Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.20 @ 00:44:11 Player: Zynapse13 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (237) 237 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1642 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 305/305 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Zion Parts ------- > --- POWER (2) -------- Light Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Weapon Shielding > --- WEAPON (2) ------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY (25) --- Ion Engine Small Storage Unit Medium Storage Unit Experimental Sensor Array Targeting Computer ECM Suite Light Armor Plating EM Pulse Gun Medium Laser Mining Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Weapon Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Storage Unit Experimental Sensor Array Targeting Computer ECM Suite Light Armor Plating EM Pulse Gun Medium Laser Mining Laser CR-A16's Pointy Stick [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 20 | 8 8 4 . . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads 3 | 2 . 1 . . Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 3 3 . . . Device 1 | 1 . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 1 . . . Artifact . | . . . . . Weapon 7 | 2 3 2 . . Energy Gun 4 | 1 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 91 100 100 Engine 17 | . 12 15 20 20 Treads 12 | . 19 10 10 10 Leg 15 | . 4 20 20 20 Device 10 | . 12 10 10 10 Storage 10 | . 12 10 10 10 Protection 10 | . 11 10 10 10 Energy Gun 17 | . 14 16 20 20 Ballistic Gun 2 | . 8 . . . Peak Build Rating 17 | 8 9 15 16 17 Average Rating 12 | 6 8 11 15 16 On Entrance 9 | . 8 8 15 16 Naked Turns . | . . . . . Heaviest Build 99 | 17 89 99 99 99 Greatest Support 40 | 40 40 20 20 20 Greatest Overweight (x) 5 | 5 4 4 4 4 Average Overweight (x) 2 | . 1 4 4 4 Largest Inventory Capacity 25 | 10 25 25 25 25 Average Capacity 21 | 9 18 25 25 25 Most Carried 12 | 10 10 12 10 11 Average Carried 9 | 6 9 8 9 10 Final Capacity 25 | 10 25 25 25 25 Final Carried 11 | 10 8 9 10 11 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 404 | 282 82 40 . . Remotely . | . . . . . Salvage Created 390 | 166 108 . 116 . Parts 31 | 18 8 . 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 6 | . 2 . 4 . Guns 4 | . 2 . 2 . Classes Destroyed 6 | 3 2 . 1 . Worker 2 | 2 . . . . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 2 | . . . 2 . Grunt 4 | . 2 . 2 . Best Kill Streak 3 | 3 2 . 2 . Combat Bots Only 2 | . 2 . 2 . Max Kills in Single Turn 1 | 1 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 26 | . 21 . 5 . Missed 5 | . 5 . . . Damage Taken 153 | . 128 . 25 . Core 16 | . 16 . . . Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . 3 . . . Ignored by Resistances 101 | . 83 . 18 . Core Remaining (%) 96 | 100 93 . . . Volleys Fired 24 | 8 10 . 5 1 Largest 2 | 2 2 . 2 2 Hottest 101 | 70 90 . 101 101 Shots Fired 44 | 16 18 . 8 2 Gun 44 | 16 18 . 8 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 15 | 8 7 . . . Thermal 22 | 8 10 . 3 1 Explosive . | . . . . . Electromagnetic 7 | . 1 . 5 1 Robot Hit Streak 13 | 11 13 . 6 . Robot Miss Streak 1 | . 1 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 32 | 11 15 . 6 . Core Hits 15 | 6 7 . 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 2 . . . Burn 3 | 1 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 422 | 142 173 . 107 . Guns 401 | 138 170 . 93 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 21 | 4 3 . 14 . Kinetic 96 | 38 58 . . . Thermal 222 | 100 88 . 34 . Explosive . | . . . . . Electromagnetic 83 | . 24 . 59 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | 2 1 . . . Targets Rammed 5 | 3 1 . 1 . Kicked 1 | . . . 1 . Crushed 1 | 1 . . . . Highest Temperature 160 | 80 160 . 78 39 Average Temperature 44 | 38 57 . 34 20 Received Heat Transfer 120 | . 120 . . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 851 | 370 407 . 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 67 | 30 67 1 65 . Initial 14 | . 14 1 . . Average 23 | 16 21 1 37 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 12 | . 7 1 4 . Peak Tracking Total 3 | . 3 1 2 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 3 | . 2 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 3 . . Successful 4 | . 2 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 2 . . Recycle Component 1 | . 1 . . . Retrieve Components 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2052 | 327 485 251 638 351 Spaces Moved 659 | 172 189 56 156 86 Core 27 | 27 . . . . Treads 336 | 145 170 21 . . Legs 296 | . 19 35 156 86 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 400 400 400 Average Speed 290 | 155 233 430 400 400 Slowest Speed 480 | 300 480 480 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 8 33 9 38 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 752 | 215 214 70 162 91 Wait 19 | 7 4 5 . 3 Move 655 | 171 188 55 155 86 Hop . | . . . . . Pick Up 25 | 17 2 4 1 1 Fast Attach . | . . . . . Attach 16 | 8 4 4 . . Detach 3 | 1 1 1 . . Swap 4 | . 4 . . . Drop 1 | . . 1 . . Fire 24 | 8 10 . 5 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 4 | 3 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 14) 328 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Evolved 1 slot: Utility x1 354 | -10/Materials | Build established: Hacker-Mutant 496 | -10/Materials | Identified exit to Materials 496 | -10/Materials | Discovered exit to Materials (range 9) 773 | -10/Materials | Discovered exit to Materials (range 9) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1040 | -9/Materials | Identified exit to Mines 1040 | -9/Materials | Discovered exit to Mines (range 6) 1064 | -9/Materials | Entered Mines 1188 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1204 | -9/Mines | Found Prototype Device 1675 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1702 | -9/Mines | Entered Zion 1805 | -7/Zion | Found CR-A16's Pointy Stick 2053 | -7/Zion | Self-destructed Last Messages --------------- I like to jab them with a pointy stick until they fall over. I take your silence as disbelief. That's what they all say, but we'll prove them wrong! Take my pointy stick, and go forth to remind everyone that CR-A16 the Behemoth Slayer is no myth! 01788_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." 01805_ Acquired CR-A16's Pointy Stick. LV-ZIU(l): I am NOT going out there again. That last trip was way too close. Things are getting hairy. Warlord has enough advanced forces and a broad enough sphere of influence that he shouldn't really need our increasingly ineffective scavenging efforts. Seeing as I won't need them anymore, you want my self-destruct interrupters? Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###############??????????????????? | | ???????????????#################?????????????????? | | ???????????????### ###"" ### ????????????????? | | ???????????????## ##"&& ## ###????????????? | | ???????????????# ##""& # ###????????????? | | ?????????????????## ### ###???????????? | | ????????????????### ## ##???????????? | | ???????????????#### ### ???????? | | ???????????????### #### ###### ???????? | | ???????????????## #### #########???????? | | ???????????????## ### ####????????????? | | ???????????????####### ### ####????????????? | | ???????????????####### ### ###????????????? | | ???????????????###### ##????????????? | | ?????????????"####### ## #####?????????? | | ?????????? ### ## ## ? #####?????????? | | ?????????? ###?? ######?????? | | ?????????? ##???## ######?????? | | ?????????? #### ###??### #"""##?????? | | ?????????????"##### ####?#### " "#####??? | | ???????????????#### ######## #####??? | | ???????????????### ####### ##??? | | ???????????????## @ ## ##??? | | ???????????????## ##??? | | ???????????????## #####??? | | ??????????????### #### ##### #####??? | | ??????????????## #### ###### ##?????? | | ??????????????### ### ##?##### ##?????? | | ??????????????###### ## #??###### ##?????? | | ???????????????######## ????#### ##?????? | | ??????????????????##### ##???## ##?????? | | ?????????????????????##### ###???## ##?????? | | ?????????????????????##############??### ###????? | | ????????????????????????##########???### ###????? | | ?????????????????????????????????????## ##????? | | ?????????????????????????????????????## ##????? | | ????????????????????????????????????#### ###????? | | ????????????????????????????????????### ##????? | | ????????????????????????????????????## ###????? | | ????????????????????????????????????### ##????? | | ????????????????????????????????????## ##????? | | ????????????????????????????????????## ###????? | | ????????????????????????????????????### ####????? | | ????????????????????????????????????########?????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicPointVibroblade Manual? 0 Play Time 00:21:25 Cumulative 56.4 hours Start 2024.10.08 @ 14:38:51 End 2024.10.20 @ 00:44:11 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 108 Rogue 55 Adventurer 47 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 28 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 70% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da2f2227-23f0-4406-8e4d-db550b31f663