . 6 . . . . . . . 3 . . . . . 8 9 . . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 255 | 9 30 33 63 63 113 1 15 12 34 39 39 58 58 66 85 61 79 111 114 117 88 127 106 106 110 109 136 148 170 166 184 187 255 177 Greatest Support 200 | 40 40 20 60 60 60 15 25 25 37 39 39 78 78 78 82 82 82 120 120 120 120 136 136 136 131 131 131 141 173 177 192 192 200 180 Greatest Overweight (x) 10 | . 1 1 1 1 10 . 1 . . . . 1 . . 1 . . 1 . . . 1 . . . . 1 1 . . 1 . 8 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 25 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 12 15 15 20 23 5 5 5 5 8 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 3 15 15 16 18 25 5 5 4 5 15 15 15 14 15 15 15 15 15 15 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 11 14 14 17 21 4 4 3 3 8 15 11 13 14 14 14 14 14 14 11 13 18 19 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 5 15 15 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 16 18 5 5 4 3 5 15 15 11 14 15 15 15 15 15 14 11 15 20 20 20 20 20 20 20 20 20 20 20 20 17 Class Distribution -------------------- 38% | Mutant 14% | Alien-Gunner 12% | Scavenger-Mutant 11% | Skirmisher 10% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Waste Mutant | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Gunner | -1/Access Scavenger-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 15078 | 280 377 201 898 84 110 34 96 . . 607 10 100 10 387 529 29 143 1114 621 106 324 1327 758 271 99 48 339 2153 992 856 649 456 675 395 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33438 | 171 599 251 1680 244 112 . 96 . . 1244 . 219 . 1070 2063 84 209 1685 501 137 1540 1279 1196 375 42 . 574 3265 1699 1461 2809 4080 2391 2362 Parts 1493 | 17 41 14 100 15 4 . 6 . . 50 . 10 . 31 73 . 7 72 20 6 17 45 46 15 1 . 33 157 94 78 138 163 125 115 Haulers Intercepted 24 | . 1 . 6 . . . . . . 3 . . . 1 4 . . . . . . . . . . . . 2 . . 3 4 . . Recyclers Shooed 10 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 1 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . . 1 2 3 13 . . 2 . 20 . . . 28 13 . . . . . . . . . . Prevented 52 | . . . . . . . . . . . 4 6 . 27 . . 5 . 3 . . . 2 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 379 | . 17 10 29 13 5 . 1 . . 6 . 3 . 14 15 . 3 29 10 1 6 21 14 6 . . 7 35 17 13 26 42 11 25 Melee 6 | . . 1 . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Guns 35 | . 16 1 7 . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 5 . . . . . . Cannons 233 | . . . 12 7 1 . 1 . . . . 2 . 1 14 . 1 29 10 . 4 20 13 4 . . 3 23 9 1 18 34 4 22 AOE 42 | . 1 5 7 6 3 . . . . . . . . 6 1 . . . . . 1 . . . . . . 4 5 . . 3 . . Classes Destroyed 31 | 3 4 . 3 . 1 . . . . 1 . 2 . 2 2 . . 6 1 . 1 . . 1 . . . 2 1 . 1 . . . Worker 30 | 2 . . 5 . . . 1 . . 6 . . . . 4 . . . . . . . . . . . . 3 2 . 3 2 2 . Builder 17 | . . . 1 . . . 1 . . 5 . . . . . . . . . . . . . . . . . 2 5 . 1 2 . . Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 24 | . 1 . 6 . . . . . . 3 . . . 1 4 . . . . . . . . . . . . 2 . . 3 4 . . Recycler 23 | 1 . . 2 . . . . . . 4 . . . . 7 . . . . . . . . . . . . 3 1 1 2 2 . . Operator 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . 3 2 1 3 . . Swarmer 56 | . 3 3 7 8 . . . . . 4 . . . . 2 . . . 4 . . 2 3 2 . . . 3 6 . 5 4 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Grunt 127 | . 14 7 11 5 . . . . . 2 . . . 9 . . . 10 3 . . 7 8 2 . . 4 18 2 6 1 18 . . Brawler 7 | . . . 1 . . . . . . . . . . 1 . . . 2 1 . . . 1 . . . . . . . . 1 . . Duelist 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 . . Protector 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . . . Sentry 30 | . . . 10 . . . 1 . . . . . . 1 1 . . . 1 1 . 4 2 . . . 1 . 1 . 2 3 2 . Demolisher 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Specialist 11 | . . . . . . . . . . . . . . . 5 . . . . . . 2 . . . . . . 2 . . 2 . . Hunter 33 | . . . . . . . . . . . . 2 . 1 3 . 2 4 . . . 3 . 2 . . . 4 3 . 2 4 3 . Programmer 30 | . . . . . . . . . . . . . . . 4 . 1 1 . . . 2 . . . . 2 8 2 . 6 4 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 14 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Superbehemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 6 5 3 4 4 4 . 2 . . 6 . 3 . 8 7 . 3 7 4 1 2 3 5 2 . . 6 9 8 6 6 12 4 6 Combat Bots Only 11 | . 5 3 3 4 4 . 1 . . 4 . 3 . 8 4 . 3 7 4 1 2 3 5 2 . . 5 8 6 5 6 11 4 6 Max Kills in Single Turn 5 | 1 2 1 3 4 2 . 1 . . 1 . 1 . 5 2 . 1 2 2 1 1 1 1 1 1 . 2 2 3 2 2 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 3 4 2 . . . . . . . . 5 1 . . . . . 1 . . . . . . 1 3 . . 2 . . Melee 1 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 8R-AWN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2824 | . 83 37 108 22 86 . 10 . 6 46 2 46 . 73 206 . 58 43 56 4 . 123 33 38 . . 16 350 114 72 183 147 105 757 Missed 1023 | . 16 7 29 4 18 . 2 . 4 17 1 17 . 28 61 . 11 17 21 2 . 62 19 22 . . 4 82 40 39 47 43 20 390 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hits 1801 | . 67 30 79 18 68 . 8 . 2 29 1 29 . 45 145 . 47 26 35 2 . 61 14 16 . . 12 268 74 33 136 104 85 367 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Projectile 1798 | . 67 30 79 18 68 . 8 . 2 29 1 29 . 45 145 . 47 26 35 2 . 61 14 16 . . 12 268 74 33 136 103 85 365 AOE 43 | . . 1 . . . . . . . . . . . . 2 . . 2 . . . . . . . . . 13 . . . 13 12 . Critical Strikes 116 | . 1 1 2 2 22 . . . . 3 . . . 2 4 . 1 1 2 . . 3 1 . . . 2 18 3 3 7 1 5 32 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 28 Part Disruptions 24 | . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . 2 . . 1 1 5 9 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 28148 | . 684 371 905 231 1563 . 124 . 58 493 13 466 . 937 2573 . 546 417 334 24 80 1151 149 265 . . 122 3029 870 635 2029 1883 2173 6023 Core 2608 | . 130 73 58 23 318 . 63 . . 70 . 97 . 77 234 . 101 61 32 . 32 127 10 . . . . 257 78 23 89 69 79 507 Absorbed by Shields 15600 | . 120 75 . . . . . . . . . . . . 19 . . 341 299 22 . 820 . . . . 127 2967 887 354 1316 1374 1034 5845 Reduced by Siege Mode 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Redirected to Shielding 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . 325 Ignored by Resistances 1530 | . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . 415 21 182 64 407 311 . Regen/Repaired (Parts) 6199 | . . . 11 . . . . . . . . . . . . . . 689 . . 257 16 . . . . . 455 423 198 756 799 1292 1303 Core Remaining (%) 67 | 100 . 18 . . . . 88 . 100 . . . . 71 . . . . 57 . . . . . . 85 . 80 . . 84 . . 54 Volleys Fired 1863 | 10 65 9 81 16 31 . 9 . . 4 . 7 . 44 70 1 6 105 26 5 33 113 34 34 6 16 19 262 92 98 184 149 166 168 Largest 3 | 2 2 2 2 2 1 . 1 . . 1 . 1 . 2 2 1 2 1 2 2 2 2 2 2 1 1 2 2 2 1 1 1 1 3 Hottest 390 | 60 60 40 136 136 68 . 75 . . 75 . 81 . 156 180 90 180 90 162 162 120 148 148 125 90 90 91 153 240 120 300 180 300 390 Shots Fired 2397 | 20 127 11 130 29 31 . 9 . . 4 . 7 . 47 100 1 12 105 32 8 38 122 45 35 6 16 32 334 116 97 180 151 166 386 Gun 472 | 20 124 4 56 . 14 . . . . . . . . . . . . . . . 10 . . 6 5 . 16 104 1 . 21 . 77 14 Cannon 1854 | . . . 68 25 3 . 9 . . 4 . 7 . 30 100 1 12 105 32 8 28 122 45 29 1 16 16 225 108 91 159 149 89 372 Launcher 71 | . 3 7 6 4 14 . . . . . . . . 17 . . . . . . . . . . . . . 5 7 6 . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 610 | 10 121 4 58 . 14 . . . . . . . . 1 6 . . 101 15 2 28 67 27 6 5 . 29 109 . . . . . 7 Thermal 1082 | . . . 41 25 3 . 9 . . 4 . . . 8 69 1 4 4 3 . . 42 10 21 1 16 3 210 89 44 74 62 32 307 Explosive 34 | . 3 7 6 4 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 392 | 10 3 . 25 . . . . . . . . 7 . 38 25 . 8 . 14 6 . 13 8 8 . . . 12 27 53 55 34 39 7 Slashing 254 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 55 95 56 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 3 . . 3 . . 9 Robot Hit Streak 63 | 6 11 8 20 8 3 . 5 . . 8 . 9 . 7 39 . 11 23 25 9 19 16 16 22 2 . 23 63 21 13 37 23 31 52 Robot Miss Streak 5 | 2 4 1 3 3 5 . . . . . . 1 . 1 2 . 1 2 2 . 1 2 2 2 1 . . 3 5 3 3 5 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . 1 1 . . 1 1 1 1 Secondary Targets 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Capacitor 651 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 37 91 180 149 82 . Shots Hit Robots 1651 | 12 75 21 90 17 28 . 5 1 . 55 . 8 . 24 75 2 12 84 22 5 35 70 38 13 3 . 22 239 46 43 101 92 115 298 Core Hits 1164 | 7 38 11 45 15 19 . 3 . . 18 . 4 . 27 36 1 4 40 12 2 16 31 24 9 2 . 18 115 50 45 79 162 103 228 Critical Kills 87 | . 1 . . . . . . . . . . . . 1 . . . 28 5 . 5 12 10 1 1 . 7 11 2 . . . . 3 Critical Parts Destroyed 89 | . . 3 . . . . . . . 3 . . . . . . . 27 4 . 7 13 8 . 1 . 9 8 . . . . 3 3 Critical Strikes 237 | . 1 3 . . 1 . . . . 8 . . . 2 2 . 1 61 10 . 19 29 21 2 2 . 17 28 3 1 2 7 6 11 Meltdown 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Destroy 191 | . 1 1 . . . . . . . . . . . . . . . 61 9 . 16 28 18 2 2 . 17 28 . . . . 4 4 Blast 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Corrupt 9 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . . . . . 1 1 1 1 1 . Smash 5 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Sever 21 | . . . . . 1 . . . . 5 . . . . . . . . . . . . 2 . . . . . . . 1 6 1 5 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Melee Attacks 213 | . . 27 9 . 22 . . 1 . 97 . 13 1 12 12 4 6 . . . . . 9 . . . . . . . . . . . Impact 67 | . . 27 9 . . . . . . 23 . 3 1 4 . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . 22 . . . . 68 . 10 . 8 12 4 6 . . . . . 9 . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . 2 3 . . . . 1 . 19 . . . 1 3 . 1 . . . . . 8 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75644 | 156 1093 893 2376 820 1443 . 129 . . 3454 . 289 . 2134 3896 277 587 1736 607 183 1405 2150 1608 638 22 . 479 8064 3009 2178 6165 7229 6676 15948 Guns 6589 | 156 820 44 607 . 33 . . . . . . . . . . . . . . . 653 . . 31 22 . 140 783 38 . 587 . 2077 598 Cannons 54746 | . . . 1012 306 40 . 125 . . 75 . 220 . 552 3020 . 466 1736 547 183 498 2073 796 490 . . 339 6287 2065 1460 5578 7056 4575 15247 Explosions 7358 | . 260 407 479 490 467 . . . . . . . . 1327 645 . . . 60 . 254 . . 117 . . . 976 906 698 . 169 . 103 Melee 6700 | . . 420 233 . 903 . . . . 3379 . 69 . 255 231 277 121 . . . . . 812 . . . . . . . . . . . Ramming 251 | . 13 22 45 24 . . 4 . . . . . . . . . . . . . . 77 . . . . . 18 . 20 . 4 24 . Kinetic 7616 | 101 784 44 607 . 33 . . . . . . . . . 126 . . 1736 291 . 498 1332 568 31 22 . 479 766 . . . . . 198 Thermal 26543 | . 84 . 568 306 40 . 125 . . 75 . . . 454 2514 . 188 . 60 . 254 403 36 375 . . . 6666 1565 34 1209 751 1350 9486 Explosive 2332 | . 176 407 479 490 467 . . . . . . . . . 313 . . . . . . . . . . . . . . . . . . . Electromagnetic 12079 | 55 36 . 444 . . . . . . . . 220 . 1425 712 . 278 . 256 183 . 338 192 232 . . . 446 1444 2124 1412 1281 789 212 Impact 1384 | . . 420 233 . . . . . . 604 . 69 . 58 . . . . . . . . . . . . . . . . . . . . Slashing 23706 | . . . . . 903 . . . . 2683 . . . 197 231 277 121 . . . . . 812 . . . . . . . 3292 5193 4513 5484 Piercing 92 | . . . . . . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1641 | . . . . . . . . . . . . . . . . . . . . . 653 . . . . . . 168 . . 252 . . 568 Highest Corruption 23 | . . . 1 1 1 1 . . . . . . 6 2 3 3 6 6 1 . . 5 5 5 5 5 . 23 11 11 16 5 12 . Average Corruption 4 | . . . 1 1 1 1 . . . . . . 6 2 2 3 5 1 1 . . 2 5 5 5 5 . 9 7 6 7 2 6 . Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 26 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 368 | . . . 13 4 11 1 . . . . . . . 5 7 9 19 4 5 . . 22 26 26 8 7 . 58 22 33 40 20 28 . Message Errors 78 | . . . 2 . 7 . . . . . . . . 3 . 2 4 1 1 . . 5 4 3 3 2 . 11 5 8 4 6 7 . Matter Fused 75 | . . . 7 1 2 . . . . . . . . . 4 1 3 . 1 . . 3 3 10 1 . . 9 6 10 8 2 4 . Heat Flow Errors 50 | . . . . . . . . . . . . . . . 2 3 4 3 1 . . 2 6 2 . 3 . 4 2 4 9 1 4 . Energy Discharges 42 | . . . 2 . . . . . . . . . . 2 . . 3 . . . . 4 3 3 3 . . 5 3 4 2 3 5 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . Data Loss (minor) 47 | . . . . 1 2 . . . . . . . . . . 1 4 . . . . 2 6 4 1 . . 9 1 . 10 1 5 . Data Loss (major) 20 | . . . 1 1 . . . . . . . . . . . . . . . . . 3 1 2 . . . 2 2 3 2 3 . . Misfires 13 | . . . 1 1 . . . . . . . . . . . . . . 2 . . 1 . 1 . . . 3 1 . . 3 . . Alerts 14 | . . . . . . 1 . . . . . . . . 1 2 1 . . . . 1 2 . . . . 2 . 2 . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 8 2 1 4 1 . . Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Overflow Damage 2179 | . . 69 131 14 . . 10 . . 807 . . . 34 375 15 32 . . . . 36 2 . . . . 305 75 3 20 93 98 60 Projectiles 786 | . . . 17 . . . 10 . . . . . . . 183 . 32 . . . . 21 . . . . . 182 67 3 20 93 98 60 Explosions 302 | . . . 30 14 . . . . . . . . . . 127 . . . . . . . . . . . . 123 8 . . . . . Melee 1091 | . . 69 84 . . . . . . 807 . . . 34 65 15 . . . . . 15 2 . . . . . . . . . . . Knockbacks 31 | . . 3 1 . . . . . . 1 . . . . . . . 6 3 . 1 7 3 . . . 4 . . 1 . . . 1 Impact 5 | . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 23 | . . . . . . . . . . . . . . . . . . 6 3 . 1 5 3 . . . 4 . . . . . . 1 Secondary 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 499 | . . 38 . 46 . . 2 . . . . . . 14 . . . . 41 . 81 . . . . . . 200 . . . . . 77 Shots 13 | . . 2 . 1 . . . . . . . . . 2 . . . . 1 . 3 . . . . . . 3 . . . . . 1 Rammed 10 | . 1 . 3 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 4 4 6 5 . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 . 2 . 1 1 . Kicked 15 | . 3 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 . 1 1 . Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | . 30 15 57 36 . . 146 . . 140 . . . 36 257 188 400 300 282 206 . 207 389 250 36 195 72 318 330 270 439 336 544 198 Average Temperature 77 | . 9 6 13 16 . . 57 . . 40 . . . 14 37 79 139 72 110 91 . 55 82 51 23 64 28 90 100 90 91 103 101 96 Received Heat Transfer 2873 | . 276 181 297 102 . . 45 . . 117 . . . 228 177 . . 46 61 8 . 137 118 . . . 32 266 9 71 64 86 528 24 Effects 10 | . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . 1 . . . . 3 . 1 1 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 . . . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Robots Corrupted 67 | . . 3 5 . . . . . . 5 . 1 . 6 2 . 2 . . 1 . 1 1 1 . . . 3 1 12 9 5 7 2 Combat Hostiles 59 | . . 3 3 . . . . . . 2 . 1 . 6 . . 2 . . 1 . 1 1 1 . . . 3 1 12 8 5 7 2 Parts Fried 124 | . . 2 7 . . . . . . 3 . 3 . 9 7 . 7 . 2 1 . 4 1 1 . . . 5 12 25 14 7 9 5 Impact Corruptions 23 | . . 5 3 . . . . . . 13 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Parts Melted 32 | . . . . . . . 1 . . . . . . 5 1 . . 1 . . . . . . . . . 5 5 4 5 2 . 3 Heat Transferred 10858 | . 150 . 1036 555 74 . 185 . . 111 . . . 311 350 . . . 50 . 100 . . 100 . . . 831 1271 50 851 555 . 4278 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 . . . . . . . . . . . . 2 1 . . . 1 . . . . 1 . . . 5 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . 1 2 1 . . . . . . . . . . 4 . . . . . . 5 . . . . . 3 3 2 2 4 3 . Low Security (%) 30 | 100 100 92 46 63 . 100 100 100 100 100 . . . . 34 . . . . 100 100 12 . . . . 100 45 . . 13 . . . Level 1 14 | . . 7 33 36 . . . . . . . . . . . . . . . . . 5 . . . . . 22 34 51 47 . . . Level 2 14 | . . . 19 . . . . . . . . . . . 15 . . . . . . 15 . . . . . 30 63 48 39 24 . . Level 3 36 | . . . . . . . . . . . . . . . 41 . . . . . . 15 . . . . . 1 1 . . 68 100 . Level 4 3 | . . . . . . . . . . . . . . . 8 . . . . . . 39 . . . . . . . . . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1693 | 10 144 230 444 323 . 15 30 24 28 172 . . . . 1139 . . . . 45 14 1693 . . . . 192 703 730 471 680 1229 846 . Initial 784 | . 3 26 16 151 . . 1 9 13 14 . . . . 161 . . . . 35 14 . . . . . . 78 383 407 240 404 784 . Average 384 | 1 75 118 203 149 . 1 11 16 13 98 . . . . 630 . . . . 35 . 1063 . . . . 71 293 502 401 376 809 774 . Influence Increases 16641 | 30 485 510 1014 328 . 15 43 30 15 484 105 155 . 696 1657 . 60 1273 280 37 6 2589 396 175 . . 256 1210 823 588 1020 1351 503 507 Destroy 0b10 Robot/C 8340 | . 340 300 600 260 . . 20 . . 120 . 40 . 340 420 . 60 900 240 20 . 1000 300 120 . . 140 760 400 280 580 880 220 . Destroy 0b10 Robot/NC 685 | 30 10 . 75 . . . 10 . . 100 . . . 15 110 . . 20 . 5 . 20 5 . . . 5 55 60 20 50 65 30 . Destroy Leader 1418 | . 84 60 182 40 . . 10 . . 18 . 10 . 50 104 . . . 10 12 . 236 20 10 . . 30 94 96 84 86 152 30 . Allied During Kill 1808 | . . 56 13 . . . . . . . . . . 276 121 . . 278 15 . . 931 26 . . . . . 36 . . 33 23 . Successful Hack 130 | . . . 15 . . . . . . 49 . . . . . . . . . . . 12 . . . . . 18 12 . 6 14 4 . Disable Machine 1455 | . 30 45 90 . . . . . . 45 . . . . 570 . . . . . . 75 . . . . 15 105 60 75 165 15 75 90 Destroy Structure 1770 | . 21 49 39 13 . . 3 . . 17 . . . . 302 . . . . . 6 150 . . . . 6 148 144 99 88 162 121 402 Partial Spotted 105 | . . . . . . 15 . 30 . 30 . . . . . . . . . . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 930 | . . . . 15 . . . . 15 105 105 105 . 15 30 . . 75 15 . . 165 45 45 . . 60 30 . 30 45 30 . . Influence Decreases 16224 | 25 421 535 670 716 . 10 28 31 6 432 120 220 . 440 791 638 485 309 1247 51 48 925 1031 616 588 . 116 668 781 885 773 800 777 1041 Entered New Map 6051 | . 2 43 28 237 . . 4 11 6 14 30 13 . . 95 416 93 59 1023 21 28 . 617 196 588 . . 62 299 317 187 270 441 951 Time Decay 8861 | 25 389 422 590 479 . 10 24 20 . 388 90 197 . 390 486 222 392 160 184 30 20 555 374 410 . . 116 586 422 568 556 510 246 . Lost Part 380 | . 30 10 10 . . . . . . 30 . 10 . 10 40 . . . . . . 30 . 10 . . . 20 . . 30 10 50 90 Lost Ally 930 | . . 60 40 . . . . . . . . . . 40 170 . . 90 40 . . 340 40 . . . . . 60 . . 10 40 . Purge Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 4 . 4 . . . 1 . . 4 . . . . 7 . . . 1 . . 20 . . . . 2 11 6 1 8 13 2 . Investigation 12 | . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 . . Extermination 21 | . . . . . . . . . . 2 . . . . 2 . . . . . . 4 . . . . 1 4 1 . 4 3 . . Reinforcement 32 | . 3 . 2 . . . 1 . . 1 . . . . 2 . . . . . . 7 . . . . . 3 4 . 3 4 2 . Assault 10 | . . . . . . . . . . . . . . . 2 . . . 1 . . 5 . . . . . . . . . 2 . . Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Haulers Reinforced 8 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . 2 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 45 | . 1 . 4 1 . . . . . . . 1 . . 3 . . 3 . . . 1 . . . . . 5 3 . 1 2 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 662 | . 26 12 49 14 13 1 3 . 1 15 7 11 . 19 30 . 3 74 15 2 5 69 11 5 . . 10 52 31 23 39 58 13 51 Peak Tracking Total 13 | . 5 3 4 4 11 1 2 . 1 4 7 7 . 5 11 . 3 13 7 1 2 6 7 10 . . 4 7 7 5 8 9 4 6 Tactical Retreats 43 | . . . . 1 4 1 . . 1 3 3 3 . 1 2 . . 3 1 . . 6 2 2 . . 2 2 . 2 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 3 . 3 . . . . . . 2 . . . . 1 . . . . 1 . 4 . . . . . 3 . . 1 4 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 105 | . 2 3 6 . 2 . . . . 3 . . . . 38 . 1 1 . . . 5 1 . 1 . 1 7 4 5 13 1 5 6 Max in Single Turn 17 | . 2 2 1 . 1 . . . . 1 . . . . 17 . 1 1 . . . 1 1 . 1 . 1 1 1 1 2 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 54 | . 1 . 6 . 2 . 2 2 . 6 1 . . . 1 . 2 1 . . . 2 2 2 4 . 1 5 2 3 3 5 1 . Terminals 20 | . 1 . 3 . . . 2 2 . 4 . . . . . . . . . . . . 1 1 . . . . . . 2 3 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 1 2 1 2 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . . . Total Hacks 135 | . 2 . 23 . 2 . 6 3 . 17 1 . . . 2 . 3 1 . . . 4 8 6 16 . 1 13 4 5 6 9 3 . Successful 83 | . 1 . 13 . 2 . 4 2 . 8 1 . . . 1 . 3 1 . . . 1 8 6 16 . . 6 1 2 3 3 1 . Failed 50 | . 1 . 10 . . . 2 1 . 9 . . . . 1 . . . . . . 3 . . . . 1 7 3 2 2 6 2 . Catastrophic 16 | . . . 3 . . . . . . 5 . . . . . . . . . . . 1 . . . . 1 2 1 1 1 1 . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Manual 117 | . . . . . 1 . . . . 3 . . . . 10 . . . . . . 13 . . . . 3 19 13 28 14 13 . . Terminals 52 | . 2 . 10 . . . 6 3 . 12 . . . . . . . . . . . . 3 5 . . . . . . 2 6 3 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Repair Stations 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 39 | . . . 10 . . . . . . 5 . . . . 2 . . . . . . 3 . . . . . 5 3 4 4 3 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . . . Terminal Hacks 59 | . 1 . 6 . 2 . 4 2 . 4 1 . . . . . 3 1 . . . . 8 6 16 . . . . . 1 3 1 . Record 21 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 8 5 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . 1 . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . 1 3 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 5 . . . . . . 4 . . . . 1 . . . . . . 1 . . . . . 5 1 2 1 . . . Insert Component 6 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 11 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 2 1 2 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 4 . . . 1 1 . 5 . . . . 1 . . . . . . 2 1 1 . . 1 4 2 3 1 3 1 . Full Trace Events 6 | . . . 4 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . 11 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . . . . 1 . . 14 . . . . . . . . . . . 4 . . 18 . 11 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 2 1 2 1 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 60 | . . 6 . . . . . . . . . . 9 . 4 . . 5 2 . 19 6 2 . . . . . 4 . . 3 . . Largest Group 19 | . . 6 3 . . . . . . . . . 9 9 7 . . 5 2 . 19 18 2 . . . . . 2 . . 2 2 . Highest-Rated Group 690 | . . 119 78 . . . . . . . . . 291 291 345 . . 240 95 . 684 690 76 . . . . . 244 . . 244 244 . Highest-Rated Ally 122 | . . 31 31 . . . . . . . . . 40 40 70 . . 64 48 . 50 103 38 . . . . . 122 . . 122 122 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 3 . . 2 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Light 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 9 | . . . . . . . . . . . . . . . 1 . . 2 2 . . 1 . . . . . . 1 . . 2 . . STAY 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Ally Attacks 605 | . . 51 8 . . . . . . . . . . 46 78 . . 84 6 . . 300 7 . . . . . 13 . . 2 10 . Total Damage 15986 | . . 654 102 . . . . . . . . . . 976 1464 . . 2491 138 . . 7840 172 . . . . . 1256 . . 217 676 . Kills 87 | . . 6 2 . . . . . . . . . . 6 9 . . 20 2 . . 35 1 . . . . . 3 . . 2 1 . Allies Corrupted 8 | . . . . . . . . . . . . . . . 1 . . 1 . . . 5 . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 29071 | . . . . . . 40 50 . . 839 186 488 1171 549 965 478 924 1198 442 77 463 1684 873 981 420 270 471 1839 1022 1717 1627 1382 7907 1008 Optics 24653 | . . . . . . . . . . . . . . . 66 478 924 1198 442 77 463 1684 687 981 420 270 471 1839 1022 1707 1627 1382 7907 1008 Sensors 13440 | . . . . . . 40 50 . . 839 186 488 1171 549 910 478 873 80 278 55 463 837 773 918 418 270 332 528 615 1047 255 987 . . Terrain 4530 | . . . . . . . . . . . . . . . . . . . . 76 463 379 797 597 . 244 215 . 416 1 167 913 . 262 Cloaking 1216 | . . . . . . . . . . . . . . . . . . 7 . . . 250 186 . . 243 471 59 . . . . . . Jamming 399 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 316 80 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 1 2 1 1 . . 1 . . . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 5 1 7 3 2 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 38534 | 129 1109 1034 2935 1271 1604 44 101 41 41 1007 186 563 1171 1039 1267 478 924 1198 442 77 463 1684 873 981 420 270 471 1839 1022 1717 1627 1382 8116 1008 Spaces Moved 25911 | 59 495 455 1358 503 689 123 174 137 112 2216 618 693 946 697 747 390 757 665 329 46 312 1178 685 697 350 209 254 918 600 1203 981 867 4957 491 Core 5 | 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3469 | 55 241 . 909 503 639 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1122 . Legs 18588 | . 254 455 449 . . . . . . . . 273 946 697 747 390 757 665 329 46 312 1178 685 697 350 209 254 918 600 1203 981 867 3835 491 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3849 | . . . . . 50 123 173 137 112 2216 618 420 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 190 120 240 34 34 28 28 28 28 28 28 121 121 110 116 113 106 106 106 100 100 102 102 106 106 106 109 108 116 120 120 105 105 Average Speed 118 | 152 175 190 183 240 204 34 32 28 28 28 28 68 121 121 119 116 113 111 106 106 105 105 102 103 106 106 118 122 111 119 122 123 140 106 Slowest Speed 737 | 160 240 190 240 240 737 34 100 28 28 28 28 121 121 121 196 116 116 191 106 106 106 191 102 106 106 106 180 187 116 124 190 124 730 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 1 . . 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 59 | 4 80 82 94 93 70 31 22 4 92 39 82 73 89 73 18 70 94 79 59 1 89 37 82 77 87 44 6 95 26 97 70 33 65 39 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 9 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 3 . . . . . 2 . . . Known Exits Taken 18 | . . . . . . 1 . 1 . 1 1 1 1 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . 1 1 . Scrap Searched 32 | . . 3 . 3 . 1 . . . . 3 6 2 2 . 1 4 . 1 . . . 2 3 . 1 . . . . . . . . Spaces Dug 239 | . . 5 3 . 1 . 1 . . 16 . 11 . 4 10 2 4 1 2 . . 27 3 7 . 9 . 17 26 25 16 26 4 19 Terrain Destroyed 997 | . 22 64 37 13 55 . 4 . . 16 . 11 . 29 141 3 4 3 9 . 5 38 9 31 . 16 7 75 51 44 38 85 59 128 Melee 55 | . . 5 3 . 1 . . . . 16 . 11 . 4 9 2 4 . . . . . . . . . . . . . . . . . Projectile 523 | . . . . . . . 4 . . . . . . 3 9 1 . 3 3 . 5 38 9 14 . 16 6 40 48 38 38 72 59 117 AOE 396 | . 22 59 34 13 53 . . . . . . . . 22 123 . . . 6 . . . . 17 . . . 33 3 6 . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 31881 | 76 620 559 1651 531 839 123 208 139 118 2439 629 756 970 811 988 407 794 1014 386 66 408 1456 790 917 390 238 389 1451 856 1457 1394 1153 6075 783 Wait 1903 | . 18 45 76 2 54 . 16 . . 37 12 21 20 17 61 9 1 68 13 4 41 39 36 153 17 9 96 133 54 62 87 29 664 9 Move 25862 | 58 494 454 1357 502 688 120 173 137 109 2206 613 692 945 696 746 389 756 664 328 46 311 1178 684 696 349 208 253 917 599 1202 980 866 4956 490 Hop 8 | . . . . . . 1 . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 314 | 3 19 2 20 2 10 1 . . 2 19 1 3 2 7 22 . 4 7 1 . 5 19 4 8 1 1 5 25 17 14 20 10 47 13 Fast Attach 160 | 5 2 . 11 . 5 . 4 . 4 4 . . . . 9 1 2 9 . 1 2 4 1 2 3 . 1 10 2 4 19 4 43 8 Attach 153 | . 4 1 3 . 7 1 2 1 1 4 . 6 . 2 6 1 4 3 1 3 4 8 3 2 1 2 2 8 3 1 13 9 34 13 Detach 104 | . 1 . 1 . 5 . 2 . 1 3 . 4 1 . 2 1 3 5 . 2 3 3 . . . . 2 7 1 . 11 9 29 8 Swap 720 | . 7 13 48 4 8 . . . . 25 . 4 1 28 31 . 6 13 12 4 5 72 17 13 9 . 8 58 70 57 49 64 36 58 Drop 382 | . 6 4 39 . 9 . 1 . . 16 1 6 . 5 29 1 6 16 1 1 4 18 2 9 4 1 3 29 18 17 31 12 77 16 Fire 1863 | 10 65 9 81 16 31 . 9 . . 4 . 7 . 44 70 1 6 105 26 5 33 113 34 34 6 16 19 262 92 98 184 149 166 168 Melee 203 | . . 27 9 . 22 . . 1 . 87 . 13 1 12 12 4 6 . . . . . 9 . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . 1 1 . Crush 12 | . 1 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . 9 . Rewire 143 | . . . . . . . . . . . . . . . . . . 124 4 . . 1 . . . 1 . . . . . . 13 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 10) 850 | -10/Materials | Core integrity fell below 50% 1044 | -10/Materials | Discovered new exit (range 3) 1182 | -10/Materials | Discovered new exit (range 13) 1214 | -10/Materials | Discovered new exit (range 14) 1239 | -10/Materials | Entered Mines 1323 | -10/Mines | Escorted by a lone wolf Derelict 1392 | -10/Mines | Core integrity fell below 20% 1448 | -10/Mines | Discovered new exit (range 8) 1512 | -10/Mines | Learned location of 1 exit from Materials 1670 | -10/Mines | Build established: Scavenger-Mutant 1840 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1888 | -10/Mines | Discovered new exit (range 11) 1931 | -10/Mines | Discovered new exit (range 5) 2067 | -10/Mines | Assembled infested the area 2072 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2161 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2165 | -10/Mines | Found Prototype Device 2273 | -10/Mines | Entered Materials 2273 | -9/Materials | Accompanied by 3 allies 2273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -9/Materials | Identified exit to Materials 2278 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2405 | -9/Materials | Lost 3 allies 2957 | -9/Materials | Discovered exit to Materials (range 4) 3317 | -9/Materials | Discovered new exit (range 11) 3447 | -9/Materials | Identified Exp. Sensor Array 4088 | -9/Materials | Repaired Broken Exp. Sensor Array? 4592 | -9/Materials | Build established: Mutant 4776 | -9/Materials | Discovered exit to Materials (range 11) 5208 | -9/Materials | Entered Mines 5278 | -9/Mines | Discovered exit to Materials (range 14) 5288 | -9/Mines | Learned Materials terminal intel 5394 | -9/Mines | Discovered exit to Materials (range 6) 6434 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6436 | -9/Mines | Discovered new exit (range 5) 6479 | -9/Mines | Entered Exiles 6517 | -9/Exiles | Met 8R-AWN 6548 | -9/Exiles | Met EX-HEX 6592 | -9/Exiles | Met EX-BIN 6618 | -9/Exiles | Aligned with FarCom system 6620 | -9/Exiles | Given EX-Vault access code 6698 | -9/Exiles | Met EX-DEC 6706 | -9/Exiles | Learned location of Zion (-6) 6792 | -9/Exiles | Opened EX-Vault 6832 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6895 | -9/Exiles | Found Modified TNC 6903 | -9/Exiles | Found Longsword +1 6909 | -9/Exiles | Found 0b10 Alert Chip 7673 | -9/Exiles | Attacked by the Exiles 7798 | -9/Exiles | Core integrity fell below 50% 7807 | -9/Exiles | Destroyed 8R-AWN 7832 | -9/Exiles | Lost 5 parts (1p3n1u) 7845 | -9/Exiles | Found Prototype Ballistic Gun 7845 | -9/Exiles | Identified 8R-AWN's Boregun 7993 | -9/Exiles | Core integrity fell below 20% 8027 | -9/Exiles | Lost 5 parts (2n2u1w) 8080 | -9/Exiles | Discovered new exit (range 10) 8083 | -9/Exiles | Entered Mines 8125 | -8/Mines | Discovered exit to Materials (range 7) 8127 | -8/Mines | Entered Materials 8127 | -8/Materials | Evolved 2 slots: Propulsion x2 8128 | -8/Materials | Loaded intel: 12 terminal locations 8200 | -8/Materials | Discovered new exit (range 15) 8228 | -8/Materials | Entered Factory 8228 | -7/Factory | Evolved 2 slots: Utility x2 8269 | -7/Factory | Identified exit to DSF 8269 | -7/Factory | Entered DSF 8293 | -7/DSF | Additional patrols routed to DSF 8296 | -7/DSF | Discovered new exit (range 16) 8310 | -7/DSF | Entered Factory 8310 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8520 | -6/Factory | Build established: Sprinter 8729 | -6/Factory | Discovered new exit (range 16) 8734 | -6/Factory | Identified exit to Lower Caves 8790 | -6/Factory | Discovered new exit (range 11) 8867 | -6/Factory | Discovered exit to Lower Caves (range 6) 8945 | -6/Factory | Discovered new exit (range 11) 9149 | -6/Factory | Discovered new exit (range 5) 9191 | -6/Factory | Found Prototype Processor 9191 | -6/Factory | Identified Exp. Targeting Computer 9194 | -6/Factory | Found Exp. Targeting Computer 9198 | -6/Factory | Found Exp. Targeting Computer 9259 | -6/Factory | Identified exit to Factory 9317 | -6/Factory | Entered Lower Caves 9329 | -6/Lower Caves | Encountered a Warlord checkpoint 9378 | -6/Lower Caves | Learned Factory interactive machine intel 9451 | -6/Lower Caves | Discovered new exit (range 8) 9502 | -6/Lower Caves | Identified exit to Lower Caves 9503 | -6/Lower Caves | Entered another Lower Caves area 9510 | -6/Lower Caves | Discovered exit to Factory (range 13) 9523 | -6/Lower Caves | Learned Factory stockpile data 9634 | -6/Lower Caves | Learned Factory emergency access door positions 9735 | -6/Lower Caves | Attacked by a faux Warlord 9892 | -6/Lower Caves | Discovered new exit (range 10) 9977 | -6/Lower Caves | Build established: Mutant 10064 | -6/Lower Caves | Identified exit to Zion 10066 | -6/Lower Caves | Entered Zion 10114 | -6/Zion | Found CR-A16's Pointy Stick 10147 | -6/Zion | System corruption cleaned by Quarantine Array 10178 | -6/Zion | Learned Factory stockpile data 10482 | -6/Zion | Met Imprinter 10502 | -6/Zion | Imprinted 10504 | -6/Zion | Declared Zion's savior 10602 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10638 | -6/Zion | Gained Derelict followers 11117 | -6/Zion | Gained Derelict followers 11185 | -6/Zion | Discovered new exit (range 12) 11214 | -6/Zion | Identified exit to Proximity Caves 11237 | -6/Zion | Entered Proximity Caves 11237 | -5/Proximity Caves | Accompanied by 9 allies 11395 | -5/Proximity Caves | Destroyed 8 combat bots 11643 | -5/Proximity Caves | Spotted B-75 Beast 11651 | -5/Proximity Caves | Destroyed B-75 Beast 11828 | -5/Proximity Caves | Learned 8 Factory zone layouts 12130 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12146 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12276 | -5/Proximity Caves | Entered Factory 12276 | -5/Factory | Accompanied by 6 allies 12276 | -5/Factory | Evolved 2 slots: Utility x2 12277 | -5/Factory | Identified exit to Factory 12280 | -5/Factory | Loaded intel: 54 interactive machine locations 12503 | -5/Factory | Discovered new exit (range 15) 12507 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12508 | -5/Factory | Zion Resource Resupply teleported in 12587 | -5/Factory | Identified exit to Upper Caves 12811 | -5/Factory | Zion Light squad teleported in 13253 | -5/Factory | Cargo convoy interrupted 13453 | -5/Factory | Found Prototype Device 13453 | -5/Factory | Identified Exp. Actuator Array 13457 | -5/Factory | Found Prototype Processor 13457 | -5/Factory | Identified Exp. Core Analyzer 13476 | -5/Factory | First assault squad dispatched 13514 | -5/Factory | Found Prototype Protection 13514 | -5/Factory | Identified Zio. Weapon Casing 13543 | -5/Factory | Entered Upper Caves 13811 | -5/Upper Caves | Encountered a Warlord checkpoint 14002 | -5/Upper Caves | Discovered new exit (range 12) 14016 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14021 | -5/Upper Caves | Entered another Upper Caves area 14089 | -5/Upper Caves | Discovered exit to Factory (range 3) 14167 | -5/Upper Caves | Entered a destroyed Warlord outpost 14265 | -5/Upper Caves | Encountered a Warlord checkpoint 14307 | -5/Upper Caves | Ambushed by research squad 14514 | -5/Upper Caves | Found DCF Scrap (11 items) 14612 | -5/Upper Caves | Learned location of Warlord (-5) 14803 | -5/Upper Caves | Discovered new exit (range 6) 14945 | -5/Upper Caves | Entered Warlord 14983 | -5/Warlord | System corruption cleaned by Quarantine Array 15084 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15208 | -5/Warlord | Found Prototype Device 15208 | -5/Warlord | Identified Exp. Cloaking Device 15215 | -5/Warlord | Found Prototype Device 15215 | -5/Warlord | Identified Thermal Barrier 15223 | -5/Warlord | Found Prototype Reactor 15223 | -5/Warlord | Identified Vortex Chain Reactor 15242 | -5/Warlord | Found Prototype Processor 15242 | -5/Warlord | Identified Exp. Target Analyzer 15498 | -5/Warlord | Visited the Vortex Lab 15506 | -5/Warlord | Found Prototype Energy Gun 15506 | -5/Warlord | Identified Vortex Shotgun 15511 | -5/Warlord | Found Vortex Shotgun 15514 | -5/Warlord | Warlord's base attacked by MAIN.C 15702 | -5/Warlord | Destroyed 7 combat bots 15732 | -5/Warlord | Build established: Commander-Mutant 15864 | -5/Warlord | Warlord forces counterattacked 15890 | -5/Warlord | Spotted Striker 15893 | -5/Warlord | Destroyed Striker 15934 | -5/Warlord | Spotted Executioner 15952 | -5/Warlord | Destroyed Executioner 15956 | -5/Warlord | Spotted Striker 15970 | -5/Warlord | Allies destroyed Striker 15988 | -5/Warlord | Spotted Striker 15995 | -5/Warlord | Lost 5 allies 16031 | -5/Warlord | Spotted Executioner 16031 | -5/Warlord | Spotted Executioner 16039 | -5/Warlord | Discovered new exit (range 14) 16096 | -5/Warlord | Lost 23 allies 16120 | -5/Warlord | Destroyed Executioner 16134 | -5/Warlord | Spotted Striker 16143 | -5/Warlord | Entered Proximity Caves 16248 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16300 | -4/Proximity Caves | Build established: Mutant 16502 | -4/Proximity Caves | Discovered exit to Factory (range 6) 16585 | -4/Proximity Caves | Entered Factory 16585 | -4/Factory | Evolved 2 slots: Utility x2 16662 | -4/Factory | Sucked down chute 16662 | -4/Factory | Entered Waste 16686 | -4/Waste | Destroyed C-40 Crusher 16705 | -4/Waste | Spotted C-40 Crusher 16710 | -4/Waste | Spotted C-40 Crusher 16748 | -4/Waste | Destroyed C-40 Crusher 16754 | -4/Waste | Destroyed C-40 Crusher 16828 | -4/Waste | Spotted C-40 Crusher 16829 | -4/Waste | Destroyed C-40 Crusher 16860 | -4/Waste | Spotted C-40 Crusher 16872 | -4/Waste | Destroyed C-40 Crusher 16882 | -4/Waste | Destroyed C-40 Crusher 16893 | -4/Waste | Build established: Skirmisher 16914 | -4/Waste | Discovered new exit (range 13) 16972 | -4/Waste | Warlord forces began an assault 17125 | -4/Waste | Entered Factory 17125 | -4/Factory | Accompanied by 18 allies 17272 | -4/Factory | Discovered new exit (range 20) 17383 | -4/Factory | Zion Heavy squad teleported in 17403 | -4/Factory | Lost 4 allies 17446 | -4/Factory | Build established: Mutant 17625 | -4/Factory | First assault squad dispatched 17664 | -4/Factory | Garrison activated, responded to threat 17797 | -4/Factory | Found Quantum Capacitor 17933 | -4/Factory | P-70 Sage assimilated allied 8X-QNY(m) 18002 | -4/Factory | Cargo convoy interrupted 18289 | -4/Factory | Retrieved Zion intel report: Active Terminals 18290 | -4/Factory | Zion Light squad teleported in 18523 | -4/Factory | Build established: Skirmisher 18571 | -4/Factory | Zion Thermal Resupply teleported in 18598 | -4/Factory | Discovered new exit (range 21) 18610 | -4/Factory | Discovered new exit (range 19) 18639 | -4/Factory | Identified exit to Research 18645 | -4/Factory | Terminal network hard line cut 18779 | -4/Factory | Discovered new exit (range 21) 18807 | -4/Factory | Identified exit to Upper Caves 18809 | -4/Factory | Entered Upper Caves 18861 | -4/Upper Caves | A Commander dispatched an escort 18876 | -4/Upper Caves | Learned Factory stockpile data 18919 | -4/Upper Caves | Destroyed XH-JPX(g) 18973 | -4/Upper Caves | Murdered 4 allies 19453 | -4/Upper Caves | Discovered new exit (range 19) 19471 | -4/Upper Caves | Identified exit to Upper Caves 19563 | -4/Upper Caves | Attracted the attention of an 0b10 base 19590 | -4/Upper Caves | Learned Research interactive machine intel 19630 | -4/Upper Caves | Learned Armory garrison access intel 19630 | -4/Upper Caves | Learned Factory security intel 19630 | -4/Upper Caves | Learned location of 1 exit from Factory 19682 | -4/Upper Caves | Entered another Upper Caves area 19739 | -4/Upper Caves | Spotted B-86 Titan 19789 | -4/Upper Caves | Discovered exit to Research (range 14) 20377 | -4/Upper Caves | Learned Research terminal intel 20379 | -4/Upper Caves | Learned Factory trap positions 20379 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 20406 | -4/Upper Caves | Learned Research terminal intel 20424 | -4/Upper Caves | Found DCF Scrap (12 items) 20656 | -4/Upper Caves | Discovered new exit (range 5) 20662 | -4/Upper Caves | Identified exit to Zhirov 20663 | -4/Upper Caves | Entered Zhirov 20663 | -4/Zhirov | Discovered new exit (range 3) 20665 | -4/Zhirov | Identified exit to Proximity Caves 20704 | -4/Zhirov | Learned location of Quarantine (-2) 20704 | -4/Zhirov | Learned location of Testing (-3) 20704 | -4/Zhirov | Learned location of Command (-1) 20751 | -4/Zhirov | Found Alien Artifact 20751 | -4/Zhirov | Identified Integrated Reactor 20751 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20814 | -4/Zhirov | Found Alien Artifact 20849 | -4/Zhirov | Cloak Generator disabled 20859 | -4/Zhirov | Enhanced Grunts warped into view 21083 | -4/Zhirov | Entered Proximity Caves 21322 | -3/Proximity Caves | Discovered exit to Research (range 16) 21353 | -3/Proximity Caves | Entered Research 21353 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21354 | -3/Research | Loaded intel: 46 interactive machine locations 21355 | -3/Research | Loaded intel: 24 terminal locations 21355 | -3/Research | Discovered new exit (range 20) 21376 | -3/Research | Discovered new exit (range 23) 21400 | -3/Research | Identified exit to Research 21713 | -3/Research | Identified exit to Testing 21824 | -3/Research | Entered Testing 21875 | -3/Testing | Superbehemoth self-activated to run performance analysis 21889 | -3/Testing | Spotted Superbehemoth 22042 | -3/Testing | Destroyed Superbehemoth 22067 | -3/Testing | Found Prototype Launcher 22069 | -3/Testing | Identified Com. Tesla Bomb Launcher 22164 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22422 | -3/Testing | Build established: Mutant 22500 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 22501 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 22505 | -3/Testing | Retrieved Zion intel report: Active Garrisons 22512 | -3/Testing | Scanned by Researcher 22563 | -3/Testing | Unstable Terrabomb Derivative detonated 22563 | -3/Testing | Spotted Striker 22563 | -3/Testing | Spotted Striker 22641 | -3/Testing | System corruption reached 10% 22675 | -3/Testing | Destroyed 8 combat bots 22754 | -3/Testing | Found Prototype Processor 22766 | -3/Testing | Identified Exp. Melee Analysis Suite 22794 | -3/Testing | Found Gamma Bomb Array 22922 | -3/Testing | Found Powered Armor 22930 | -3/Testing | Identified Transdimensional Reconstructor 22947 | -3/Testing | Found Prototype Device 22949 | -3/Testing | Identified Exp. Shield Generator 22994 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 23007 | -3/Testing | Build established: Scavenger-Mutant 23145 | -3/Testing | Discovered exit to Research (range 16) 23182 | -3/Testing | Garrison activated, responded to threat 23278 | -3/Testing | Terminal network hard line cut 23303 | -3/Testing | Door terminal overloaded 23318 | -3/Testing | Found Prototype Protection 23318 | -3/Testing | Identified SHELL Armor 23595 | -3/Testing | Found Prototype Processor 23638 | -3/Testing | Identified Spectral Analyzer 23663 | -3/Testing | Entered Research 23663 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23664 | -2/Research | Loaded intel: 23 terminal locations 23914 | -2/Research | Found Prototype Device 23927 | -2/Research | Identified Exp. Thermal Shield 24002 | -2/Research | Retrieved Zion intel report: Branch Access 24002 | -2/Research | Identified exit to Quarantine 24003 | -2/Research | Zion Zionite Resupply teleported in 24151 | -2/Research | Zion Heavy squad teleported in 24288 | -2/Research | System corruption reached 10% 24388 | -2/Research | Found Exp. Focal Shield 24433 | -2/Research | Zion Infowar Resupply teleported in 24675 | -2/Research | Spotted B-90 Cyclops 24685 | -2/Research | Entered Quarantine 24805 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 25030 | -2/Quarantine | Cryocooling Duct disabled 25031 | -2/Quarantine | Cryocooling Duct disabled 25045 | -2/Quarantine | Ambient heat levels rising (+20) 25045 | -2/Quarantine | Non-combat units ordered to evacuate 25046 | -2/Quarantine | Ambient heat levels rising (+20) 25046 | -2/Quarantine | Combat units ordered to evacuate 25146 | -2/Quarantine | Quarantine Guard activated 25146 | -2/Quarantine | Spotted Quarantine Guard 25176 | -2/Quarantine | Found Alien Artifact 25198 | -2/Quarantine | Central database locked down 25241 | -2/Quarantine | Spotted Quarantine Guard 25279 | -2/Quarantine | Discovered new exit (range 4) 25279 | -2/Quarantine | Spotted Quarantine Guard 25286 | -2/Quarantine | Destroyed Quarantine Guard 25288 | -2/Quarantine | Identified exit to Access 25306 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 25329 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 25347 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 25357 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 25398 | -2/Quarantine | Spotted Quarantine Guard 25458 | -2/Quarantine | Spotted Quarantine Guard 25462 | -2/Quarantine | Destroyed Quarantine Guard 25464 | -2/Quarantine | Spotted Quarantine Guard 25487 | -2/Quarantine | Spotted Quarantine Guard 25492 | -2/Quarantine | Destroyed Quarantine Guard 25541 | -2/Quarantine | Destroyed Quarantine Guard 25574 | -2/Quarantine | Found Alien Energy Cannon 25665 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 25697 | -2/Quarantine | Found Alien Artifact 25697 | -2/Quarantine | Identified Core Reset Matrix 25697 | -2/Quarantine | Identified Core Cannon 25697 | -2/Quarantine | Identified Subatomic Replicator 25697 | -2/Quarantine | Used Core Reset Matrix 25701 | -2/Quarantine | Detected hypermatrix surge 25701 | -2/Quarantine | Sensed 11 artifacts in vicinity 25713 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 25716 | -2/Quarantine | Spotted Quarantine Guard 25992 | -2/Quarantine | Terminal network hard line cut 26011 | -2/Quarantine | Build established: Mutant 26080 | -2/Quarantine | Destroyed Quarantine Guard 26159 | -2/Quarantine | Found Dimensional Node Initializer 26159 | -2/Quarantine | Initialized slip node 26163 | -2/Quarantine | Found Dimensional Node Initializer 26172 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 26280 | -2/Quarantine | Spotted Fortress 26364 | -2/Quarantine | Discovered new exit (range 5) 26364 | -2/Quarantine | Discovered new exit (range 6) 26364 | -2/Quarantine | Spotted Quarantine Guard 26364 | -2/Quarantine | Spotted Quarantine Guard 26378 | -2/Quarantine | Destroyed Quarantine Guard 26382 | -2/Quarantine | Destroyed Quarantine Guard 26402 | -2/Quarantine | Entered Section 7 26403 | -2/Section 7 | Detected hypermatrix surge 26403 | -2/Section 7 | Sensed 17 artifacts in vicinity 26545 | -2/Section 7 | Found Quantum Capacitor 26551 | -2/Section 7 | Retrieved Zion intel report: Main Access 26583 | -2/Section 7 | Found Integrity Redistributor 26632 | -2/Section 7 | Found Integrated Mediator 26632 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26648 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 26740 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 26768 | -2/Section 7 | Central database locked down 26793 | -2/Section 7 | Spotted Executioner 26793 | -2/Section 7 | Spotted Executioner 26820 | -2/Section 7 | Destroyed Executioner 26825 | -2/Section 7 | Destroyed Executioner 26841 | -2/Section 7 | Found Exp. Core Analyzer 26846 | -2/Section 7 | Found Prototype Device 26846 | -2/Section 7 | Identified Adv. Kinecellerator 26935 | -2/Section 7 | Spotted Striker 26998 | -2/Section 7 | Found Sigix Sheargun 27004 | -2/Section 7 | Spotted Striker 27004 | -2/Section 7 | Spotted Striker 27015 | -2/Section 7 | Destroyed Striker 27019 | -2/Section 7 | Destroyed Striker 27025 | -2/Section 7 | Spotted Striker 27046 | -2/Section 7 | Destroyed Striker 27053 | -2/Section 7 | Destroyed Striker 27063 | -2/Section 7 | Found Sigix Shearcannon 27120 | -2/Section 7 | Build established: Scavenger-Mutant 27227 | -2/Section 7 | Spotted B-99 Colossus 27303 | -2/Section 7 | Found Core Expander 27303 | -2/Section 7 | Installed Core Expander, added new Weapon slot 27344 | -2/Section 7 | Found LRC Matter Compressor 27344 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 27352 | -2/Section 7 | Found LRC Energy Well 27352 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 27466 | -2/Section 7 | Destroyed B-99 Colossus 27538 | -2/Section 7 | Spotted Alpha 7 27552 | -2/Section 7 | Spotted Alpha 7 27581 | -2/Section 7 | Destroyed Alpha 7 27608 | -2/Section 7 | Destroyed Alpha 7 27624 | -2/Section 7 | Found Prototype Device 27625 | -2/Section 7 | Identified Exp. ECM Suite 27675 | -2/Section 7 | Terminal network hard line cut 27766 | -2/Section 7 | Build established: Alien-Gunner 27863 | -2/Section 7 | Found Prototype Processor 27863 | -2/Section 7 | Identified Exp. Armor Integrity Analyzer 27926 | -2/Section 7 | Spotted B-90 Cyclops 27942 | -2/Section 7 | Found Integrated Reactor 27942 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28029 | -2/Section 7 | Entered Access 28029 | -1/Access | Evolved 2 slots: Utility x2 28034 | -1/Access | Warped through subspace 28187 | -1/Access | Garrison activated, responded to threat 28219 | -1/Access | Destroyed 11 combat bots 28279 | -1/Access | First assault squad dispatched 28419 | -1/Access | Found Quantum Capacitor 28590 | -1/Access | Retrieved Zion intel report: Main Access 28590 | -1/Access | Identified exit to Surface 28724 | -1/Access | Destroyed 10 combat bots 28923 | -1/Access | Spotted B-99 Colossus 29273 | -1/Access | Retrieved Zion intel report: Active Garrisons 29274 | -1/Access | Zion Offense Resupply teleported in 29337 | -1/Access | Zion Heavy squad teleported in 29401 | -1/Access | Discovered new exit (range 7) 29411 | -1/Access | Entered Command 29411 | -1/Command | Accompanied by 2 allies 29648 | -1/Command | Spotted M Guard 29648 | -1/Command | Spotted Combat Programmer 29649 | -1/Command | Spotted M Guard 29656 | -1/Command | Destroyed Combat Programmer 29657 | -1/Command | Spotted Combat Programmer 29677 | -1/Command | Destroyed Combat Programmer 29694 | -1/Command | Destroyed M Guard 29717 | -1/Command | Destroyed M Guard 29717 | -1/Command | All MAIN.C guards destroyed 29734 | -1/Command | Found Corrupted Prototype Reactor 29734 | -1/Command | Identified Zero-point Reactor 29739 | -1/Command | Found Corrupted Prototype Device 29739 | -1/Command | Identified AEGIS Remote Shield 29758 | -1/Command | Found Corrupted Zero-point Reactor 29860 | -1/Command | Found Corrupted AEGIS Remote Shield 29925 | -1/Command | 0b10 Conduit disabled 29926 | -1/Command | Met MAIN.C 29949 | -1/Command | Destroyed MAIN.C Shell 29950 | -1/Command | MAIN.C activated Command garrisons 29960 | -1/Command | Destroyed MAIN.C 29972 | -1/Command | Discovered exit to Surface (range 41) 29972 | -1/Command | Discovered exit to Surface (range 85) 29972 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29981 | -1/Command | Found Exp. Powered Armor 29985 | -1/Command | Found Singularity Reactor 29989 | -1/Command | Lost 3 parts (3u) 30047 | -1/Command | Build established: Scavenger-Gunner 30130 | -1/Command | Found Zero-point Reactor 30136 | -1/Command | Found Exp. System Purifier 30158 | -1/Command | Found Spectral Analyzer 30413 | -1/Command | Build established: Alien-Gunner 30705 | -1/Command | Found Exp. Targeting Computer 30850 | -1/Command | Found Corrupted Exp. Core Analyzer 32499 | -1/Command | Build established: Scavenger-Gunner 33971 | -1/Command | Build established: Alien-Gunner 34293 | -1/Command | Build established: Alien-Tank 35024 | -1/Command | Core integrity fell below 50% 35049 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+818) 35122 | -1/Command | Found Corrupted Exp. Core Analyzer 35127 | -1/Command | Found Corrupted Exp. Core Analyzer 35142 | -1/Command | Found Exp. Core Analyzer 35572 | -1/Command | Build established: Alien-Gunner 35636 | -1/Command | Found Exp. Targeting Computer 35643 | -1/Command | Found AEGIS Remote Shield 35808 | -1/Command | Found Exp. Targeting Computer 36268 | -1/Command | Build established: Scavenger-Gunner 36824 | -1/Command | Found Corrupted Cld. Nova Cannon 36827 | -1/Command | System corruption reached 10% 37122 | -1/Command | Found Vortex Chain Reactor 37127 | -1/Command | Found Femtoactuators 37521 | -1/Command | Warped through subspace to slip node 37521 | -1/Command | Discovered new exit (range 5) 37527 | -1/Command | Entered Access_0 37528 | -1/Access_0 | Sensed 4 artifacts in vicinity 37529 | -1/Access_0 | Met Architect 37549 | -1/Access_0 | Destroyed A8 37555 | -1/Access_0 | Architect warped through subspace 37601 | -1/Access_0 | Architect warped through subspace 37629 | -1/Access_0 | Found Exp. Weapon Cycler 37650 | -1/Access_0 | Architect warped through subspace 37686 | -1/Access_0 | Architect warped through subspace 37691 | -1/Access_0 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 37693 | -1/Access_0 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 37721 | -1/Access_0 | Architect warped through subspace 37756 | -1/Access_0 | Architect warped through subspace 37799 | -1/Access_0 | Architect warped through subspace 37827 | -1/Access_0 | Architect warped through subspace 37851 | -1/Access_0 | Found Exp. Thermal Shield 37859 | -1/Access_0 | Architect warped through subspace 37871 | -1/Access_0 | Lost 3 parts (3u) 37897 | -1/Access_0 | Found Prototype Device 37900 | -1/Access_0 | Architect warped through subspace 37902 | -1/Access_0 | Identified Desublimator 37906 | -1/Access_0 | Found Exp. Targeting Computer 37944 | -1/Access_0 | Architect warped through subspace 37965 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37980 | -1/Access_0 | A6 warped into view 37991 | -1/Access_0 | Destroyed A6 37994 | -1/Access_0 | Architect warped through subspace 38036 | -1/Access_0 | Architect warped through subspace 38053 | -1/Access_0 | Subspace Access Node disabled 38071 | -1/Access_0 | Build established: Alien-Gunner 38078 | -1/Access_0 | Architect warped through subspace 38112 | -1/Access_0 | Architect warped through subspace 38130 | -1/Access_0 | Found Exp. Phase Shifter 38148 | -1/Access_0 | Architect warped through subspace 38156 | -1/Access_0 | Found Exp. Weapon Cycler 38170 | -1/Access_0 | Architect warped through subspace 38179 | -1/Access_0 | Subspace Access Node disabled 38190 | -1/Access_0 | Architect warped through subspace 38220 | -1/Access_0 | Architect warped through subspace 38239 | -1/Access_0 | Architect warped through subspace 38262 | -1/Access_0 | Architect warped through subspace 38328 | -1/Access_0 | Architect warped through subspace 38358 | -1/Access_0 | A5 warped into view 38377 | -1/Access_0 | Subspace Access Node disabled 38391 | -1/Access_0 | Destroyed A5 38400 | -1/Access_0 | Architect warped through subspace 38401 | -1/Access_0 | Lost 3 parts (1p1n1u) 38405 | -1/Access_0 | Found Exp. Powered Armor 38431 | -1/Access_0 | Architect warped through subspace 38490 | -1/Access_0 | Subspace Access Node disabled 38524 | -1/Access_0 | Destroyed Architect 38525 | -1/Access_0 | Architect triggered a singularity event 38526 | -1/Access_0 | Warped through subspace to slip node 38526 | -1/Access_0 | Discovered exit to Surface (range 8) 38535 | *** | Escaped singularity! Last Messages --------------- 38522_ Quantum Shear penetrates Wall. 38522_ Quantum Shear penetrates Architect. 38524_ Penetrated by Quantum Shear. 38524_ Quantum Shear penetrates Architect. 38524_ Architect: "If I can't win, no one wins!" 38524_ Architect destroyed. 38524_ Quantum Shear penetrates Wall. 38525_ A0_COM: Initiating irreversible singularity event. Goodbye. 38526_ A0_COM: 10. 38526_ Warped through subspace, drawn to slip node. 38526_ EXIT=FOUND: SURFACE 38527_ A0_COM: 9. 38528_ A0_COM: 8. 38529_ A0_COM: 7. 38530_ A0_COM: 6. 38531_ A0_COM: 5. 38532_ A0_COM: 4. 38533_ A0_COM: 3. 38534_ A0_COM: 2. 38535_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 360 Energy Generation 109 Energy Capacity 1600 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 EM Shielding 4 Armor Coverage 2700 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 36 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Plasma Sword | -2/Quarantine | Archive Exp. Targeting Computer | -2/Quarantine | Archive Enh. Coil Gun | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Exp. Optical Array | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Quarantine | Archive K-01 Serf | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive G-67 Veteran | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Studied --------- Enh. Nova Cannon | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer Integrated Mediator Core Cannon Sigix Shearcannon Core Expander LRC Matter Compressor LRC Energy Well Sigix Sheargun High-powered Transdimensional Reconstructor Integrity Redistributor Transdimensional Reconstructor Subatomic Replicator Supercharged Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed IonMultitargetingSpoofer Manual? 0 Play Time 07:16:58 Cumulative 1376.2 hours Start 2026.08.01 @ 14:17:27 End 2026.08.02 @ 00:54:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 431 Adventurer 2 Explorer 0 Win Type 6 Total 122 Types 34/30/28/2/1/1/19/3/1/3 Lore% 98 Gallery% 92 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dadf6d5-59e0-4e77-82b4-9208d2b1c145