Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 21:29:07 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (727) 727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3205 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 692/700 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (-100) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Wheel > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- EM Shotgun Plasma Cannon High-powered Shotgun > --- INVENTORY (10) --- Light Treads Wheel Advanced Signal Interpreter Plasma Cannon Minigun Minigun Minigun High-powered Shotgun Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Enhanced Optical Array > --- WEAPON ----------- EM Shotgun Plasma Cannon High-powered Shotgun > --- INVENTORY -------- Light Treads Wheel Advanced Signal Interpreter Plasma Cannon Minigun Minigun Minigun High-powered Shotgun Missile Launcher Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Weapon High-powered Shotgun Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 32 | 6 2 14 5 5 Power 3 | 1 . 1 1 . Engine 2 | 1 . 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 . 1 1 5 Treads 7 | 2 . 1 1 3 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 3 1 . Device 4 | . 1 3 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 9 2 . Energy Gun 4 | 1 . 2 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 . 5 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 1 1 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 1 2 Average Slot Usage (%) 92 | . 92 97 91 80 Engine 7 | . 14 10 4 . Core 2 | . . . 4 7 Treads 23 | . 28 22 24 15 Device 17 | . 7 20 18 12 Storage 10 | . 14 11 9 7 Processor 2 | . . . 4 7 Energy Gun 9 | . 14 11 7 7 Energy Cannon 2 | . . . 4 7 Ballistic Gun 15 | . 14 20 13 7 Naked Turns . | . . . . . Heaviest Build 38 | 13 26 32 38 38 Greatest Support 84 | 40 40 40 60 84 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 Most Carried 10 | 4 6 10 10 10 Average Carried 8 | 2 4 8 9 9 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 4 5 10 10 10 Class Distribution -------------------- 56% | Mutant 33% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 786 | 243 35 85 371 52 Remotely . | . . . . . Salvage Created 772 | . 75 221 404 72 Parts 51 | . 1 26 23 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 21 | . 3 13 4 1 Guns 11 | . 3 4 3 1 Cannons 1 | . . . 1 . AOE 9 | . . 9 . . Classes Destroyed 8 | . 1 5 2 . Worker 1 | . . . 1 . Builder 3 | . . 3 . . Tunneler 1 | . . 1 . . Recycler 1 | . . . 1 . Watcher 3 | . . 1 2 . Swarmer 10 | . . 10 . . Grunt 5 | . 3 2 . . Sentry 6 | . . 1 4 1 Best Kill Streak 6 | . 2 6 4 1 Combat Bots Only 4 | . 2 4 3 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1078 | . 220 468 293 97 Core 200 | . 53 93 46 8 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 78 76 91 . Volleys Fired 70 | . 20 23 24 3 Largest 3 | . 2 3 3 3 Hottest 150 | . 70 109 150 150 Shots Fired 148 | . 39 56 44 9 Gun 125 | . 39 50 30 6 Cannon 17 | . . . 14 3 Launcher 6 | . . 6 . . Special . | . . . . . Kinetic 63 | . 20 30 10 3 Thermal 46 | . 19 10 14 3 Explosive 6 | . . 6 . . Electromagnetic 33 | . . 10 20 3 Robot Hit Streak 15 | . 11 5 15 4 Robot Miss Streak 5 | . 2 5 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 78 | . 23 24 25 6 Core Hits 51 | . 9 22 17 3 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2736 | . 612 1511 515 98 Guns 970 | . 290 309 324 47 Cannons 174 | . . . 123 51 Explosions 1579 | . 322 1202 55 . Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 386 | . 141 152 72 21 Thermal 1511 | . 471 811 178 51 Explosive 472 | . . 472 . . Electromagnetic 354 | . . 76 252 26 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Effects 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 382 | . 106 276 . . Projectiles . | . . . . . Explosions 382 | . 106 276 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . 21 32 . . Shots 2 | . 1 1 . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 143 | . 84 51 131 143 Average Temperature 41 | . 30 26 57 73 Received Heat Transfer 261 | . 108 36 81 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 2 2 . Heat Transferred 1816 | . 694 722 300 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 534 | . 125 534 179 101 Initial 79 | . . 52 79 76 Average 140 | . 60 260 109 84 Maximum Alert Level 2 | . . 2 . . Low Security (%) 81 | 100 100 40 100 100 Level 1 14 | . . 48 . . Level 2 3 | . . 11 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 8 19 17 1 Peak Tracking Total 6 | . 3 5 6 1 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . 3 4 . . Max in Single Turn 3 | . 3 3 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 1 4 3 . Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 1 6 7 . Successful 8 | . 1 4 3 . Failed 6 | . . 2 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 2 . . Terminals 6 | . 1 4 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 5 | . 1 3 1 . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 16 | . . . 16 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . 1 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1356 | 89 168 411 607 81 Spaces Moved 644 | 49 62 188 299 46 Core 1 | 1 . . . . Treads 628 | 48 62 188 299 31 Legs . | . . . . . Wheels 15 | . . . . 15 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 90 Average Speed 158 | 157 160 160 160 137 Slowest Speed 180 | 160 160 160 160 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 23 22 32 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 116 | . 40 63 13 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 111 | . 40 63 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 847 | 58 91 253 390 55 Wait 62 | . 6 12 44 . Move 640 | 48 61 187 298 46 Hop . | . . . . . Pick Up 18 | 4 1 5 8 . Fast Attach 17 | 6 1 6 2 2 Attach 6 | . . 2 2 2 Detach 7 | . . 5 1 1 Swap 10 | . 1 7 1 1 Drop 14 | . 1 6 7 . Fire 70 | . 20 23 24 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 7) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 644 | -9/Materials | Discovered new exit (range 9) 669 | -9/Materials | Entered another Materials area 669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -8/Materials | Repaired EM Shotgun 993 | -8/Materials | Build established: Mutant 1140 | -8/Materials | Garrison activated, responded to threat 1256 | -8/Materials | Discovered new exit (range 13) 1276 | -8/Materials | Entered Factory 1276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1357 | -7/Factory | Self-destructed Last Messages --------------- 01263_ U-05 Engineer builds a Wall. 01264_ Triggered Shock Trap. 01264_ The floor emits a surge of raw power. 01264_ System corrupted (+1). 01266_ Triggered Shock Trap. 01266_ The floor emits a surge of raw power. 01266_ System corrupted (+1). 01267_ U-05 Engineer lays Concrete. 01270_ Lgt. Treads destroyed. 01271_ U-05 Engineer lays Concrete. 01273_ U-05 Engineer builds a Wall. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 01325_ Structural Scanner destroyed. 01328_ Lgt. Treads destroyed. 01331_ Y-54 Guardian destroyed. 01335_ Acquired Med. Treads. 01349_ Acquired 52 matter. 01352_ K-01 Serf collects debris. 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""""""?####%#### #????? | | ???????????? ??????###??# #????? | | +#############+############## #????? | | #????? | | ##### ##### #????? | | #???# #???##+##????? | | #???# #??? ????? | | #???# #? ??? | | +##################???# ## ! #?? | | ??????????????????????# ## #?? | | ??????????????????????# ## = #?? | | ??????????????????????# ## #?? | | ??????????????????????# ## #?? | | ??????????????????????# ## #?? | | ??????????????????????# #########+##?? | | ??????????????????????# #????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravLargeCanceller Manual? 0 Play Time 00:11:35 Cumulative 100.4 hours Start 2020.12.25 @ 09:24:52 End 2020.12.25 @ 21:29:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 178 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73d24207-42a5-49f8-87d1-2a624cd58d7d