Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 16:51:17 Player: Haruru Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (826) 826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2471 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 405/405 System Corruption 1% Temperature Warm (126) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Beam Rifle Beam Rifle > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Nuclear Core Heat Sink Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Nuclear Core Nuclear Core Armored Treads Armored Treads [Rating: 19] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 29 | 6 . 4 19 . Power 9 | 1 . 3 5 . Engine 4 | 1 . . 3 . Core 5 | . . 3 2 . Reactor . | . . . . . Propulsion 10 | 2 . . 8 . Treads 9 | 2 . . 7 . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . 1 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 1 5 . Energy Gun 5 | 1 . 1 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 2 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 5 | 1 1 4 6 6 Power 2 | . 1 1 3 3 Propulsion 1 | . . 2 1 . Utility . | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 85 81 90 99 Engine 8 | . 14 5 8 11 Core 12 | . . 16 13 11 Treads 21 | . 28 16 21 22 Device 4 | . . . 5 10 Storage 11 | . 14 11 11 11 Energy Gun 15 | . 14 21 15 11 Ballistic Gun 10 | . 14 11 8 11 Launcher 4 | . . . 5 11 Peak Build Rating 19 | 6 6 14 19 16 Average Rating 14 | 4 6 12 16 15 On Entrance 8 | . 6 6 14 16 Naked Turns . | . . . . . Heaviest Build 30 | 13 13 25 30 30 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 3 8 8 8 Average Carried 5 | 1 1 5 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 3 8 7 5 Class Distribution -------------------- 44% | Scavenger-Gunner 29% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 797 | 65 87 195 450 . Remotely . | . . . . . Salvage Created 884 | . 87 116 637 44 Parts 50 | . 7 4 30 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 26 | . 2 5 11 8 Guns 20 | . 2 5 10 3 AOE 6 | . . . 1 5 Classes Destroyed 5 | . 1 1 3 . Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 10 | . . 3 . 7 Grunt 11 | . 2 2 7 . Sentry 5 | . . . 4 1 Best Kill Streak 5 | . 2 3 3 5 Combat Bots Only 5 | . 2 3 3 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 171 | . 10 18 75 68 Missed 44 | . 1 8 16 19 Hits 127 | . 9 10 59 49 Projectile 127 | . 9 10 59 49 Critical Strikes 2 | . . . . 2 Damage Taken 1649 | . 90 67 1038 454 Core 423 | . 13 8 366 36 Absorbed by Shields . | . . . . . Ignored by Resistances 412 | . 29 23 226 134 Core Remaining (%) 97 | 100 94 . . . Volleys Fired 58 | . 5 7 33 13 Largest 3 | . 2 3 3 3 Hottest 150 | . 70 135 150 135 Shots Fired 127 | . 10 21 74 22 Gun 110 | . 10 21 68 11 Cannon . | . . . . . Launcher 17 | . . . 6 11 Special . | . . . . . Kinetic 36 | . 5 7 19 5 Thermal 74 | . 5 14 49 6 Explosive 17 | . . . 6 11 Electromagnetic . | . . . . . Robot Hit Streak 34 | . 9 16 34 7 Robot Miss Streak 2 | . . 1 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 96 | . 9 16 54 17 Core Hits 56 | . 5 8 27 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1633 | . 94 207 697 635 Guns 1056 | . 94 207 601 154 Cannons . | . . . . . Explosions 574 | . . . 93 481 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 242 | . 33 40 104 65 Thermal 814 | . 61 167 497 89 Explosive 574 | . . . 93 481 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . . 133 . Shots 3 | . . . 3 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 683 | . 153 390 683 146 Average Temperature 195 | . 86 195 234 45 Received Heat Transfer 474 | . 63 24 306 81 Effects 35 | . . 2 33 . Shutdowns 10 | . . . 10 . Energy Bleed 2 | . . 1 1 . Interference 3 | . . . 3 . Matter Decay 5 | . . 1 4 . Short Circuit 5 | . . . 5 . Damage (minor) 3 | . . . 3 . Damage (major) 2 | . . . 2 . Damage (core) 5 | . . . 5 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2183 | . 185 444 1332 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 85 Level 1 2 | . . . . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 298 | . 40 80 182 298 Initial 66 | . . 10 25 66 Average 78 | . 10 15 93 157 Influence Increases 829 | . 50 110 417 252 Destroy 0b10 Robot/C 520 | . 40 100 220 160 Destroy 0b10 Robot/NC 15 | . . . 15 . Destroy Leader 114 | . 10 10 74 20 Successful Hack 26 | . . . . 26 Disable Machine 45 | . . . 36 9 Destroy Structure 94 | . . . 57 37 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 551 | . 20 70 370 91 Entered New Map 116 | . . 20 45 51 Time Decay 375 | . 20 50 305 . Lost Part 60 | . . . 20 40 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 2 5 15 13 Peak Tracking Total 6 | . 2 2 6 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 6 | . 2 . 2 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 5 . 4 4 Successful 9 | . 4 . 3 2 Failed 4 | . 1 . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 4 . 3 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 1 . . 2 Alert Level 1 | . 1 . . . Garrison Registry 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 3 . 2 . Process 2 | . 1 . 1 . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 402 | . 3 . 399 . Retrieved Matter 549 | . 3 . 546 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1148 | 48 108 180 657 155 Spaces Moved 522 | 33 58 76 281 74 Core 15 | 15 . . . . Treads 507 | 18 58 76 281 74 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 170 | 110 160 192 175 161 Slowest Speed 250 | 160 160 240 250 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 17 7 31 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . . . 63 37 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . . . 63 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 682 | 44 64 98 385 91 Wait 21 | . . . 21 . Move 519 | 32 57 75 281 74 Hop . | . . . . . Pick Up 31 | 6 2 9 13 1 Fast Attach 3 | 1 . . 2 . Attach 23 | 5 . 4 13 1 Detach . | . . . . . Swap 7 | . . . 7 . Drop 18 | . . 3 13 2 Fire 58 | . 5 7 33 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [Rec x3]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 141 | -10/Materials | Discovered new exit (range 8) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 333 | -9/Materials | Discovered new exit (range 3) 337 | -9/Materials | Entered Storage 433 | -9/Storage | Garrison activated, responded to threat 486 | -9/Storage | Core integrity fell below 50% 493 | -9/Storage | Core integrity fell below 20% 940 | -9/Storage | Build established: Scavenger-Gunner 994 | -9/Storage | Identified exit to Garrison 994 | -9/Storage | Entered Garrison 1004 | -9/Garrison | Discovered new exit (range 53) 1004 | -9/Garrison | Discovered new exit (range 68) 1004 | -9/Garrison | Discovered new exit (range 51) 1042 | -9/Garrison | Triggered checkpoint 1076 | -9/Garrison | Learned Recycling security intel 1122 | -9/Garrison | Triggered checkpoint 1122 | -9/Garrison | Triggered checkpoint 1128 | -9/Garrison | Triggered checkpoint 1149 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01049_ Garrison Terminal disabled. 01049_ S-10 Pest destroyed. 01076_ Connecting with Garrison Terminal... >>Download(Security) Retrieving Recycling security records... Downloaded coordinate data. Data stored: Recycling security intel. 01078_ The unstable cave ceiling collapses. 01089_ Acquired Flight Unit. 01094_ Dropped Flight Unit. 01095_ Dropped Ion Engine. 01122_ Beams of light sweep through the air. An alarm sounds. 01126_ S-10 Pest destroyed. 01132_ Heat Sink destroyed. 01136_ Y-45 Defender destroyed. 01142_ Rocket Launcher destroyed. 01144_ S-10 Pest destroyed. 01146_ Lgt. Treads destroyed. 01147_ Hvy. Assault Rifle destroyed. 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